Download src/Mod/Draft/draftmake/make_orthoarray.py from AbdulElahGwaith/FreeCAD: direct link, hf CLI and curl.
- Browser
- Download file 16.3 kB
-
https://huggingface.co/AbdulElahGwaith/FreeCAD/resolve/main/src/Mod/Draft/draftmake/make_orthoarray.py
- Command line
-
hf download hf://AbdulElahGwaith/FreeCAD/src/Mod/Draft/draftmake/make_orthoarray.py
-
curl -L -o make_orthoarray.py https://huggingface.co/AbdulElahGwaith/FreeCAD/resolve/main/src/Mod/Draft/draftmake/make_orthoarray.py
16.3 kB
| # SPDX-License-Identifier: LGPL-2.1-or-later | |
| # *************************************************************************** | |
| # * (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> * | |
| # * * | |
| # * This file is part of the FreeCAD CAx development system. * | |
| # * * | |
| # * This program is free software; you can redistribute it and/or modify * | |
| # * it under the terms of the GNU Lesser General Public License (LGPL) * | |
| # * as published by the Free Software Foundation; either version 2 of * | |
| # * the License, or (at your option) any later version. * | |
| # * for detail see the LICENCE text file. * | |
| # * * | |
| # * FreeCAD is distributed in the hope that it will be useful, * | |
| # * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| # * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| # * GNU Library General Public License for more details. * | |
| # * * | |
| # * You should have received a copy of the GNU Library General Public * | |
| # * License along with FreeCAD; if not, write to the Free Software * | |
| # * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * | |
| # * USA * | |
| # * * | |
| # *************************************************************************** | |
| """Provides functions to create orthogonal 2D and 3D Array objects.""" | |
| ## @package make_orthoarray | |
| # \ingroup draftmake | |
| # \brief Provides functions to create orthogonal 2D and 3D Arrays. | |
| ## \addtogroup draftmake | |
| # @{ | |
| import FreeCAD as App | |
| import draftutils.utils as utils | |
| import draftmake.make_array as make_array | |
| from draftutils.messages import _wrn, _err | |
| from draftutils.translate import translate | |
| def _make_ortho_array( | |
| base_object, | |
| v_x=App.Vector(10, 0, 0), | |
| v_y=App.Vector(0, 10, 0), | |
| v_z=App.Vector(0, 0, 10), | |
| n_x=2, | |
| n_y=2, | |
| n_z=1, | |
| use_link=True, | |
| ): | |
| """Create an orthogonal array from the given object. | |
| This is a simple wrapper of the `draftmake.make_array.make_array` | |
| function to be used by the different orthogonal arrays. | |
| - `make_ortho_array` | |
| - `make_ortho_array2d`, no Z direction | |
| - `make_rect_array`, strictly rectangular | |
| - `make_rect_array2d`, strictly rectangular, no Z direction | |
| This function has no error checking, nor does it display messages. | |
| This should be handled by the subfunctions that use this one. | |
| """ | |
| _name = "_make_ortho_array" | |
| new_obj = make_array.make_array( | |
| base_object, arg1=v_x, arg2=v_y, arg3=v_z, arg4=n_x, arg5=n_y, arg6=n_z, use_link=use_link | |
| ) | |
| return new_obj | |
| def _are_vectors(v_x, v_y, v_z=None, name="Unknown"): | |
| """Check that the vectors are numbers.""" | |
| try: | |
| if v_z: | |
| utils.type_check( | |
| [ | |
| (v_x, (int, float, App.Vector)), | |
| (v_y, (int, float, App.Vector)), | |
| (v_z, (int, float, App.Vector)), | |
| ], | |
| name=name, | |
| ) | |
| else: | |
| utils.type_check( | |
| [(v_x, (int, float, App.Vector)), (v_y, (int, float, App.Vector))], name=name | |
| ) | |
| except TypeError: | |
| _err(translate("draft", "Wrong input: must be a number or vector.")) | |
| return False, v_x, v_y, v_z | |
| if not isinstance(v_x, App.Vector): | |
| v_x = App.Vector(v_x, 0, 0) | |
| _wrn(translate("draft", "Input: single value expanded to vector.")) | |
| if not isinstance(v_y, App.Vector): | |
| v_y = App.Vector(0, v_y, 0) | |
| _wrn(translate("draft", "Input: single value expanded to vector.")) | |
