| |
| |
| |
|
|
| #include <clocale> |
| #include <memory> |
| #include <thread> |
| #include <QFileDialog> |
| #include <QFutureWatcher> |
| #include <QLabel> |
| #include <QMessageBox> |
| #include <QSysInfo> |
| #include <QtConcurrent/QtConcurrentMap> |
| #include <QtConcurrent/QtConcurrentRun> |
| #include <QtGui> |
| #include <QtWidgets> |
| #include <fmt/format.h> |
| #include "core/telemetry_session.h" |
| #ifdef __APPLE__ |
| #include <unistd.h> |
| #endif |
| #ifdef _WIN32 |
| #include <windows.h> |
| #endif |
| #ifdef __unix__ |
| #include <QVariant> |
| #include <QtDBus/QDBusInterface> |
| #include <QtDBus/QtDBus> |
| #include "common/linux/gamemode.h" |
| #endif |
| #include "citra_qt/aboutdialog.h" |
| #include "citra_qt/applets/mii_selector.h" |
| #include "citra_qt/applets/swkbd.h" |
| #include "citra_qt/bootmanager.h" |
| #include "citra_qt/camera/qt_multimedia_camera.h" |
| #include "citra_qt/camera/still_image_camera.h" |
| #include "citra_qt/compatdb.h" |
| #include "citra_qt/compatibility_list.h" |
| #include "citra_qt/configuration/config.h" |
| #include "citra_qt/configuration/configure_dialog.h" |
| #include "citra_qt/configuration/configure_per_game.h" |
| #include "citra_qt/debugger/console.h" |
| #include "citra_qt/debugger/graphics/graphics.h" |
| #include "citra_qt/debugger/graphics/graphics_breakpoints.h" |
| #include "citra_qt/debugger/graphics/graphics_cmdlists.h" |
| #include "citra_qt/debugger/graphics/graphics_surface.h" |
| #include "citra_qt/debugger/graphics/graphics_tracing.h" |
| #include "citra_qt/debugger/graphics/graphics_vertex_shader.h" |
| #include "citra_qt/debugger/ipc/recorder.h" |
| #include "citra_qt/debugger/lle_service_modules.h" |
| #include "citra_qt/debugger/profiler.h" |
| #include "citra_qt/debugger/registers.h" |
| #include "citra_qt/debugger/wait_tree.h" |
| #include "citra_qt/discord.h" |
| #include "citra_qt/dumping/dumping_dialog.h" |
| #include "citra_qt/game_list.h" |
| #include "citra_qt/hotkeys.h" |
| #include "citra_qt/loading_screen.h" |
| #include "citra_qt/main.h" |
| #include "citra_qt/movie/movie_play_dialog.h" |
| #include "citra_qt/movie/movie_record_dialog.h" |
| #include "citra_qt/multiplayer/state.h" |
| #include "citra_qt/qt_image_interface.h" |
| #include "citra_qt/uisettings.h" |
| #include "citra_qt/updater/updater.h" |
| #include "citra_qt/util/clickable_label.h" |
| #include "citra_qt/util/graphics_device_info.h" |
| #include "common/arch.h" |
| #include "common/common_paths.h" |
| #include "common/detached_tasks.h" |
| #include "common/dynamic_library/dynamic_library.h" |
| #include "common/file_util.h" |
| #include "common/literals.h" |
| #include "common/logging/backend.h" |
| #include "common/logging/log.h" |
| #include "common/memory_detect.h" |
| #include "common/scm_rev.h" |
| #include "common/scope_exit.h" |
| #if CITRA_ARCH(x86_64) |
| #include "common/x64/cpu_detect.h" |
| #endif |
| #include "common/settings.h" |
| #include "core/core.h" |
| #include "core/dumping/backend.h" |
| #include "core/file_sys/archive_extsavedata.h" |
| #include "core/file_sys/archive_source_sd_savedata.h" |
| #include "core/frontend/applets/default_applets.h" |
| #include "core/hle/service/am/am.h" |
| #include "core/hle/service/fs/archive.h" |
| #include "core/hle/service/nfc/nfc.h" |
| #include "core/loader/loader.h" |
| #include "core/movie.h" |
| #include "core/savestate.h" |
| #include "core/system_titles.h" |
| #include "input_common/main.h" |
| #include "network/network_settings.h" |
| #include "ui_main.h" |
| #include "video_core/gpu.h" |
| #include "video_core/renderer_base.h" |
|
|
| #ifdef __APPLE__ |
| #include "common/apple_authorization.h" |
| #endif |
|
|
| #ifdef USE_DISCORD_PRESENCE |
| #include "citra_qt/discord_impl.h" |
| #endif |
|
|
| #ifdef QT_STATICPLUGIN |
| Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); |
| #endif |
|
|
| #ifdef _WIN32 |
| extern "C" { |
| |
| __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; |
| } |
| #endif |
|
|
| #ifdef HAVE_SDL2 |
| #include <SDL.h> |
| #endif |
|
|
| constexpr int default_mouse_timeout = 2500; |
|
|
| |
| |
| |
| |
| |
| enum class CalloutFlag : uint32_t { |
| Telemetry = 0x1, |
| }; |
|
|
| void GMainWindow::ShowTelemetryCallout() { |
| if (UISettings::values.callout_flags.GetValue() & |
| static_cast<uint32_t>(CalloutFlag::Telemetry)) { |
| return; |
| } |
|
|
| UISettings::values.callout_flags = |
| UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry); |
| const QString telemetry_message = |
| tr("<a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Anonymous " |
| "data is collected</a> to help improve Citra. " |
| "<br/><br/>Would you like to share your usage data with us?"); |
| if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) == QMessageBox::Yes) { |
| NetSettings::values.enable_telemetry = true; |
| system.ApplySettings(); |
| } |
| } |
|
|
| const int GMainWindow::max_recent_files_item; |
|
|
| static QString PrettyProductName() { |
| #ifdef _WIN32 |
| |
| |
| QSettings windows_registry( |
| QStringLiteral("HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion"), |
| QSettings::NativeFormat); |
| const QString release_id = windows_registry.value(QStringLiteral("ReleaseId")).toString(); |
| if (release_id == QStringLiteral("2009")) { |
| const u32 current_build = windows_registry.value(QStringLiteral("CurrentBuild")).toUInt(); |
| const QString display_version = |
| windows_registry.value(QStringLiteral("DisplayVersion")).toString(); |
| const u32 ubr = windows_registry.value(QStringLiteral("UBR")).toUInt(); |
| const u32 version = current_build >= 22000 ? 11 : 10; |
| return QStringLiteral("Windows %1 Version %2 (Build %3.%4)") |
| .arg(QString::number(version), display_version, QString::number(current_build), |
| QString::number(ubr)); |
| } |
| #endif |
| return QSysInfo::prettyProductName(); |
| } |
|
|
| GMainWindow::GMainWindow(Core::System& system_) |
| : ui{std::make_unique<Ui::MainWindow>()}, system{system_}, movie{system.Movie()}, |
| config{std::make_unique<Config>()}, emu_thread{nullptr} { |
| Common::Log::Initialize(); |
| Common::Log::Start(); |
|
|
| Debugger::ToggleConsole(); |
|
|
| #ifdef __unix__ |
| SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue()); |
| #endif |
|
|
| |
| qRegisterMetaType<std::size_t>("std::size_t"); |
| qRegisterMetaType<Service::AM::InstallStatus>("Service::AM::InstallStatus"); |
|
|
| |
| qt_cameras = std::make_shared<Camera::QtMultimediaCameraHandlerFactory>(); |
| Camera::RegisterFactory("image", std::make_unique<Camera::StillImageCameraFactory>()); |
| Camera::RegisterFactory("qt", std::make_unique<Camera::QtMultimediaCameraFactory>(qt_cameras)); |
|
|
| LoadTranslation(); |
|
|
| Pica::g_debug_context = Pica::DebugContext::Construct(); |
| setAcceptDrops(true); |
| ui->setupUi(this); |
| statusBar()->hide(); |
|
|
| default_theme_paths = QIcon::themeSearchPaths(); |
| UpdateUITheme(); |
|
|
| SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); |
| discord_rpc->Update(); |
|
|
| Network::Init(); |
|
|
| movie.SetPlaybackCompletionCallback([this] { |
| QMetaObject::invokeMethod(this, "OnMoviePlaybackCompleted", Qt::BlockingQueuedConnection); |
| }); |
|
|
| InitializeWidgets(); |
| InitializeDebugWidgets(); |
| InitializeRecentFileMenuActions(); |
| InitializeSaveStateMenuActions(); |
| InitializeHotkeys(); |
| #if ENABLE_QT_UPDATER |
| ShowUpdaterWidgets(); |
| #else |
| ui->action_Check_For_Updates->setVisible(false); |
| ui->action_Open_Maintenance_Tool->setVisible(false); |
| #endif |
|
|
| SetDefaultUIGeometry(); |
| RestoreUIState(); |
|
|
| ConnectAppEvents(); |
| ConnectMenuEvents(); |
| ConnectWidgetEvents(); |
|
|
| LOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch, |
| Common::g_scm_desc); |
| #if CITRA_ARCH(x86_64) |
| const auto& caps = Common::GetCPUCaps(); |
| std::string cpu_string = caps.cpu_string; |
| if (caps.avx || caps.avx2 || caps.avx512) { |
| cpu_string += " | AVX"; |
| if (caps.avx512) { |
| cpu_string += "512"; |
| } else if (caps.avx2) { |
| cpu_string += '2'; |
| } |
| if (caps.fma || caps.fma4) { |
| cpu_string += " | FMA"; |
| } |
| } |
| LOG_INFO(Frontend, "Host CPU: {}", cpu_string); |
| #endif |
| LOG_INFO(Frontend, "Host OS: {}", PrettyProductName().toStdString()); |
| const auto& mem_info = Common::GetMemInfo(); |
| using namespace Common::Literals; |
| LOG_INFO(Frontend, "Host RAM: {:.2f} GiB", mem_info.total_physical_memory / f64{1_GiB}); |
| LOG_INFO(Frontend, "Host Swap: {:.2f} GiB", mem_info.total_swap_memory / f64{1_GiB}); |
| UpdateWindowTitle(); |
|
|
| show(); |
|
|
| game_list->LoadCompatibilityList(); |
| game_list->PopulateAsync(UISettings::values.game_dirs); |
|
|
| |
| ShowTelemetryCallout(); |
|
|
| mouse_hide_timer.setInterval(default_mouse_timeout); |
| connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor); |
| connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::OnMouseActivity); |
|
|
| #ifdef ENABLE_OPENGL |
| gl_renderer = GetOpenGLRenderer(); |
| #if defined(_WIN32) |
| if (gl_renderer.startsWith(QStringLiteral("D3D12"))) { |
| |
| |
| |
| qputenv("MESA_GL_VERSION_OVERRIDE", "4.6"); |
| } |
| #endif |
| #endif |
|
|
| #ifdef ENABLE_VULKAN |
| physical_devices = GetVulkanPhysicalDevices(); |
| if (physical_devices.empty()) { |
| QMessageBox::warning(this, tr("No Suitable Vulkan Devices Detected"), |
| tr("Vulkan initialization failed during boot.<br/>" |
| "Your GPU may not support Vulkan 1.1, or you do not " |
| "have the latest graphics driver.")); |
| } |
| #endif |
|
|
| #if ENABLE_QT_UPDATER |
| if (UISettings::values.check_for_update_on_start) { |
| CheckForUpdates(); |
| } |
| #endif |
|
|
| QStringList args = QApplication::arguments(); |
| if (args.size() < 2) { |
| return; |
| } |
|
|
| QString game_path; |
| for (int i = 1; i < args.size(); ++i) { |
| |
| if (args.size() == 2 && !args[1].startsWith(QChar::fromLatin1('-'))) { |
| game_path = args[1]; |
| break; |
| } |
|
|
| |
| if (args[i] == QStringLiteral("-f")) { |
| ui->action_Fullscreen->setChecked(true); |
| continue; |
| } |
|
|
| |
| if (args[i] == QStringLiteral("-w")) { |
| ui->action_Fullscreen->setChecked(false); |
| continue; |
| } |
|
|
| |
| if (args[i] == QStringLiteral("-g")) { |
| if (i >= args.size() - 1) { |
| continue; |
| } |
|
|
| if (args[i + 1].startsWith(QChar::fromLatin1('-'))) { |
| continue; |
| } |
|
|
| game_path = args[++i]; |
| } |
| } |
|
|
| if (!game_path.isEmpty()) { |
| BootGame(game_path); |
| } |
| } |
|
|
| GMainWindow::~GMainWindow() { |
| |
| if (!render_window->parent()) { |
| delete render_window; |
| } |
|
|
| Pica::g_debug_context.reset(); |
| Network::Shutdown(); |
| } |
|
|
| void GMainWindow::InitializeWidgets() { |
| #ifdef CITRA_ENABLE_COMPATIBILITY_REPORTING |
| ui->action_Report_Compatibility->setVisible(true); |
| #endif |
| render_window = new GRenderWindow(this, emu_thread.get(), system, false); |
| secondary_window = new GRenderWindow(this, emu_thread.get(), system, true); |
| render_window->hide(); |
| secondary_window->hide(); |
| secondary_window->setParent(nullptr); |
|
|
| game_list = new GameList(this); |
| ui->horizontalLayout->addWidget(game_list); |
|
|
| game_list_placeholder = new GameListPlaceholder(this); |
| ui->horizontalLayout->addWidget(game_list_placeholder); |
