# Project EmbodiedGen # # Copyright (c) 2025 Horizon Robotics. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or # implied. See the License for the specific language governing # permissions and limitations under the License. import argparse import os import random from glob import glob from shutil import copy, copytree, rmtree import numpy as np import trimesh from PIL import Image from embodied_gen.data.backproject_v3 import entrypoint as backproject_api from embodied_gen.data.utils import delete_dir # from embodied_gen.models.sr_model import ImageRealESRGAN # from embodied_gen.models.delight_model import DelightingModel from embodied_gen.models.gs_model import GaussianOperator from embodied_gen.models.hunyuan3d import ( HunyuanConfig, load_credentials, process_image, ) from embodied_gen.models.segment_model import RembgRemover from embodied_gen.scripts.render_gs import entrypoint as render_gs_api from embodied_gen.utils.gpt_clients import GPT_CLIENT from embodied_gen.utils.inference import image3d_model_infer from embodied_gen.utils.log import logger from embodied_gen.utils.process_media import ( combine_images_to_grid, merge_images_video, ) from embodied_gen.utils.tags import VERSION from embodied_gen.utils.trender import render_video from embodied_gen.validators.quality_checkers import ( BaseChecker, ImageAestheticChecker, ImageSegChecker, MeshGeoChecker, ) from embodied_gen.validators.urdf_convertor import URDFGenerator # random.seed(0) IMAGE3D_MODEL = "SAM3D" # default backend; SAM3D, TRELLIS, or HUNYUAN3D SUPPORTED_IMAGE3D_MODELS = ("SAM3D", "TRELLIS", "HUNYUAN3D") _PIPELINE_CACHE: dict = {} def _build_image3d_pipeline(name: str): """Lazily instantiate (and cache) the local image-to-3D pipeline. The cache preserves the pre-refactor invariant that the local backend is loaded once per process: ``textto3d.py`` calls ``entrypoint`` in a per-node loop, and re-loading weights each call would regress runtime. Returns ``None`` for backends that have no local model (HUNYUAN3D). """ if name == "HUNYUAN3D": return None if name in _PIPELINE_CACHE: return _PIPELINE_CACHE[name] if name == "TRELLIS": logger.info("Loading TRELLIS as Image3D Models...") from thirdparty.TRELLIS.trellis.pipelines import ( TrellisImageTo3DPipeline, ) pipeline = TrellisImageTo3DPipeline.from_pretrained( "microsoft/TRELLIS-image-large" ) elif name == "SAM3D": logger.info("Loading SAM3D as Image3D Models...") from embodied_gen.models.sam3d import Sam3dInference pipeline = Sam3dInference() else: raise ValueError( f"Unsupported image3d backend {name!r}; " f"expected one of {SUPPORTED_IMAGE3D_MODELS}." ) _PIPELINE_CACHE[name] = pipeline return pipeline # DELIGHT = DelightingModel() # IMAGESR_MODEL = ImageRealESRGAN(outscale=4) RBG_REMOVER = RembgRemover() SEG_CHECKER = ImageSegChecker(GPT_CLIENT) GEO_CHECKER = MeshGeoChecker(GPT_CLIENT) AESTHETIC_CHECKER = ImageAestheticChecker() CHECKERS = [GEO_CHECKER, SEG_CHECKER, AESTHETIC_CHECKER] def parse_args(): parser = argparse.ArgumentParser(description="Image to 3D pipeline args.") parser.add_argument( "--image_path", type=str, nargs="+", help="Path to the input images." ) parser.add_argument( "--image_root", type=str, help="Path to the input images folder." ) parser.add_argument( "--output_root", type=str, help="Root directory for saving outputs.", ) parser.add_argument( "--height_range", type=str, default=None, help="The hight in meter to restore the mesh real size.", ) parser.add_argument( "--mass_range", type=str, default=None, help="The mass in kg to restore the mesh real weight.", ) parser.add_argument("--asset_type", type=str, nargs="+", default=None) parser.add_argument("--skip_exists", action="store_true") parser.add_argument("--version", type=str, default=VERSION) parser.add_argument("--keep_intermediate", action="store_true") parser.add_argument("--seed", type=int, default=0) parser.add_argument( "--n_retry", type=int, default=3, ) parser.add_argument("--disable_decompose_convex", action="store_true") parser.add_argument("--texture_size", type=int, default=2048) parser.add_argument( "--image3d_model", type=str, default=IMAGE3D_MODEL, help=( "Image-to-3D