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Add isolated Minecraft and RE10K baseline evaluation suite
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from typing import Optional, List
import wandb
import numpy as np
import torch
import matplotlib.pyplot as plt
from tqdm import tqdm
import matplotlib.animation as animation
from PIL import Image
from pathlib import Path
import imageio
plt.set_loglevel("warning")
from torchmetrics.functional import mean_squared_error, peak_signal_noise_ratio
from torchmetrics.functional import (
structural_similarity_index_measure,
universal_image_quality_index,
)
from einops import rearrange
from torchmetrics.image import (
LearnedPerceptualImagePatchSimilarity,
FrechetInceptionDistance,
)
# FIXME: clean up & check this util
def log_video(
observation_hats: List[torch.Tensor] | torch.Tensor,
observation_gt: Optional[torch.Tensor] = None,
step=0,
namespace="train",
prefix="video",
postfix=[],
captions=[],
indent=0,
context_frames=0,
color=(255, 0, 0),
logger=None,
n_frames=None,
raw_dir=None,
):
"""
take in video tensors in range [-1, 1] and log into wandb
:param observation_gt: ground-truth observation tensor of shape (batch, frame, channel, height, width)
:param observation_hats: list of predicted observation tensor of shape (batch, frame, channel, height, width)
:param step: an int indicating the step number
:param namespace: a string specify a name space this video logging falls under, e.g. train, val
:param prefix: a string specify a prefix for the video name
:param postfix: a list of strings specify postfixes for the video name
:param context_frames: an int indicating how many frames in observation_hat are ground truth given as context
:param color: a tuple of 3 numbers specifying the color of the border for ground truth frames
:param logger: optional logger to use. use global wandb if not specified
"""
if not logger:
logger = wandb
if isinstance(observation_hats, torch.Tensor):
observation_hats = [observation_hats]
if observation_gt is None:
observation_gt = torch.zeros_like(observation_hats[0])
observation_gt = observation_gt.type_as(observation_hats[0])
if isinstance(context_frames, int):
context_frames = torch.arange(context_frames, device=observation_gt.device)
for observation_hat in observation_hats:
observation_hat[:, context_frames] = observation_gt[:, context_frames]
if raw_dir is not None:
raw_dir = Path(raw_dir)
raw_dir.mkdir(parents=True, exist_ok=True)
observation_gt_np, observation_hat_np = map(
lambda x: (
np.clip(x.detach().cpu().numpy(), a_min=0.0, a_max=1.0) * 255
).astype(np.uint8),
(observation_gt, observation_hats[0]),
)
for i, (gt, hat) in enumerate(zip(observation_gt_np, observation_hat_np)):
(raw_dir / f"{i + indent}").mkdir(parents=True, exist_ok=True)
np.savez_compressed(raw_dir / f"{i + indent}/data.npz", gt=gt, gen=hat)
frames = [np.transpose(frame, (1, 2, 0)) for frame in hat]
imageio.mimwrite(
(raw_dir / f"{i + indent}") / "gen_preview.mp4",
frames,
fps=20,
macro_block_size=None,
)
# Add red border of 1 pixel width to the context frames
context_frames, indices = torch.meshgrid(
context_frames,
torch.tensor([0, -1], device=observation_gt.device, dtype=torch.long),
indexing="ij",
)
# for i, c in enumerate(color):
# c = c / 255.0
# for observation_hat in observation_hats:
# observation_hat[:, context_frames, i, indices, :] = c
# observation_hat[:, context_frames, i, :, indices] = c
# observation_gt[:, :, i, [0, -1], :] = c
# observation_gt[:, :, i, :, [0, -1]] = c
video = torch.cat([*observation_hats, observation_gt], -1).detach().cpu().numpy()