| game_list_placeholder->setVisible(false); |
|
|
| loading_screen = new LoadingScreen(this); |
| loading_screen->hide(); |
| ui->horizontalLayout->addWidget(loading_screen); |
| connect(loading_screen, &LoadingScreen::Hidden, this, [&] { |
| loading_screen->Clear(); |
| if (emulation_running) { |
| render_window->show(); |
| render_window->setFocus(); |
| render_window->activateWindow(); |
| } |
| }); |
|
|
| InputCommon::Init(); |
| multiplayer_state = new MultiplayerState(system, this, game_list->GetModel(), |
| ui->action_Leave_Room, ui->action_Show_Room); |
| multiplayer_state->setVisible(false); |
|
|
| #if ENABLE_QT_UPDATER |
| |
| updater = new Updater(this); |
| UISettings::values.updater_found = updater->HasUpdater(); |
| #endif |
|
|
| UpdateBootHomeMenuState(); |
|
|
| |
| message_label = new QLabel(); |
| |
| message_label->setFrameStyle(QFrame::NoFrame); |
| message_label->setContentsMargins(4, 0, 4, 0); |
| message_label->setAlignment(Qt::AlignLeft); |
| statusBar()->addPermanentWidget(message_label, 1); |
|
|
| progress_bar = new QProgressBar(); |
| progress_bar->hide(); |
| statusBar()->addPermanentWidget(progress_bar); |
|
|
| emu_speed_label = new QLabel(); |
| emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " |
| "indicate emulation is running faster or slower than a 3DS.")); |
| game_fps_label = new QLabel(); |
| game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " |
| "This will vary from game to game and scene to scene.")); |
| emu_frametime_label = new QLabel(); |
| emu_frametime_label->setToolTip( |
| tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " |
| "full-speed emulation this should be at most 16.67 ms.")); |
|
|
| for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) { |
| label->setVisible(false); |
| label->setFrameStyle(QFrame::NoFrame); |
| label->setContentsMargins(4, 0, 4, 0); |
| statusBar()->addPermanentWidget(label); |
| } |
|
|
| |
| graphics_api_button = new QPushButton(); |
| graphics_api_button->setObjectName(QStringLiteral("GraphicsAPIStatusBarButton")); |
| graphics_api_button->setFocusPolicy(Qt::NoFocus); |
| UpdateAPIIndicator(); |
|
|
| connect(graphics_api_button, &QPushButton::clicked, this, [this] { UpdateAPIIndicator(true); }); |
|
|
| statusBar()->insertPermanentWidget(0, graphics_api_button); |
|
|
| volume_popup = new QWidget(this); |
| volume_popup->setWindowFlags(Qt::FramelessWindowHint | Qt::NoDropShadowWindowHint | Qt::Popup); |
| volume_popup->setLayout(new QVBoxLayout()); |
| volume_popup->setMinimumWidth(200); |
|
|
| volume_slider = new QSlider(Qt::Horizontal); |
| volume_slider->setObjectName(QStringLiteral("volume_slider")); |
| volume_slider->setMaximum(100); |
| volume_slider->setPageStep(5); |
| connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) { |
| Settings::values.audio_muted = false; |
| const auto value = static_cast<float>(percentage) / volume_slider->maximum(); |
| Settings::values.volume.SetValue(value); |
| UpdateVolumeUI(); |
| }); |
| volume_popup->layout()->addWidget(volume_slider); |
|
|
| volume_button = new QPushButton(); |
| volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); |
| volume_button->setFocusPolicy(Qt::NoFocus); |
| volume_button->setCheckable(true); |
| UpdateVolumeUI(); |
| connect(volume_button, &QPushButton::clicked, this, [&] { |
| UpdateVolumeUI(); |
| volume_popup->setVisible(!volume_popup->isVisible()); |
| QRect rect = volume_button->geometry(); |
| QPoint bottomLeft = statusBar()->mapToGlobal(rect.topLeft()); |
| bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height()); |
| volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height()))); |
| }); |
| statusBar()->insertPermanentWidget(1, volume_button); |
|
|
| statusBar()->addPermanentWidget(multiplayer_state->GetStatusText()); |
| statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon()); |
|
|
| statusBar()->setVisible(true); |
|
|
| |
| setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}")); |
|
|
| QActionGroup* actionGroup_ScreenLayouts = new QActionGroup(this); |
| actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Default); |
| actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Single_Screen); |
| actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Large_Screen); |
| actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Hybrid_Screen); |
| actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Side_by_Side); |
| actionGroup_ScreenLayouts->addAction(ui->action_Screen_Layout_Separate_Windows); |
| } |
|
|
| void GMainWindow::InitializeDebugWidgets() { |
| connect(ui->action_Create_Pica_Surface_Viewer, &QAction::triggered, this, |
| &GMainWindow::OnCreateGraphicsSurfaceViewer); |
|
|
| QMenu* debug_menu = ui->menu_View_Debugging; |
|
|
| #if MICROPROFILE_ENABLED |
| microProfileDialog = new MicroProfileDialog(this); |
| microProfileDialog->hide(); |
| debug_menu->addAction(microProfileDialog->toggleViewAction()); |
| #endif |
|
|
| registersWidget = new RegistersWidget(system, this); |
| addDockWidget(Qt::RightDockWidgetArea, registersWidget); |
| registersWidget->hide(); |
| debug_menu->addAction(registersWidget->toggleViewAction()); |
| connect(this, &GMainWindow::EmulationStarting, registersWidget, |
| &RegistersWidget::OnEmulationStarting); |
| connect(this, &GMainWindow::EmulationStopping, registersWidget, |
| &RegistersWidget::OnEmulationStopping); |
|
|
| graphicsWidget = new GPUCommandStreamWidget(system, this); |
| addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); |
| graphicsWidget->hide(); |
| debug_menu->addAction(graphicsWidget->toggleViewAction()); |
|
|
| graphicsCommandsWidget = new GPUCommandListWidget(system, this); |
| addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); |
| graphicsCommandsWidget->hide(); |
| debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); |
|
|
| graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); |
| addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); |
| graphicsBreakpointsWidget->hide(); |
| debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); |
|
|
| graphicsVertexShaderWidget = |
| new GraphicsVertexShaderWidget(system, Pica::g_debug_context, this); |
| addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); |
| graphicsVertexShaderWidget->hide(); |
| debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); |
|
|
| graphicsTracingWidget = new GraphicsTracingWidget(system, Pica::g_debug_context, this); |
| addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); |
| graphicsTracingWidget->hide(); |
| debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); |
| connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget, |
| &GraphicsTracingWidget::OnEmulationStarting); |
| connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, |
| &GraphicsTracingWidget::OnEmulationStopping); |
|
|
| waitTreeWidget = new WaitTreeWidget(system, this); |
| addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); |
| waitTreeWidget->hide(); |
| debug_menu->addAction(waitTreeWidget->toggleViewAction()); |
| connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, |
| &WaitTreeWidget::OnEmulationStarting); |
| connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, |
| &WaitTreeWidget::OnEmulationStopping); |
|
|
| lleServiceModulesWidget = new LLEServiceModulesWidget(this); |
| addDockWidget(Qt::RightDockWidgetArea, lleServiceModulesWidget); |
| lleServiceModulesWidget->hide(); |
| debug_menu->addAction(lleServiceModulesWidget->toggleViewAction()); |
| connect(this, &GMainWindow::EmulationStarting, |
| [this] { lleServiceModulesWidget->setDisabled(true); }); |
| connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, |
| [this] { lleServiceModulesWidget->setDisabled(false); }); |
|
|
| ipcRecorderWidget = new IPCRecorderWidget(system, this); |
| addDockWidget(Qt::RightDockWidgetArea, ipcRecorderWidget); |
| ipcRecorderWidget->hide(); |
| debug_menu->addAction(ipcRecorderWidget->toggleViewAction()); |
| connect(this, &GMainWindow::EmulationStarting, ipcRecorderWidget, |
| &IPCRecorderWidget::OnEmulationStarting); |
| } |
|
|
| void GMainWindow::InitializeRecentFileMenuActions() { |
| for (int i = 0; i < max_recent_files_item; ++i) { |
| actions_recent_files[i] = new QAction(this); |
| actions_recent_files[i]->setVisible(false); |
| connect(actions_recent_files[i], &QAction::triggered, this, &GMainWindow::OnMenuRecentFile); |
|
|
| ui->menu_recent_files->addAction(actions_recent_files[i]); |
| } |
| ui->menu_recent_files->addSeparator(); |
| QAction* action_clear_recent_files = new QAction(this); |
| action_clear_recent_files->setText(tr("Clear Recent Files")); |
| connect(action_clear_recent_files, &QAction::triggered, this, [this] { |
| UISettings::values.recent_files.clear(); |
| UpdateRecentFiles(); |
| }); |
| ui->menu_recent_files->addAction(action_clear_recent_files); |
|
|
| UpdateRecentFiles(); |
| } |
|
|
| void GMainWindow::InitializeSaveStateMenuActions() { |
| for (u32 i = 0; i < Core::SaveStateSlotCount; ++i) { |
| actions_load_state[i] = new QAction(this); |
| actions_load_state[i]->setData(i + 1); |
| connect(actions_load_state[i], &QAction::triggered, this, &GMainWindow::OnLoadState); |
| ui->menu_Load_State->addAction(actions_load_state[i]); |
|
|
| actions_save_state[i] = new QAction(this); |
| actions_save_state[i]->setData(i + 1); |
| connect(actions_save_state[i], &QAction::triggered, this, &GMainWindow::OnSaveState); |
| ui->menu_Save_State->addAction(actions_save_state[i]); |
| } |
|
|
| connect(ui->action_Load_from_Newest_Slot, &QAction::triggered, this, [this] { |
| UpdateSaveStates(); |
| if (newest_slot != 0) { |
| actions_load_state[newest_slot - 1]->trigger(); |
| } |
| }); |
| connect(ui->action_Save_to_Oldest_Slot, &QAction::triggered, this, [this] { |
| UpdateSaveStates(); |
| actions_save_state[oldest_slot - 1]->trigger(); |
| }); |
|
|
| connect(ui->menu_Load_State->menuAction(), &QAction::hovered, this, |
| &GMainWindow::UpdateSaveStates); |
| connect(ui->menu_Save_State->menuAction(), &QAction::hovered, this, |
| &GMainWindow::UpdateSaveStates); |
|
|
| UpdateSaveStates(); |
| } |
|
|
| void GMainWindow::InitializeHotkeys() { |
| hotkey_registry.LoadHotkeys(); |
|
|
| const QString main_window = QStringLiteral("Main Window"); |
| const QString fullscreen = QStringLiteral("Fullscreen"); |
| const QString toggle_screen_layout = QStringLiteral("Toggle Screen Layout"); |
| const QString swap_screens = QStringLiteral("Swap Screens"); |
| const QString rotate_screens = QStringLiteral("Rotate Screens Upright"); |
|
|
| const auto link_action_shortcut = [&](QAction* action, const QString& action_name) { |
| static const QString main_window = QStringLiteral("Main Window"); |
| action->setShortcut(hotkey_registry.GetKeySequence(main_window, action_name)); |
| action->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, action_name)); |
| action->setAutoRepeat(false); |
| this->addAction(action); |
| }; |
|
|
| link_action_shortcut(ui->action_Load_File, QStringLiteral("Load File")); |
| link_action_shortcut(ui->action_Load_Amiibo, QStringLiteral("Load Amiibo")); |
| link_action_shortcut(ui->action_Remove_Amiibo, QStringLiteral("Remove Amiibo")); |
| link_action_shortcut(ui->action_Exit, QStringLiteral("Exit Citra")); |
