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| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2009 Werner Mayer <wmayer[at]users.sourceforge.net> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| namespace MeshCore | |
| { | |
| class MeshKernel; | |
| class MeshRefPointToPoints; | |
| class MeshRefPointToFacets; | |
| class MeshRefFacetToFacets; | |
| /** Base class for smoothing algorithms. */ | |
| class MeshExport AbstractSmoothing | |
| { | |
| public: | |
| enum Component | |
| { | |
| Tangential, ///< Smooth tangential direction | |
| Normal, ///< Smooth normal direction | |
| TangentialNormal ///< Smooth tangential and normal direction | |
| }; | |
| enum Continuity | |
| { | |
| C0, | |
| C1, | |
| C2 | |
| }; | |
| explicit AbstractSmoothing(MeshKernel&); | |
| virtual ~AbstractSmoothing(); | |
| AbstractSmoothing(const AbstractSmoothing&) = delete; | |
| AbstractSmoothing(AbstractSmoothing&&) = delete; | |
| AbstractSmoothing& operator=(const AbstractSmoothing&) = delete; | |
| AbstractSmoothing& operator=(AbstractSmoothing&&) = delete; | |
| void initialize(Component comp, Continuity cont); | |
| /** Smooth the triangle mesh. */ | |
| virtual void Smooth(unsigned int) = 0; | |
| virtual void SmoothPoints(unsigned int, const std::vector<PointIndex>&) = 0; | |
| protected: | |
| // NOLINTBEGIN | |
| MeshKernel& kernel; | |
| Component component {Normal}; | |
| Continuity continuity {C0}; | |
| // NOLINTEND | |
| }; | |
| class MeshExport PlaneFitSmoothing: public AbstractSmoothing | |
| { | |
| public: | |
| explicit PlaneFitSmoothing(MeshKernel&); | |
| void SetMaximum(float max) | |
| { | |
| maximum = max; | |
| } | |
| void Smooth(unsigned int) override; | |
| void SmoothPoints(unsigned int, const std::vector<PointIndex>&) override; | |
| private: | |
| float maximum {std::numeric_limits<float>::max()}; | |
| }; | |
| class MeshExport LaplaceSmoothing: public AbstractSmoothing | |
| { | |
| public: | |
| explicit LaplaceSmoothing(MeshKernel&); | |
| void Smooth(unsigned int) override; | |
| void SmoothPoints(unsigned int, const std::vector<PointIndex>&) override; | |
| void SetLambda(double l) | |
| { | |
| lambda = l; | |
| } | |
| double GetLambda() const | |
| { | |
| return lambda; | |
| } | |
| protected: | |
| void Umbrella(const MeshRefPointToPoints&, const MeshRefPointToFacets&, double); | |
| void Umbrella( | |
| const MeshRefPointToPoints&, | |
| const MeshRefPointToFacets&, | |
| double, | |
| const std::vector<PointIndex>& | |
| ); | |
| private: | |
| double lambda {0.6307}; | |
| }; | |
| class MeshExport TaubinSmoothing: public LaplaceSmoothing | |
| { | |
| public: | |
| explicit TaubinSmoothing(MeshKernel&); | |
| void Smooth(unsigned int) override; | |
| void SmoothPoints(unsigned int, const std::vector<PointIndex>&) override; | |
| void SetMicro(double m) | |
| { | |
| micro = m; | |
| } | |
| private: | |
| double micro {0.0424}; | |
| }; | |
| /*! | |
| * \brief The MedianFilterSmoothing class | |
| * Smoothing based on median filter from the paper: | |
| * Mesh Median Filter for Smoothing 3-D Polygonal Surfaces | |
| */ | |
| class MeshExport MedianFilterSmoothing: public AbstractSmoothing | |
| { | |
| public: | |
| explicit MedianFilterSmoothing(MeshKernel&); | |
| void SetWeight(int w) | |
| { | |
| weights = w; | |
| } | |
| void Smooth(unsigned int) override; | |
| void SmoothPoints(unsigned int, const std::vector<PointIndex>&) override; | |
| private: | |
| void UpdatePoints( | |
| const MeshRefFacetToFacets&, | |
| const MeshRefPointToFacets&, | |
| const std::vector<PointIndex>& | |
| ); | |
| private: | |
| int weights {1}; | |
| }; | |
| } // namespace MeshCore | |