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| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2005 Imetric 3D GmbH * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| namespace MeshCore | |
| { | |
| /** | |
| * Helper class for points. | |
| */ | |
| struct MeshExport MeshHelpPoint | |
| { | |
| inline void Set(FacetIndex ulCorner, FacetIndex ulFacet, const Base::Vector3f& rclPt); | |
| inline bool operator<(const MeshHelpPoint& rclObj) const; | |
| inline bool operator==(const MeshHelpPoint& rclObj) const; | |
| FacetIndex Index() const | |
| { | |
| return _ulInd >> 2; | |
| } | |
| FacetIndex Corner() const | |
| { | |
| return _ulInd & 3; | |
| } | |
| MeshPoint _clPt; | |
| FacetIndex _ulInd {FACET_INDEX_MAX}; | |
| }; | |
| /** | |
| * Helper class for list of points. | |
| */ | |
| struct MeshPointBuilder: public std::vector<MeshHelpPoint> | |
| { | |
| inline void Add(FacetIndex ulCorner, FacetIndex ulFacet, const Base::Vector3f& rclPt); | |
| }; | |
| /** | |
| * Helper class for edges. | |
| */ | |
| struct MeshExport MeshHelpBuilderEdge | |
| { | |
| FacetIndex Side() const | |
| { | |
| return _ulFIndex & 3; | |
| } | |
| FacetIndex Index() const | |
| { | |
| return _ulFIndex >> 2; | |
| } | |
| inline void Set(PointIndex ulInd1, PointIndex ulInd2, FacetIndex ulSide, FacetIndex ulFInd); | |
| inline bool operator<(const MeshHelpBuilderEdge& rclObj) const; | |
| inline bool operator==(const MeshHelpBuilderEdge& rclObj) const; | |
| inline bool operator!=(const MeshHelpBuilderEdge& rclObj) const; | |
| FacetIndex _ulFIndex; // facet index | |
| PointIndex _aulInd[2]; // point index | |
| }; | |
| /** | |
| * Helper class to build up list of edges. | |
| */ | |
| struct MeshEdgeBuilder: public std::vector<MeshHelpBuilderEdge> | |
| { | |
| using _TIterator = std::vector<MeshHelpBuilderEdge>::iterator; | |
| inline void Add(PointIndex ulInd1, PointIndex ulInd2, FacetIndex ulSide, FacetIndex ulFInd); | |
| }; | |
| inline void MeshHelpPoint::Set(FacetIndex ulCorner, FacetIndex ulFacet, const Base::Vector3f& rclPt) | |
| { | |
| _ulInd = (ulFacet << 2) | ulCorner; | |
| _clPt = rclPt; | |
| } | |
| inline bool MeshHelpPoint::operator<(const MeshHelpPoint& rclObj) const | |
| { | |
| if (_clPt.x == rclObj._clPt.x) { | |
| if (_clPt.y == rclObj._clPt.y) { | |
| return _clPt.z < rclObj._clPt.z; | |
| } | |
| else { | |
| return _clPt.y < rclObj._clPt.y; | |
| } | |
| } | |
| else { | |
| return _clPt.x < rclObj._clPt.x; | |
| } | |
| } | |
| inline bool MeshHelpPoint::operator==(const MeshHelpPoint& rclObj) const | |
| { | |
| return Base::DistanceP2(_clPt, rclObj._clPt) < MeshDefinitions::_fMinPointDistanceP2; | |
| } | |
| inline void MeshPointBuilder::Add(FacetIndex ulCorner, FacetIndex ulFacet, const Base::Vector3f& rclPt) | |
| { | |
| MeshHelpPoint clObj; | |
| clObj.Set(ulCorner, ulFacet, rclPt); | |
| push_back(clObj); | |
| } | |
| inline void MeshHelpBuilderEdge::Set( | |
| PointIndex ulInd1, | |
| PointIndex ulInd2, | |
| FacetIndex ulSide, | |
| FacetIndex ulFInd | |
| ) | |
| { | |
| if (ulInd1 < ulInd2) { | |
| _aulInd[0] = ulInd1; | |
| _aulInd[1] = ulInd2; | |
| } | |
| else { | |
| _aulInd[0] = ulInd2; | |
| _aulInd[1] = ulInd1; | |
| } | |
| _ulFIndex = (ulFInd << 2) | ulSide; | |
| } | |
| inline bool MeshHelpBuilderEdge::operator<(const MeshHelpBuilderEdge& rclObj) const | |
| { | |
| if (_aulInd[0] == rclObj._aulInd[0]) { | |
| return _aulInd[1] < rclObj._aulInd[1]; | |
| } | |
| else { | |
| return _aulInd[0] < rclObj._aulInd[0]; | |
| } | |
| } | |
| inline bool MeshHelpBuilderEdge::operator==(const MeshHelpBuilderEdge& rclObj) const | |
| { | |
| return (_aulInd[0] == rclObj._aulInd[0]) && (_aulInd[1] == rclObj._aulInd[1]); | |
| } | |
| inline bool MeshHelpBuilderEdge::operator!=(const MeshHelpBuilderEdge& rclObj) const | |
| { | |
| return (_aulInd[0] != rclObj._aulInd[0]) || (_aulInd[1] != rclObj._aulInd[1]); | |
| } | |
| inline void MeshEdgeBuilder::Add(PointIndex ulInd1, PointIndex ulInd2, FacetIndex ulSide, FacetIndex ulFInd) | |
| { | |
| MeshHelpBuilderEdge clObj {}; | |
| clObj.Set(ulInd1, ulInd2, ulSide, ulFInd); | |
| push_back(clObj); | |
| } | |
| } // namespace MeshCore | |