| link_action_shortcut(ui->action_Restart, QStringLiteral("Restart Emulation")); |
| link_action_shortcut(ui->action_Pause, QStringLiteral("Continue/Pause Emulation")); |
| link_action_shortcut(ui->action_Stop, QStringLiteral("Stop Emulation")); |
| link_action_shortcut(ui->action_Show_Filter_Bar, QStringLiteral("Toggle Filter Bar")); |
| link_action_shortcut(ui->action_Show_Status_Bar, QStringLiteral("Toggle Status Bar")); |
| link_action_shortcut(ui->action_Fullscreen, fullscreen); |
| link_action_shortcut(ui->action_Capture_Screenshot, QStringLiteral("Capture Screenshot")); |
| link_action_shortcut(ui->action_Screen_Layout_Swap_Screens, swap_screens); |
| link_action_shortcut(ui->action_Screen_Layout_Upright_Screens, rotate_screens); |
| link_action_shortcut(ui->action_Enable_Frame_Advancing, |
| QStringLiteral("Toggle Frame Advancing")); |
| link_action_shortcut(ui->action_Advance_Frame, QStringLiteral("Advance Frame")); |
| link_action_shortcut(ui->action_Load_from_Newest_Slot, QStringLiteral("Load from Newest Slot")); |
| link_action_shortcut(ui->action_Save_to_Oldest_Slot, QStringLiteral("Save to Oldest Slot")); |
| link_action_shortcut(ui->action_View_Lobby, |
| QStringLiteral("Multiplayer Browse Public Game Lobby")); |
| link_action_shortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room")); |
| link_action_shortcut(ui->action_Connect_To_Room, |
| QStringLiteral("Multiplayer Direct Connect to Room")); |
| link_action_shortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room")); |
| link_action_shortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room")); |
|
|
| const auto add_secondary_window_hotkey = [this](QKeySequence hotkey, const char* slot) { |
| |
| QAction* secondary_window_action = new QAction(secondary_window); |
| secondary_window_action->setShortcut(hotkey); |
|
|
| connect(secondary_window_action, SIGNAL(triggered()), this, slot); |
| secondary_window->addAction(secondary_window_action); |
| }; |
|
|
| |
| const auto fullscreen_hotkey = hotkey_registry.GetKeySequence(main_window, fullscreen); |
| add_secondary_window_hotkey(fullscreen_hotkey, SLOT(ToggleSecondaryFullscreen())); |
|
|
| const auto toggle_screen_hotkey = |
| hotkey_registry.GetKeySequence(main_window, toggle_screen_layout); |
| add_secondary_window_hotkey(toggle_screen_hotkey, SLOT(ToggleScreenLayout())); |
|
|
| const auto swap_screen_hotkey = hotkey_registry.GetKeySequence(main_window, swap_screens); |
| add_secondary_window_hotkey(swap_screen_hotkey, SLOT(TriggerSwapScreens())); |
|
|
| const auto rotate_screen_hotkey = hotkey_registry.GetKeySequence(main_window, rotate_screens); |
| add_secondary_window_hotkey(rotate_screen_hotkey, SLOT(TriggerRotateScreens())); |
|
|
| const auto connect_shortcut = [&](const QString& action_name, const auto& function) { |
| const auto* hotkey = hotkey_registry.GetHotkey(main_window, action_name, this); |
| connect(hotkey, &QShortcut::activated, this, function); |
| }; |
|
|
| connect(hotkey_registry.GetHotkey(main_window, toggle_screen_layout, render_window), |
| &QShortcut::activated, this, &GMainWindow::ToggleScreenLayout); |
|
|
| connect_shortcut(QStringLiteral("Exit Fullscreen"), [&] { |
| if (emulation_running) { |
| ui->action_Fullscreen->setChecked(false); |
| ToggleFullscreen(); |
| } |
| }); |
| connect_shortcut(QStringLiteral("Toggle Per-Game Speed"), [&] { |
| Settings::values.frame_limit.SetGlobal(!Settings::values.frame_limit.UsingGlobal()); |
| UpdateStatusBar(); |
| }); |
| connect_shortcut(QStringLiteral("Toggle Texture Dumping"), |
| [&] { Settings::values.dump_textures = !Settings::values.dump_textures; }); |
| connect_shortcut(QStringLiteral("Toggle Custom Textures"), |
| [&] { Settings::values.custom_textures = !Settings::values.custom_textures; }); |
| |
| |
| static constexpr u16 SPEED_LIMIT_STEP = 5; |
| connect_shortcut(QStringLiteral("Increase Speed Limit"), [&] { |
| if (Settings::values.frame_limit.GetValue() == 0) { |
| return; |
| } |
| if (Settings::values.frame_limit.GetValue() < 995 - SPEED_LIMIT_STEP) { |
| Settings::values.frame_limit.SetValue(Settings::values.frame_limit.GetValue() + |
| SPEED_LIMIT_STEP); |
| } else { |
| Settings::values.frame_limit = 0; |
| } |
| UpdateStatusBar(); |
| }); |
| connect_shortcut(QStringLiteral("Decrease Speed Limit"), [&] { |
| if (Settings::values.frame_limit.GetValue() == 0) { |
| Settings::values.frame_limit = 995; |
| } else if (Settings::values.frame_limit.GetValue() > SPEED_LIMIT_STEP) { |
| Settings::values.frame_limit.SetValue(Settings::values.frame_limit.GetValue() - |
| SPEED_LIMIT_STEP); |
| UpdateStatusBar(); |
| } |
| UpdateStatusBar(); |
| }); |
|
|
| connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute); |
| connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume); |
| connect_shortcut(QStringLiteral("Audio Volume Up"), &GMainWindow::OnIncreaseVolume); |
|
|
| |
| |
| static constexpr u16 FACTOR_3D_STEP = 5; |
| connect_shortcut(QStringLiteral("Decrease 3D Factor"), [this] { |
| const auto factor_3d = Settings::values.factor_3d.GetValue(); |
| if (factor_3d > 0) { |
| if (factor_3d % FACTOR_3D_STEP != 0) { |
| Settings::values.factor_3d = factor_3d - (factor_3d % FACTOR_3D_STEP); |
| } else { |
| Settings::values.factor_3d = factor_3d - FACTOR_3D_STEP; |
| } |
| UpdateStatusBar(); |
| } |
| }); |
| connect_shortcut(QStringLiteral("Increase 3D Factor"), [this] { |
| const auto factor_3d = Settings::values.factor_3d.GetValue(); |
| if (factor_3d < 100) { |
| if (factor_3d % FACTOR_3D_STEP != 0) { |
| Settings::values.factor_3d = |
| factor_3d + FACTOR_3D_STEP - (factor_3d % FACTOR_3D_STEP); |
| } else { |
| Settings::values.factor_3d = factor_3d + FACTOR_3D_STEP; |
| } |
| UpdateStatusBar(); |
| } |
| }); |
| } |
|
|
| void GMainWindow::SetDefaultUIGeometry() { |
| |
| const QRect screenRect = screen()->geometry(); |
|
|
| const int w = screenRect.width() * 2 / 3; |
| const int h = screenRect.height() / 2; |
| const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2; |
| const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100; |
|
|
| setGeometry(x, y, w, h); |
| } |
|
|
| void GMainWindow::RestoreUIState() { |
| restoreGeometry(UISettings::values.geometry); |
| restoreState(UISettings::values.state); |
| render_window->restoreGeometry(UISettings::values.renderwindow_geometry); |
| #if MICROPROFILE_ENABLED |
| microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); |
| microProfileDialog->setVisible(UISettings::values.microprofile_visible.GetValue()); |
| #endif |
|
|
| game_list->LoadInterfaceLayout(); |
|
|
| ui->action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue()); |
| ToggleWindowMode(); |
|
|
| ui->action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue()); |
| SyncMenuUISettings(); |
|
|
| ui->action_Display_Dock_Widget_Headers->setChecked( |
| UISettings::values.display_titlebar.GetValue()); |
| OnDisplayTitleBars(ui->action_Display_Dock_Widget_Headers->isChecked()); |
|
|
| ui->action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue()); |
| game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked()); |
|
|
| ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue()); |
| statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); |
| } |
|
|
| void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { |
| if (state != Qt::ApplicationHidden && state != Qt::ApplicationInactive && |
| state != Qt::ApplicationActive) { |
| LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state); |
| } |
| if (!emulation_running) { |
| return; |
| } |
| if (UISettings::values.pause_when_in_background) { |
| if (emu_thread->IsRunning() && |
| (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { |
| auto_paused = true; |
| OnPauseGame(); |
| } else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) { |
| auto_paused = false; |
| OnStartGame(); |
| } |
| } |
| if (UISettings::values.mute_when_in_background) { |
| if (!Settings::values.audio_muted && |
| (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { |
| Settings::values.audio_muted = true; |
| auto_muted = true; |
| } else if (auto_muted && state == Qt::ApplicationActive) { |
| Settings::values.audio_muted = false; |
| auto_muted = false; |
| } |
| UpdateVolumeUI(); |
| } |
| } |
|
|
| bool GApplicationEventFilter::eventFilter(QObject* object, QEvent* event) { |
| if (event->type() == QEvent::FileOpen) { |
| emit FileOpen(static_cast<QFileOpenEvent*>(event)); |
| return true; |
| } |
| return false; |
| } |
|
|
| void GMainWindow::ConnectAppEvents() { |
| const auto filter = new GApplicationEventFilter(); |
| QGuiApplication::instance()->installEventFilter(filter); |
|
|
| connect(filter, &GApplicationEventFilter::FileOpen, this, &GMainWindow::OnFileOpen); |
| } |
|
|
| void GMainWindow::ConnectWidgetEvents() { |
| connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile); |
| connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory); |
| connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); |
| connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, |
| &GMainWindow::OnGameListNavigateToGamedbEntry); |
| connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); |
| connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); |
| connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, |
| &GMainWindow::OnGameListAddDirectory); |
| connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList); |
| connect(game_list, &GameList::PopulatingCompleted, this, |
| [this] { multiplayer_state->UpdateGameList(game_list->GetModel()); }); |
|
|
| connect(game_list, &GameList::OpenPerGameGeneralRequested, this, |
| &GMainWindow::OnGameListOpenPerGameProperties); |
|
|
| connect(this, &GMainWindow::EmulationStarting, render_window, |
| &GRenderWindow::OnEmulationStarting); |
| connect(this, &GMainWindow::EmulationStopping, render_window, |
| &GRenderWindow::OnEmulationStopping); |
| connect(this, &GMainWindow::EmulationStarting, secondary_window, |
| &GRenderWindow::OnEmulationStarting); |
| connect(this, &GMainWindow::EmulationStopping, secondary_window, |
| &GRenderWindow::OnEmulationStopping); |
|
|
| connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar); |
|
|
| connect(this, &GMainWindow::UpdateProgress, this, &GMainWindow::OnUpdateProgress); |
| connect(this, &GMainWindow::CIAInstallReport, this, &GMainWindow::OnCIAInstallReport); |
| connect(this, &GMainWindow::CIAInstallFinished, this, &GMainWindow::OnCIAInstallFinished); |
| connect(this, &GMainWindow::UpdateThemedIcons, multiplayer_state, |
| &MultiplayerState::UpdateThemedIcons); |
| } |
|
|
| void GMainWindow::ConnectMenuEvents() { |
| const auto connect_menu = [&](QAction* action, const auto& event_fn) { |
| connect(action, &QAction::triggered, this, event_fn); |
| |
| addAction(action); |
| |
| render_window->addAction(action); |
| }; |
|
|
| |
| connect_menu(ui->action_Load_File, &GMainWindow::OnMenuLoadFile); |
| connect_menu(ui->action_Install_CIA, &GMainWindow::OnMenuInstallCIA); |
| for (u32 region = 0; region < Core::NUM_SYSTEM_TITLE_REGIONS; region++) { |
| connect_menu(ui->menu_Boot_Home_Menu->actions().at(region), |
| [this, region] { OnMenuBootHomeMenu(region); }); |
| } |
| connect_menu(ui->action_Exit, &QMainWindow::close); |
| connect_menu(ui->action_Load_Amiibo, &GMainWindow::OnLoadAmiibo); |
