Download src/Mod/Mesh/App/Importer.cpp from AbdulElahGwaith/FreeCAD: direct link, hf CLI and curl.
- Browser
- Download file 4.83 kB
-
https://huggingface.co/AbdulElahGwaith/FreeCAD/resolve/main/src/Mod/Mesh/App/Importer.cpp
- Command line
-
hf download hf://AbdulElahGwaith/FreeCAD/src/Mod/Mesh/App/Importer.cpp
-
curl -L -o Importer.cpp https://huggingface.co/AbdulElahGwaith/FreeCAD/resolve/main/src/Mod/Mesh/App/Importer.cpp
4.83 kB
| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2021 Werner Mayer <wmayer[at]users.sourceforge.net> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| using namespace Mesh; | |
| Importer::Importer(App::Document* doc) | |
| : document(doc) | |
| {} | |
| void Importer::load(const std::string& fileName) | |
| { | |
| MeshObject mesh; | |
| MeshCore::Material mat; | |
| if (mesh.load(fileName.c_str(), &mat)) { | |
| Base::FileInfo file(fileName.c_str()); | |
| unsigned long segmct = mesh.countSegments(); | |
| if (segmct > 1) { | |
| createMeshFromSegments(file.fileNamePure(), mat, mesh); | |
| } | |
| else if (mat.binding == MeshCore::MeshIO::PER_VERTEX | |
| && mat.diffuseColor.size() == mesh.countPoints()) { | |
| Feature* feature = createMesh(file.fileNamePure(), mesh); | |
| addVertexColors(feature, mat.diffuseColor); | |
| feature->purgeTouched(); | |
| } | |
| else if (mat.binding == MeshCore::MeshIO::PER_FACE | |
| && mat.diffuseColor.size() == mesh.countFacets()) { | |
| Feature* feature = createMesh(file.fileNamePure(), mesh); | |
| addFaceColors(feature, mat.diffuseColor); | |
| feature->purgeTouched(); | |
| } | |
| else { | |
| Feature* feature = createMesh(file.fileNamePure(), mesh); | |
| feature->purgeTouched(); | |
| } | |
| } | |
| } | |
| void Importer::addVertexColors(Feature* feature, const std::vector<Base::Color>& colors) | |
| { | |
| addColors(feature, "VertexColors", colors); | |
| } | |
| void Importer::addFaceColors(Feature* feature, const std::vector<Base::Color>& colors) | |
| { | |
| addColors(feature, "FaceColors", colors); | |
| } | |
| void Importer::addColors( | |
| Feature* feature, | |
| const std::string& property, | |
| const std::vector<Base::Color>& colors | |
| ) | |
| { | |
| App::PropertyColorList* prop = static_cast<App::PropertyColorList*>( | |
| feature->addDynamicProperty("App::PropertyColorList", property.c_str()) | |
| ); | |
| if (prop) { | |
| prop->setValues(colors); | |
| } | |
| } | |
| void Importer::createMeshFromSegments(const std::string& name, MeshCore::Material& mat, MeshObject& mesh) | |
| { | |
| unsigned long segmct = mesh.countSegments(); | |
| for (unsigned long i = 0; i < segmct; i++) { | |
| const Segment& group = mesh.getSegment(i); | |
| std::string groupName = group.getName(); | |
| if (groupName.empty()) { | |
| groupName = name; | |
| } | |
| std::unique_ptr<MeshObject> segm(mesh.meshFromSegment(group.getIndices())); | |
| Feature* feature = createMesh(groupName, *segm); | |
| // if colors are set per face | |
| if (mat.binding == MeshCore::MeshIO::PER_FACE | |
| && mat.diffuseColor.size() == mesh.countFacets()) { | |
| std::vector<Base::Color> diffuseColor; | |
| diffuseColor.reserve(group.getIndices().size()); | |
| for (const auto& it : group.getIndices()) { | |
| diffuseColor.push_back(mat.diffuseColor[it]); | |
| } | |
| addFaceColors(feature, diffuseColor); | |
| } | |
| feature->purgeTouched(); | |
| } | |
| } | |
| Feature* Importer::createMesh(const std::string& name, MeshObject& mesh) | |
| { | |
| Mesh::Feature* pcFeature = document->addObject<Mesh::Feature>(name.c_str()); | |
| pcFeature->Label.setValue(name); | |
| pcFeature->Mesh.swapMesh(mesh); | |
| return pcFeature; | |
| } | |