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| """HDCSTORAGE: a hyperdimensional computer that keeps its whole state in HDC. | |
| Layers, bottom to top: | |
| hypervec binary spatter-code algebra (bind / bundle / permute / sim) | |
| memory content-addressable HDC storage: cells, cleanup memory, .hdc file | |
| isa opcode table whose instructions *are* hypervectors | |
| assembler text -> hypervector instruction image | |
| interpreter fetch-from-storage, decode-by-cleanup, execute | |
| debugger breakpoints, single step, trace, confidence-aware disassembly | |
| net BitNet-style 1-bit / ternary inference on the same primitives | |
| semantic static embedding tables projected to hypervectors (no runtime) | |
| hub Hub search + a measured suitability score for those tables | |
| autonomy idle ticks, intent learning, graded readahead, bounded action | |
| agent MCP tool registry stored inside HDC, dispatched by similarity | |
| mcp_server MCP (JSON-RPC 2.0 over stdio) exposing those HDC-resident tools | |
| ide native binary-logic IDE: edit, assemble, run, step, inspect bits | |
| shader coded-image operators, morphology, normals, depth | |
| shader3d 3D volumes, curvature and shaded projection | |
| shader4d volume stacks over a fourth (parameter) axis, entropy-weighted | |
| entropy histogram and Shannon entropy from the bit-scan comparator | |
| manifold geodesic distance, Laplacian curvature, curvature shading | |
| fractal dyadic IFS attractors and integer value-noise fBm | |
| crystal lattice grains, facet maps and periodic banding | |
| memory_modes photographic, holographic and hybrid memory | |
| state predictive state model, beam planner, surprise | |
| ring historic ledger and the PAST/PRESENT/FUTURE controller | |
| text character-ngram word encoder for the ring | |
| semantic static-embedding word vectors, parsed without libraries | |
| topology threshold graphs, Otsu guiding, repair, scaling rule | |
| Standard library only. Run ``python -m hdc demo`` for the end-to-end tour. | |
| """ | |
| from .hypervec import ( | |
| DEFAULT_DIM, | |
| bind, | |
| bundle, | |
| hvc, | |
| int_to_hv, | |
| hv_to_int, | |
| hv_from_bits, | |
| hv_to_bits, | |
| permute, | |
| sim, | |
| ) | |
| from .memory import HDCStorage | |
| from .isa import OPCODES, decode_instr, disassemble, encode_instr, opcode_table_text | |
| from .assembler import Program, assemble, assembler | |
| from .interpreter import Machine | |
| from .debugger import Debugger | |
| from .agent import ToolRegistry | |
| from .adder import HyperAdder | |
| from .shader import ShaderFabric | |
| from .memory_modes import HolographicMemory, HybridMemory, PhotographicMemory | |
| from .state import PredictiveModel, StateAgent | |
| from .ring import HistoricLedger, RingController | |
| from .text import TextRing, encode_word | |
| from .semantic import SemanticEncoder | |
| __all__ = [ | |
| "Debugger", | |
| "ToolRegistry", | |
| "HyperAdder", | |
| "ShaderFabric", | |
| "PhotographicMemory", | |
| "HolographicMemory", | |
| "HybridMemory", | |
| "PredictiveModel", | |
| "StateAgent", | |
| "HistoricLedger", | |
| "RingController", | |
| "TextRing", | |
| "encode_word", | |
| "SemanticEncoder", | |
| "DEFAULT_DIM", | |
| "bind", | |
| "bundle", | |
| "hvc", | |
| "int_to_hv", | |
| "hv_to_int", | |
| "permute", | |
| "sim", | |
| "HDCStorage", | |
| "OPCODES", | |
| "Program", | |
| "assemble", | |
| "assembler", | |
| "disassemble", | |
| "opcode_table_text", | |
| "encode_instr", | |
| "decode_instr", | |
| "Machine", | |
| ] | |
| __version__ = "1.0.0" | |