| if v_z and not isinstance(v_z, App.Vector): | |
| v_z = App.Vector(0, 0, v_z) | |
| _wrn(translate("draft", "Input: single value expanded to vector.")) | |
| return True, v_x, v_y, v_z | |
| def _are_integers(n_x, n_y, n_z=None, name="Unknown"): | |
| """Check that the numbers are integers, with minimum value of 1.""" | |
| try: | |
| if n_z: | |
| utils.type_check([(n_x, int), (n_y, int), (n_z, int)], name=name) | |
| else: | |
| utils.type_check([(n_x, int), (n_y, int)], name=name) | |
| except TypeError: | |
| _err(translate("draft", "Wrong input: must be an integer number.")) | |
| return False, n_x, n_y, n_z | |
| if n_x < 1: | |
| _wrn(translate("draft", "Input: number of elements must be at least 1. It is set to 1.")) | |
| n_x = 1 | |
| if n_y < 1: | |
| _wrn(translate("draft", "Input: number of elements must be at least 1. It is set to 1.")) | |
| n_y = 1 | |
| if n_z and n_z < 1: | |
| _wrn(translate("draft", "Input: number of elements must be at least 1. It is set to 1.")) | |
| n_z = 1 | |
| return True, n_x, n_y, n_z | |
| def _are_numbers(d_x, d_y, d_z=None, name="Unknown"): | |
| """Check that the numbers are numbers.""" | |
| try: | |
| if d_z: | |
| utils.type_check( | |
| [(d_x, (int, float)), (d_y, (int, float)), (d_z, (int, float))], name=name | |
| ) | |
| else: | |
| utils.type_check([(d_x, (int, float)), (d_y, (int, float))], name=name) | |
| except TypeError: | |
| _err(translate("draft", "Wrong input: must be a number.")) | |
| return False, d_x, d_y, d_z | |
| return True, d_x, d_y, d_z | |
| def _find_object_in_doc(base_object, doc=None): | |
| """Check that a document is available and the object exists.""" | |
| found, base_object = utils.find_object(base_object, doc=doc) | |
| if not found: | |
| _err(translate("draft", "Wrong input: base_object not in document.")) | |
| return found, base_object | |
| def make_ortho_array( | |
| base_object, | |
| v_x=App.Vector(10, 0, 0), | |
| v_y=App.Vector(0, 10, 0), | |
| v_z=App.Vector(0, 0, 10), | |
| n_x=2, | |
| n_y=2, | |
| n_z=1, | |
| use_link=True, | |
| ): | |
| """Create an orthogonal array from the given object. | |
| Parameters | |
| ---------- | |
| base_object: Part::Feature or str | |
| Any of object that has a `Part::TopoShape` that can be duplicated. | |
| This means most 2D and 3D objects produced with any workbench. | |
| If it is a string, it must be the `Label` of that object. | |
| Since a label is not guaranteed to be unique in a document, | |
| it will use the first object found with this label. | |
| v_x, v_y, v_z: Base::Vector3, optional | |
| The vector indicating the vector displacement between two elements | |
| in the specified orthogonal direction X, Y, Z. | |
| By default: | |
| :: | |
| v_x = App.Vector(10, 0, 0) | |
| v_y = App.Vector(0, 10, 0) | |
| v_z = App.Vector(0, 0, 10) | |
| Given that this is a vectorial displacement | |
| the next object can appear displaced in one, two or three axes | |
| at the same time. | |
| For example | |
| :: | |
| v_x = App.Vector(10, 5, 0) | |
| means that the next element in the X direction will be displaced | |
| 10 mm in X, 5 mm in Y, and 0 mm in Z. | |
| A traditional "rectangular" array is obtained when | |
| the displacement vector only has its corresponding component, | |
| like in the default case. | |
| If these values are entered as single numbers instead | |
| of vectors, the single value is expanded into a vector | |
| of the corresponding direction, and the other components are assumed | |
| to be zero. | |
| For example | |
| :: | |
| v_x = 15 | |
| v_y = 10 | |
| v_z = 1 | |
| becomes | |
| :: | |
| v_x = App.Vector(15, 0, 0) | |
| v_y = App.Vector(0, 10, 0) | |
| v_z = App.Vector(0, 0, 1) | |
| n_x, n_y, n_z: int, optional | |
| The number of copies in the specified orthogonal direction X, Y, Z. | |
| This number includes the original object, therefore, it must be | |
| at least 1. | |
| The values of `n_x` and `n_y` default to 2, | |
| while `n_z` defaults to 1. | |
| This means the array is a planar array by default. | |
