Instructions to use ChonkyStudio/nintendo3ds with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use ChonkyStudio/nintendo3ds with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("ChonkyStudio/nintendo3ds", dtype=torch.bfloat16, device_map="cuda") prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- Draw Things
- DiffusionBee
Download text_encoder/pytorch_model.bin from ChonkyStudio/nintendo3ds: direct link, hf CLI and curl.
- Browser
- Download file 492 MB
-
https://huggingface.co/ChonkyStudio/nintendo3ds/resolve/main/text_encoder/pytorch_model.bin
- Command line
-
hf download hf://ChonkyStudio/nintendo3ds/text_encoder/pytorch_model.bin
-
curl -L -o pytorch_model.bin https://huggingface.co/ChonkyStudio/nintendo3ds/resolve/main/text_encoder/pytorch_model.bin
492 MB
- Xet hash:
- 7d19905e7ea668c92fbbad843c6f5a6138e22f90da6142b6e6bbb879b115bcf1
- Size of remote file:
- 492 MB
- SHA256:
- e6320b322223e3fde13ff63725aba4d6af621541aac10ee0d938cbbc2cedddee
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