| connect_menu(ui->action_Remove_Amiibo, &GMainWindow::OnRemoveAmiibo); |
|
|
| |
| connect_menu(ui->action_Pause, &GMainWindow::OnPauseContinueGame); |
| connect_menu(ui->action_Stop, &GMainWindow::OnStopGame); |
| connect_menu(ui->action_Restart, [this] { BootGame(QString(game_path)); }); |
| connect_menu(ui->action_Report_Compatibility, &GMainWindow::OnMenuReportCompatibility); |
| connect_menu(ui->action_Configure, &GMainWindow::OnConfigure); |
| connect_menu(ui->action_Configure_Current_Game, &GMainWindow::OnConfigurePerGame); |
|
|
| |
| connect_menu(ui->action_Single_Window_Mode, &GMainWindow::ToggleWindowMode); |
| connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars); |
| connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar); |
| connect(ui->action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); |
|
|
| |
| connect(ui->action_View_Lobby, &QAction::triggered, multiplayer_state, |
| &MultiplayerState::OnViewLobby); |
| connect(ui->action_Start_Room, &QAction::triggered, multiplayer_state, |
| &MultiplayerState::OnCreateRoom); |
| connect(ui->action_Leave_Room, &QAction::triggered, multiplayer_state, |
| &MultiplayerState::OnCloseRoom); |
| connect(ui->action_Connect_To_Room, &QAction::triggered, multiplayer_state, |
| &MultiplayerState::OnDirectConnectToRoom); |
| connect(ui->action_Show_Room, &QAction::triggered, multiplayer_state, |
| &MultiplayerState::OnOpenNetworkRoom); |
|
|
| connect_menu(ui->action_Fullscreen, &GMainWindow::ToggleFullscreen); |
| connect_menu(ui->action_Screen_Layout_Default, &GMainWindow::ChangeScreenLayout); |
| connect_menu(ui->action_Screen_Layout_Single_Screen, &GMainWindow::ChangeScreenLayout); |
| connect_menu(ui->action_Screen_Layout_Large_Screen, &GMainWindow::ChangeScreenLayout); |
| connect_menu(ui->action_Screen_Layout_Hybrid_Screen, &GMainWindow::ChangeScreenLayout); |
| connect_menu(ui->action_Screen_Layout_Side_by_Side, &GMainWindow::ChangeScreenLayout); |
| connect_menu(ui->action_Screen_Layout_Separate_Windows, &GMainWindow::ChangeScreenLayout); |
| connect_menu(ui->action_Screen_Layout_Swap_Screens, &GMainWindow::OnSwapScreens); |
| connect_menu(ui->action_Screen_Layout_Upright_Screens, &GMainWindow::OnRotateScreens); |
|
|
| |
| connect_menu(ui->action_Record_Movie, &GMainWindow::OnRecordMovie); |
| connect_menu(ui->action_Play_Movie, &GMainWindow::OnPlayMovie); |
| connect_menu(ui->action_Close_Movie, &GMainWindow::OnCloseMovie); |
| connect_menu(ui->action_Save_Movie, &GMainWindow::OnSaveMovie); |
| connect_menu(ui->action_Movie_Read_Only_Mode, |
| [this](bool checked) { movie.SetReadOnly(checked); }); |
| connect_menu(ui->action_Enable_Frame_Advancing, [this] { |
| if (emulation_running) { |
| system.frame_limiter.SetFrameAdvancing(ui->action_Enable_Frame_Advancing->isChecked()); |
| ui->action_Advance_Frame->setEnabled(ui->action_Enable_Frame_Advancing->isChecked()); |
| } |
| }); |
| connect_menu(ui->action_Advance_Frame, [this] { |
| if (emulation_running && system.frame_limiter.IsFrameAdvancing()) { |
| ui->action_Enable_Frame_Advancing->setChecked(true); |
| ui->action_Advance_Frame->setEnabled(true); |
| system.frame_limiter.AdvanceFrame(); |
| } |
| }); |
| connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot); |
| connect_menu(ui->action_Dump_Video, &GMainWindow::OnDumpVideo); |
|
|
| |
| connect_menu(ui->action_Open_Citra_Folder, &GMainWindow::OnOpenCitraFolder); |
| connect_menu(ui->action_FAQ, []() { |
| QDesktopServices::openUrl(QUrl(QStringLiteral("https://citra-emu.org/wiki/faq/"))); |
| }); |
| connect_menu(ui->action_About, &GMainWindow::OnMenuAboutCitra); |
|
|
| #if ENABLE_QT_UPDATER |
| connect_menu(ui->action_Check_For_Updates, &GMainWindow::OnCheckForUpdates); |
| connect_menu(ui->action_Open_Maintenance_Tool, &GMainWindow::OnOpenUpdater); |
| #endif |
| } |
|
|
| void GMainWindow::UpdateMenuState() { |
| const bool is_paused = !emu_thread || !emu_thread->IsRunning(); |
|
|
| const std::array running_actions{ |
| ui->action_Stop, |
| ui->action_Restart, |
| ui->action_Configure_Current_Game, |
| ui->action_Report_Compatibility, |
| ui->action_Load_Amiibo, |
| ui->action_Remove_Amiibo, |
| ui->action_Pause, |
| ui->action_Advance_Frame, |
| }; |
|
|
| for (QAction* action : running_actions) { |
| action->setEnabled(emulation_running); |
| } |
|
|
| ui->action_Capture_Screenshot->setEnabled(emulation_running && !is_paused); |
|
|
| if (emulation_running && is_paused) { |
| ui->action_Pause->setText(tr("&Continue")); |
| } else { |
| ui->action_Pause->setText(tr("&Pause")); |
| } |
| } |
|
|
| void GMainWindow::OnDisplayTitleBars(bool show) { |
| QList<QDockWidget*> widgets = findChildren<QDockWidget*>(); |
|
|
| if (show) { |
| for (QDockWidget* widget : widgets) { |
| QWidget* old = widget->titleBarWidget(); |
| widget->setTitleBarWidget(nullptr); |
| if (old) { |
| delete old; |
| } |
| } |
| } else { |
| for (QDockWidget* widget : widgets) { |
| QWidget* old = widget->titleBarWidget(); |
| widget->setTitleBarWidget(new QWidget()); |
| if (old) { |
| delete old; |
| } |
| } |
| } |
| } |
|
|
| #if ENABLE_QT_UPDATER |
| void GMainWindow::OnCheckForUpdates() { |
| explicit_update_check = true; |
| CheckForUpdates(); |
| } |
|
|
| void GMainWindow::CheckForUpdates() { |
| if (updater->CheckForUpdates()) { |
| LOG_INFO(Frontend, "Update check started"); |
| } else { |
| LOG_WARNING(Frontend, "Unable to start check for updates"); |
| } |
| } |
|
|
| void GMainWindow::OnUpdateFound(bool found, bool error) { |
| if (error) { |
| LOG_WARNING(Frontend, "Update check failed"); |
| return; |
| } |
|
|
| if (!found) { |
| LOG_INFO(Frontend, "No updates found"); |
|
|
| |
| |
| if (explicit_update_check) { |
| explicit_update_check = false; |
| ShowNoUpdatePrompt(); |
| } |
| return; |
| } |
|
|
| if (emulation_running && !explicit_update_check) { |
| LOG_INFO(Frontend, "Update found, deferring as game is running"); |
| defer_update_prompt = true; |
| return; |
| } |
|
|
| LOG_INFO(Frontend, "Update found!"); |
| explicit_update_check = false; |
|
|
| ShowUpdatePrompt(); |
| } |
|
|
| void GMainWindow::ShowUpdatePrompt() { |
| defer_update_prompt = false; |
|
|
| auto result = |
| QMessageBox::question(this, tr("Update Available"), |
| tr("An update is available. Would you like to install it now?"), |
| QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); |
|
|
| if (result == QMessageBox::Yes) { |
| updater->LaunchUIOnExit(); |
| close(); |
| } |
| } |
|
|
| void GMainWindow::ShowNoUpdatePrompt() { |
| QMessageBox::information(this, tr("No Update Found"), tr("No update is found."), |
| QMessageBox::Ok, QMessageBox::Ok); |
| } |
|
|
| void GMainWindow::OnOpenUpdater() { |
| updater->LaunchUI(); |
| } |
|
|
| void GMainWindow::ShowUpdaterWidgets() { |
| ui->action_Check_For_Updates->setVisible(UISettings::values.updater_found); |
| ui->action_Open_Maintenance_Tool->setVisible(UISettings::values.updater_found); |
|
|
| connect(updater, &Updater::CheckUpdatesDone, this, &GMainWindow::OnUpdateFound); |
| } |
| #endif |
|
|
| #if defined(HAVE_SDL2) && defined(__unix__) && !defined(__APPLE__) |
| static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) { |
| if (!QDBusConnection::sessionBus().isConnected()) { |
| return {}; |
| } |
| |
| QDBusInterface xdp(QStringLiteral("org.freedesktop.portal.Desktop"), |
| QStringLiteral("/org/freedesktop/portal/desktop"), |
| QStringLiteral("org.freedesktop.portal.Inhibit")); |
| if (!xdp.isValid()) { |
| LOG_WARNING(Frontend, "Couldn't connect to XDP D-Bus endpoint"); |
| return {}; |
| } |
| QVariantMap options = {}; |
| |
| |
| options.insert(QString::fromLatin1("reason"), |
| QCoreApplication::translate("GMainWindow", "Citra is running a game")); |
| |
| QDBusReply<QDBusObjectPath> reply = |
| xdp.call(QString::fromLatin1("Inhibit"), |
| QString::fromLatin1("x11:") + QString::number(window_id, 16), 12U, options); |
|
|
| if (reply.isValid()) { |
| return reply.value(); |
| } |
| LOG_WARNING(Frontend, "Couldn't read Inhibit reply from XDP: {}", |
| reply.error().message().toStdString()); |
| return {}; |
| } |
|
|
| static void ReleaseWakeLockLinux(const QDBusObjectPath& lock) { |
| if (!QDBusConnection::sessionBus().isConnected()) { |
| return; |
| } |
| QDBusInterface unlocker(QString::fromLatin1("org.freedesktop.portal.Desktop"), lock.path(), |
| QString::fromLatin1("org.freedesktop.portal.Request")); |
| unlocker.call(QString::fromLatin1("Close")); |
| } |
| #endif |
|
|
| void GMainWindow::PreventOSSleep() { |
| #ifdef _WIN32 |
| SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED); |
| #elif defined(HAVE_SDL2) |
| SDL_DisableScreenSaver(); |
| #if defined(__unix__) && !defined(__APPLE__) |
| auto reply = HoldWakeLockLinux(winId()); |
| if (reply) { |
| wake_lock = std::move(reply.value()); |
| } |
| #endif |
| #endif |
| } |
|
|
| void GMainWindow::AllowOSSleep() { |
| #ifdef _WIN32 |
| SetThreadExecutionState(ES_CONTINUOUS); |
| #elif defined(HAVE_SDL2) |
| SDL_EnableScreenSaver(); |
| #if defined(__unix__) && !defined(__APPLE__) |
| if (!wake_lock.path().isEmpty()) { |
| ReleaseWakeLockLinux(wake_lock); |
| } |
| #endif |
| #endif |
| } |
|
|
| bool GMainWindow::LoadROM(const QString& filename) { |
| |
| if (emu_thread) { |
| ShutdownGame(); |
| } |
|
|
| if (!render_window->InitRenderTarget() || !secondary_window->InitRenderTarget()) { |
| LOG_CRITICAL(Frontend, "Failed to initialize render targets!"); |
| return false; |
| } |
|
|
| const auto scope = render_window->Acquire(); |
|
|
| const Core::System::ResultStatus result{ |
| system.Load(*render_window, filename.toStdString(), secondary_window)}; |
|
|
| if (result != Core::System::ResultStatus::Success) { |
| switch (result) { |
| case Core::System::ResultStatus::ErrorGetLoader: |
| LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString()); |
| QMessageBox::critical( |
| this, tr("Invalid ROM Format"), |
| tr("Your ROM format is not supported.<br/>Please follow the guides to redump your " |
| "<a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game " |
| "cartridges</a> or " |
| "<a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed " |
| "titles</a>.")); |
| break; |
|
|
| case Core::System::ResultStatus::ErrorSystemMode: |
| LOG_CRITICAL(Frontend, "Failed to load ROM!"); |
| QMessageBox::critical( |
| this, tr("ROM Corrupted"), |
| tr("Your ROM is corrupted. <br/>Please follow the guides to redump your " |
| "<a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game " |
| "cartridges</a> or " |
| "<a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed " |
| "titles</a>.")); |
| break; |
|
|
| case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: { |
| QMessageBox::critical( |
| this, tr("ROM Encrypted"), |
| tr("Your ROM is encrypted. <br/>Please follow the guides to redump your " |
| "<a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game " |
| "cartridges</a> or " |
| "<a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed " |
| "titles</a>.")); |
| break; |
| } |
| case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: |
| QMessageBox::critical( |
| this, tr("Invalid ROM Format"), |
| tr("Your ROM format is not supported.<br/>Please follow the guides to redump your " |
| "<a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game " |
| "cartridges</a> or " |
