# Copyright 2026 The HuggingFace Team. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. from ...loaders import WanLoraLoaderMixin from ...utils import logging from ..modular_pipeline import ModularPipeline logger = logging.get_logger(__name__) # pylint: disable=invalid-name class WanAnimate2ModularPipeline(ModularPipeline, WanLoraLoaderMixin): """ A ModularPipeline for Wan-Animate-2 character animation. """ default_blocks_name = "WanAnimate2Blocks" @property def vae_scale_factor_spatial(self): vae_scale_factor = 8 if hasattr(self, "vae") and self.vae is not None: vae_scale_factor = 2 ** len(self.vae.temperal_downsample) return vae_scale_factor @property def vae_scale_factor_temporal(self): vae_scale_factor = 4 if hasattr(self, "vae") and self.vae is not None: vae_scale_factor = 2 ** sum(self.vae.temperal_downsample) return vae_scale_factor @property def num_channels_latents(self): num_channels_latents = 16 if hasattr(self, "vae") and self.vae is not None: num_channels_latents = self.vae.config.z_dim return num_channels_latents @property def requires_unconditional_embeds(self): requires_unconditional_embeds = False if hasattr(self, "guider") and self.guider is not None: requires_unconditional_embeds = self.guider._enabled and self.guider.num_conditions > 1 return requires_unconditional_embeds class WanAnimate2DistilledModularPipeline(WanAnimate2ModularPipeline): """ A ModularPipeline for the distilled Wan-Animate-2 model, which samples in few steps without classifier-free guidance. """ default_blocks_name = "WanAnimate2DistilledBlocks"