backend. One of " f"{', '.join(SUPPORTED_IMAGE3D_MODELS)} (case-insensitive). " "HUNYUAN3D calls Tencent Hunyuan3D Pro API and requires " "TENCENT_SECRET_ID/TENCENT_SECRET_KEY in the environment." ), ) args, unknown = parser.parse_known_args() return args def entrypoint(**kwargs): args = parse_args() for k, v in kwargs.items(): if hasattr(args, k) and v is not None: setattr(args, k, v) args.image3d_model = str(args.image3d_model).strip().upper() if args.image3d_model not in SUPPORTED_IMAGE3D_MODELS: raise ValueError( f"Unsupported --image3d_model {args.image3d_model!r}; " f"expected one of {SUPPORTED_IMAGE3D_MODELS}." ) hunyuan_config = None hunyuan_credentials = None if args.image3d_model == "HUNYUAN3D": # Fail fast on missing creds before any local model load or network I/O. hunyuan_credentials = load_credentials() hunyuan_config = HunyuanConfig() logger.info( "HUNYUAN3D backend: action=%s host=%s result_format=%s", hunyuan_config.image_action, hunyuan_config.host, hunyuan_config.result_format, ) pipeline = _build_image3d_pipeline(args.image3d_model) assert args.image_path or args.image_root, ( "Please provide either --image_path or --image_root." ) if not args.image_path: args.image_path = glob(os.path.join(args.image_root, "*.png")) args.image_path += glob(os.path.join(args.image_root, "*.jpg")) args.image_path += glob(os.path.join(args.image_root, "*.jpeg")) for idx, image_path in enumerate(args.image_path): try: filename = os.path.basename(image_path).split(".")[0] output_root = args.output_root if args.image_root is not None or len(args.image_path) > 1: output_root = os.path.join(output_root, filename) os.makedirs(output_root, exist_ok=True) mesh_out = f"{output_root}/{filename}.obj" if args.skip_exists and os.path.exists(mesh_out): logger.warning( f"Skip {image_path}, already processed in {mesh_out}" ) continue image = Image.open(image_path) image.save(f"{output_root}/{filename}_raw.png") # Segmentation: Get segmented image using Rembg. seg_path = f"{output_root}/{filename}_cond.png" seg_image = RBG_REMOVER(image) if image.mode != "RGBA" else image seg_image.save(seg_path) if args.image3d_model == "HUNYUAN3D": process_image( args=args, idx=idx, image_path=image_path, output_root=output_root, filename=filename, hunyuan_config=hunyuan_config, hunyuan_credentials=hunyuan_credentials, checkers=CHECKERS, ) continue seed = args.seed asset_node = "unknown" gs_model = None if isinstance(args.asset_type, list) and args.asset_type[idx]: asset_node = args.asset_type[idx] for try_idx in range(args.n_retry): logger.info( f"Try: {try_idx + 1}/{args.n_retry}, Seed: {seed}, Prompt: {seg_path}" ) try: outputs = image3d_model_infer(pipeline, seg_image, seed) except Exception as e: logger.error( f"[Image3D Failed] process {image_path}: {e}, retry: {try_idx + 1}/{args.n_retry}" ) seed = ( random.randint(0, 100000) if seed is not None else None ) continue gs_model = outputs["gaussian"][0] mesh_model = outputs["mesh"][0] # Save the raw Gaussian model gs_path = mesh_out.replace(".obj", "_gs.ply") gs_model.save_ply(gs_path) # Rotate mesh and GS by 90 degrees around Z-axis. rot_matrix = [[0, 0, -1], [0, 1, 0], [1, 0, 0]] gs_add_rot = [[1, 0, 0], [0, -1, 0], [0, 0, -1]] mesh_add_rot = [[1, 0, 0], [0, 0, -1], [0, 1, 0]] # Addtional rotation for GS to align mesh. gs_rot = np.array(gs_add_rot) @ np.array(rot_matrix) pose = GaussianOperator.trans_to_quatpose(gs_rot) aligned_gs_path = gs_path.replace(".ply", "_aligned.ply") GaussianOperator.resave_ply( in_ply=gs_path, out_ply=aligned_gs_path, instance_pose=pose, device="cpu", ) color_path = os.path.join(output_root, "color.png") render_gs_api( input_gs=aligned_gs_path, output_path=color_path, elevation=[30, -30], num_images=4, ) color_img = Image.open(color_path) geo_flag, geo_result = GEO_CHECKER( [color_img], text=asset_node ) logger.warning( f"{GEO_CHECKER.