Instructions to use ChonkyStudio/nintendo3ds with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use ChonkyStudio/nintendo3ds with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("ChonkyStudio/nintendo3ds", dtype=torch.bfloat16, device_map="cuda") prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- Draw Things
- DiffusionBee
Download vae/diffusion_pytorch_model.bin from ChonkyStudio/nintendo3ds: direct link, hf CLI and curl.
- Browser
- Download file 335 MB
-
https://huggingface.co/ChonkyStudio/nintendo3ds/resolve/main/vae/diffusion_pytorch_model.bin
- Command line
-
hf download hf://ChonkyStudio/nintendo3ds/vae/diffusion_pytorch_model.bin
-
curl -L -o diffusion_pytorch_model.bin https://huggingface.co/ChonkyStudio/nintendo3ds/resolve/main/vae/diffusion_pytorch_model.bin
335 MB
- Xet hash:
- c8a260d2c35021368b5a7a6ffb26a9670c13c89d460d48d7188f084e9854f923
- Size of remote file:
- 335 MB
- SHA256:
- ecd939533a8e25323b0f8670f1aa07e61da9e6e472fce05132eedef618f5ff53
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