#!/usr/bin/env python3 import os import json import logging from typing import Dict, Any, Optional, List try: from openai import OpenAI except ImportError: print("Error: openai package not found. Install with: pip install openai") exit(1) from env.environment import CodeGuardianEnv from env.models import Action, AgentResponse, AgentState # Setup logging logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s') logger = logging.getLogger(__name__) def setup_openai_client() -> tuple[OpenAI, str]: """Initialize OpenAI client from environment variables.""" api_base_url = os.getenv('API_BASE_URL', 'https://api.openai.com/v1') model_name = os.getenv('MODEL_NAME', 'gpt-4') # HF_TOKEN without default (required for Hugging Face) hf_token = os.getenv('HF_TOKEN') api_key = hf_token or os.getenv('API_KEY') if not api_key: raise ValueError("Neither HF_TOKEN nor API_KEY environment variables are set") # Initialize OpenAI client with base_url and api_key client = OpenAI( api_key=api_key, base_url=api_base_url ) return client, model_name def create_adaptive_prompt(observation: Dict[str, Any], step_type: str, agent_state: AgentState) -> str: """Create adaptive prompt based on agent learning state.""" step_names = { 'detect': 'Issue Detection', 'risk': 'Risk Assessment', 'fix': 'Fix Suggestion' } step_instructions = { 'detect': 'list all issues you find in the code', 'risk': 'output the risk level (low/medium/high)', 'fix': 'provide corrected code that fixes the identified issues' } # Adaptive prompt based on learning learning_context = "" if agent_state.past_failures: learning_context = f"\nLEARNING FROM PAST MISTAKES:\n{chr(10).join(f'- Avoid: {failure}' for failure in agent_state.past_failures[-3:])}" if agent_state.prompt_strategy == "detailed": instruction_detail = " Be thorough and provide detailed reasoning." elif agent_state.prompt_strategy == "focused": instruction_detail = " Focus on most critical issues first." else: instruction_detail = "" prompt = f"""You are a professional code reviewer learning from feedback. Code: {observation.code} Intent: {observation.intent} Constraints: {chr(10).join(f"- {constraint}" for constraint in observation.constraints)} Step: {step_names[step_type]} Instructions: * {step_instructions[step_type]}{instruction_detail} * Provide confidence score (0.0-1.0) * Include your reasoning{learning_context} Respond ONLY in JSON format: {{ "issues_detected": [...], "risk_level": "...", "fix": "...", "confidence": 0.0, "reasoning": "...", "reward_breakdown": {{ "detect": 0.0, "risk": 0.0, "fix": 0.0 }} }}""" return prompt def parse_llm_response(response_text: str) -> AgentResponse: """Parse LLM response into structured AgentResponse with fallback.""" try: # Clean up response text response_text = response_text.strip() if response_text.startswith('```json'): response_text = response_text[7:] if response_text.endswith('```'): response_text = response_text[:-3] response_text = response_text.strip() parsed = json.loads(response_text) # Ensure all required fields exist with defaults return AgentResponse( issues_detected=parsed.get('issues_detected', []), risk_level=parsed.get('risk_level', 'low'), fix=parsed.get('fix', ''), confidence=max(0.0, min(1.0, parsed.get('confidence', 0.5))), reasoning=parsed.get('reasoning', ''), reward_breakdown=parsed.get('reward_breakdown', {}) ) except (json.JSONDecodeError, AttributeError, ValueError) as e: logger.warning(f"Failed to parse LLM response: {e}") logger.warning(f"Raw response: {response_text[:200]}...") # Return fallback response return AgentResponse( issues_detected=[], risk_level='low', fix='', confidence=0.1, reasoning='Failed to parse response', reward_breakdown={} ) def create_action_from_response(step_type: str, response: AgentResponse) -> Action: """Create Action model from structured AgentResponse.""" return Action( action_type=step_type, detected_issues=response.issues_detected if step_type == 'detect' else None, risk_level=response.risk_level if step_type == 'risk' else None, suggested_fix=response.fix if step_type == 'fix' else None ) def run_llm_inference(client: OpenAI, model_name: str, prompt: str) -> str: """Run LLM inference with given prompt.""" try: response = client.chat.completions.create( model=model_name, messages=[ {"role": "system", "content": "You are a professional code reviewer. Always respond in valid JSON format with confidence and reasoning."