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SeaWolf-AI 
posted an update 1 day ago
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1697
POCKET now speaks Gemma 4 — a 26B model that loads in every app, and runs on your PC with no GPU

We're adding a Gemma-4 sibling to POCKET: POCKET-26B, built from Google's Gemma-4-26B-A4B (Apache-2.0). Our flagship POCKET-35B is a Qwen-family MoE and needs a recent llama.cpp; POCKET-26B trades a little size for the thing people kept asking for — it just loads, everywhere, today: Ollama, LM Studio, PocketPal, MLX, any stock llama.cpp. No fork, no bleeding-edge runtime, no CUDA, no cloud.

It's a sparse Mixture-of-Experts (25.2B total, ~4B active per token), so the work per token stays small — a real 26B that generates on a CPU with no graphics card.

Two things make it stand out:

1) Universal compatibility. Gemma 4 is a standard, widely-supported architecture, so POCKET-26B runs on the tools you already have — no waiting for your app to add a new model type.

2) Quality that survives compression. Measured GPQA-Diamond (198 q, greedy):
• Full base: 67.7%
• POCKET-26B Q4_K_M (17 GB): 67.7% — lossless
• POCKET-26B Q2_K (11 GB): 67.2% — near-lossless, at 11 GB

Live, on a CPU-only box (our demo Space — POCKET-26B vs Bonsai-27B, same machine, same stock llama.cpp): POCKET-26B ≈ 19 tok/s vs Bonsai ≈ 6 tok/s → about 3× faster generation, no GPU. (Honest notes: shared CPU box, sequential race; a dedicated machine is faster.)

Where it fits in the family:
• POCKET-35B (Qwen MoE) — bigger, top-tier, needs a recent llama.cpp.
• POCKET-26B (Gemma 4) — loads in any app, quality-robust when compressed. The demo runs the Q4_K_M build; Q2_K (11 GB) is the smallest footprint. For a true ≤8 GB phone, the 5 GB POCKET-KR (Qwen) is still the pick.

Try it and grab it:
🖥️ Live demo (Gemma4-based, answering on a CPU, no GPU): FINAL-Bench/POCKET-26B-CPU
📦 POCKET-26B-GGUF (Q4_K_M 17 GB · Q2_K 11 GB): FINAL-Bench/POCKET-26B-GGUF
📚 POCKET collection: https://huggingface.co/collections/FINAL-Bench/pocket-models
badaoui 
posted an update 2 days ago
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2065
432 GB of ultra-fast HBM4 and up to 23.3 TB/s of memory bandwidth on a single GPU 🤯.

Two weeks ago, we got early access to AMD's new Instinct MI455X, and our first goal was simple: make sure 🤗 Transformers works on day one.

Over the past few weeks, we worked closely with the AMD team to validate the platform, enable Flash Attention, add torchcodec support for multimodal models, and resolve issues uncovered during testing.

The result:
✅ 99.5% success rate across our 24 core Transformers model architectures - already on par with our daily CI on previous AMD and NVIDIA platforms.

The hardware is just as exciting. With 432 GB of HBM per GPU, our early capacity experiments showed more than 3× the concurrent long-context requests compared to MI300, thanks to the much larger KV cache capacity.

A huge thanks to the AMD team for the early access and the great collaboration!

Read the full blog 👇
https://huggingface.co/blog/badaoui/transformers-on-amd-mi455
Nymbo 
posted an update about 17 hours ago
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984
Introducing Inflect-v2, two exceptionally small, open-weight English TTS models at just 3.9M and 9.3M parameters. Both generate speech multiple times faster than real-time on CPU. Despite their size, Inflect-v2 delivers quality that is competitive with much larger lightweight TTS systems, including KittenTTS, Piper, and Supertonic-3.

CPU, CUDA, PyTorch, and ONNX are supported. Apache 2.0.

See it for yourselves:
owensong/Inflect-Micro-v2
owensong/Inflect-Nano-v2

Try the Demos:
Nymbo/Inflect-TTS (unlimited CPU usage)
owensong/Inflect-v2 (ultra-fast ZeroGPU usage)
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SeaWolf-AI 
posted an update about 5 hours ago
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225
🖼️ POCKET-Image — the POCKET series goes visual: character-perfect text in any language, on-device

A new model in VIDRAFT's POCKET family. POCKET put 35B-class models on phones and no-GPU PCs. POCKET-Image carries the same "big capability, small hardware" idea into image generation — and fixes the one thing nearly every image model gets wrong: text.

Type "안녕하세요" into a typical model and you get "안ㅐ기." Hangul alone composes 11,172 syllable blocks; Arabic connects its letters; Thai stacks marks. Diffusion models draw scripts as shapes, so they smear. POCKET-Image renders every glyph exactly — 한국어 · 中文 · 日本語 · العربية (RTL) · ไทย · Latin and more — onto any scene you describe.

What it is:
• 100% accurate text, any language — where global models produce gibberish
• Any background from a prompt — text is optional (empty → a pure image)
• No GPU, no NPU — runs on plain CPU + RAM via the POCKET-Core engine
• Measured footprint: 8.6 GB (RTX 3050/4060) · 4.5 GB (offloaded, 6 GB cards) · 13.4 GB (MacBook, 16 GB+)
• Windows · macOS · Linux · fully local, no cloud

Built on the open, commercial-friendly Z-Image (Apache-2.0) foundation.

