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c0bce59 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 | """Explicit-duration text path (E11, ADR-0008): duration head + windowed Gaussian alignment.
Instead of padding the characters to the latent length (F5 style, ``text_path="implicit"``),
every latent frame attends softly to the characters of its own unit and the two
neighbouring units (a unit is a word or an event tag, see ``nida.data.timings``), under a
learned Gaussian prior on the distance between continuous positions (EMA-TTS report §3,
docs/experiments/E11-aligned.md). Notation (``B`` items, ``L`` characters, ``U`` units,
``T`` frames, ``H`` alignment heads):
* ``char_unit`` ``(B, L)`` long — unit index ``w(i)`` of every character;
* ``unit_first_char`` ``(B, U)`` long — index of the first character of every unit;
* ``unit_bounds`` ``(B, U + 1)`` float — frame boundaries: unit ``u`` covers frames
``[unit_bounds[u], unit_bounds[u + 1])``; padded units have zero length at the item end;
* masks are bool with **True = real** (character / unit / frame).
Coordinates are "unit index + fraction inside the unit", so the last character of one word
and the first of the next are close (they must interact for coarticulation):
* frame ``t``: ``g^f_t = w(t) + (t + 0.5 − s_{w(t)}) / D_{w(t)}``;
* character ``i``: ``g^c_i = w(i) + φ_i`` with
``φ_i = (Σ_{j<i, w(j)=w(i)} d_j + d_i / 2) / Σ_{w(j)=w(i)} d_j`` (durations ``d`` from
the duration head during training, so the flow loss reaches the within-unit division).
"""
from __future__ import annotations
import itertools
import math
from collections.abc import Sequence
import torch
import torch.nn.functional as F
from torch import Tensor, nn
__all__ = [
"DurationHead",
"EmotionFiLM",
"GaussianAligner",
"char_phase",
"even_char_phase",
"frame_coordinates",
"inference_bounds",
]
#: Floor added to unit duration sums so an all-zero unit never divides by zero.
_DUR_EPS = 1e-4
class DurationHead(nn.Module):
"""``l_i = log(1 + d_i) = softplus(MLP(h_i)) >= 0`` per character.
Shapes: ``h`` ``(B, L, D)`` → ``(B, L)`` log-durations (frames). ``d = expm1(l) >= 0``.
The softplus keeps the duration non-negative, so positions built from it are ordered.
"""
def __init__(self, dim: int) -> None:
super().__init__()
self.net = nn.Sequential(nn.Linear(dim, dim), nn.SiLU(), nn.Linear(dim, 1))
def forward(self, h: Tensor) -> Tensor:
out: Tensor = F.softplus(self.net(h).squeeze(-1).float())
return out
class EmotionFiLM(nn.Module):
"""FiLM of the duration-head input on the emotion condition (E13, ``dur_cond="emotion"``).
``h' = h * (1 + gamma(e)) + beta(e)`` with ``e = E[emotion] + g(intensity)`` and
``(gamma, beta) = W e`` (one ``Linear(dim, 2 * dim)``, **zero-initialised**, so a fresh
module is the identity and the model starts exactly equal to ``dur_cond="none"``).
``E`` has ``n_emotions + 1`` rows, the last one being the null id (emotion dropped for
classifier-free guidance); ``g`` is the same small MLP as the AdaLN intensity embedding
but without a learned null: an unknown intensity contributes nothing.
Shapes: ``h`` ``(B, L, D)``; ``emotion`` ``(B,)`` long in ``[0, n_emotions]``;
``intensity`` ``(B,)`` float; ``intensity_known`` ``(B,)`` bool → ``(B, L, D)``.
"""
def __init__(self, dim: int, n_emotions: int, *, embed_std: float = 0.02) -> None:
super().__init__()
self.emotion_embed = nn.Embedding(n_emotions + 1, dim)
nn.init.normal_(self.emotion_embed.weight, std=embed_std)
self.intensity_mlp = nn.Sequential(nn.Linear(1, dim), nn.SiLU(), nn.Linear(dim, dim))
self.proj = nn.Linear(dim, 2 * dim)
nn.init.zeros_(self.proj.weight)
nn.init.zeros_(self.proj.bias)
def forward(
self, h: Tensor, emotion: Tensor, intensity: Tensor, intensity_known: Tensor
) -> Tensor:
e = self.emotion_embed(emotion)
# Unknown intensities may be NaN placeholders: zero them BEFORE the MLP, otherwise
# where() still back-propagates 0 * NaN into the MLP weights.
level = torch.where(intensity_known, intensity, torch.zeros_like(intensity))
known = self.intensity_mlp(level[:, None].to(e.dtype))
e = e + torch.where(intensity_known[:, None], known, torch.zeros_like(known))
gamma, beta = self.proj(e)[:, None, :].chunk(2, dim=-1)
out: Tensor = h * (1 + gamma) + beta
return out
def _segment_prefix(values: Tensor, char_unit: Tensor, unit_first_char: Tensor) -> Tensor:
"""Exclusive prefix sum of ``values`` ``(B, L)`` restarted at every unit's first char."""