}, {"role": "user", "content": prompt} ], temperature=0, # Deterministic max_tokens=500 # Increased for structured output ) return response.choices[0].message.content except Exception as e: logger.error(f"LLM inference failed: {e}") raise def run_baseline(env: CodeGuardianEnv) -> float: """Run a simple non-learning baseline agent for comparison.""" print("STEP: Running baseline agent") logger.info("[BASELINE START] Running baseline agent...") obs = env.reset() total_reward = 0.0 step_count = 0 while not env.done and step_count < 50: current_step = env.state()['current_step'] step_types = ['detect', 'risk', 'fix'] step_type = step_types[current_step] # Baseline always outputs minimal responses if step_type == 'detect': action = Action(action_type='detect', detected_issues=[]) elif step_type == 'risk': action = Action(action_type='risk', risk_level='low') else: action = Action(action_type='fix', suggested_fix='') next_obs, reward, done = env.step(action) total_reward += reward.value step_count += 1 obs = next_obs logger.info(f"[BASELINE STEP] {step_count}: {step_type} -> reward={reward.value:+.3f}") print(f"STEP: Baseline complete - total_reward={total_reward:.3f} steps={step_count}") logger.info(f"[BASELINE END] Total reward: {total_reward:.3f}, Steps: {step_count}") return total_reward def update_agent_state(agent_state: AgentState, episode_reward: float, feedback: str) -> AgentState: """Update agent state based on episode performance for policy improvement.""" agent_state.episode += 1 agent_state.total_reward = episode_reward agent_state.improvement_history.append(episode_reward) # Update best score if episode_reward > agent_state.best_score: agent_state.best_score = episode_reward logger.info(f"New best score achieved: {episode_reward:.3f}") # STRONGER POLICY UPDATE LOGIC # Treat poor performance as failure if episode_reward < agent_state.best_score * 0.8: agent_state.past_failures.append(f"Episode {agent_state.episode}: reward={episode_reward:.3f}") # Keep only recent failures agent_state.past_failures = agent_state.past_failures[-5:] logger.info(f"Failure recorded - Episode reward: {episode_reward:.3f} vs Best: {agent_state.best_score:.3f}") # IMPROVED STRATEGY SWITCHING if episode_reward < agent_state.best_score * 0.7: # Poor performance threshold old_strategy = agent_state.prompt_strategy if agent_state.prompt_strategy == "default": agent_state.prompt_strategy = "detailed" logger.info("Switching strategy: default → detailed") elif agent_state.prompt_strategy == "detailed": agent_state.prompt_strategy = "focused" logger.info("Switching strategy: detailed → focused") else: # Reset to default if focused still fails agent_state.prompt_strategy = "default" logger.info("Switching strategy: focused → default (reset)") if old_strategy != agent_state.prompt_strategy: logger.info(f"Strategy change triggered by low performance: {episode_reward:.3f} < {agent_state.best_score * 0.7:.3f}") return agent_state def run_episode(env: CodeGuardianEnv, client: OpenAI, model_name: str, agent_state: AgentState) -> tuple[float, List[Dict]]: """Run a single episode and return total reward with episode history.""" obs = env.reset() episode_reward = 0.0 episode_history = [] step_count = 0 print(f"START: Episode {agent_state.episode + 1} - model={model_name} task_id={obs.task_id} difficulty={obs.difficulty}") logger.info(f"[EPISODE START] Episode {agent_state.episode + 1} - model={model_name} task_id={obs.task_id} difficulty={obs.difficulty}") while not env.done: current_step = env.state()['current_step'] step_types = ['detect', 'risk', 'fix'] step_type = step_types[current_step] step_count += 1 print(f"STEP: {step_count} - {step_type} - task_id={obs.task_id}") logger.info(f"[STEP] step_number={step_count} step_type={step_type} task_id={obs.task_id}") # Create adaptive prompt prompt = create_adaptive_prompt(obs, step_type, agent_state) # Run LLM inference try: response_text = run_llm_inference(client, model_name, prompt) logger.info(f"LLM response: {response_text[:100]}...") except Exception as e: logger.error(f"LLM inference failed: {e}") # Use fallback response agent_response = AgentResponse( issues_detected=[], risk_level='low', fix='', confidence=0.1, reasoning='Inference failed', reward_breakdown={} ) else: # Parse structured response agent_response = parse_llm_response(response_text) # Create action from response action = create_action_from_response(step_type, agent_response) # Execute step next_obs, reward, done = env.step(action) # CONFIDENCE-BASED REWARD ADJUSTMENT confidence_penalty = (1 - agent_response.confidence) * 0.1 