| use_link: bool, optional | |
| It defaults to `True`. | |
| If it is `True` the produced copies are not `Part::TopoShape` copies, | |
| but rather `App::Link` objects. | |
| The Links repeat the shape of the original `base_object` exactly, | |
| and therefore the resulting array is more memory efficient. | |
| Also, when `use_link` is `True`, the `Fuse` property | |
| of the resulting array does not work; the array doesn't | |
| contain separate shapes, it only has the original shape repeated | |
| many times, so there is nothing to fuse together. | |
| If `use_link` is `False` the original shape is copied many times. | |
| In this case the `Fuse` property is able to fuse | |
| all copies into a single object, if they touch each other. | |
| Returns | |
| ------- | |
| Part::FeaturePython | |
| A scripted object of type `'Array'`. | |
| Its `Shape` is a compound of the copies of the original object. | |
| None | |
| If there is a problem it will return `None`. | |
| See Also | |
| -------- | |
| make_ortho_array2d, make_rect_array, make_rect_array2d, make_polar_array, | |
| make_circular_array, make_path_array, make_point_array | |
| """ | |
| _name = "make_ortho_array" | |
| found, base_object = _find_object_in_doc(base_object, doc=App.activeDocument()) | |
| if not found: | |
| return None | |
| ok, v_x, v_y, v_z = _are_vectors(v_x, v_y, v_z, name=_name) | |
| if not ok: | |
| return None | |
| ok, n_x, n_y, n_z = _are_integers(n_x, n_y, n_z, name=_name) | |
| if not ok: | |
| return None | |
| use_link = bool(use_link) | |
| new_obj = _make_ortho_array( | |
| base_object, v_x=v_x, v_y=v_y, v_z=v_z, n_x=n_x, n_y=n_y, n_z=n_z, use_link=use_link | |
| ) | |
| return new_obj | |
| def make_ortho_array2d( | |
| base_object, v_x=App.Vector(10, 0, 0), v_y=App.Vector(0, 10, 0), n_x=2, n_y=2, use_link=True | |
| ): | |
| """Create a 2D orthogonal array from the given object. | |
| This works the same as `make_ortho_array`. | |
| The Z component is ignored so it only considers vector displacements | |
| in X and Y directions. | |
| Parameters | |
| ---------- | |
| base_object: Part::Feature or str | |
| Any of object that has a `Part::TopoShape` that can be duplicated. | |
| This means most 2D and 3D objects produced with any workbench. | |
| If it is a string, it must be the `Label` of that object. | |
| Since a label is not guaranteed to be unique in a document, | |
| it will use the first object found with this label. | |
| v_x, v_y: Base::Vector3, optional | |
| Vectorial displacement of elements | |
| in the corresponding X and Y directions. | |
| See `make_ortho_array`. | |
| n_x, n_y: int, optional | |
| Number of elements | |
| in the corresponding X and Y directions. | |
| See `make_ortho_array`. | |
| use_link: bool, optional | |
| If it is `True`, create `App::Link` array. | |
| See `make_ortho_array`. | |
| Returns | |
| ------- | |
| Part::FeaturePython | |
| A scripted object of type `'Array'`. | |
| Its `Shape` is a compound of the copies of the original object. | |
| None | |
| If there is a problem it will return `None`. | |
| See Also | |
| -------- | |
| make_ortho_array, make_rect_array, make_rect_array2d, make_polar_array, | |
| make_circular_array, make_path_array, make_point_array | |
| """ | |
| _name = "make_ortho_array2d" | |
| found, base_object = _find_object_in_doc(base_object, doc=App.activeDocument()) | |
| if not found: | |
| return None | |
| ok, v_x, v_y, __ = _are_vectors(v_x, v_y, v_z=None, name=_name) | |
| if not ok: | |
| return None | |
| ok, n_x, n_y, __ = _are_integers(n_x, n_y, n_z=None, name=_name) | |
| if not ok: | |
| return None | |
| use_link = bool(use_link) | |
| new_obj = _make_ortho_array(base_object, v_x=v_x, v_y=v_y, n_x=n_x, n_y=n_y, use_link=use_link) | |
| return new_obj | |
| def make_rect_array(base_object, d_x=10, d_y=10, d_z=10, n_x=2, n_y=2, n_z=1, use_link=True): | |
| """Create a rectangular array from the given object. | |
| This function wraps around `make_ortho_array` | |
| to produce strictly rectangular arrays, in which | |
