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| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2002 Jürgen Riegel <juergen.riegel@web.de> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| using namespace Robot; | |
| using namespace std; | |
| using namespace KDL; | |
| //=========================================================================== | |
| // FeatureView | |
| //=========================================================================== | |
| RobotAlgos::RobotAlgos() = default; | |
| RobotAlgos::~RobotAlgos() = default; | |
| void RobotAlgos::Test() | |
| { | |
| // Definition of a kinematic chain & add segments to the chain | |
| KDL::Chain chain; | |
| chain.addSegment(Segment(Joint(Joint::RotZ), Frame(Vector(0.0, 0.0, 1.020)))); | |
| chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0.0, 0.0, 0.480)))); | |
| chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0.0, 0.0, 0.645)))); | |
| chain.addSegment(Segment(Joint(Joint::RotZ))); | |
| chain.addSegment(Segment(Joint(Joint::RotX), Frame(Vector(0.0, 0.0, 0.120)))); | |
| chain.addSegment(Segment(Joint(Joint::RotZ))); | |
| // Create solver based on kinematic chain | |
| ChainFkSolverPos_recursive fksolver = ChainFkSolverPos_recursive(chain); | |
| // Create joint array | |
| unsigned int nj = chain.getNrOfJoints(); | |
| KDL::JntArray jointpositions = JntArray(nj); | |
| // Assign some values to the joint positions | |
| for (unsigned int i = 0; i < nj; i++) { | |
| float myinput; | |
| printf("Enter the position of joint %i: ", i); | |
| int result = scanf("%e", &myinput); | |
| (void)result; | |
| jointpositions(i) = (double)myinput; | |
| } | |
| // Create the frame that will contain the results | |
| KDL::Frame cartpos; | |
| // Calculate forward position kinematics | |
| int kinematics_status; | |
| kinematics_status = fksolver.JntToCart(jointpositions, cartpos); | |
| if (kinematics_status >= 0) { | |
| std::cout << cartpos << std::endl; | |
| printf("%s \n", "Success, thanks KDL!"); | |
| } | |
| else { | |
| printf("%s \n", "Error: could not calculate forward kinematics :("); | |
| } | |
| // Creation of the solvers: | |
| ChainFkSolverPos_recursive fksolver1(chain); // Forward position solver | |
| ChainIkSolverVel_pinv iksolver1v(chain); // Inverse velocity solver | |
| ChainIkSolverPos_NR iksolver1( | |
| chain, | |
| fksolver1, | |
| iksolver1v, | |
| 100, | |
| 1e-6 | |
| ); // Maximum 100 iterations, stop at accuracy 1e-6 | |
| // Creation of jntarrays: | |
| JntArray result(chain.getNrOfJoints()); | |
| JntArray q_init(chain.getNrOfJoints()); | |
| // Set destination frame | |
| Frame F_dest = cartpos; | |
| iksolver1.CartToJnt(q_init, F_dest, result); | |
| for (unsigned int i = 0; i < nj; i++) { | |
| printf("Axle %i: %f \n", i, result(i)); | |
| } | |
| } | |
| namespace Robot | |
| { | |
| KDL::Frame toFrame(const Base::Placement& To) | |
| { | |
| return { | |
| KDL::Rotation::Quaternion( | |
| To.getRotation()[0], | |
| To.getRotation()[1], | |
| To.getRotation()[2], | |
| To.getRotation()[3] | |
| ), | |
| KDL::Vector(To.getPosition()[0], To.getPosition()[1], To.getPosition()[2]) | |
| }; | |
| } | |
| Base::Placement toPlacement(const KDL::Frame& frame) | |
| { | |
| double x; | |
| double y; | |
| double z; | |
| double w; | |
| frame.M.GetQuaternion(x, y, z, w); | |
| return {Base::Vector3d(frame.p[0], frame.p[1], frame.p[2]), Base::Rotation(x, y, z, w)}; | |
| } | |
| } // namespace Robot | |