adjusted_reward = reward.value - confidence_penalty episode_reward += adjusted_reward logger.info(f"confidence_penalty={confidence_penalty:.3f} adjusted_reward={adjusted_reward:+.3f} confidence={agent_response.confidence:.2f}") # Log step results step_info = { "step": step_count, "type": step_type, "action": action.dict(), "response": agent_response.dict(), "reward": reward.dict(), "adjusted_reward": adjusted_reward, "confidence_penalty": confidence_penalty, "total_reward": episode_reward } episode_history.append(step_info) logger.info(f"action_type={action.action_type} reward={reward.value:+.3f} adjusted_reward={adjusted_reward:+.3f} feedback={reward.feedback} total_reward={episode_reward:+.3f} current_step={env.state()['current_step']} current_task={env.state()['current_task']}") # Update observation for next step obs = next_obs # Safety check if step_count > 50: # Prevent infinite loops logger.warning("Maximum steps reached, stopping episode") break # Final episode log print(f"END: Episode {agent_state.episode + 1} - final_score={episode_reward:.3f} total_steps={step_count} strategy={agent_state.prompt_strategy}") logger.info(f"[EPISODE END] Episode {agent_state.episode + 1} - final_score={episode_reward:.3f} total_steps={step_count} strategy={agent_state.prompt_strategy}") return episode_reward, episode_history def train_agent(num_episodes: int = 10) -> AgentState: """Train agent over multiple episodes with policy improvement.""" try: # Setup client, model_name = setup_openai_client() agent_state = AgentState() all_episodes = [] print(f"START: RL training for {num_episodes} episodes with model: {model_name}") logger.info(f"[TRAINING START] Starting RL training for {num_episodes} episodes with model: {model_name}") # RUN BASELINE FIRST logger.info("\n{'='*60}") logger.info("BASELINE EVALUATION") logger.info(f"{'='*60}") baseline_env = CodeGuardianEnv() baseline_score = run_baseline(baseline_env) logger.info(f"Baseline score: {baseline_score:.3f}") # TRAINING LOOP logger.info(f"\n{'='*60}") logger.info("REINFORCEMENT LEARNING") logger.info(f"{'='*60}") for episode in range(num_episodes): logger.info(f"\n{'='*50}") logger.info(f"EPISODE {episode + 1}/{num_episodes}") logger.info(f"{'='*50}") env = CodeGuardianEnv() episode_reward, episode_history = run_episode(env, client, model_name, agent_state) all_episodes.append({ "episode": episode + 1, "reward": episode_reward, "history": episode_history }) # Update agent state for policy improvement agent_state = update_agent_state(agent_state, episode_reward, f"Episode {episode + 1} completed") logger.info(f"Episode {episode + 1} completed with reward: {episode_reward:.3f}") logger.info(f"Best score so far: {agent_state.best_score:.3f}") logger.info(f"Current strategy: {agent_state.prompt_strategy}") # EARLY STOPPING if episode > 3 and agent_state.best_score > 2.5: logger.info("Early stopping triggered: high performance achieved") logger.info(f"Stopping at episode {episode + 1} with best score {agent_state.best_score:.3f}") break # PERFORMANCE COMPARISON print("STEP: Training summary analysis") logger.info(f"\n{'='*60}") logger.info(f"[TRAINING SUMMARY]") logger.info(f"{'='*60}") # Calculate improvement over baseline improvement = ((agent_state.best_score - baseline_score) / (abs(baseline_score) + 1e-6)) * 100 # Log key metrics logger.info(f"RL Agent Best Score: {agent_state.best_score:.3f}") logger.info(f"Baseline Score: {baseline_score:.3f}") logger.info(f"Performance Improvement: {improvement:.2f}%") # Additional metrics if all_episodes: avg_reward = sum(ep["reward"] for ep in all_episodes) / len(all_episodes) logger.info(f"Average Episode Reward: {avg_reward:.3f}") logger.info(f"Episodes Completed: {len(all_episodes)}") logger.info(f"Final Strategy: {agent_state.prompt_strategy}") # Performance classification if improvement > 50: print("STEP: EXCELLENT - significant improvement over baseline") elif improvement > 20: print("STEP: GOOD - measurable improvement achieved") elif improvement > 0: print("STEP: POSITIVE - some improvement over baseline") else: print("STEP: NO IMPROVEMENT - RL agent not better than baseline") return agent_state except Exception as e: logger.error(f"Training failed: {e}") raise def main(): """Main inference loop with RL training.""" try: print("START") # Run RL training agent_state = train_agent(num_episodes=10) return 0 except Exception as e: logger.error(f"Inference failed: {e}") return 1 finally: print("END") if __name__ == "__main__": exit(main())