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Read-only data layer over lake/gold/nfl/*.csv.
Deliberately does NOT touch lake/nfl.duckdb -- that file is gitignored and
not guaranteed to exist on a fresh clone (see docs/HANDOFF.md sec 5). Every
gold CSV under lake/gold/nfl/ is tracked in git and is the source of truth
this backend reads.
Per HANDOFF_CLAUDE_CODE.md sec 0, rule 1: only a chart whose _index.csv row
has status == "ok" is ever rendered with real data -- anything else returns
an explicit empty/stale/error state, never a silent fallback to placeholder
values.
Known real gap, documented rather than worked around silently: prop_best_price
/ prop_line_rotowire key players by RotoWire's own numeric player_id, not the
nflverse gsis_id used everywhere else in the lake (docs/HANDOFF.md sec 5.8 --
the id bridge table exists but has never been populated). This layer joins
those two worlds by normalized player name, the same workaround
scripts/matchup_report.py already uses for the same reason.
"""
from __future__ import annotations
import csv
import pathlib
import re
import threading
from functools import lru_cache
REPO = pathlib.Path(__file__).resolve().parent.parent
GOLD = REPO / "lake" / "gold" / "nfl"
_lock = threading.Lock()
def _read_csv(name: str) -> list[dict]:
path = GOLD / f"{name}.csv"
if not path.exists():
return []
with path.open(newline="", encoding="utf-8") as fh:
return list(csv.DictReader(fh))
@lru_cache(maxsize=64)
def _cached_csv(name: str, _version: int) -> list[dict]:
return _read_csv(name)
_VERSION = 0 # bump to invalidate the cache (not needed -- data is static per session)
def load(name: str) -> list[dict]:
with _lock:
return _cached_csv(name, _VERSION)
def normalize_name(name: str) -> str:
"""Loose match key: lowercase, strip punctuation/suffixes, collapse spaces."""
n = name.lower()
n = re.sub(r"[.'\-]", "", n)
n = re.sub(r"\b(jr|sr|ii|iii|iv)\b", "", n)
n = re.sub(r"\s+", " ", n).strip()
return n
# ---------------------------------------------------------------------------
# _index.csv -- the chart-status gate every endpoint must honor
# ---------------------------------------------------------------------------
def chart_index() -> dict[str, dict]:
rows = load("_index")
return {r["chart_name"]: r for r in rows}
def chart_status(chart_name: str) -> str:
row = chart_index().get(chart_name)
return row["status"] if row else "error"
# ---------------------------------------------------------------------------
# Player dimension -- gsis_id -> {name, team, position}, built from whichever
# gold CSVs actually carry gsis ids + names (player_photos/_index.csv is the
# most complete display-name source; team/position resolved from the most
# recent week seen in player_scrimmage_week.csv).
# ---------------------------------------------------------------------------
@lru_cache(maxsize=1)
def player_dimension() -> dict[str, dict]:
photos = {r["player_id"]: r["player_display_name"] for r in load("player_photos/_index") if r.get("player_id")}
dim: dict[str, dict] = {}
for row in load("player_scrimmage_week"):
pid = row.get("player_id")
if not pid:
continue
wk = int(row.get("week") or 0)
existing = dim.get(pid)
if existing is None or wk >= existing["_week"]:
dim[pid] = {
"player_id": pid,
"name": photos.get(pid, pid),
"team": row.get("team", ""),
"_week": wk,
}
# position isn't on the weekly stat tables; player_usage.csv is the one
# gold export that carries it, keyed by (season, team, player_id).
for row in load("player_usage"):
pid = row.get("player_id")
if pid in dim:
dim[pid]["position"] = row.get("position", "")
for pid, row in dim.items():
row.setdefault("name", photos.get(pid, pid))
row.setdefault("position", "")
row.pop("_week", None)
return dim
def player_name(player_id: str) -> str:
dim = player_dimension()
if player_id in dim:
return dim[player_id]["name"]
photos = {r["player_id"]: r["player_display_name"] for r in load("player_photos/_index")}
return photos.get(player_id, player_id)
def player_team(player_id: str) -> str:
return player_dimension().get(player_id, {}).get("team", "")
@lru_cache(maxsize=1)
def _headshots() -> dict[str, str]:
return {r["player_id"]: r["headshot_url"] for r in load("player_headshots")}
def _enhance_cloudinary(url: str | None, w: int = 400, h: int = 400) -> str | None:
"""Inject face-crop + size transforms into NFL.com Cloudinary headshot URLs."""
if not url:
return url
# Pattern: .../image/upload/<existing_transforms>/...
import re
m = re.match(r"(https://static\.www\.nfl\.com/image/upload/)([^/]+)(/.+)", url)
if m:
return f"{m.group(1)}w_{w},h_{h},c_fill,g_face,{m.group(2)}{m.group(3)}"
return url
def photo_url(player_id: str) -> str | None:
"""Tank01's ESPN headshot first (matched on name + team), nflverse's headshot as fallback.
