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| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2024 Shai Seger <shaise at gmail> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| QOpenGLContext* gOpenGlContext; | |
| using namespace MillSim; | |
| namespace CAMSimulator | |
| { | |
| static const float MouseScrollDelta = 120.0F; | |
| DlgCAMSimulator::DlgCAMSimulator(QWindow* parent) | |
| : QWindow(parent) | |
| { | |
| setSurfaceType(QWindow::OpenGLSurface); | |
| mMillSimulator = new MillSimulation(); | |
| } | |
| DlgCAMSimulator::~DlgCAMSimulator() | |
| { | |
| delete mMillSimulator; | |
| } | |
| void DlgCAMSimulator::render(QPainter* painter) | |
| { | |
| Q_UNUSED(painter); | |
| } | |
| void DlgCAMSimulator::render() | |
| { | |
| mMillSimulator->ProcessSim((unsigned int)(QDateTime::currentMSecsSinceEpoch())); | |
| } | |
| void DlgCAMSimulator::renderLater() | |
| { | |
| requestUpdate(); | |
| } | |
| bool DlgCAMSimulator::event(QEvent* event) | |
| { | |
| switch (event->type()) { | |
| case QEvent::UpdateRequest: | |
| renderNow(); | |
| return true; | |
| default: | |
| break; | |
| } | |
| return QWindow::event(event); | |
| } | |
| void DlgCAMSimulator::exposeEvent(QExposeEvent* event) | |
| { | |
| Q_UNUSED(event); | |
| if (isExposed()) { | |
| renderNow(); | |
| } | |
| } | |
| void DlgCAMSimulator::mouseMoveEvent(QMouseEvent* ev) | |
| { | |
| int modifiers = (ev->modifiers() & Qt::ShiftModifier) != 0 ? MS_KBD_SHIFT : 0; | |
| modifiers |= (ev->modifiers() & Qt::ControlModifier) != 0 ? MS_KBD_CONTROL : 0; | |
| modifiers |= (ev->modifiers() & Qt::AltModifier) != 0 ? MS_KBD_ALT : 0; | |
| QPoint pnt = ev->pos(); | |
| QPoint pnt = ev->position().toPoint(); | |
| mMillSimulator->MouseMove(pnt.x(), pnt.y(), modifiers); | |
| } | |
| void DlgCAMSimulator::mousePressEvent(QMouseEvent* ev) | |
| { | |
| QPoint pnt = ev->pos(); | |
| QPoint pnt = ev->position().toPoint(); | |
| mMillSimulator->MousePress(ev->button(), true, pnt.x(), pnt.y()); | |
| } | |
| void DlgCAMSimulator::mouseReleaseEvent(QMouseEvent* ev) | |
| { | |
| QPoint pnt = ev->pos(); | |
| QPoint pnt = ev->position().toPoint(); | |
| mMillSimulator->MousePress(ev->button(), false, pnt.x(), pnt.y()); | |
| } | |
| void DlgCAMSimulator::wheelEvent(QWheelEvent* ev) | |
| { | |
| mMillSimulator->MouseScroll((float)ev->angleDelta().y() / MouseScrollDelta); | |
| } | |
| void DlgCAMSimulator::resetSimulation() | |
| {} | |
| void DlgCAMSimulator::addGcodeCommand(const char* cmd) | |
| { | |
| mMillSimulator->AddGcodeLine(cmd); | |
| } | |
| void DlgCAMSimulator::addTool( | |
| const std::vector<float>& toolProfilePoints, | |
| int toolNumber, | |
| float diameter, | |
| float resolution | |
| ) | |
| { | |
| Q_UNUSED(resolution) | |
| std::string toolCmd = "T" + std::to_string(toolNumber); | |
| mMillSimulator->AddGcodeLine(toolCmd.c_str()); | |
| if (!mMillSimulator->ToolExists(toolNumber)) { | |
| mMillSimulator->AddTool(toolProfilePoints, toolNumber, diameter); | |
| } | |
| } | |
| void DlgCAMSimulator::hideEvent(QHideEvent* ev) | |
| { | |
| mMillSimulator->Clear(); | |
| doGlCleanup(); | |
| mAnimating = false; | |
| QWindow::hideEvent(ev); | |
| close(); | |
| mInstance = nullptr; | |