cumsum = torch.cumsum(values, dim=1)
exclusive = cumsum - values
# exclusive sum at the first character of each unit, gathered back to its characters
start = torch.gather(exclusive, 1, unit_first_char.clamp(min=0)) # (B, U)
return exclusive - torch.gather(start, 1, char_unit.clamp(min=0))
def char_phase(
durations: Tensor, char_unit: Tensor, unit_first_char: Tensor, char_mask: Tensor
) -> Tensor:
"""Within-unit position ``φ`` ``(B, L)`` in ``[0, 1]`` of each character's midpoint.
Args:
durations: ``(B, L)`` non-negative character durations (frames).
char_unit, unit_first_char: see module docstring (contiguous units).
char_mask: ``(B, L)`` bool, True = real character (padding gets ``φ = 0``).
"""
d = torch.where(char_mask, durations.float(), torch.zeros((), device=durations.device))
prefix = _segment_prefix(d, char_unit, unit_first_char)
total = torch.zeros(
d.shape[0], unit_first_char.shape[1], device=d.device, dtype=d.dtype
).scatter_add(1, char_unit.clamp(min=0), d)
unit_total = torch.gather(total, 1, char_unit.clamp(min=0)) + _DUR_EPS
phase = (prefix + 0.5 * d) / unit_total
return torch.where(char_mask, phase.clamp(0.0, 1.0), torch.zeros((), device=d.device))
def even_char_phase(char_unit: Tensor, unit_first_char: Tensor, char_mask: Tensor) -> Tensor:
"""``φ_i = (k + 0.5) / n_{w(i)}`` (even spacing inside a unit; inference, EMA §3.6)."""
ones = char_mask.float()
return char_phase(ones, char_unit, unit_first_char, char_mask)
def frame_coordinates(unit_bounds: Tensor, num_frames: int) -> tuple[Tensor, Tensor]:
"""Unit index ``w(t)`` ``(B, T)`` long and coordinate ``g^f_t`` ``(B, T)`` float.
Frames at or beyond the last boundary (batch padding) get the last unit and a
coordinate clamped inside it; they are masked by the caller.
"""
batch, n_bounds = unit_bounds.shape
centres = torch.arange(num_frames, device=unit_bounds.device, dtype=torch.float32) + 0.5
centres = centres[None, :].expand(batch, num_frames).contiguous()
bounds = unit_bounds.float().contiguous()
unit = torch.searchsorted(bounds, centres, right=True) - 1
unit = unit.clamp(0, n_bounds - 2)
start = torch.gather(bounds, 1, unit)
end = torch.gather(bounds, 1, unit + 1)
frac = ((centres - start) / (end - start).clamp(min=1e-6)).clamp(0.0, 1.0)
return unit, unit.float() + frac
def inference_bounds(
known_bounds: Sequence[float], unit_frames: Sequence[float], keep_units: int, total: int
) -> list[int]:
"""Unit boundaries for generation: the first ``keep_units`` units keep their known
boundaries (the speaker prompt), the rest share ``total − known_bounds[keep_units]``
frames in proportion to ``unit_frames`` (predicted durations), rounded so that every
boundary is an int, non-decreasing, and the last one is exactly ``total``.
Args:
known_bounds: ``U + 1`` reference boundaries (only ``0..keep_units`` are used).
unit_frames: ``U`` non-negative predicted unit durations.
keep_units: number of leading units to keep (``0..U``).
total: frame count of the item.
Raises:
ValueError: inconsistent lengths, negative durations, or a kept boundary outside
``[0, total]``.
"""
units = len(unit_frames)
if len(known_bounds) != units + 1 or not 0 <= keep_units <= units:
raise ValueError("need U + 1 known bounds and 0 <= keep_units <= U")
if any(d < 0 or not math.isfinite(d) for d in unit_frames):
raise ValueError("unit durations must be finite and >= 0")
kept = [round(b) for b in known_bounds[: keep_units + 1]]
if any(b < 0 or b > total for b in kept) or any(b < a for a, b in itertools.pairwise(kept)):
raise ValueError("kept boundaries must be non-decreasing within [0, total]")
start = kept[-1]
rest = list(unit_frames[keep_units:])
room = total - start
weight = sum(rest)
shares = (
[room / len(rest)] * len(rest)
if rest and weight <= 0
else [room * d / weight for d in rest]
)
out = kept[:]
acc = float(start)
for share in shares:
acc += share
out.append(round(acc))
out[-1] = total
return out
def _rotate(x: Tensor, positions: Tensor, base: float) -> Tensor:
"""RoPE at continuous ``positions``: ``x`` ``(..., N, H, Dh)``, ``positions`` ``(..., N)``."""
