CuriousGame / code /bench /splits_find25.json
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{
"eval": [
"0046",
"0048",
"0050",
"0062",
"0066",
"0084",
"0116",
"0147",
"0148",
"0158",
"0165",
"0188",
"0198",
"0208",
"0233",
"0237",
"0243",
"0261",
"0310",
"0313",
"0329",
"0348",
"0356",
"0377",
"0386"
],
"note": "First 25 tasks of splits_find.json eval in its fixed sorted order (hop mix 10/7/5/3 vs 20/15/10/5 in the 50). Fixed before any 25-task result; chosen 2026-10-11 so the running 20-frame eval (which dispatches in this order) can stop at 25."
}