# reshape to original shape
if n_frames is not None:
video = rearrange(
video, "(b n) t c h w -> b (n t) c h w", n=n_frames // video.shape[1]
)
video = (np.clip(video, a_min=0.0, a_max=1.0) * 255).astype(np.uint8)
# video[..., 1:] = video[..., :1] # remove framestack, only visualize current frame
n_samples = len(video)
# use wandb directly here since pytorch lightning doesn't support logging videos yet
if isinstance(captions, str):
captions = [captions] * n_samples
for i in range(n_samples):
name = f"{namespace}/{prefix}_{i + indent}" + (
f"_{postfix[i]}" if i < len(postfix) else ""
)
caption = captions[i] if i < len(captions) else None
logger.log(
{
name: wandb.Video(video[i], fps=24, caption=caption,format="gif"),
"trainer/global_step": step,
}
)
def get_validation_metrics_for_videos(
observation_hat,
observation_gt,
lpips_model: Optional[LearnedPerceptualImagePatchSimilarity] = None,
fid_model: Optional[FrechetInceptionDistance] = None,
):
"""
:param observation_hat: predicted observation tensor of shape (frame, batch, channel, height, width)
:param observation_gt: ground-truth observation tensor of shape (frame, batch, channel, height, width)
:param lpips_model: a LearnedPerceptualImagePatchSimilarity object from algorithm.common.metrics
:param fid_model: a FrechetInceptionDistance object from algorithm.common.metrics
:return: a tuple of metrics
"""
batch, frame, channel, height, width = observation_hat.shape
output_dict = {}
# some metrics don't fully support fp16
if observation_hat.dtype == torch.float16:
observation_hat = observation_hat.to(torch.float32)
if observation_gt.dtype == torch.float16:
observation_gt = observation_gt.to(torch.float32)
# reshape to (batch * frame, channel, height, width) for image losses
observation_hat = observation_hat.view(-1, channel, height, width)
observation_gt = observation_gt.view(-1, channel, height, width)
output_dict["mse"] = mean_squared_error(observation_hat, observation_gt)
output_dict["psnr"] = peak_signal_noise_ratio(
observation_hat, observation_gt, data_range=2.0
)
output_dict["ssim"] = structural_similarity_index_measure(
observation_hat, observation_gt, data_range=2.0
)
output_dict["uiqi"] = universal_image_quality_index(observation_hat, observation_gt)
# operations for LPIPS and FID
observation_hat = torch.clamp(observation_hat, -1.0, 1.0)
observation_gt = torch.clamp(observation_gt, -1.0, 1.0)
if lpips_model is not None:
lpips_model.update(observation_hat, observation_gt)
lpips = lpips_model.compute().item()
# Reset the states of non-functional metrics
output_dict["lpips"] = lpips
lpips_model.reset()
if fid_model is not None:
observation_hat_uint8 = ((observation_hat + 1.0) / 2 * 255).type(torch.uint8)
observation_gt_uint8 = ((observation_gt + 1.0) / 2 * 255).type(torch.uint8)
fid_model.update(observation_gt_uint8, real=True)
fid_model.update(observation_hat_uint8, real=False)
fid = fid_model.compute()
output_dict["fid"] = fid
# Reset the states of non-functional metrics
fid_model.reset()
return output_dict
def is_grid_env(env_id):
return "maze2d" in env_id or "diagonal2d" in env_id
def get_maze_grid(env_id):
# import gym
# maze_string = gym.make(env_id).str_maze_spec
if "large" in env_id:
maze_string = "############\\#OOOO#OOOOO#\\#O##O#O#O#O#\\#OOOOOO#OOO#\\#O####O###O#\\#OO#O#OOOOO#\\##O#O#O#O###\\#OO#OOO#OGO#\\############"
if "medium" in env_id:
maze_string = "########\\#OO##OO#\\#OO#OOO#\\##OOO###\\#OO#OOO#\\#O#OO#O#\\#OOO#OG#\\########"