The browser loads the URL directly; the frontend shows an initials avatar if it fails."""
d = player_dimension().get(player_id)
if d:
try:
import tank01
hits = tank01.player_photos().get(normalize_name(d["name"]), []) if tank01.available() else []
except Exception:
hits = []
same_team = [u for t, u in hits if t == d.get("team")]
if same_team:
return same_team[0]
if len(hits) == 1:
return hits[0][1]
return _enhance_cloudinary(_headshots().get(player_id))
def search_players(query: str, limit: int = 20) -> list[dict]:
q = normalize_name(query)
if not q:
return []
out = []
for pid, row in player_dimension().items():
if q in normalize_name(row["name"]):
out.append({"playerId": pid, "name": row["name"], "team": row["team"]})
return out[:limit]
# ---------------------------------------------------------------------------
# Prop lines -- RotoWire, name-matched to the gsis player dimension
# ---------------------------------------------------------------------------
MARKET_TO_STAT = {
"rushyds": ("player_rushing_week", "rushing_yards"),
"recyds": ("player_receiving_week", "receiving_yards"),
"recs": ("player_receiving_week", "receptions"),
"passyds": ("player_passing_week", "passing_yards"),
"passtd": ("player_passing_week", "passing_tds"),
}
PROP_LABELS = {
"rushyds": "Rush Yds",
"recyds": "Rec Yds",
"recs": "Receptions",
"passyds": "Pass Yds",
"passtd": "Pass TDs",
"anytd": "Any TD",
}
@lru_cache(maxsize=1)
def _name_to_best_price() -> dict[str, list[dict]]:
out: dict[str, list[dict]] = {}
for row in load("prop_best_price"):
key = normalize_name(row.get("player_name", ""))
out.setdefault(key, []).append(row)
return out
def best_price_for(player_name_str: str, market_slug: str) -> dict | None:
key = normalize_name(player_name_str)
for row in _name_to_best_price().get(key, []):
if row.get("market_slug") == market_slug:
return row
return None
@lru_cache(maxsize=1)
def _name_to_rotowire_fanduel() -> dict[str, list[dict]]:
out: dict[str, list[dict]] = {}
for row in load("prop_line_rotowire"):
if row.get("book_slug") != "fanduel":
continue
key = normalize_name(row.get("player_name", ""))
out.setdefault(key, []).append(row)
return out
def fanduel_line_for(player_name_str: str, market_slug: str) -> dict | None:
"""
The real FanDuel line/price for a player+market, per the user's explicit
choice (FanDuel only, not best-price-across-books). Reads
prop_line_rotowire.csv filtered to book_slug == 'fanduel' -- the raw,
single-book source -- rather than prop_best_price.csv, which mixes
whichever book happened to have the best number per market. Falls back
to prop_best_price only if no FanDuel row exists at all for this
player/market, and labels the book honestly either way.
"""
key = normalize_name(player_name_str)
candidates = [r for r in _name_to_rotowire_fanduel().get(key, []) if r.get("market_slug") == market_slug]
if candidates:
# multiple pulls/snapshots can exist; take the most recently fetched
latest = max(candidates, key=lambda r: r.get("fetched_at_utc", ""))
return {
"line": latest.get("line"),
"book": "fanduel",
"over_price": latest.get("over_price_american"),
"under_price": latest.get("under_price_american"),
"moneyline_price": latest.get("moneyline_american"),
}
fallback = best_price_for(player_name_str, market_slug)
if fallback:
return {
"line": fallback.get("line"),
"book": fallback.get("best_over_book") or fallback.get("best_moneyline_book") or "unknown",
"over_price": fallback.get("best_over_price"),
"under_price": fallback.get("best_under_price"),
"moneyline_price": fallback.get("best_moneyline_price"),
}
return None
# ---------------------------------------------------------------------------
# Weekly game log for a player + prop, with hit-rate vs the current line
# ---------------------------------------------------------------------------
def _num(v, digits: int = 3):
try:
return round(float(v), digits)
except (TypeError, ValueError):
return None
def player_trust(player_id: str) -> dict | None:
"""Usage trust, red-zone tiers and TD conversion for one player (three gold tables)."""