| } | |
| void DlgCAMSimulator::resizeEvent(QResizeEvent* event) | |
| { | |
| if (!mContext) { | |
| return; | |
| } | |
| QSize newSize = event->size(); | |
| int newWidth = newSize.width(); | |
| int newHeight = newSize.height(); | |
| if (mMillSimulator != nullptr) { | |
| mMillSimulator->UpdateWindowScale(newWidth, newHeight); | |
| } | |
| const qreal retinaScale = devicePixelRatio(); | |
| glViewport(0, 0, (int)(newWidth * retinaScale), (int)(newHeight * retinaScale)); | |
| } | |
| void DlgCAMSimulator::GetMeshData( | |
| const Part::TopoShape& tshape, | |
| float resolution, | |
| std::vector<Vertex>& verts, | |
| std::vector<GLushort>& indices | |
| ) | |
| { | |
| std::vector<int> normalCount; | |
| int nVerts = 0; | |
| for (auto& shape : tshape.getSubTopoShapes(TopAbs_FACE)) { | |
| std::vector<Base::Vector3d> points; | |
| std::vector<Data::ComplexGeoData::Facet> facets; | |
| shape.getFaces(points, facets, resolution); | |
| std::vector<Base::Vector3d> normals(points.size()); | |
| std::vector<int> normalCount(points.size()); | |
| // copy triangle indices and calculate normals | |
| for (auto face : facets) { | |
| indices.push_back(face.I1 + nVerts); | |
| indices.push_back(face.I2 + nVerts); | |
| indices.push_back(face.I3 + nVerts); | |
| // calculate normal | |
| Base::Vector3d vAB = points[face.I2] - points[face.I1]; | |
| Base::Vector3d vAC = points[face.I3] - points[face.I1]; | |
| Base::Vector3d vNorm = vAB.Cross(vAC).Normalize(); | |
| normals[face.I1] += vNorm; | |
| normals[face.I2] += vNorm; | |
| normals[face.I3] += vNorm; | |
| normalCount[face.I1]++; | |
| normalCount[face.I2]++; | |
| normalCount[face.I3]++; | |
| } | |
| // copy points and set normals | |
| for (unsigned int i = 0; i < points.size(); i++) { | |
| Base::Vector3d& point = points[i]; | |
| Base::Vector3d& normal = normals[i]; | |
| int count = normalCount[i]; | |
| normal /= count; | |
| verts.push_back(Vertex(point.x, point.y, point.z, normal.x, normal.y, normal.z)); | |
| } | |
| nVerts = verts.size(); | |
| } | |
| } | |
| void DlgCAMSimulator::startSimulation(const Part::TopoShape& stock, float quality) | |
| { | |
| mQuality = quality; | |
| mNeedsInitialize = true; | |
| show(); | |
| checkInitialization(); | |
| SetStockShape(stock, 1); | |
| setAnimating(true); | |
| } | |
| void DlgCAMSimulator::initialize() | |
| { | |
| const qreal retinaScale = devicePixelRatio(); | |
| mMillSimulator->InitSimulation(mQuality, retinaScale); | |
| glViewport(0, 0, (int)(width() * retinaScale), (int)(height() * retinaScale)); | |
| } | |
| void DlgCAMSimulator::checkInitialization() | |
| { | |
| if (!mContext) { | |
| mLastContext = QOpenGLContext::currentContext(); | |
| mContext = new QOpenGLContext(this); | |
| mContext->setFormat(requestedFormat()); | |
| mContext->create(); | |
| QSurfaceFormat format; | |
| format.setSamples(16); | |
| format.setSwapInterval(2); | |
| mContext->setFormat(format); | |
| gOpenGlContext = mContext; | |
| mNeedsInitialize = true; | |
| } | |
| mContext->makeCurrent(this); | |
| if (mNeedsInitialize) { | |
| initializeOpenGLFunctions(); | |
| initialize(); | |
| mNeedsInitialize = false; | |
| } | |
| } | |
| void DlgCAMSimulator::doGlCleanup() | |