| the displacement vectors `v_x`, `v_y`, and `v_z` | |
| only have their respective components in X, Y, and Z. | |
| Parameters | |
| ---------- | |
| base_object: Part::Feature or str | |
| Any of object that has a `Part::TopoShape` that can be duplicated. | |
| This means most 2D and 3D objects produced with any workbench. | |
| If it is a string, it must be the `Label` of that object. | |
| Since a label is not guaranteed to be unique in a document, | |
| it will use the first object found with this label. | |
| d_x, d_y, d_z: Base::Vector3, optional | |
| Displacement of elements in the corresponding X, Y, and Z directions. | |
| n_x, n_y, n_z: int, optional | |
| Number of elements in the corresponding X, Y, and Z directions. | |
| use_link: bool, optional | |
| If it is `True`, create `App::Link` array. | |
| See `make_ortho_array`. | |
| Returns | |
| ------- | |
| Part::FeaturePython | |
| A scripted object of type `'Array'`. | |
| Its `Shape` is a compound of the copies of the original object. | |
| None | |
| If there is a problem it will return `None`. | |
| See Also | |
| -------- | |
| make_ortho_array, make_ortho_array2d, make_rect_array2d, make_polar_array, | |
| make_circular_array, make_path_array, make_point_array | |
| """ | |
| _name = "make_rect_array" | |
| found, base_object = _find_object_in_doc(base_object, doc=App.activeDocument()) | |
| if not found: | |
| return None | |
| ok, d_x, d_y, d_z = _are_numbers(d_x, d_y, d_z, name=_name) | |
| if not ok: | |
| return None | |
| ok, n_x, n_y, n_z = _are_integers(n_x, n_y, n_z, _name) | |
| if not ok: | |
| return None | |
| use_link = bool(use_link) | |
| new_obj = _make_ortho_array( | |
| base_object, | |
| v_x=App.Vector(d_x, 0, 0), | |
| v_y=App.Vector(0, d_y, 0), | |
| v_z=App.Vector(0, 0, d_z), | |
| n_x=n_x, | |
| n_y=n_y, | |
| n_z=n_z, | |
| use_link=use_link, | |
| ) | |
| return new_obj | |
| def make_rect_array2d(base_object, d_x=10, d_y=10, n_x=2, n_y=2, use_link=True): | |
| """Create a 2D rectangular array from the given object. | |
| This function wraps around `make_ortho_array`, | |
| to produce strictly rectangular arrays, in which | |
| the displacement vectors `v_x` and `v_y` | |
| only have their respective components in X and Y. | |
| The Z component is ignored. | |
| Parameters | |
| ---------- | |
| base_object: Part::Feature or str | |
| Any of object that has a `Part::TopoShape` that can be duplicated. | |
| This means most 2D and 3D objects produced with any workbench. | |
| If it is a string, it must be the `Label` of that object. | |
| Since a label is not guaranteed to be unique in a document, | |
| it will use the first object found with this label. | |
| d_x, d_y: Base::Vector3, optional | |
| Displacement of elements in the corresponding X and Y directions. | |
| n_x, n_y: int, optional | |
| Number of elements in the corresponding X and Y directions. | |
| use_link: bool, optional | |
| If it is `True`, create `App::Link` array. | |
| See `make_ortho_array`. | |
| Returns | |
| ------- | |
| Part::FeaturePython | |
| A scripted object of type `'Array'`. | |
| Its `Shape` is a compound of the copies of the original object. | |
| None | |
| If there is a problem it will return `None`. | |
| See Also | |
| -------- | |
| make_ortho_array, make_ortho_array2d, make_rect_array, make_polar_array, | |
| make_circular_array, make_path_array, make_point_array | |
| """ | |
| _name = "make_rect_array2d" | |
| found, base_object = _find_object_in_doc(base_object, doc=App.activeDocument()) | |
| if not found: | |
| return None | |
| ok, d_x, d_y, __ = _are_numbers(d_x, d_y, d_z=None, name=_name) | |
| if not ok: | |
| return None | |
| ok, n_x, n_y, __ = _are_integers(n_x, n_y, n_z=None, name=_name) | |
| if not ok: | |
| return None | |
| use_link = bool(use_link) | |
| new_obj = _make_ortho_array( | |
| base_object, | |
| v_x=App.Vector(d_x, 0, 0), | |
| v_y=App.Vector(0, d_y, 0), | |
| n_x=n_x, | |
| n_y=n_y, | |
| use_link=use_link, | |
| ) | |
| return new_obj | |
| ## @} | |