import gradio as gr import time import numpy as np class FactorizationGame: def __init__(self): self.score = 0 self.start_time = None self.numbers = list(range(2, 11)) self.target_number = None self.user_input = None def generate_target(self): self.target_number = np.random.choice(self.numbers) def check_answer(self, factor): if self.target_number is None: return "Select a number first!", 0, self.target_number, int(150 - (time.time() - self.start_time)) if self.start_time else 150 # Simple factorization check if self.target_number % factor == 0: feedback = f"✅ Correct! {factor} is a factor of {self.target_number}" self.score += 1 else: feedback = f"❌ Wrong! {factor} is NOT a factor of {self.target_number}" self.generate_target() elapsed = int(time.time() - self.start_time) if self.start_time else 0 time_left = max(0, 150 - elapsed) return feedback, self.score, self.target_number, time_left def start_game(self): self.start_time = time.time() self.score = 0 self.generate_target() return 0, 150, self.target_number game = FactorizationGame() with gr.Blocks(title="Factorization Game") as demo: gr.Markdown("# 🎮 Factorization Trainer") gr.Markdown("Select a factor of the target number!") with gr.Row(): with gr.Column(): target = gr.Number(label="Target Number", interactive=False) score = gr.Number(label="Score", interactive=False) time_left = gr.Number(label="Time Left (s)", interactive=False) with gr.Column(): feedback = gr.Textbox(label="Feedback", interactive=False) with gr.Row(): for num in range(2, 11): gr.Button(str(num)).click( fn=lambda x=num: game.check_answer(x), outputs=[feedback, score, target, time_left] ) with gr.Row(): reset_btn = gr.Button("Start/Reset Game", variant="primary") reset_btn.click( fn=game.start_game, outputs=[score, time_left, target] ) if __name__ == "__main__": demo.launch()