| "<a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed " |
| "titles</a>.")); |
| break; |
|
|
| case Core::System::ResultStatus::ErrorLoader_ErrorGbaTitle: |
| QMessageBox::critical(this, tr("Unsupported ROM"), |
| tr("GBA Virtual Console ROMs are not supported by Citra.")); |
| break; |
|
|
| default: |
| QMessageBox::critical( |
| this, tr("Error while loading ROM!"), |
| tr("An unknown error occurred. Please see the log for more details.")); |
| break; |
| } |
| return false; |
| } |
|
|
| std::string title; |
| system.GetAppLoader().ReadTitle(title); |
| game_title = QString::fromStdString(title); |
| UpdateWindowTitle(); |
|
|
| game_path = filename; |
|
|
| system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); |
| return true; |
| } |
|
|
| void GMainWindow::BootGame(const QString& filename) { |
| if (filename.endsWith(QStringLiteral(".cia"))) { |
| const auto answer = QMessageBox::question( |
| this, tr("CIA must be installed before usage"), |
| tr("Before using this CIA, you must install it. Do you want to install it now?"), |
| QMessageBox::Yes | QMessageBox::No); |
|
|
| if (answer == QMessageBox::Yes) |
| InstallCIA(QStringList(filename)); |
|
|
| return; |
| } |
|
|
| LOG_INFO(Frontend, "Citra starting..."); |
| StoreRecentFile(filename); |
|
|
| if (movie_record_on_start) { |
| movie.PrepareForRecording(); |
| } |
| if (movie_playback_on_start) { |
| movie.PrepareForPlayback(movie_playback_path.toStdString()); |
| } |
|
|
| const std::string path = filename.toStdString(); |
| const auto loader = Loader::GetLoader(path); |
|
|
| u64 title_id{0}; |
| loader->ReadProgramId(title_id); |
|
|
| |
| const std::string name{FileUtil::GetFilename(filename.toStdString())}; |
| const std::string config_file_name = title_id == 0 ? name : fmt::format("{:016X}", title_id); |
| LOG_INFO(Frontend, "Loading per game config file for title {}", config_file_name); |
| Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig); |
| system.ApplySettings(); |
|
|
| Settings::LogSettings(); |
|
|
| |
| UpdateUISettings(); |
| game_list->SaveInterfaceLayout(); |
| config->Save(); |
|
|
| if (!LoadROM(filename)) |
| return; |
|
|
| |
| if (movie_record_on_start) { |
| movie.StartRecording(movie_record_path.toStdString(), movie_record_author.toStdString()); |
| movie_record_on_start = false; |
| movie_record_path.clear(); |
| movie_record_author.clear(); |
| } |
| if (movie_playback_on_start) { |
| movie.StartPlayback(movie_playback_path.toStdString()); |
| movie_playback_on_start = false; |
| movie_playback_path.clear(); |
| } |
|
|
| if (ui->action_Enable_Frame_Advancing->isChecked()) { |
| ui->action_Advance_Frame->setEnabled(true); |
| system.frame_limiter.SetFrameAdvancing(true); |
| } else { |
| ui->action_Advance_Frame->setEnabled(false); |
| } |
|
|
| if (video_dumping_on_start) { |
| StartVideoDumping(video_dumping_path); |
| video_dumping_on_start = false; |
| video_dumping_path.clear(); |
| } |
|
|
| |
| if (graphicsWidget->isVisible()) { |
| graphicsWidget->Register(); |
| } |
|
|
| |
| emu_thread = std::make_unique<EmuThread>(system, *render_window); |
| emit EmulationStarting(emu_thread.get()); |
| emu_thread->start(); |
|
|
| connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); |
| connect(secondary_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| connect(secondary_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); |
|
|
| |
| |
| connect(emu_thread.get(), &EmuThread::DebugModeEntered, registersWidget, |
| &RegistersWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection); |
| connect(emu_thread.get(), &EmuThread::DebugModeEntered, waitTreeWidget, |
| &WaitTreeWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection); |
| connect(emu_thread.get(), &EmuThread::DebugModeLeft, registersWidget, |
| &RegistersWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection); |
| connect(emu_thread.get(), &EmuThread::DebugModeLeft, waitTreeWidget, |
| &WaitTreeWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection); |
|
|
| connect(emu_thread.get(), &EmuThread::LoadProgress, loading_screen, |
| &LoadingScreen::OnLoadProgress, Qt::QueuedConnection); |
| connect(emu_thread.get(), &EmuThread::HideLoadingScreen, loading_screen, |
| &LoadingScreen::OnLoadComplete); |
|
|
| |
| registersWidget->OnDebugModeEntered(); |
| if (ui->action_Single_Window_Mode->isChecked()) { |
| game_list->hide(); |
| game_list_placeholder->hide(); |
| } |
| status_bar_update_timer.start(1000); |
|
|
| if (UISettings::values.hide_mouse) { |
| mouse_hide_timer.start(); |
| setMouseTracking(true); |
| } |
|
|
| loading_screen->Prepare(system.GetAppLoader()); |
| loading_screen->show(); |
|
|
| emulation_running = true; |
| if (ui->action_Fullscreen->isChecked()) { |
| ShowFullscreen(); |
| } |
|
|
| OnStartGame(); |
| } |
|
|
| void GMainWindow::ShutdownGame() { |
| if (!emulation_running) { |
| return; |
| } |
|
|
| if (ui->action_Fullscreen->isChecked()) { |
| HideFullscreen(); |
| } |
|
|
| auto video_dumper = system.GetVideoDumper(); |
| if (video_dumper && video_dumper->IsDumping()) { |
| game_shutdown_delayed = true; |
| OnStopVideoDumping(); |
| return; |
| } |
|
|
| AllowOSSleep(); |
|
|
| discord_rpc->Pause(); |
| emu_thread->RequestStop(); |
|
|
| |
| |
| |
| |
| |
| Pica::g_debug_context->ClearBreakpoints(); |
|
|
| |
| if (graphicsWidget->isVisible()) { |
| graphicsWidget->Unregister(); |
| } |
|
|
| |
| system.frame_limiter.SetFrameAdvancing(false); |
|
|
| emit EmulationStopping(); |
|
|
| |
| emu_thread->wait(); |
| emu_thread = nullptr; |
|
|
| OnCloseMovie(); |
|
|
| discord_rpc->Update(); |
|
|
| #ifdef __unix__ |
| Common::Linux::StopGamemode(); |
| #endif |
|
|
| |
| disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
| disconnect(secondary_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); |
|
|
| render_window->hide(); |
| secondary_window->hide(); |
| loading_screen->hide(); |
| loading_screen->Clear(); |
|
|
| if (game_list->IsEmpty()) { |
| game_list_placeholder->show(); |
| } else { |
| game_list->show(); |
| } |
| game_list->SetFilterFocus(); |
|
|
| setMouseTracking(false); |
|
|
| |
| status_bar_update_timer.stop(); |
| message_label_used_for_movie = false; |
| emu_speed_label->setVisible(false); |
| game_fps_label->setVisible(false); |
| emu_frametime_label->setVisible(false); |
|
|
| UpdateSaveStates(); |
|
|
| emulation_running = false; |
|
|
| #if ENABLE_QT_UDPATER |
| if (defer_update_prompt) { |
| ShowUpdatePrompt(); |
| } |
| #endif |
|
|
| game_title.clear(); |
| UpdateWindowTitle(); |
|
|
| game_path.clear(); |
|
|
| |
| UpdateMenuState(); |
|
|
| |
| render_window->ReleaseRenderTarget(); |
| secondary_window->ReleaseRenderTarget(); |
| } |
|
|
| void GMainWindow::StoreRecentFile(const QString& filename) { |
| UISettings::values.recent_files.prepend(filename); |
| UISettings::values.recent_files.removeDuplicates(); |
| while (UISettings::values.recent_files.size() > max_recent_files_item) { |
| UISettings::values.recent_files.removeLast(); |
| } |
|
|
| UpdateRecentFiles(); |
| } |
|
|
| void GMainWindow::UpdateRecentFiles() { |
| const int num_recent_files = |
| std::min(static_cast<int>(UISettings::values.recent_files.size()), max_recent_files_item); |
|
|
| for (int i = 0; i < num_recent_files; i++) { |
| const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg( |
| QFileInfo(UISettings::values.recent_files[i]).fileName()); |
| actions_recent_files[i]->setText(text); |
| actions_recent_files[i]->setData(UISettings::values.recent_files[i]); |
| actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]); |
| actions_recent_files[i]->setVisible(true); |
| } |
|
|
| for (int j = num_recent_files; j < max_recent_files_item; ++j) { |
| actions_recent_files[j]->setVisible(false); |
| } |
|
|
| |
| ui->menu_recent_files->setEnabled(num_recent_files != 0); |
| } |
|
|
| void GMainWindow::UpdateSaveStates() { |
| if (!system.IsPoweredOn()) { |
| ui->menu_Load_State->setEnabled(false); |
| ui->menu_Save_State->setEnabled(false); |
| return; |
| } |
|
|
| ui->menu_Load_State->setEnabled(true); |
| ui->menu_Save_State->setEnabled(true); |
| ui->action_Load_from_Newest_Slot->setEnabled(false); |
|
|
| oldest_slot = newest_slot = 0; |
| oldest_slot_time = std::numeric_limits<u64>::max(); |
| newest_slot_time = 0; |
|
|
| u64 title_id; |
| if (system.GetAppLoader().ReadProgramId(title_id) != Loader::ResultStatus::Success) { |
| return; |
| } |
| auto savestates = Core::ListSaveStates(title_id, movie.GetCurrentMovieID()); |
| for (u32 i = 0; i < Core::SaveStateSlotCount; ++i) { |
| actions_load_state[i]->setEnabled(false); |
| actions_load_state[i]->setText(tr("Slot %1").arg(i + 1)); |
| actions_save_state[i]->setText(tr("Slot %1").arg(i + 1)); |
| } |
| for (const auto& savestate : savestates) { |
| const bool display_name = |
| savestate.status == Core::SaveStateInfo::ValidationStatus::RevisionDismatch && |
| !savestate.build_name.empty(); |
| const auto text = |
| tr("Slot %1 - %2 %3") |
| .arg(savestate.slot) |
| .arg(QDateTime::fromSecsSinceEpoch(savestate.time) |
| .toString(QStringLiteral("yyyy-MM-dd hh:mm:ss"))) |
| .arg(display_name ? QString::fromStdString(savestate.build_name) : QLatin1String()) |
| .trimmed(); |
|
|
| actions_load_state[savestate.slot - 1]->setEnabled(true); |
| actions_load_state[savestate.slot - 1]->setText(text); |
| actions_save_state[savestate.slot - 1]->setText(text); |
|
|
| ui->action_Load_from_Newest_Slot->setEnabled(true); |
|
|
| if (savestate.time > newest_slot_time) { |
| newest_slot = savestate.slot; |
| newest_slot_time = savestate.time; |
| } |
| if (savestate.time < oldest_slot_time) { |
| oldest_slot = savestate.slot; |
| oldest_slot_time = savestate.time; |
| } |
| } |
| for (u32 i = 0; i < Core::SaveStateSlotCount; ++i) { |
| if (!actions_load_state[i]->isEnabled()) { |
| |
| oldest_slot = i + 1; |
| oldest_slot_time = 0; |
| break; |
| } |
| } |
| } |
|
|
| void GMainWindow::OnGameListLoadFile(QString game_path) { |
| if (ConfirmChangeGame()) { |
| BootGame(game_path); |
| } |
| } |
|
|
| void GMainWindow::OnGameListOpenFolder(u64 data_id, GameListOpenTarget target) { |
| std::string path; |
| std::string open_target; |
|
|
| switch (target) { |
| case GameListOpenTarget::SAVE_DATA: { |
| open_target = "Save Data"; |
| std::string sdmc_dir = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir); |
| path = FileSys::ArchiveSource_SDSaveData::GetSaveDataPathFor(sdmc_dir, data_id); |
| break; |
| } |
| case GameListOpenTarget::EXT_DATA: { |
| open_target = "Extra Data"; |
| std::string sdmc_dir = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir); |
| path = FileSys::GetExtDataPathFromId(sdmc_dir, data_id); |
| break; |
| } |
| case GameListOpenTarget::APPLICATION: { |
| open_target = "Application"; |
| auto media_type = Service::AM::GetTitleMediaType(data_id); |
| path = Service::AM::GetTitlePath(media_type, data_id) + "content/"; |
| break; |
| } |
| case GameListOpenTarget::UPDATE_DATA: { |
| open_target = "Update Data"; |
| path = Service::AM::GetTitlePath(Service::FS::MediaType::SDMC, data_id + 0xe00000000) + |
| "content/"; |
| break; |
| } |
| case GameListOpenTarget::TEXTURE_DUMP: { |
| open_target = "Dumped Textures"; |
| path = fmt::format("{}textures/{:016X}/", |
| FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), data_id); |
| break; |
| } |
| case GameListOpenTarget::TEXTURE_LOAD: { |
| open_target = "Custom Textures"; |
| path = fmt::format("{}textures/{:016X}/", |
| FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), data_id); |
| break; |
| } |
| case GameListOpenTarget::MODS: { |
| open_target = "Mods"; |
| path = fmt::format("{}mods/{:016X}/", FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), |
| data_id); |
| break; |
| } |
| case GameListOpenTarget::DLC_DATA: { |
| open_target = "DLC Data"; |
| path = fmt::format("{}Nintendo 3DS/00000000000000000000000000000000/" |
| "00000000000000000000000000000000/title/0004008c/{:08x}/content/", |
| FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), data_id); |
| break; |
| } |
| case GameListOpenTarget::SHADER_CACHE: { |
| open_target = "Shader Cache"; |
| path = FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir); |
| break; |
| } |
| default: |
| LOG_ERROR(Frontend, "Unexpected target {}", static_cast<int>(target)); |
| return; |
| } |
|
|
| QString qpath = QString::fromStdString(path); |
|
|
| QDir dir(qpath); |
| if (!dir.exists()) { |
| QMessageBox::critical( |
| this, tr("Error Opening %1 Folder").arg(QString::fromStdString(open_target)), |
| tr("Folder does not exist!")); |
| return; |
| } |
|
|
| LOG_INFO(Frontend, "Opening {} path for data_id={:016x}", open_target, data_id); |
|
|
| QDesktopServices::openUrl(QUrl::fromLocalFile(qpath)); |
| } |
|
|
| void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, |
| const CompatibilityList& compatibility_list) { |
| auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); |
|
|
| QString directory; |
| if (it != compatibility_list.end()) |
| directory = it->second.second; |
|
|
| QDesktopServices::openUrl(QUrl(QStringLiteral("https://citra-emu.org/game/") + directory)); |
| } |
|
|
| void GMainWindow::OnGameListDumpRomFS(QString game_path, u64 program_id) { |
| auto* dialog = new QProgressDialog(tr("Dumping..."), tr("Cancel"), 0, 0, this); |
| dialog->setWindowModality(Qt::WindowModal); |
| dialog->setWindowFlags(dialog->windowFlags() & |
| ~(Qt::WindowCloseButtonHint | Qt::WindowContextHelpButtonHint)); |
| dialog->setCancelButton(nullptr); |
| dialog->setMinimumDuration(0); |
| dialog->setValue(0); |
|
|
| const auto base_path = fmt::format( |
| "{}romfs/{:016X}", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id); |
| const auto update_path = |
| fmt::format("{}romfs/{:016X}", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), |
| program_id | 0x0004000e00000000); |
| using FutureWatcher = QFutureWatcher<std::pair<Loader::ResultStatus, Loader::ResultStatus>>; |
| auto* future_watcher = new FutureWatcher(this); |
| connect(future_watcher, &FutureWatcher::finished, this, |
| [this, dialog, base_path, update_path, future_watcher] { |
| dialog->hide(); |
| const auto& [base, update] = future_watcher->result(); |
| if (base != Loader::ResultStatus::Success) { |
| QMessageBox::critical( |
| this, tr("Citra"), |
| tr("Could not dump base RomFS.\nRefer to the log for details.")); |
| return; |
| } |
| QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(base_path))); |
| if (update == Loader::ResultStatus::Success) { |
| QDesktopServices::openUrl( |
| QUrl::fromLocalFile(QString::fromStdString(update_path))); |
| } |
| }); |
|
|
| auto future = QtConcurrent::run([game_path, base_path, update_path] { |
| std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(game_path.toStdString()); |
| return std::make_pair(loader->DumpRomFS(base_path), loader->DumpUpdateRomFS(update_path)); |
| }); |
| future_watcher->setFuture(future); |
| } |
|
|
| void GMainWindow::OnGameListOpenDirectory(const QString& directory) { |
| QString path; |
| if (directory == QStringLiteral("INSTALLED")) { |
| path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + |
| "Nintendo " |
| "3DS/00000000000000000000000000000000/" |
| "00000000000000000000000000000000/title/00040000"); |
| } else if (directory == QStringLiteral("SYSTEM")) { |
| path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + |
| "00000000000000000000000000000000/title/00040010"); |
| } else { |
| path = directory; |
| } |
| if (!QFileInfo::exists(path)) { |
| QMessageBox::critical(this, tr("Error Opening %1").arg(path), tr("Folder does not exist!")); |
| return; |
| } |
| QDesktopServices::openUrl(QUrl::fromLocalFile(path)); |
| } |
|
|
| void GMainWindow::OnGameListAddDirectory() { |
| const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); |
| if (dir_path.isEmpty()) |
| return; |
| UISettings::GameDir game_dir{dir_path, false, true}; |
| if (!UISettings::values.game_dirs.contains(game_dir)) { |
| UISettings::values.game_dirs.append(game_dir); |
| game_list->PopulateAsync(UISettings::values.game_dirs); |
| } else { |
| LOG_WARNING(Frontend, "Selected directory is already in the game list"); |
| } |
| } |
|
|
| void GMainWindow::OnGameListShowList(bool show) { |
| if (emulation_running && ui->action_Single_Window_Mode->isChecked()) |
| return; |
| game_list->setVisible(show); |
| game_list_placeholder->setVisible(!show); |
| }; |
|
|
| void GMainWindow::OnGameListOpenPerGameProperties(const QString& file) { |
| const auto loader = Loader::GetLoader(file.toStdString()); |
|
|
| u64 title_id{}; |
| if (!loader || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { |
| QMessageBox::information(this, tr("Properties"), |
| tr("The game properties could not be loaded.")); |
| return; |
| } |
|
|
| OpenPerGameConfiguration(title_id, file); |
| } |
|
|
| void GMainWindow::OnMenuLoadFile() { |
| const QString extensions = QStringLiteral("*.").append( |
| GameList::supported_file_extensions.join(QStringLiteral(" *."))); |
| const QString file_filter = tr("3DS Executable (%1);;All Files (*.*)", |
| "%1 is an identifier for the 3DS executable file extensions.") |
| .arg(extensions); |
| const QString filename = QFileDialog::getOpenFileName( |
| this, tr("Load File"), UISettings::values.roms_path, file_filter); |
|
|
| if (filename.isEmpty()) { |
| return; |
| } |
|
|
| UISettings::values.roms_path = QFileInfo(filename).path(); |
| BootGame(filename); |
| } |
|
|
| void GMainWindow::OnMenuInstallCIA() { |
| QStringList filepaths = QFileDialog::getOpenFileNames( |
| this, tr("Load Files"), UISettings::values.roms_path, |
| tr("3DS Installation File (*.CIA*)") + QStringLiteral(";;") + tr("All Files (*.*)")); |
|
|
| if (filepaths.isEmpty()) { |
| return; |
| } |
|
|
| UISettings::values.roms_path = QFileInfo(filepaths[0]).path(); |
| InstallCIA(filepaths); |
| } |
|
|
| void GMainWindow::OnMenuBootHomeMenu(u32 region) { |
| BootGame(QString::fromStdString(Core::GetHomeMenuNcchPath(region))); |
| } |
|
|
| void GMainWindow::InstallCIA(QStringList filepaths) { |
| ui->action_Install_CIA->setEnabled(false); |
| game_list->SetDirectoryWatcherEnabled(false); |
| progress_bar->show(); |
| progress_bar->setMaximum(INT_MAX); |
|
|
| (void)QtConcurrent::run([&, filepaths] { |
| Service::AM::InstallStatus status; |
| const auto cia_progress = [&](std::size_t written, std::size_t total) { |
| emit UpdateProgress(written, total); |
| }; |
| for (const auto& current_path : filepaths) { |
| status = Service::AM::InstallCIA(current_path.toStdString(), cia_progress); |
| emit CIAInstallReport(status, current_path); |
| } |
| emit CIAInstallFinished(); |
| }); |
| } |
|
|
| void GMainWindow::OnUpdateProgress(std::size_t written, std::size_t total) { |
| progress_bar->setValue( |
| static_cast<int>(INT_MAX * (static_cast<double>(written) / static_cast<double>(total)))); |
| } |
|
|
| void GMainWindow::OnCIAInstallReport(Service::AM::InstallStatus status, QString filepath) { |
| QString filename = QFileInfo(filepath).fileName(); |
| switch (status) { |
| case Service::AM::InstallStatus::Success: |
| this->statusBar()->showMessage(tr("%1 has been installed successfully.").arg(filename)); |
| break; |
| case Service::AM::InstallStatus::ErrorFailedToOpenFile: |
| QMessageBox::critical(this, tr("Unable to open File"), |
| tr("Could not open %1").arg(filename)); |
| break; |
| case Service::AM::InstallStatus::ErrorAborted: |
| QMessageBox::critical( |
| this, tr("Installation aborted"), |
| tr("The installation of %1 was aborted. Please see the log for more details") |
| .arg(filename)); |
| break; |
| case Service::AM::InstallStatus::ErrorInvalid: |
| QMessageBox::critical(this, tr("Invalid File"), tr("%1 is not a valid CIA").arg(filename)); |
| break; |
| case Service::AM::InstallStatus::ErrorEncrypted: |
| QMessageBox::critical(this, tr("Encrypted File"), |
| tr("%1 must be decrypted " |
| "before being used with Citra. A real 3DS is required.") |
| .arg(filename)); |
| break; |
| case Service::AM::InstallStatus::ErrorFileNotFound: |
| QMessageBox::critical(this, tr("Unable to find File"), |
| tr("Could not find %1").arg(filename)); |
| break; |
| } |
| } |
|
|
| void GMainWindow::OnCIAInstallFinished() { |
| progress_bar->hide(); |
| progress_bar->setValue(0); |
| game_list->SetDirectoryWatcherEnabled(true); |
| ui->action_Install_CIA->setEnabled(true); |
| game_list->PopulateAsync(UISettings::values.game_dirs); |
| } |
|
|
| void GMainWindow::UninstallTitles( |
| const std::vector<std::tuple<Service::FS::MediaType, u64, QString>>& titles) { |
| if (titles.empty()) { |
| return; |
| } |
|
|
| |
| const auto first_name = std::get<QString>(titles[0]); |
|
|
| QProgressDialog progress(tr("Uninstalling '%1'...").arg(first_name), tr("Cancel"), 0, |
| static_cast<int>(titles.size()), this); |
| progress.setWindowModality(Qt::WindowModal); |
|
|
| QFutureWatcher<void> future_watcher; |
| QObject::connect(&future_watcher, &QFutureWatcher<void>::finished, &progress, |
| &QProgressDialog::reset); |
| QObject::connect(&progress, &QProgressDialog::canceled, &future_watcher, |
| &QFutureWatcher<void>::cancel); |
| QObject::connect(&future_watcher, &QFutureWatcher<void>::progressValueChanged, &progress, |
| &QProgressDialog::setValue); |
|
|
| auto failed = false; |
| QString failed_name; |
|
|
| const auto uninstall_title = [&future_watcher, &failed, &failed_name](const auto& title) { |
| const auto name = std::get<QString>(title); |
| const auto media_type = std::get<Service::FS::MediaType>(title); |
| const auto program_id = std::get<u64>(title); |
|
|
| const auto result = Service::AM::UninstallProgram(media_type, program_id); |
| if (result.IsError()) { |
| LOG_ERROR(Frontend, "Failed to uninstall '{}': 0x{:08X}", name.toStdString(), |
| result.raw); |
| failed = true; |
| failed_name = name; |
| future_watcher.cancel(); |
| } |
| }; |
|
|
| future_watcher.setFuture(QtConcurrent::map(titles, uninstall_title)); |
| progress.exec(); |
| future_watcher.waitForFinished(); |
|
|
| if (failed) { |
| QMessageBox::critical(this, tr("Citra"), tr("Failed to uninstall '%1'.").arg(failed_name)); |
| } else if (!future_watcher.isCanceled()) { |
| QMessageBox::information(this, tr("Citra"), |
| tr("Successfully uninstalled '%1'.").arg(first_name)); |
| } |
| } |
|
|
| void GMainWindow::OnMenuRecentFile() { |
| QAction* action = qobject_cast<QAction*>(sender()); |
| ASSERT(action); |
|
|
| const QString filename = action->data().toString(); |
| if (QFileInfo::exists(filename)) { |
| BootGame(filename); |
| } else { |
| |
