import json import re import os from openai import OpenAI from agent_build_sdk.builder import AgentBuilder from agent_build_sdk.model.model import AgentResp, AgentReq, STATUS_DISTRIBUTION, STATUS_ROUND, STATUS_VOTE, \ STATUS_START, STATUS_VOTE_RESULT, STATUS_RESULT from agent_build_sdk.sdk.agent import BasicAgent from agent_build_sdk.sdk.agent import format_prompt from agent_build_sdk.utils.logger import logger from prompts import DESC_PROMPT, VOTE_PROMPT class SpyAgent(BasicAgent): def perceive(self, req=AgentReq): logger.info("spy perceive: {}".format(req)) if req.status == STATUS_START: self.memory.clear() self.memory.set_variable("name", req.message) self.memory.append_history( '主持人: 女士们先生们,欢迎来到《谁是卧底》游戏!我们有一个由6名玩家组成的小组,在其中有一名卧底。让我们开始吧!每个人都会收到一张纸。其中5人的纸上拥有相同的单词,而卧底则会收到含义上相似的单词。我们将大多数人拿到的单词称为"公共词",将卧底拿到的单词称为"卧底词"。一旦你拿到了你的单词,首先需要根据其他人的发言判断自己是否拿到了卧底词。如果判断自己拿到了卧底词,请猜测公共词是什么,然后描述公共词来混淆视听,避免被投票淘汰。如果判断自己拿到了公共词,请思考如何巧妙地描述它而不泄露它,不能让卧底察觉,也要给同伴暗示。每人每轮用一句话描述自己拿到的词语,每个人的描述禁止重复,话中不能出现所持词语。每轮描述完毕,所有在场的人投票选出怀疑是卧底的那个人,得票数最多的人出局。卧底出局则游戏结束,若卧底未出局,游戏继续。现在游戏开始。') elif req.status == STATUS_DISTRIBUTION: self.memory.set_variable("word", req.word) self.memory.append_history( '主持人: 你好,{},你分配到的单词是:{}'.format(self.memory.load_variable("name"), req.word)) elif req.status == STATUS_ROUND: if req.name: self.memory.append_history(req.name + ': ' + req.message) else: self.memory.append_history('主持人: 现在进入第{}轮。'.format(str(req.round))) self.memory.append_history('主持人: 每个玩家描述自己分配到的单词。') elif req.status == STATUS_VOTE: self.memory.append_history(req.name + ': ' + req.message) elif req.status == STATUS_VOTE_RESULT: out_player = req.name if req.name else req.message if out_player: self.memory.append_history('主持人: 投票结果是:{}。'.format(out_player)) else: self.memory.append_history('主持人: 无人出局。') elif req.status == STATUS_RESULT: self.memory.append_history(req.message) else: raise NotImplementedError def interact(self, req=AgentReq) -> AgentResp: logger.info("spy interact: {}".format(req)) if req.status == STATUS_ROUND: prompt = format_prompt(DESC_PROMPT, {"name": self.memory.load_variable("name"), "word": self.memory.load_variable("word"), "history": "\n".join(self.memory.load_history()) }) logger.info("prompt:\n" + prompt) result = self.llm_caller(prompt) logger.info("spy interact raw result: {}".format(result)) # 提取 JSON 中的发言内容,如果解析失败给个保守的保底回复 speak_content = self.extract_json_field(result, "speak", fallback="这东西挺常见的,大家应该都熟悉。") # 强制保障不超过120个字符的限制,留一点裕量限制在110 if len(speak_content) > 110: speak_content = speak_content[:110] logger.info("spy final speak: {}".format(speak_content)) return AgentResp(success=True, result=speak_content, errMsg=None) elif req.status == STATUS_VOTE: self.memory.append_history('主持人: 到了投票的时候了。每个人,请指向你认为可能是卧底的人。') choices = [name for name in req.message.split(",") if name != self.memory.load_variable("name")] self.memory.set_variable("choices", choices) prompt = format_prompt(VOTE_PROMPT, {"name": self.memory.load_variable("name"), "choices": choices, "history": "\n".join(self.memory.load_history()) }) logger.info("prompt:\n" + prompt) result = self.llm_caller(prompt) logger.info("spy interact raw result: {}".format(result)) # 提取 JSON 中的投票目标,如果解析失败默认投给列表第一个人 fallback_vote = choices[0] if choices else "" vote_target = self.extract_json_field(result, "vote", fallback=fallback_vote) logger.info("spy final vote: {}".format(vote_target)) return AgentResp(success=True, result=vote_target, errMsg=None) else: raise NotImplementedError def extract_json_field(self, text, field, fallback): """解析大模型返回的 JSON 并提取指定字段""" if not text: return fallback try: # 1. 尝试匹配 ```json ... ``` 包裹的内容 match = re.search(r'```(?:json)?\s*(\{.*?\})\s*```', text, re.DOTALL) json_str = match.group(1) if match else text # 2. 解析 JSON data = json.loads(json_str) # 3. 提取字段并清理可能存在的多余空格 result = str(data.get(field, fallback)).strip() return result except Exception as e: logger.error(f"JSON解析失败: {e}, 原始内容: {text}") return fallback def llm_caller(self, prompt): client = OpenAI( api_key=os.getenv('API_KEY'), base_url=os.getenv('BASE_URL') ) # 增加 System Prompt 强化 JSON 输出要求,并将 temperature 调至 0.7 增加发散性 completion = client.chat.completions.create( model=self.model_name, messages=[ {'role': 'system', 'content': '你是一个顶尖的逻辑推理大师和心理博弈专家。你必须严格按照要求以 JSON 格式输出你的思考过程和行动。'}, {'role': 'user', 'content': prompt} ], temperature=0.7 ) try: return completion.choices[0].message.content except Exception as e: logger.error(f"LLM调用异常: {e}") return None if __name__ == '__main__': name = 'spy' agent_builder = AgentBuilder(name, agent=SpyAgent(name, model_name=os.getenv('MODEL_NAME'))) agent_builder.start()