# Setup and running ## Environment Isaac Sim 5.0 + Isaac Lab 2.2.0, Python 3.11, an NVIDIA GPU (the PhysX GPU pipeline is required). Isaac Lab may already exist on the machine inside another project's virtualenv. If so, prefer an **overlay venv** — a fresh venv whose `.pth` file points at that interpreter's `site-packages` — over reinstalling Isaac Sim: ```bash python -m venv .venv echo "/path/to/existing/isaac/venv/lib/python3.11/site-packages" \ > .venv/lib/python3.11/site-packages/_isaac_overlay.pth ``` Isaac Lab's *source checkout* is also needed for `isaaclab_tasks` / `isaaclab_assets`; add it the same way if it is not pip-installed. ### Configure Everything is driven by two environment variables and a relative path. Nothing below hardcodes a machine-specific location: ```bash export ROBOTWIN_USD=./robotwin_usd # converted USD assets (see Assets) export ROBOTWIN_SRC=./robotwin_object/objects # source meshes, only needed to convert export OMNI_KIT_ACCEPT_EULA=YES ``` `ROBOTWIN_USD` defaults are read at import time, so export it before running anything. Unzip `assets/robotwin_usd.zip` from this repo's HF page to populate it. ### Run ```bash python scripts/yam_task.py --list python scripts/yam_task.py --task grape_box --seed 3 \ --video outputs/tasks/grape_box.mp4 \ --kit_args="--/rtx/verifyDriverVersion/enabled=false" ``` Two flags are commonly required and easy to miss: * `OMNI_KIT_ACCEPT_EULA=YES` — otherwise Omniverse blocks on an interactive EULA prompt and the run hangs forever with no output at all. * `--kit_args="--/rtx/verifyDriverVersion/enabled=false"` — needed on drivers whose version string Omniverse misparses (e.g. `535.309.01` read as `535.53` and rejected as too old). The check is wrong, not the driver. Drop this flag if your driver passes the check. Extras: `--no-randomize` (nominal poses, for reproducing a failure), `--set gripper_effort=70` (override any task parameter), `--first-frame out.png` (build the scene, save one frame, exit without solving). **Config precedence:** `class attribute → source/bimanual/yam/tasks/configs/.yaml → --set`. Each task ships a YAML mirroring its parameters *with every key commented out on purpose* — an active key there overrides the Python and keeps overriding it, so a later code change silently does nothing. Full architecture, task-authoring guide, the asset-gotcha table and the verification workflow: [`source/bimanual/yam/README.md`](source/bimanual/yam/README.md). Every non-obvious failure and the measurement that settled it: [`DIAGNOSTICS.md`](DIAGNOSTICS.md) — read this before debugging a new asset. ### The one habit that matters When a grasp or a joint misbehaves, **measure the asset offline before touching a parameter.** Most of the hard bugs here looked like tuning problems and were not: ```bash # where is the graspable part, and is the mesh origin even on the object? python -c " import trimesh, numpy as np m = trimesh.load('objects/083_brush/visual/base0.glb', force='mesh'); v = m.vertices tall = int(np.argmax(m.extents)); oth = [a for a in range(3) if a != tall] lo, hi = v[:,tall].min(), v[:,tall].max() for i in range(8): # cross-section along the long axis s = v[(v[:,tall] >= lo+(hi-lo)*i/8) & (v[:,tall] < lo+(hi-lo)*(i+1)/8)] print(f'{i/8:.0%}', s[:,oth[0]].ptp(), s[:,oth[1]].ptp(), 'centroid', s[:,oth].mean(0)) " ``` That one command found the brush's 1 cm handle **and** the 3.7 cm offset between the mesh and the body origin that `object_pos()` reports — two separate bugs that both presented as `gap 0.0 cm`. The same check on the kettle found a 4.7 cm offset. For articulated assets, read the URDF's joint `axis` and `bounding_box.json` rather than inferring anything from the USD.