if "umaze" in env_id:
maze_string = "#####\\#GOO#\\###O#\\#OOO#\\#####"
lines = maze_string.split("\\")
grid = [line[1:-1] for line in lines]
return grid[1:-1]
def get_random_start_goal(env_id, batch_size):
maze_grid = get_maze_grid(env_id)
s2i = {"O": 0, "#": 1, "G": 2}
maze_grid = [[s2i[s] for s in r] for r in maze_grid]
maze_grid = np.array(maze_grid)
x, y = np.nonzero(maze_grid == 0)
indices = np.random.randint(len(x), size=batch_size)
start = np.stack([x[indices], y[indices]], -1) + 1
x, y = np.nonzero(maze_grid == 2)
goal = np.concatenate([x, y], -1)
goal = np.tile(goal[None, :], (batch_size, 1)) + 1
return start, goal
def plot_maze_layout(ax, maze_grid):
ax.clear()
if maze_grid is not None:
for i, row in enumerate(maze_grid):
for j, cell in enumerate(row):
if cell == "#":
square = plt.Rectangle(
(i + 0.5, j + 0.5), 1, 1, edgecolor="black", facecolor="black"
)
ax.add_patch(square)
ax.set_aspect("equal")
ax.grid(True, color="white", linewidth=4)
ax.set_axisbelow(True)
ax.spines["top"].set_linewidth(4)
ax.spines["right"].set_linewidth(4)
ax.spines["bottom"].set_linewidth(4)
ax.spines["left"].set_linewidth(4)
ax.set_facecolor("lightgray")
ax.tick_params(
axis="both",
which="both",
bottom=False,
top=False,
left=False,
right=False,
labelbottom=False,
labelleft=False,
)
ax.set_xticks(np.arange(0.5, len(maze_grid) + 0.5))
ax.set_yticks(np.arange(0.5, len(maze_grid[0]) + 0.5))
ax.set_xlim(0.5, len(maze_grid) + 0.5)
ax.set_ylim(0.5, len(maze_grid[0]) + 0.5)
ax.grid(True, color="white", which="minor", linewidth=4)
def plot_start_goal(ax, start_goal: None):
def draw_star(center, radius, num_points=5, color="black"):
angles = np.linspace(0.0, 2 * np.pi, num_points, endpoint=False) + 5 * np.pi / (
2 * num_points
)
inner_radius = radius / 2.0
points = []
for angle in angles:
points.extend(
[
center[0] + radius * np.cos(angle),
center[1] + radius * np.sin(angle),
center[0] + inner_radius * np.cos(angle + np.pi / num_points),
center[1] + inner_radius * np.sin(angle + np.pi / num_points),
]
)
star = plt.Polygon(np.array(points).reshape(-1, 2), color=color)
ax.add_patch(star)
start_x, start_y = start_goal[0]
start_outer_circle = plt.Circle(
(start_x, start_y), 0.16, facecolor="white", edgecolor="black"
)
ax.add_patch(start_outer_circle)
start_inner_circle = plt.Circle((start_x, start_y), 0.08, color="black")
ax.add_patch(start_inner_circle)
goal_x, goal_y = start_goal[1]
goal_outer_circle = plt.Circle(
(goal_x, goal_y), 0.16, facecolor="white", edgecolor="black"
)
ax.add_patch(goal_outer_circle)
draw_star((goal_x, goal_y), radius=0.08)
def make_trajectory_images(
env_id, trajectory, batch_size, start, goal, plot_end_points=True
):
images = []
for batch_idx in range(batch_size):
fig, ax = plt.subplots()
if is_grid_env(env_id):
maze_grid = get_maze_grid(env_id)
else:
maze_grid = None
plot_maze_layout(ax, maze_grid)
ax.scatter(
trajectory[batch_idx, :, 0],
trajectory[batch_idx, :, 1],
c=np.arange(trajectory.shape[1]),
cmap="Reds",
)
if plot_end_points:
start_goal = (start[batch_idx], goal[batch_idx])
plot_start_goal(ax, start_goal)
# plt.title(f"sample_{batch_idx}")
fig.tight_layout()
fig.canvas.draw()
img_shape = fig.canvas.get_width_height()[::-1] + (4,)
img = (
np.frombuffer(fig.canvas.buffer_rgba(), dtype=np.uint8)
.copy()
.reshape(img_shape)
)
images.append(img)
plt.close()
return images
def make_convergence_animation(
env_id,
plan_history,
trajectory,
start,
goal,
open_loop_horizon,
namespace,
interval=100,
plot_end_points=True,
batch_idx=0,
):
