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| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2023 David Carter <dcarter@david.carter.ca> * | |
| * * | |
| * This file is part of FreeCAD. * | |
| * * | |
| * FreeCAD is free software: you can redistribute it and/or modify it * | |
| * under the terms of the GNU Lesser General Public License as * | |
| * published by the Free Software Foundation, either version 2.1 of the * | |
| * License, or (at your option) any later version. * | |
| * * | |
| * FreeCAD is distributed in the hope that it will be useful, but * | |
| * WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * | |
| * Lesser General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Lesser General Public * | |
| * License along with FreeCAD. If not, see * | |
| * <https://www.gnu.org/licenses/>. * | |
| * * | |
| **************************************************************************/ | |
| namespace Materials | |
| { | |
| class MaterialLibraryLocal; | |
| class MaterialConfigLoader | |
| { | |
| public: | |
| MaterialConfigLoader() = default; | |
| virtual ~MaterialConfigLoader() = default; | |
| static bool isConfigStyle(const QString& path); | |
| static std::shared_ptr<Material> | |
| getMaterialFromPath(const std::shared_ptr<MaterialLibraryLocal>& library, const QString& path); | |
| private: | |
| static QString value(const QMap<QString, QString>& fcmat, | |
| const std::string& name, | |
| const std::string& defaultValue) | |
| { | |
| try { | |
| return fcmat[QString::fromStdString(name)]; | |
| } | |
| catch (const std::out_of_range&) { | |
| } | |
| return QString::fromStdString(defaultValue); | |
| } | |
| static void setPhysicalValue(const std::shared_ptr<Material>& finalModel, | |
| const std::string& name, | |
| const QString& value) | |
| { | |
| if (!value.isEmpty()) { | |
| finalModel->setPhysicalValue(QString::fromStdString(name), value); | |
| } | |
| } | |
| static void setAppearanceValue(const std::shared_ptr<Material>& finalModel, | |
| const std::string& name, | |
| const QString& value) | |
| { | |
| if (!value.isEmpty()) { | |
| finalModel->setAppearanceValue(QString::fromStdString(name), value); | |
| } | |
| } | |
| static void setAppearanceValue(const std::shared_ptr<Material>& finalModel, | |
| const std::string& name, | |
| const std::shared_ptr<QList<QVariant>>& value) | |
| { | |
| if (!value->isEmpty()) { | |
| finalModel->setAppearanceValue(QString::fromStdString(name), value); | |
| } | |
| } | |
| static void setLegacyValue(const std::shared_ptr<Material>& finalModel, | |
| const std::string& name, | |
| const QString& value) | |
| { | |
| if (!value.isEmpty()) { | |
| finalModel->setLegacyValue(QString::fromStdString(name), value); | |
| } | |
| } | |
| static bool isTexture(const QString& value) | |
| { | |
| return value.contains(QStringLiteral("Texture"), Qt::CaseInsensitive); | |
| } | |
| static bool readFile(const QString& path, QMap<QString, QString>& map); | |
| static void splitTexture(const QString& value, QString* texture, QString* remain); | |
| static void | |
| splitTextureObject(const QString& value, QString* texture, QString* remain, QString* object); | |
| static QString getAuthorAndLicense(const QString& path); | |
| static void addMechanical(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addFluid(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addThermal(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addElectromagnetic(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addArchitectural(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addCosts(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRendering(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addVectorRendering(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static QString multiLineKey(QMap<QString, QString>& fcmat, const QString& prefix); | |
| static void addRenderAppleseed(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderCarpaint(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderCycles(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderDiffuse(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderDisney(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderEmission(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderGlass(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderLuxcore(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderLuxrender(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderMixed(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderOspray(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderPbrt(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderPovray(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderSubstancePBR(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderTexture(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addRenderWB(QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| static void addLegacy(const QMap<QString, QString>& fcmat, | |
| const std::shared_ptr<Material>& finalModel); | |
| }; | |
| } // namespace Materials | |