# MiniMax H3 0.6 example workflows These are clean ComfyUI UI-workflow documents built for the 0.6 node surface. They use fresh node serialization, the organized **Production Plan**, explicit **Generation Profile**, and numbered, non-overlapping project/generation columns. Older 0.5 files are preserved unchanged in [`Archive/0.5/`](Archive/0.5/). For installation and first-run setup, see [Getting started](../docs/GETTING_STARTED.md). Each workflow has a compact **START HERE** note. The longer setup and wiring instructions are in its matching Markdown file under [`guides/`](guides/), so they no longer take up large empty canvas panels. Titles and preview sizes were checked in ComfyUI, including the VHS preview extension. The catalog is compiled from [named recipes](../tools/v06/README.md), **not** archived workflow JSON. All H3 sockets, widget positions, and values are checked against the **0.6 checkout**. Model files, source tracks, and extra packs still need to be installed/selected as described below; schema validation does not replace a GPU render test. The loader defaults use the canonical filenames from the [official Comfy-Org MiniMax H3 package](https://huggingface.co/Comfy-Org/MiniMax-H3): put diffusion weights in `models/diffusion_models/`, the Qwen3-VL encoder in `models/text_encoders/`, and both VAEs in `models/vae/`. The workflows do not assume a custom model subfolder. ## Choose a starting point | Input or task | Recommended workflow | |---|---| | Text only | [T2V Normal]() | | Text-only timeline, takes, and trims | [T2V Studio]() | | One opening image | [I2V Normal]() | | Image-led timeline, takes, and trims | [I2V Studio]() | | First and last images | [FL2V Normal]() | | A few global Ref2VA pictures | [Ref2V Basic]() | | Prompt-selected `@tag` references | [Ref2V Tagged]() | | Tagged references with full project authoring | [Ref2V Studio]() | | Project references plus exact source audio | [Ref2V Studio Source Audio]() | | Video inpainting | [Masked Video Inpaint]() | | Ref2VA-guided video inpainting | [Ref2V Masked Video Inpaint]() | | Continue existing video | [Masked AV Extension — Single Clip]() | | Extend existing video over several scenes | [Masked AV Extension — Chain]() | | Generate the exact gap between two clips | [Masked AV Bridge — Two Clips]() | ## Normal and Studio **Normal** workflows keep the familiar scene-column Production Plan and the standard prompt editor. They are the smallest useful graphs. **Studio** workflows add the Plan Studio timeline, Project Asset Carousel, rich prompt editor, and Checkpoint Manager. The Carousel owns the project/run name, reference lineage, and optional Source Track. Checkpoint Manager browses saved scenes, alternate branches, trims, previews, and restoration state. These authoring tools do not change the sampler body. To initialize a Studio reference project: 1. Copy or import the two 0.6 courier images from [`assets/`](assets/). 2. In Project Asset Carousel, tag the arrival image `courier_arrival` and the delivery image `greenhouse_delivery`; assign both the **Picture** role. 3. In the Source Audio workflow, also import one audio file and assign **Source track**. Generation Profile is already set to **Lip-sync to source audio**. 4. Edit the example scenes and queue the workflow. For vocal-only lip-sync, import aligned full-length stems and assign them under the Source track's **Synchronized audio tracks**. The full mix remains the soundtrack; vocals guide generation. Use the scene **Lip-sync** selector in Plan Studio for instrumental/action-only scenes. See [grouped audio](../docs/AUDIO_AND_CONTINUITY.md#grouped-songs-full-mix-vocals-and-instrumental). The Carousel stores media as ordinary project assets rather than embedding image bytes or stale file bindings into workflow JSON. ## Current 0.6 authoring contract Every maintained recursive workflow uses: - **MiniMax H3 Generation Profile** for scene continuity and audio intent; - **MiniMax H3 Production Plan** for scene columns, timing, seeds, and output; - 20-step `res_multistep` / `simple` sampling defaults; - explicit carried-overlap language in continuation prompts, so new action begins after the inherited boundary rather than being cut short; - a muted manifest/assembly recovery path where appropriate. In I2V workflows, do not bypass **Frame Gate**. It prevents the opening picture from being reapplied to every scene. FL2V uses Frame Index Switch plus Frame Gate to demonstrate an A→B→A endpoint sequence. For prompt syntax, see [Scene authoring](../docs/SCENE_AUTHORING.md). For tags, motion references, and source media, see [Scheduled references](../docs/SCHEDULED_REFERENCES.md). ## Masked editing and existing video The masked workflows keep the bundled CC0 soldier-crab source because it gives the mask, source-video, source-audio, and protected-boundary examples a legal, reproducible common input. Copy the required files from `assets/` to `ComfyUI/input/` before opening those workflows. The two-clip bridge is a single masked target with an ordinary sampler. The extension and inpaint workflows use the checkpoint/review/resume loop. See [Masked editing](../docs/MASKED_EDITING.md) for H3 grid behavior and audio protection. ## Deferred upscale Deferred workflows start from a lineage selected in Checkpoint Manager; they are not first-install tests. | Workflow | Extra requirement | |---|---| | [SeedVR2 Full Chain]() | [ethanfel SeedVR2 fork](https://github.com/ethanfel/ComfyUI-SeedVR2_VideoUpscaler) | | [H3 LBH 3D]() | [LBH H3 latent upscaler](https://github.com/LBH-123-AI/Comfyui_Minimax_h3_latent_Upscaler) | | [H3 LBH 3D + De-Rope]() | LBH pack plus [ComfyUI-MAINodes](https://github.com/matlowai/ComfyUI-MAINodes) | | [Pixel DLSS5 + USDU — Experimental]() | [DLSS5](https://github.com/Blueforcer/ComfyUI-DLSS5-Enhancer), [H3 USDU Guider fork](https://github.com/lisitskyaa/ComfyUI_UltimateSDUpscaleGuider_H3), and Turbo v4 LoRA; [setup and testing limits]() | Upscaled variants are saved below `output/h3_chains//upscaled//` and never replace source checkpoints. See [Runs and recovery](../docs/RUNS_AND_RECOVERY.md). The SeedVR2 workflow uses the current **SeedVR2 Video Path Upscaler** node (`SeedVR2VideoPathUpscaler`), not the retired `SeedVR2DirectVideoUpscaler` ID. Install the base SeedVR2 model-loader pack as well as the linked video-path extension. For LBH, the temporal-chunking and unload controls are explicitly saved; the De-Rope injection preset is **custom**, with 20 total steps and 0.5 injection, so it does not silently override the visible schedule. ## Assets and provenance The arrival/delivery pictures were generated specifically as neutral 0.6 reference assets. The masked examples use CC0 footage. Exact hashes, licenses, copy instructions, and the older 0.5 reference provenance are documented in [`assets/README.md`](assets/README.md). ComfyUI cannot load arbitrary files from the custom-node repository directly; copy them to `ComfyUI/input/` or import them through Project Asset Carousel.