usage = next((r for r in load("player_usage") if r.get("player_id") == player_id), None)
corr = next((r for r in load("player_usage_td_correlation") if r.get("player_id") == player_id), None)
tiers = [r for r in load("redzone_tiers") if r.get("player_id") == player_id]
if not (usage or corr or tiers):
return None
row = usage or corr or {}
return {
"usageIndex": _num(row.get("usage_index_score"), 1),
"role": row.get("usage_role", ""),
"shareOverall": _num(row.get("share_overall")),
"shareCalm": _num(row.get("share_calm")),
"shareStress": _num(row.get("share_stress")),
"confidenceDelta": _num(row.get("confidence_delta")),
"redZone": [
{
"type": t.get("opportunity_type", ""),
"tiers": [
{"label": label, "opps": _num(t.get(f"opp_{k}"), 0), "tds": _num(t.get(f"td_{k}"), 0),
"share": _num(t.get(f"pct_{k}_intra"))}
for label, k in (("INSIDE 20", "i20"), ("INSIDE 10", "i10"), ("INSIDE 5", "i5"), ("GOAL TO GO", "g2g"))
if t.get(f"opp_{k}") not in (None, "")
],
}
for t in tiers
],
"td": {
"total": _num(corr.get("tds"), 0), "redZone": _num(corr.get("tds_red_zone"), 0),
"goalToGo": _num(corr.get("tds_goal_to_go"), 0), "rushing": _num(corr.get("tds_rush"), 0),
"receiving": _num(corr.get("tds_rec"), 0), "gamesWithTd": _num(corr.get("games_with_td"), 0),
"perRedZoneOpp": _num(corr.get("td_per_redzone_opp")), "flag": corr.get("correlation_flag", ""),
} if corr else None,
}
def player_prop_chart(player_id: str, market_slug: str) -> dict:
name = player_name(player_id)
team = player_team(player_id)
status = chart_status(MARKET_TO_STAT.get(market_slug, ("prop_best_price",))[0])
if market_slug == "anytd":
games = anytime_td_games(player_id)
line_row = None
line = 0.5
book = None
else:
src, stat_col = MARKET_TO_STAT.get(market_slug, (None, None))
if src is None:
return {"error": f"unknown market_slug {market_slug}"}
games = weekly_games(player_id, src, stat_col)
line_row = fanduel_line_for(name, market_slug)
line = float(line_row["line"]) if line_row and line_row.get("line") else None
book = line_row.get("book") if line_row else None
games_sorted = sorted(games, key=lambda g: g["week"])
bars = [{"gameDate": f"Week {g['week']}", "opponent": g["opponent"], "value": g["value"]} for g in games_sorted]
def hit_rate(window: list[dict]) -> float | None:
if not window or line is None:
return None
hits = sum(1 for g in window if g["value"] >= line)
return round(hits / len(window), 3)
l5 = games_sorted[-5:]
l10 = games_sorted[-10:]
l20 = games_sorted[-20:]
import bpl
official = bpl.nfl_player_line(player_id, market_slug, name, team) if market_slug in bpl.NFL_MARKETS else None
return {
"playerId": player_id,
"name": name,
"team": team,
"position": player_dimension().get(player_id, {}).get("position", ""),
"bpl": official,
"trust": player_trust(player_id),
"prop": PROP_LABELS.get(market_slug, market_slug),
"marketSlug": market_slug,
"line": line,
"book": book or "FanDuel",
"games": bars,
"splits": [
{"label": "L5", "hitRate": hit_rate(l5)},
{"label": "L10", "hitRate": hit_rate(l10)},
{"label": "L20", "hitRate": hit_rate(l20)},
],
"sourceStatus": status,
"photoUrl": photo_url(player_id),
}
def weekly_games(player_id: str, src: str, stat_col: str) -> list[dict]:
out = []
for row in load(src):
if row.get("player_id") != player_id:
continue
try:
value = float(row.get(stat_col) or 0)
except ValueError:
value = 0.0
out.append({"week": int(row.get("week") or 0), "opponent": row.get("opponent_team", ""), "value": value})
return out
def anytime_td_games(player_id: str) -> list[dict]:
out = []
for row in load("player_scoring_week"):
if row.get("player_id") != player_id:
continue
tds = float(row.get("total_tds") or 0)
out.append({"week": int(row.get("week") or 0), "opponent": row.get("opponent_team", ""), "value": tds})
return out
def hit_rate_probability(player_id: str, market_slug: str, window: int = 10) -> float | None:
"""
The parlay-leg 'probability' score, per the user's explicit choice:
hit-rate-vs-line only (no usage/toxicity/redzone weighting for v1).
This is a documented model output, not a raw lake fact -- see
sql/nfl_parlay_probability_schema.sql for the equivalent view definition
and its own _index.csv row (added for when the lake is rebuilt with
DuckDB in an environment that has it).
"""
chart = player_prop_chart(player_id, market_slug)
if chart.get("line") is None:
return None
games = sorted(chart["games"], key=lambda g: g["gameDate"])[-window:]
if not games:
return None
hits = sum(1 for g in games if g["value"] >= chart["line"])
return round(hits / len(games), 3)
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