| { | |
| if (mLastContext != nullptr) { | |
| mLastContext->makeCurrent(this); | |
| } | |
| if (mContext != nullptr) { | |
| mContext->deleteLater(); | |
| mContext = nullptr; | |
| } | |
| } | |
| void DlgCAMSimulator::renderNow() | |
| { | |
| static unsigned int lastTime = 0; | |
| static int frameCount = 0; | |
| static int fps = 0; | |
| if (!isExposed()) { | |
| return; | |
| } | |
| checkInitialization(); | |
| frameCount++; | |
| unsigned int curtime = QDateTime::currentMSecsSinceEpoch(); | |
| unsigned int timediff = curtime - lastTime; | |
| if (timediff > 10000) { | |
| fps = frameCount * 1000 / timediff; // for debug only. not used otherwise. | |
| lastTime = curtime; | |
| frameCount = 0; | |
| } | |
| render(); | |
| mContext->swapBuffers(this); | |
| if (mAnimating) { | |
| renderLater(); | |
| } | |
| (void)fps; | |
| } | |
| void DlgCAMSimulator::setAnimating(bool animating) | |
| { | |
| mAnimating = animating; | |
| if (animating) { | |
| renderLater(); | |
| } | |
| } | |
| DlgCAMSimulator* DlgCAMSimulator::GetInstance() | |
| { | |
| if (mInstance == nullptr) { | |
| QSurfaceFormat format; | |
| format.setVersion(4, 1); // Request OpenGL 4.1 - for MacOS | |
| format.setProfile(QSurfaceFormat::CoreProfile); // Use the core profile = for MacOS | |
| int samples = Gui::View3DInventorViewer::getNumSamples(); | |
| if (samples > 1) { | |
| format.setSamples(samples); | |
| } | |
| format.setSwapInterval(2); | |
| format.setDepthBufferSize(24); | |
| format.setStencilBufferSize(8); | |
| mInstance = new DlgCAMSimulator(); | |
| mInstance->setFormat(format); | |
| mInstance->resize(MillSim::gWindowSizeW, MillSim::gWindowSizeH); | |
| mInstance->setModality(Qt::ApplicationModal); | |
| mInstance->setMinimumWidth(700); | |
| mInstance->setMinimumHeight(400); | |
| App::Document* doc = App::GetApplication().getActiveDocument(); | |
| mInstance->setTitle(tr("%1 - New CAM Simulator").arg(QString::fromUtf8(doc->getName()))); | |
| } | |
| return mInstance; | |
| } | |
| void DlgCAMSimulator::SetStockShape(const Part::TopoShape& shape, float resolution) | |
| { | |
| std::vector<Vertex> verts; | |
| std::vector<GLushort> indices; | |
| GetMeshData(shape, resolution, verts, indices); | |
| mMillSimulator->SetArbitraryStock(verts, indices); | |
| } | |
| void DlgCAMSimulator::SetBaseShape(const Part::TopoShape& tshape, float resolution) | |
| { | |
| std::vector<Vertex> verts; | |
| std::vector<GLushort> indices; | |
| GetMeshData(tshape, resolution, verts, indices); | |
| mMillSimulator->SetBaseObject(verts, indices); | |
| } | |
| DlgCAMSimulator* DlgCAMSimulator::mInstance = nullptr; | |
| //************************************************************************************************************ | |
| // stock | |
| //************************************************************************************************************ | |
| SimStock::SimStock(float px, float py, float pz, float lx, float ly, float lz, float res) | |
| : mPx(px) | |
| , mPy(py) | |
| , mPz(pz + 0.005 * lz) | |
| , mLx(lx) | |
| , mLy(ly) | |
| , mLz(1.01 * lz) | |
| { | |
| (void)res; | |
| } | |
| SimStock::~SimStock() | |
| {} | |
| } // namespace CAMSimulator | |