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| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2008 Jürgen Riegel <juergen.riegel@web.de> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| // clang-format off | |
| // clang-format on | |
| using namespace Mesh; | |
| // returns a string which represents the object e.g. when printed in python | |
| std::string MeshPointPy::representation() const | |
| { | |
| MeshPointPy::PointerType ptr = getMeshPointPtr(); | |
| Base::Vector3d vec = *ptr; // NOLINT | |
| std::stringstream str; | |
| str << "MeshPoint ("; | |
| if (ptr->isBound()) { | |
| if (getMeshPointPtr()->Mesh->countPoints() <= getMeshPointPtr()->Index) { | |
| str << vec.x << ", " << vec.y << ", " << vec.z << ", Idx=" << ptr->Index | |
| << " (Out of range)"; | |
| } | |
| else { | |
| vec = getMeshPointPtr()->Mesh->getPoint(getMeshPointPtr()->Index); | |
| str << vec.x << ", " << vec.y << ", " << vec.z << ", Idx=" << ptr->Index; | |
| } | |
| } | |
| else { | |
| str << vec.x << ", " << vec.y << ", " << vec.z; | |
| } | |
| str << ")"; | |
| return str.str(); | |
| } | |
| PyObject* MeshPointPy::PyMake(struct _typeobject*, PyObject*, PyObject*) // Python wrapper | |
| { | |
| // create a new instance of MeshPointPy and the Twin object | |
| return new MeshPointPy(new MeshPoint); | |
| } | |
| // constructor method | |
| int MeshPointPy::PyInit(PyObject* args, PyObject* /*kwds*/) | |
| { | |
| double x = 0.0, y = 0.0, z = 0.0; | |
| if (!PyArg_ParseTuple(args, "|ddd", &x, &y, &z)) { | |
| return -1; | |
| } | |
| getMeshPointPtr()->Set(x, y, z); | |
| return 0; | |
| } | |
| PyObject* MeshPointPy::unbound(PyObject* args) | |
| { | |
| if (!PyArg_ParseTuple(args, "")) { | |
| return nullptr; | |
| } | |
| getMeshPointPtr()->Index = std::numeric_limits<unsigned>::max(); | |
| getMeshPointPtr()->Mesh = nullptr; | |
| Py_Return; | |
| } | |
| Py::Long MeshPointPy::getIndex() const | |
| { | |
| return Py::Long((long)getMeshPointPtr()->Index); | |
| } | |
| Py::Boolean MeshPointPy::getBound() const | |
| { | |
| return {getMeshPointPtr()->Index != std::numeric_limits<unsigned>::max()}; | |
| } | |
| Py::Object MeshPointPy::getNormal() const | |
| { | |
| if (!getMeshPointPtr()->isBound()) { | |
| throw Py::RuntimeError( | |
| "This object is not bound to a mesh, so no topological operation is possible!" | |
| ); | |
| } | |
| if (getMeshPointPtr()->Mesh->countPoints() <= getMeshPointPtr()->Index) { | |
| throw Py::IndexError("Index out of range"); | |
| } | |
| Base::Vector3d* v = new Base::Vector3d( | |
| getMeshPointPtr()->Mesh->getPointNormal(getMeshPointPtr()->Index) | |
| ); | |
| Base::VectorPy* normal = new Base::VectorPy(v); | |
| normal->setConst(); | |
| return Py::Object(normal, true); | |
| } | |
| Py::Object MeshPointPy::getVector() const | |
| { | |
| MeshPointPy::PointerType ptr = static_cast<MeshPointPy::PointerType>(_pcTwinPointer); | |
| Base::VectorPy* vec = new Base::VectorPy(*ptr); | |
| vec->setConst(); | |
| return Py::Object(vec, true); | |
| } | |
| Py::Float MeshPointPy::getx() const | |
| { | |
| MeshPointPy::PointerType ptr = static_cast<MeshPointPy::PointerType>(_pcTwinPointer); | |
| double x = ptr->x; | |
| if (getMeshPointPtr()->isBound()) { | |
| if (getMeshPointPtr()->Mesh->countPoints() > getMeshPointPtr()->Index) { | |
| x = getMeshPointPtr()->Mesh->getPoint(getMeshPointPtr()->Index).x; | |
| } | |
| } | |
| return Py::Float(x); | |
| } | |
| Py::Float MeshPointPy::gety() const | |
| { | |
| MeshPointPy::PointerType ptr = static_cast<MeshPointPy::PointerType>(_pcTwinPointer); | |
| double y = ptr->y; | |
| if (getMeshPointPtr()->isBound()) { | |
| if (getMeshPointPtr()->Mesh->countPoints() > getMeshPointPtr()->Index) { | |
| y = getMeshPointPtr()->Mesh->getPoint(getMeshPointPtr()->Index).y; | |
| } | |
| } | |
| return Py::Float(y); | |
| } | |
| Py::Float MeshPointPy::getz() const | |
| { | |
| MeshPointPy::PointerType ptr = static_cast<MeshPointPy::PointerType>(_pcTwinPointer); | |
| double z = ptr->z; | |
| if (getMeshPointPtr()->isBound()) { | |
| if (getMeshPointPtr()->Mesh->countPoints() > getMeshPointPtr()->Index) { | |
| z = getMeshPointPtr()->Mesh->getPoint(getMeshPointPtr()->Index).z; | |
| } | |
| } | |
| return Py::Float(z); | |
| } | |
| PyObject* MeshPointPy::getCustomAttributes(const char* /*attr*/) const | |
| { | |
| return nullptr; | |
| } | |
| int MeshPointPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/) | |
| { | |
| return 0; | |
| } | |