# - plan_history: contains for each time step all the MPC predicted plans for each pyramid noise level.
# Structured as a list of length (episode_len // open_loop_horizon), where each
# element corresponds to a control_time_step and stores a list of length pyramid_height,
# where each element is a plan at a different pyramid noise level and stored as a tensor of
# shape (episode_len // open_loop_horizon - control_time_step,
# batch_size, x_stacked_shape)
# select index and prune history
start, goal = start[batch_idx], goal[batch_idx]
trajectory = trajectory[:, batch_idx]
plan_history = [[pm[:, batch_idx] for pm in pt] for pt in plan_history]
trajectory, plan_history = prune_history(
plan_history, trajectory, goal, open_loop_horizon
)
# animate the convergence of the first plan
fig, ax = plt.subplots()
if "large" in env_id:
fig.set_size_inches(3.5, 5)
else:
fig.set_size_inches(3, 3)
ax.set_axis_off()
fig.subplots_adjust(left=0, bottom=0, right=1, top=1)
if is_grid_env(env_id):
maze_grid = get_maze_grid(env_id)
else:
maze_grid = None
def update(frame):
plot_maze_layout(ax, maze_grid)
plan_history_m = plan_history[0][frame]
plan_history_m = plan_history_m.numpy()
ax.scatter(
plan_history_m[:, 0],
plan_history_m[:, 1],
c=np.arange(len(plan_history_m))[::-1],
cmap="Reds",
)
if plot_end_points:
plot_start_goal(ax, (start, goal))
frames = tqdm(range(len(plan_history[0])), desc="Making convergence animation")
ani = animation.FuncAnimation(fig, update, frames=frames, interval=interval)
prefix = wandb.run.id if wandb.run is not None else env_id
filename = f"/tmp/{prefix}_{namespace}_convergence.mp4"
ani.save(filename, writer="ffmpeg", fps=24)
return filename
def prune_history(plan_history, trajectory, goal, open_loop_horizon):
dist = np.linalg.norm(
trajectory[:, :2] - np.array(goal)[None],
axis=-1,
)
reached = dist < 0.2
if reached.any():
cap_idx = np.argmax(reached)
trajectory = trajectory[: cap_idx + open_loop_horizon + 1]
plan_history = plan_history[: cap_idx // open_loop_horizon + 2]
pruned_plan_history = []
for plans in plan_history:
pruned_plan_history.append([])
for m in range(len(plans)):
plan = plans[m]
pruned_plan_history[-1].append(plan)
plan = pruned_plan_history[-1][-1]
dist = np.linalg.norm(plan.numpy()[:, :2] - np.array(goal)[None], axis=-1)
reached = dist < 0.2
if reached.any():
cap_idx = np.argmax(reached) + 1
pruned_plan_history[-1] = [p[:cap_idx] for p in pruned_plan_history[-1]]
return trajectory, pruned_plan_history
def make_mpc_animation(
env_id,
plan_history,
trajectory,
start,
goal,
open_loop_horizon,
namespace,
interval=100,
plot_end_points=True,
batch_idx=0,
):
# - plan_history: contains for each time step all the MPC predicted plans for each pyramid noise level.
# Structured as a list of length (episode_len // open_loop_horizon), where each
# element corresponds to a control_time_step and stores a list of length pyramid_height,
# where each element is a plan at a different pyramid noise level and stored as a tensor of
# shape (episode_len // open_loop_horizon - control_time_step,
# batch_size, x_stacked_shape)
# select index and prune history
start, goal = start[batch_idx], goal[batch_idx]
trajectory = trajectory[:, batch_idx]
plan_history = [[pm[:, batch_idx] for pm in pt] for pt in plan_history]
trajectory, plan_history = prune_history(
plan_history, trajectory, goal, open_loop_horizon
)
# animate the convergence of the plans
fig, ax = plt.subplots()
if "large" in env_id:
fig.set_size_inches(3.5, 5)
else:
fig.set_size_inches(3, 3)
ax.set_axis_off()
fig.subplots_adjust(left=0, bottom=0, right=1, top=1)
trajectory_colors = np.linspace(0, 1, len(trajectory))
if is_grid_env(env_id):
maze_grid = get_maze_grid(env_id)
else:
maze_grid = None
def update(frame):
control_time_step = 0
while frame >= 0:
frame -= len(plan_history[control_time_step])
control_time_step += 1
control_time_step -= 1
m = frame + len(plan_history[control_time_step])
num_steps_taken = 1 + open_loop_horizon * control_time_step
plot_maze_layout(ax, maze_grid)
plan_history_m = plan_history[control_time_step][m]
plan_history_m = plan_history_m.numpy()
ax.scatter(
trajectory[:num_steps_taken, 0],
trajectory[:num_steps_taken, 1],
c=trajectory_colors[:num_steps_taken],
cmap="Blues",
)
ax.scatter(
plan_history_m[:, 0],
plan_history_m[:, 1],
c=np.arange(len(plan_history_m))[::-1],
cmap="Reds",
)
if plot_end_points:
plot_start_goal(ax, (start, goal))
num_frames = sum([len(p) for p in plan_history])
frames = tqdm(range(num_frames), desc="Making MPC animation")
ani = animation.FuncAnimation(fig, update, frames=frames, interval=interval)
prefix = wandb.run.id if wandb.run is not None else env_id
filename = f"/tmp/{prefix}_{namespace}_mpc.mp4"
ani.save(filename, writer="ffmpeg", fps=24)
return filename