dim = x.shape[-1]
half = dim // 2
freqs = base ** (-torch.arange(half, device=x.device, dtype=torch.float32) / half)
angles = positions.float()[..., None, None] * freqs # (..., N, 1, half)
cos, sin = angles.cos(), angles.sin()
x1, x2 = x[..., :half].float(), x[..., half:].float()
return torch.cat([x1 * cos - x2 * sin, x1 * sin + x2 * cos], dim=-1)
class GaussianAligner(nn.Module):
"""Windowed Gaussian cross-attention from frames to characters (E11 §Değişiklik 4).
``A^{(m)}_{t,i} = softmax_i(τ ⟨q_t, k_i⟩ / √d_h − β_m (g^f_t − g^c_i)² / (2 sigma_m^2)
+ M_{t,i})`` with ``q_t = R(gamma g^f_t) q`` (one learned query, no frame content),
``k_i = R(gamma g^c_i)
W_k h_i``, ``M = 0`` iff ``|w(i) − w(t)| <= window`` (and ``i`` is a real character),
else ``−inf``. Output ``z_t = W_o concat_m Σ_i A^{(m)}_{t,i} W_v h_i`` ``(B, T, D)``.
"""
def __init__(
self,
dim: int,
heads: int,
*,
sigma_init: tuple[float, float] = (0.18, 1.2),
gamma: float = 8.0,
rope_base: float = 100.0,
window: int = 1,
) -> None:
super().__init__()
if dim % heads or (dim // heads) % 2:
raise ValueError("dim must split into heads of even size")
if not 0.0 < sigma_init[0] <= sigma_init[1]:
raise ValueError("sigma_init must be 0 < low <= high")
self.heads = heads
self.head_dim = dim // heads
self.gamma = gamma
self.rope_base = rope_base
self.window = window
self.query = nn.Parameter(torch.randn(heads, self.head_dim) / math.sqrt(self.head_dim))
self.k_proj = nn.Linear(dim, dim)
self.v_proj = nn.Linear(dim, dim)
self.out = nn.Linear(dim, dim)
sig = torch.linspace(math.log(sigma_init[0]), math.log(sigma_init[1]), heads)
self.log_sigma = nn.Parameter(sig)
self.log_beta = nn.Parameter(torch.zeros(heads))
self.log_tau = nn.Parameter(torch.zeros(()))
def forward(
self,
h: Tensor,
char_mask: Tensor,
char_unit: Tensor,
char_coord: Tensor,
frame_unit: Tensor,
frame_coord: Tensor,
) -> Tensor:
"""``h`` ``(B, L, D)``; char tensors ``(B, L)``; frame tensors ``(B, T)`` → ``(B, T, D)``.
Every frame keeps at least one admissible character when its unit has one; a
frame whose window holds no real character (an empty item, or batch padding) gets
a zero output instead of a NaN.
"""
batch, length, dim = h.shape
hd = self.head_dim
k = self.k_proj(h).view(batch, length, self.heads, hd)
v = self.v_proj(h).view(batch, length, self.heads, hd)
k = _rotate(k, self.gamma * char_coord, self.rope_base) # (B, L, H, hd) float
frames = frame_coord.shape[1]
q = self.query[None, None].expand(batch, frames, self.heads, hd)
q = _rotate(q, self.gamma * frame_coord, self.rope_base) # (B, T, H, hd)
content = torch.einsum("bthd,blhd->bhtl", q, k) / math.sqrt(hd)
dist2 = (frame_coord[:, None, :, None].float() - char_coord[:, None, None, :].float()) ** 2
sigma2 = torch.exp(2 * self.log_sigma)[None, :, None, None]
beta = torch.exp(self.log_beta)[None, :, None, None]
logits = torch.exp(self.log_tau) * content - beta * dist2 / (2 * sigma2)
near = (frame_unit[:, :, None] - char_unit[:, None, :]).abs() <= self.window
allowed = (near & char_mask[:, None, :])[:, None] # (B, 1, T, L)
logits = logits.masked_fill(~allowed, float("-inf"))
has_any = allowed.any(dim=-1, keepdim=True) # (B, 1, T, 1)
logits = torch.where(has_any, logits, torch.zeros((), device=h.device))
attn = torch.softmax(logits, dim=-1) * has_any
z = torch.einsum("bhtl,blhd->bthd", attn.to(v.dtype), v).reshape(batch, frames, dim)
out: Tensor = self.out(z)
return out
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