| QMessageBox::information(this, tr("File not found"), |
| tr("File \"%1\" not found").arg(filename)); |
|
|
| UISettings::values.recent_files.removeOne(filename); |
| UpdateRecentFiles(); |
| } |
| } |
|
|
| void GMainWindow::OnStartGame() { |
| qt_cameras->ResumeCameras(); |
|
|
| PreventOSSleep(); |
|
|
| emu_thread->SetRunning(true); |
| graphics_api_button->setEnabled(false); |
| qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); |
| qRegisterMetaType<std::string>("std::string"); |
| connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError); |
|
|
| UpdateMenuState(); |
|
|
| discord_rpc->Update(); |
|
|
| #ifdef __unix__ |
| Common::Linux::StartGamemode(); |
| #endif |
|
|
| UpdateSaveStates(); |
| UpdateStatusButtons(); |
| } |
|
|
| void GMainWindow::OnRestartGame() { |
| if (!system.IsPoweredOn()) { |
| return; |
| } |
| |
| BootGame(QString(game_path)); |
| } |
|
|
| void GMainWindow::OnPauseGame() { |
| emu_thread->SetRunning(false); |
| qt_cameras->PauseCameras(); |
|
|
| UpdateMenuState(); |
| AllowOSSleep(); |
|
|
| #ifdef __unix__ |
| Common::Linux::StopGamemode(); |
| #endif |
| } |
|
|
| void GMainWindow::OnPauseContinueGame() { |
| if (emulation_running) { |
| if (emu_thread->IsRunning()) { |
| OnPauseGame(); |
| } else { |
| OnStartGame(); |
| } |
| } |
| } |
|
|
| void GMainWindow::OnStopGame() { |
| ShutdownGame(); |
| graphics_api_button->setEnabled(true); |
| Settings::RestoreGlobalState(false); |
| UpdateStatusButtons(); |
| } |
|
|
| void GMainWindow::OnLoadComplete() { |
| loading_screen->OnLoadComplete(); |
| UpdateSecondaryWindowVisibility(); |
| } |
|
|
| void GMainWindow::OnMenuReportCompatibility() { |
| if (!NetSettings::values.citra_token.empty() && !NetSettings::values.citra_username.empty()) { |
| CompatDB compatdb{system.TelemetrySession(), this}; |
| compatdb.exec(); |
| } else { |
| QMessageBox::critical(this, tr("Missing Citra Account"), |
| tr("You must link your Citra account to submit test cases." |
| "<br/>Go to Emulation > Configure... > Web to do so.")); |
| } |
| } |
|
|
| void GMainWindow::ToggleFullscreen() { |
| if (!emulation_running) { |
| return; |
| } |
| if (ui->action_Fullscreen->isChecked()) { |
| ShowFullscreen(); |
| } else { |
| HideFullscreen(); |
| } |
| } |
|
|
| void GMainWindow::ToggleSecondaryFullscreen() { |
| if (!emulation_running) { |
| return; |
| } |
| if (secondary_window->isFullScreen()) { |
| secondary_window->showNormal(); |
| } else { |
| secondary_window->showFullScreen(); |
| } |
| } |
|
|
| void GMainWindow::ShowFullscreen() { |
| if (ui->action_Single_Window_Mode->isChecked()) { |
| UISettings::values.geometry = saveGeometry(); |
| ui->menubar->hide(); |
| statusBar()->hide(); |
| showFullScreen(); |
| } else { |
| UISettings::values.renderwindow_geometry = render_window->saveGeometry(); |
| render_window->showFullScreen(); |
| } |
| } |
|
|
| void GMainWindow::HideFullscreen() { |
| if (ui->action_Single_Window_Mode->isChecked()) { |
| statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); |
| ui->menubar->show(); |
| showNormal(); |
| restoreGeometry(UISettings::values.geometry); |
| } else { |
| render_window->showNormal(); |
| render_window->restoreGeometry(UISettings::values.renderwindow_geometry); |
| } |
| } |
|
|
| void GMainWindow::ToggleWindowMode() { |
| if (ui->action_Single_Window_Mode->isChecked()) { |
| |
| render_window->BackupGeometry(); |
| ui->horizontalLayout->addWidget(render_window); |
| render_window->setFocusPolicy(Qt::StrongFocus); |
| if (emulation_running) { |
| render_window->setVisible(true); |
| render_window->setFocus(); |
| game_list->hide(); |
| } |
|
|
| } else { |
| |
| ui->horizontalLayout->removeWidget(render_window); |
| render_window->setParent(nullptr); |
| render_window->setFocusPolicy(Qt::NoFocus); |
| if (emulation_running) { |
| render_window->setVisible(true); |
| render_window->RestoreGeometry(); |
| game_list->show(); |
| } |
| } |
| } |
|
|
| void GMainWindow::UpdateSecondaryWindowVisibility() { |
| if (!emulation_running) { |
| return; |
| } |
| if (Settings::values.layout_option.GetValue() == Settings::LayoutOption::SeparateWindows) { |
| secondary_window->RestoreGeometry(); |
| secondary_window->show(); |
| } else { |
| secondary_window->BackupGeometry(); |
| secondary_window->hide(); |
| } |
| } |
|
|
| void GMainWindow::ChangeScreenLayout() { |
| Settings::LayoutOption new_layout = Settings::LayoutOption::Default; |
|
|
| if (ui->action_Screen_Layout_Default->isChecked()) { |
| new_layout = Settings::LayoutOption::Default; |
| } else if (ui->action_Screen_Layout_Single_Screen->isChecked()) { |
| new_layout = Settings::LayoutOption::SingleScreen; |
| } else if (ui->action_Screen_Layout_Large_Screen->isChecked()) { |
| new_layout = Settings::LayoutOption::LargeScreen; |
| } else if (ui->action_Screen_Layout_Hybrid_Screen->isChecked()) { |
| new_layout = Settings::LayoutOption::HybridScreen; |
| } else if (ui->action_Screen_Layout_Side_by_Side->isChecked()) { |
| new_layout = Settings::LayoutOption::SideScreen; |
| } else if (ui->action_Screen_Layout_Separate_Windows->isChecked()) { |
| new_layout = Settings::LayoutOption::SeparateWindows; |
| } |
|
|
| Settings::values.layout_option = new_layout; |
| system.ApplySettings(); |
| UpdateSecondaryWindowVisibility(); |
| } |
|
|
| void GMainWindow::ToggleScreenLayout() { |
| const Settings::LayoutOption new_layout = []() { |
| switch (Settings::values.layout_option.GetValue()) { |
| case Settings::LayoutOption::Default: |
| return Settings::LayoutOption::SingleScreen; |
| case Settings::LayoutOption::SingleScreen: |
| return Settings::LayoutOption::LargeScreen; |
| case Settings::LayoutOption::LargeScreen: |
| return Settings::LayoutOption::HybridScreen; |
| case Settings::LayoutOption::HybridScreen: |
| return Settings::LayoutOption::SideScreen; |
| case Settings::LayoutOption::SideScreen: |
| return Settings::LayoutOption::SeparateWindows; |
| case Settings::LayoutOption::SeparateWindows: |
| return Settings::LayoutOption::Default; |
| default: |
| LOG_ERROR(Frontend, "Unknown layout option {}", |
| Settings::values.layout_option.GetValue()); |
| return Settings::LayoutOption::Default; |
| } |
| }(); |
|
|
| Settings::values.layout_option = new_layout; |
| SyncMenuUISettings(); |
| system.ApplySettings(); |
| UpdateSecondaryWindowVisibility(); |
| } |
|
|
| void GMainWindow::OnSwapScreens() { |
| Settings::values.swap_screen = ui->action_Screen_Layout_Swap_Screens->isChecked(); |
| system.ApplySettings(); |
| } |
|
|
| void GMainWindow::OnRotateScreens() { |
| Settings::values.upright_screen = ui->action_Screen_Layout_Upright_Screens->isChecked(); |
| system.ApplySettings(); |
| } |
|
|
| void GMainWindow::TriggerSwapScreens() { |
| ui->action_Screen_Layout_Swap_Screens->trigger(); |
| } |
|
|
| void GMainWindow::TriggerRotateScreens() { |
| ui->action_Screen_Layout_Upright_Screens->trigger(); |
| } |
|
|
| void GMainWindow::OnSaveState() { |
| QAction* action = qobject_cast<QAction*>(sender()); |
| ASSERT(action); |
|
|
| system.SendSignal(Core::System::Signal::Save, action->data().toUInt()); |
| system.frame_limiter.AdvanceFrame(); |
| newest_slot = action->data().toUInt(); |
| } |
|
|
| void GMainWindow::OnLoadState() { |
| QAction* action = qobject_cast<QAction*>(sender()); |
| ASSERT(action); |
|
|
| if (UISettings::values.save_state_warning) { |
| QMessageBox::warning(this, tr("Savestates"), |
| tr("Warning: Savestates are NOT a replacement for in-game saves, " |
| "and are not meant to be reliable.\n\nUse at your own risk!")); |
| UISettings::values.save_state_warning = false; |
| config->Save(); |
| } |
|
|
| system.SendSignal(Core::System::Signal::Load, action->data().toUInt()); |
| system.frame_limiter.AdvanceFrame(); |
| } |
|
|
| void GMainWindow::OnConfigure() { |
| game_list->SetDirectoryWatcherEnabled(false); |
| Settings::SetConfiguringGlobal(true); |
| ConfigureDialog configureDialog(this, hotkey_registry, system, gl_renderer, physical_devices, |
| !multiplayer_state->IsHostingPublicRoom()); |
| connect(&configureDialog, &ConfigureDialog::LanguageChanged, this, |
| &GMainWindow::OnLanguageChanged); |
| auto old_theme = UISettings::values.theme; |
| const int old_input_profile_index = Settings::values.current_input_profile_index; |
| const auto old_input_profiles = Settings::values.input_profiles; |
| const auto old_touch_from_button_maps = Settings::values.touch_from_button_maps; |
| const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue(); |
| #ifdef __unix__ |
| const bool old_gamemode = Settings::values.enable_gamemode.GetValue(); |
| #endif |
| auto result = configureDialog.exec(); |
| game_list->SetDirectoryWatcherEnabled(true); |
| if (result == QDialog::Accepted) { |
| configureDialog.ApplyConfiguration(); |
| InitializeHotkeys(); |
| if (UISettings::values.theme != old_theme) { |
| UpdateUITheme(); |
| } |
| if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) { |
| SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); |
| } |
| #ifdef __unix__ |
| if (Settings::values.enable_gamemode.GetValue() != old_gamemode) { |
| SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue()); |
| } |
| #endif |
| if (!multiplayer_state->IsHostingPublicRoom()) |
| multiplayer_state->UpdateCredentials(); |
| emit UpdateThemedIcons(); |
| SyncMenuUISettings(); |
| game_list->RefreshGameDirectory(); |
| config->Save(); |
| if (UISettings::values.hide_mouse && emulation_running) { |
| setMouseTracking(true); |
| mouse_hide_timer.start(); |
| } else { |
| setMouseTracking(false); |
| } |
| UpdateSecondaryWindowVisibility(); |
| UpdateBootHomeMenuState(); |
| UpdateStatusButtons(); |
| } else { |
| Settings::values.input_profiles = old_input_profiles; |
| Settings::values.touch_from_button_maps = old_touch_from_button_maps; |
| Settings::LoadProfile(old_input_profile_index); |
| } |
| } |
|
|
| void GMainWindow::OnLoadAmiibo() { |
| if (!emu_thread || !emu_thread->IsRunning()) [[unlikely]] { |
| return; |
| } |
|
|
| Service::SM::ServiceManager& sm = system.ServiceManager(); |
| auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u"); |
| if (nfc == nullptr) { |
| return; |
| } |
|
|
| std::scoped_lock lock{system.Kernel().GetHLELock()}; |
| if (nfc->IsTagActive()) { |
| QMessageBox::warning(this, tr("Error opening amiibo data file"), |
| tr("A tag is already in use.")); |
| return; |
| } |
|
|
| if (!nfc->IsSearchingForAmiibos()) { |
| QMessageBox::warning(this, tr("Error opening amiibo data file"), |
| tr("Game is not looking for amiibos.")); |
| return; |
| } |
|
|
| const QString extensions{QStringLiteral("*.bin")}; |
| const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions); |
| const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter); |
|
|
| if (filename.isEmpty()) { |
| return; |
| } |
|
|
| LoadAmiibo(filename); |
| } |
|
|
| void GMainWindow::LoadAmiibo(const QString& filename) { |
| Service::SM::ServiceManager& sm = system.ServiceManager(); |
| auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u"); |
| if (!nfc) [[unlikely]] { |
| return; |
| } |
|
|
| std::scoped_lock lock{system.Kernel().GetHLELock()}; |
| if (!nfc->LoadAmiibo(filename.toStdString())) { |
| QMessageBox::warning(this, tr("Error opening amiibo data file"), |
| tr("Unable to open amiibo file \"%1\" for reading.").arg(filename)); |
