# Contact eligibility gates with original-model hit contexts RE-700. Reproduce with `python3 scripts/analyze_qvm_contact_gates.py`; check with `python3 scripts/test_qvm_contact_gates.py`. The [machine report](qvm-contact-gates.json) retains source identity and bounded fixtures. Actual292546 executes target selection, the weapon4/nonzero flag override, damageable688 gate, client/context/count checks and actual33715 mode predicate. Same-team contact in an enabled mode returns zero when friendly-fire34087532 is zero. Other reached client paths stop at292675; nonclient and impact-only branches stop at their actual continuations. The contexts are source-produced original-model hits/misses with exact report hash provenance. Damageable/team/client/weapon flags remain explicit probes, and no damage outcome is invented. Later armor/location/damage and impact side effects remain open. No original executable/full QVM/native collision/physics/rendering executes. Native responses and legal input domains are supplied or unverified where stated; full runtime/macOS/Linux Rust/Bevy/Solari gameplay remains open.