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| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2017 Shai Seger <shaise at gmail> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| using namespace Base; | |
| using namespace PathSimulator; | |
| TYPESYSTEM_SOURCE(PathSimulator::PathSim, Base::BaseClass); | |
| PathSim::PathSim() | |
| {} | |
| PathSim::~PathSim() | |
| {} | |
| void PathSim::BeginSimulation(Part::TopoShape* stock, float resolution) | |
| { | |
| Base::BoundBox3d bbox = stock->getBoundBox(); | |
| m_stock = std::make_unique<cStock>( | |
| bbox.MinX, | |
| bbox.MinY, | |
| bbox.MinZ, | |
| bbox.LengthX(), | |
| bbox.LengthY(), | |
| bbox.LengthZ(), | |
| resolution | |
| ); | |
| } | |
| void PathSim::SetToolShape(const TopoDS_Shape& toolShape, float resolution) | |
| { | |
| m_tool = std::make_unique<cSimTool>(toolShape, resolution); | |
| } | |
| Base::Placement* PathSim::ApplyCommand(Base::Placement* pos, Command* cmd) | |
| { | |
| Point3D fromPos(*pos); | |
| Point3D toPos(*pos); | |
| toPos.UpdateCmd(*cmd); | |
| if (m_tool) { | |
| if (cmd->Name == "G0" || cmd->Name == "G1") { | |
| m_stock->ApplyLinearTool(fromPos, toPos, *m_tool); | |
| } | |
| else if (cmd->Name == "G2") { | |
| Vector3d vcent = cmd->getCenter(); | |
| Point3D cent(vcent); | |
| m_stock->ApplyCircularTool(fromPos, toPos, cent, *m_tool, false); | |
| } | |
| else if (cmd->Name == "G3") { | |
| Vector3d vcent = cmd->getCenter(); | |
| Point3D cent(vcent); | |
| m_stock->ApplyCircularTool(fromPos, toPos, cent, *m_tool, true); | |
| } | |
| } | |
| Base::Placement* plc = new Base::Placement(); | |
| Vector3d vec(toPos.x, toPos.y, toPos.z); | |
| plc->setPosition(vec); | |
| return plc; | |
| } | |