--- title: Minecraft Agent emoji: ⛏️ colorFrom: green colorTo: blue sdk: static pinned: false models: - EmberJin/Minecraft-Agent-Qwen3.5-9B-Stage3 --- # Minecraft Agent — Qwen3.5-9B (Stage3) A vision-language agent that plays Minecraft from raw first-person pixels (640×360 @ 20 FPS) and emits structured text actions. Stage-3 SFT on 200k+ human gameplay trajectories (6M frames, 20 FPS) converted to a text-action format. ## Pages - **[`index.html`](index.html)** — Model overview, evaluation table, training recipe, action space, and a real annotated trajectory from the training data. - **[`cot.html`](cot.html)** — Demo dataset: 531 trajectories of decision-point Chain-of-Thought annotations (CoT pilot subset). ## CoT Demo Dataset The CoT demo dataset (531 trajectories, 1,917 thoughts) is available under `data/`: | File | Size | Contents | |---|---|---| | `data/thoughts.jsonl` | ~3 MB | Text-only export: instruction + step / thought / action | | `data/annotated.pkl` | 450 MB | Full trajectories with image bytes (for continue-SFT training) | Annotation pipeline (in `cot_annotation/`): decision-point detection (R1/R2/R3 rules, ~12.4% trigger rate) → VLM dual-channel prompting → step-alignment + format validation (≤45 words) → rendering. See the model repo's research notes for the design rationale.