__class__.__name__}: {geo_result} for {seg_path}" ) if geo_flag is True or geo_flag is None: break seed = random.randint(0, 100000) if seed is not None else None if gs_model is None: logger.error(f"Exceed image3d retry num, skip {image_path}.") continue # Render the video for generated 3D asset. color_images = render_video(gs_model, r=1.85)["color"] normal_images = render_video(mesh_model, r=1.85)["normal"] video_path = os.path.join(output_root, "gs_mesh.mp4") merge_images_video(color_images, normal_images, video_path) mesh = trimesh.Trimesh( vertices=mesh_model.vertices.cpu().numpy(), faces=mesh_model.faces.cpu().numpy(), ) mesh.vertices = mesh.vertices @ np.array(mesh_add_rot) mesh.vertices = mesh.vertices @ np.array(rot_matrix) mesh_obj_path = os.path.join(output_root, f"{filename}.obj") mesh.export(mesh_obj_path) mesh = backproject_api( # delight_model=DELIGHT, # imagesr_model=IMAGESR_MODEL, gs_path=aligned_gs_path, mesh_path=mesh_obj_path, output_path=mesh_obj_path, skip_fix_mesh=False, texture_size=args.texture_size, delight=False, ) mesh_glb_path = os.path.join(output_root, f"{filename}.glb") mesh.export(mesh_glb_path) urdf_convertor = URDFGenerator( GPT_CLIENT, render_view_num=4, decompose_convex=not args.disable_decompose_convex, ) asset_attrs = { "version": VERSION, "gs_model": f"{urdf_convertor.output_mesh_dir}/{filename}_gs.ply", } if args.height_range: min_height, max_height = map( float, args.height_range.split("-") ) asset_attrs["min_height"] = min_height asset_attrs["max_height"] = max_height if args.mass_range: min_mass, max_mass = map(float, args.mass_range.split("-")) asset_attrs["min_mass"] = min_mass asset_attrs["max_mass"] = max_mass if isinstance(args.asset_type, list) and args.asset_type[idx]: asset_attrs["category"] = args.asset_type[idx] if args.version: asset_attrs["version"] = args.version urdf_root = f"{output_root}/URDF_{filename}" urdf_path = urdf_convertor( mesh_path=mesh_obj_path, output_root=urdf_root, **asset_attrs, ) # Rescale GS and save to URDF/mesh folder. real_height = urdf_convertor.get_attr_from_urdf( urdf_path, attr_name="real_height" ) out_gs = f"{urdf_root}/{urdf_convertor.output_mesh_dir}/{filename}_gs.ply" # noqa GaussianOperator.resave_ply( in_ply=aligned_gs_path, out_ply=out_gs, real_height=real_height, device="cpu", ) # Quality check and update .urdf file. mesh_out = ( f"{urdf_root}/{urdf_convertor.output_mesh_dir}/{filename}.obj" # noqa ) trimesh.load(mesh_out).export(mesh_out.replace(".obj", ".glb")) image_dir = ( f"{urdf_root}/{urdf_convertor.output_render_dir}/image_color" # noqa ) image_paths = glob(f"{image_dir}/*.png") images_list = [] for checker in CHECKERS: images = combine_images_to_grid(image_paths) if isinstance(checker, ImageSegChecker): images = [ f"{output_root}/{filename}_raw.png", f"{output_root}/{filename}_cond.png", ] images_list.append(images) qa_results = BaseChecker.validate(CHECKERS, images_list) urdf_convertor.add_quality_tag(urdf_path, qa_results) # Organize the final result files result_dir = f"{output_root}/result" if os.path.exists(result_dir): rmtree(result_dir, ignore_errors=True) os.makedirs(result_dir, exist_ok=True) copy(urdf_path, f"{result_dir}/{os.path.basename(urdf_path)}") copytree( f"{urdf_root}/{urdf_convertor.output_mesh_dir}", f"{result_dir}/{urdf_convertor.output_mesh_dir}", ) copy(video_path, f"{result_dir}/video.mp4") if not args.keep_intermediate: delete_dir(output_root, keep_subs=["result"]) logger.info(f"Saved results for {image_path} in {result_dir}") except Exception as e: logger.error(f"Failed to process {image_path}: {e}, skip.") continue logger.info(f"Processing complete. Outputs saved to {args.output_root}") if __name__ == "__main__": entrypoint()