vmr3D / examples /baseball_swing.json
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Add VMR research artifacts, validated animation and learning roadmap
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{
"schema_version": "0.1",
"sequence_id": "baseball_swing_001",
"source_group_id": "baseball_swing_001",
"character_id": "stylized_batter_001",
"motion_id": "baseball_swing_001",
"split": "case-study",
"timing": {
"frame_count": 52,
"fps": 30,
"first_pose": 1,
"last_pose": 52,
"display_duration_seconds": 1.7333333333333334,
"sample_span_seconds": 1.7
},
"artifacts": {
"input_presentation_video": "whitepaper/assets/input_video.mp4",
"final_video": "whitepaper/assets/final_animation.mp4",
"comparison_video": "whitepaper/assets/vmr_source_reference_result.mp4",
"animated_fbx": "whitepaper/assets/vmr_unity/VMR_Character_Animated.fbx",
"blender_scene": "whitepaper/assets/character_animation.blend",
"validation": "whitepaper/assets/fbx_validation.json"
},
"representation": {
"animation": "relative blend shapes",
"continuous_topology_all_poses": false,
"closing_surface_pose": 52,
"inactive_surface_export": "zero local scale"
},
"supervision_status": {
"bundled": "Reviewed scene and exported animation; presentation video and validation artifacts.",
"unprepared": [
"Canonical training representation",
"Camera and correspondence annotations",
"VMR control training tensors",
"Diverse train/validation/test splits"
],
"trained_vmr_weights": false
}
}