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| /****************************************************************************** | |
| * Copyright (c) 2012 Jan Rheinländer <jrheinlaender@users.sourceforge.net> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ******************************************************************************/ | |
| class gp_Vec; | |
| namespace PartDesign | |
| { | |
| enum class LinearPatternMode | |
| { | |
| Extent, | |
| Spacing | |
| }; | |
| enum class LinearPatternDirection : std::uint8_t | |
| { | |
| First, | |
| Second | |
| }; | |
| class PartDesignExport LinearPattern: public PartDesign::Transformed | |
| { | |
| PROPERTY_HEADER_WITH_OVERRIDE(PartDesign::LinearPattern); | |
| public: | |
| LinearPattern(); | |
| App::PropertyLinkSub Direction; | |
| App::PropertyBool Reversed; | |
| App::PropertyEnumeration Mode; | |
| App::PropertyLength Length; | |
| App::PropertyLength Offset; | |
| App::PropertyIntegerConstraint Occurrences; | |
| App::PropertyFloatList Spacings; | |
| App::PropertyFloatList SpacingPattern; | |
| App::PropertyLinkSub Direction2; | |
| App::PropertyBool Reversed2; | |
| App::PropertyEnumeration Mode2; | |
| App::PropertyLength Length2; | |
| App::PropertyLength Offset2; | |
| App::PropertyIntegerConstraint Occurrences2; | |
| App::PropertyFloatList Spacings2; | |
| App::PropertyFloatList SpacingPattern2; | |
| /** @name methods override feature */ | |
| //@{ | |
| short mustExecute() const override; | |
| /// returns the type name of the view provider | |
| const char* getViewProviderName() const override | |
| { | |
| return "PartDesignGui::ViewProviderLinearPattern"; | |
| } | |
| //@} | |
| /** Create transformations | |
| * Returns a list of (Occurrences - 1) transformations since the first, untransformed instance | |
| * is not counted. | |
| * | |
| * Depending on Mode selection list will be constructed differently: | |
| * 1. For "Overall Length" each transformation will move the shape it is applied to by the | |
| * distance (Length / (Occurrences - 1)) so that the transformations will cover the total | |
| * Length. | |
| * 2. For "Spacing" each transformation will move the shape by the distance explicitly given in | |
| * the Offset parameter. | |
| * | |
| * If Direction contains a feature and a face name, then the transformation direction will be | |
| * the normal of the given face, which must be planar. If it contains an edge name, then the | |
| * transformation direction will be parallel to the given edge, which must be linear | |
| * | |
| * If Reversed is true, the direction of transformation will be opposite | |
| */ | |
| const std::list<gp_Trsf> getTransformations(const std::vector<App::DocumentObject*>) override; | |
| protected: | |
| void handleChangedPropertyType( | |
| Base::XMLReader& reader, | |
| const char* TypeName, | |
| App::Property* prop | |
| ) override; | |
| void onChanged(const App::Property* prop) override; | |
| static const App::PropertyIntegerConstraint::Constraints intOccurrences; | |
| private: | |
| static const char* ModeEnums[]; | |
| gp_Dir getDirectionFromProperty(const App::PropertyLinkSub& dirProp) const; | |
| void setReadWriteStatusForMode(LinearPatternDirection dir); | |
| void syncLengthAndOffset(LinearPatternDirection dir); | |
| void updateSpacings(); | |
| void updateSpacings(LinearPatternDirection dir); | |
| gp_Vec calculateOffsetVector(LinearPatternDirection dir) const; | |
| std::vector<gp_Vec> calculateSteps(LinearPatternDirection dir, const gp_Vec& offsetVector) const; | |
| }; | |
| } // namespace PartDesign | |