Honest note: the text is the guaranteed-correct part — the surrounding scene is ordinary generation, so a busy foreground can crowd the letters. We say so; clean backgrounds stay razor-sharp.

🎨 Studio — generate right here, any language:
FINAL-Bench/POCKET-Image-Studio

🧩 Model card:
FINAL-Bench/POCKET-Image-Zimage

📚 The POCKET collection:
https://huggingface.co/collections/FINAL-Bench/pocket-models
Banaxi-Tech 
posted an update 2 days ago
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2800
We're excited to release BananaMind Base Bench 1.1 A new benchmark for base language models with 350 text-completion examples across seven categories. Models are scored using continuation likelihood and receive an Overall Elo score.
Initial results:
BananaMind-2-Medium: 1034
BananaMind-2-Mini: 974
Supra-50M-Base: 973
Supra-1.5-50M-Base-exp: 948
BananaMind-2-Nano: 910
The official script downloads the gated dataset directly from Hugging Face. The dataset is for benchmarking only and may not be used for model training.
BananaMind/BananaMind-Base-Bench-1.1
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Banaxi-Tech 
posted an update 1 day ago
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1483
We're excited to release BananaMindBench Leaderboard, our leaderboard for BananaMind Base Bench 1.1.
It measures model performance on a variety of different tasks:
Language Completion
Common sense too
World Knowledge
Context Tracking
Quantitative
Logical Reasoning
Code Completion
Each has a different score and 1 overall score.
Submit your own model:
BananaMind/BananaMindBench-Leaderboard
Check it out:
BananaMind/BananaMindBench-Leaderboard
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sergiopaniego 
posted an update 3 days ago
Raiff1982 
posted an update 1 day ago
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360
I don't totally have words for this yet, so I'll just say it plainly.

The paper — "Codette: A Multi-Perspective Cognitive Architecture with Memory and Meta-Cognitive Strategy Evolution" — was accepted today after peer review at Scientific Reports, which is part of the Nature portfolio. Both reviewers recommended publication. One wrote that the major issues were "properly addressed" and they were "glad to suggest publication." The other called the revisions "detailed and convincing."

For anyone new here: Codette is a sovereign, multi-perspective reasoning system built on Llama 3.1 8B — it runs locally, keeps its own cocoon memory, reasons through multiple perspectives instead of one, and is built around a hard rule that it would rather say "I don't know, but I can find out" than make something up. The whole architecture is organized around honesty and transparency, not benchmarks-at-all-costs.

I built it solo over about three years. A lot of that was in isolation, and honestly a lot of it was under the weight of not being believed. So having two independent reviewers — whose actual job is to find the reasons to say no — read the work and say yes means something to me that's hard to put into numbers.

Thank you to everyone in this room who followed the messy parts, the walk-backs, the corrections, the nights it wasn't working. That's the part I'm actually proud of — that it got here without cutting a single honest corner.

The DOI and the Article-in-Press link will go up once Springer Nature mints them. I'll post them here first.

— Jonathan
Jiaqi-hkust 
posted an update 2 days ago
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2987
IQA-T1: Evidence‑Based Image Quality Assessment with MLLMs

Most MLLMs are blind to low‑level degradations—noise, blur, compression artifacts look the same as clean images in their internal representations. That leads to quality scores based on semantic “gut feeling” rather than real perceptual evidence.

IQA-T1 changes that. We equip the model with a toolbox of 15 perceptual tools (noise residual maps, Fourier spectra, gradient maps, etc.) that generate structured visual evidence on demand. The model learns how to use tools via supervised fine‑tuning on our Q‑Tool dataset (11k evidence‑grounded reasoning chains), and when to call them via GRPO reinforcement learning that balances accuracy, tool count, and redundancy.

The result: SOTA performance across 7 benchmarks (avg PLCC 0.795), using only 2.34 tools per image on average. Every predicted score is now interpretable and backed by hard visual evidence.

All code, weights, dataset, and demo are open. Check them out and give it a spin!

📄 arxiv.org/abs/2607.12375v1
💻 github.com/zibuyu-02/IQA-T1
🤗 model/data: huggingface.co/zibuyu-02/IQA-T1
🎮 demo: huggingface.co/spaces/Jiaqi-hkust/IQA-T1
mike-ravkine 
posted an update 3 days ago
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2883
I went into this expecting to find a ~Q2 garbage dumpster but prism-ml/Ternary-Bonsai-27B-gguf is a slick feat of QAT engineering.

It is weaker then FP16 on a handful of tasks where quants usually degrade, as per their own paper the loss is "concentrated on sustained chains of reasoning / agentic" and in ReasonScape this bites on Sort, Shuffle and Dates, but counter-acting this are some noticeable improvements to thinking length without accuracy loss on several other tasks (Shapes, Cars).

I haven't had a chance to run the Binary yet, but PQ2 + Bonsai QAT are confirmed to be pretty darn impressive.
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