| return; |
| } |
|
|
| ui->action_Remove_Amiibo->setEnabled(true); |
| } |
|
|
| void GMainWindow::OnRemoveAmiibo() { |
| Service::SM::ServiceManager& sm = system.ServiceManager(); |
| auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u"); |
| if (!nfc) [[unlikely]] { |
| return; |
| } |
|
|
| std::scoped_lock lock{system.Kernel().GetHLELock()}; |
| nfc->RemoveAmiibo(); |
| ui->action_Remove_Amiibo->setEnabled(false); |
| } |
|
|
| void GMainWindow::OnOpenCitraFolder() { |
| QDesktopServices::openUrl(QUrl::fromLocalFile( |
| QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir)))); |
| } |
|
|
| void GMainWindow::OnToggleFilterBar() { |
| game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked()); |
| if (ui->action_Show_Filter_Bar->isChecked()) { |
| game_list->SetFilterFocus(); |
| } else { |
| game_list->ClearFilter(); |
| } |
| } |
|
|
| void GMainWindow::OnCreateGraphicsSurfaceViewer() { |
| auto graphicsSurfaceViewerWidget = |
| new GraphicsSurfaceWidget(system, Pica::g_debug_context, this); |
| addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); |
| |
| graphicsSurfaceViewerWidget->show(); |
| } |
|
|
| void GMainWindow::OnRecordMovie() { |
| MovieRecordDialog dialog(this, system); |
| if (dialog.exec() != QDialog::Accepted) { |
| return; |
| } |
|
|
| movie_record_on_start = true; |
| movie_record_path = dialog.GetPath(); |
| movie_record_author = dialog.GetAuthor(); |
|
|
| if (emulation_running) { |
| BootGame(QString(game_path)); |
| } |
| ui->action_Close_Movie->setEnabled(true); |
| ui->action_Save_Movie->setEnabled(true); |
| } |
|
|
| void GMainWindow::OnPlayMovie() { |
| MoviePlayDialog dialog(this, game_list, system); |
| if (dialog.exec() != QDialog::Accepted) { |
| return; |
| } |
|
|
| movie_playback_on_start = true; |
| movie_playback_path = dialog.GetMoviePath(); |
| BootGame(dialog.GetGamePath()); |
|
|
| ui->action_Close_Movie->setEnabled(true); |
| ui->action_Save_Movie->setEnabled(false); |
| } |
|
|
| void GMainWindow::OnCloseMovie() { |
| if (movie_record_on_start) { |
| QMessageBox::information(this, tr("Record Movie"), tr("Movie recording cancelled.")); |
| movie_record_on_start = false; |
| movie_record_path.clear(); |
| movie_record_author.clear(); |
| } else { |
| const bool was_running = emu_thread && emu_thread->IsRunning(); |
| if (was_running) { |
| OnPauseGame(); |
| } |
|
|
| const bool was_recording = movie.GetPlayMode() == Core::Movie::PlayMode::Recording; |
| movie.Shutdown(); |
| if (was_recording) { |
| QMessageBox::information(this, tr("Movie Saved"), |
| tr("The movie is successfully saved.")); |
| } |
|
|
| if (was_running) { |
| OnStartGame(); |
| } |
| } |
|
|
| ui->action_Close_Movie->setEnabled(false); |
| ui->action_Save_Movie->setEnabled(false); |
| } |
|
|
| void GMainWindow::OnSaveMovie() { |
| const bool was_running = emu_thread && emu_thread->IsRunning(); |
| if (was_running) { |
| OnPauseGame(); |
| } |
|
|
| if (movie.GetPlayMode() == Core::Movie::PlayMode::Recording) { |
| movie.SaveMovie(); |
| QMessageBox::information(this, tr("Movie Saved"), tr("The movie is successfully saved.")); |
| } else { |
| LOG_ERROR(Frontend, "Tried to save movie while movie is not being recorded"); |
| } |
|
|
| if (was_running) { |
| OnStartGame(); |
| } |
| } |
|
|
| void GMainWindow::OnCaptureScreenshot() { |
| if (!emu_thread || !emu_thread->IsRunning()) [[unlikely]] { |
| return; |
| } |
|
|
| OnPauseGame(); |
| std::string path = UISettings::values.screenshot_path.GetValue(); |
| if (!FileUtil::IsDirectory(path)) { |
| if (!FileUtil::CreateFullPath(path)) { |
| QMessageBox::information(this, tr("Invalid Screenshot Directory"), |
| tr("Cannot create specified screenshot directory. Screenshot " |
| "path is set back to its default value.")); |
| path = FileUtil::GetUserPath(FileUtil::UserPath::UserDir); |
| path.append("screenshots/"); |
| UISettings::values.screenshot_path = path; |
| }; |
| } |
|
|
| static QRegularExpression expr(QStringLiteral("[\\/:?\"<>|]")); |
| const std::string filename = game_title.remove(expr).toStdString(); |
| const std::string timestamp = |
| QDateTime::currentDateTime().toString(QStringLiteral("dd.MM.yy_hh.mm.ss.z")).toStdString(); |
| path.append(fmt::format("/{}_{}.png", filename, timestamp)); |
|
|
| auto* const screenshot_window = secondary_window->HasFocus() ? secondary_window : render_window; |
| screenshot_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(), |
| QString::fromStdString(path)); |
| OnStartGame(); |
| } |
|
|
| void GMainWindow::OnDumpVideo() { |
| if (DynamicLibrary::FFmpeg::LoadFFmpeg()) { |
| if (ui->action_Dump_Video->isChecked()) { |
| OnStartVideoDumping(); |
| } else { |
| OnStopVideoDumping(); |
| } |
| } else { |
| ui->action_Dump_Video->setChecked(false); |
|
|
| QMessageBox message_box; |
| message_box.setWindowTitle(tr("Could not load video dumper")); |
| message_box.setText( |
| tr("FFmpeg could not be loaded. Make sure you have a compatible version installed." |
| #ifdef _WIN32 |
| "\n\nTo install FFmpeg to Citra, press Open and select your FFmpeg directory." |
| #endif |
| "\n\nTo view a guide on how to install FFmpeg, press Help.")); |
| message_box.setStandardButtons(QMessageBox::Ok | QMessageBox::Help |
| #ifdef _WIN32 |
| | QMessageBox::Open |
| #endif |
| ); |
| auto result = message_box.exec(); |
| if (result == QMessageBox::Help) { |
| QDesktopServices::openUrl(QUrl(QStringLiteral( |
| "https://citra-emu.org/wiki/installing-ffmpeg-for-the-video-dumper/"))); |
| #ifdef _WIN32 |
| } else if (result == QMessageBox::Open) { |
| OnOpenFFmpeg(); |
| #endif |
| } |
| } |
| } |
|
|
| #ifdef _WIN32 |
| void GMainWindow::OnOpenFFmpeg() { |
| auto filename = |
| QFileDialog::getExistingDirectory(this, tr("Select FFmpeg Directory")).toStdString(); |
| if (filename.empty()) { |
| return; |
| } |
| |
| auto bin_dir = filename + DIR_SEP + "bin"; |
| if (!FileUtil::Exists(bin_dir)) { |
| |
| bin_dir = filename; |
| } |
|
|
| static const std::array library_names = { |
| Common::DynamicLibrary::GetLibraryName("avcodec", LIBAVCODEC_VERSION_MAJOR), |
| Common::DynamicLibrary::GetLibraryName("avfilter", LIBAVFILTER_VERSION_MAJOR), |
| Common::DynamicLibrary::GetLibraryName("avformat", LIBAVFORMAT_VERSION_MAJOR), |
| Common::DynamicLibrary::GetLibraryName("avutil", LIBAVUTIL_VERSION_MAJOR), |
| Common::DynamicLibrary::GetLibraryName("swresample", LIBSWRESAMPLE_VERSION_MAJOR), |
| }; |
|
|
| for (auto& library_name : library_names) { |
| if (!FileUtil::Exists(bin_dir + DIR_SEP + library_name)) { |
| QMessageBox::critical(this, tr("Citra"), |
| tr("The provided FFmpeg directory is missing %1. Please make " |
| "sure the correct directory was selected.") |
| .arg(QString::fromStdString(library_name))); |
| return; |
| } |
| } |
|
|
| std::atomic<bool> success(true); |
| auto process_file = [&success](u64* num_entries_out, const std::string& directory, |
| const std::string& virtual_name) -> bool { |
| auto file_path = directory + DIR_SEP + virtual_name; |
| if (file_path.ends_with(".dll")) { |
| auto destination_path = FileUtil::GetExeDirectory() + DIR_SEP + virtual_name; |
| if (!FileUtil::Copy(file_path, destination_path)) { |
| success.store(false); |
| return false; |
| } |
| } |
| return true; |
| }; |
| FileUtil::ForeachDirectoryEntry(nullptr, bin_dir, process_file); |
|
|
| if (success.load()) { |
| QMessageBox::information(this, tr("Citra"), tr("FFmpeg has been sucessfully installed.")); |
| } else { |
| QMessageBox::critical(this, tr("Citra"), |
| tr("Installation of FFmpeg failed. Check the log file for details.")); |
| } |
| } |
| #endif |
|
|
| void GMainWindow::OnStartVideoDumping() { |
| DumpingDialog dialog(this, system); |
| if (dialog.exec() != QDialog::DialogCode::Accepted) { |
| ui->action_Dump_Video->setChecked(false); |
| return; |
| } |
| const auto path = dialog.GetFilePath(); |
| if (emulation_running) { |
| StartVideoDumping(path); |
| } else { |
| video_dumping_on_start = true; |
| video_dumping_path = path; |
| } |
| } |
|
|
| void GMainWindow::StartVideoDumping(const QString& path) { |
| auto& renderer = system.GPU().Renderer(); |
| const auto layout{Layout::FrameLayoutFromResolutionScale(renderer.GetResolutionScaleFactor())}; |
|
|
| auto dumper = std::make_shared<VideoDumper::FFmpegBackend>(renderer); |
| if (dumper->StartDumping(path.toStdString(), layout)) { |
| system.RegisterVideoDumper(dumper); |
| } else { |
| QMessageBox::critical( |
| this, tr("Citra"), |
| tr("Could not start video dumping.<br>Refer to the log for details.")); |
| ui->action_Dump_Video->setChecked(false); |
| } |
| } |
|
|
| void GMainWindow::OnStopVideoDumping() { |
| ui->action_Dump_Video->setChecked(false); |
|
|
| if (video_dumping_on_start) { |
| video_dumping_on_start = false; |
| video_dumping_path.clear(); |
| } else { |
| auto dumper = system.GetVideoDumper(); |
| if (!dumper || !dumper->IsDumping()) { |
| return; |
| } |
|
|
| game_paused_for_dumping = emu_thread->IsRunning(); |
| OnPauseGame(); |
|
|
| auto future = QtConcurrent::run([dumper] { dumper->StopDumping(); }); |
| auto* future_watcher = new QFutureWatcher<void>(this); |
| connect(future_watcher, &QFutureWatcher<void>::finished, this, [this] { |
| if (game_shutdown_delayed) { |
| game_shutdown_delayed = false; |
| ShutdownGame(); |
| } else if (game_paused_for_dumping) { |
| game_paused_for_dumping = false; |
| OnStartGame(); |
| } |
| }); |
| future_watcher->setFuture(future); |
| } |
| } |
|
|
| void GMainWindow::UpdateStatusBar() { |
| if (!emu_thread) [[unlikely]] { |
| status_bar_update_timer.stop(); |
| return; |
| } |
|
|
| |
| const u64 current = movie.GetCurrentInputIndex(); |
| const u64 total = movie.GetTotalInputCount(); |
| const auto play_mode = movie.GetPlayMode(); |
| if (play_mode == Core::Movie::PlayMode::Recording) { |
| message_label->setText(tr("Recording %1").arg(current)); |
| message_label_used_for_movie = true; |
| ui->action_Save_Movie->setEnabled(true); |
| } else if (play_mode == Core::Movie::PlayMode::Playing) { |
| message_label->setText(tr("Playing %1 / %2").arg(current).arg(total)); |
| message_label_used_for_movie = true; |
| ui->action_Save_Movie->setEnabled(false); |
| } else if (play_mode == Core::Movie::PlayMode::MovieFinished) { |
| message_label->setText(tr("Movie Finished")); |
| message_label_used_for_movie = true; |
| ui->action_Save_Movie->setEnabled(false); |
| } else if (message_label_used_for_movie) { |
| message_label->setText(QString{}); |
| message_label_used_for_movie = false; |
| ui->action_Save_Movie->setEnabled(false); |
| } |
|
|
| auto results = system.GetAndResetPerfStats(); |
|
|
| if (Settings::values.frame_limit.GetValue() == 0) { |
| emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); |
| } else { |
| emu_speed_label->setText(tr("Speed: %1% / %2%") |
| .arg(results.emulation_speed * 100.0, 0, 'f', 0) |
| .arg(Settings::values.frame_limit.GetValue())); |
| } |
| game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); |
| emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); |
|
|
| emu_speed_label->setVisible(true); |
| game_fps_label->setVisible(true); |
| emu_frametime_label->setVisible(true); |
| } |
|
|
| void GMainWindow::UpdateBootHomeMenuState() { |
| const auto current_region = Settings::values.region_value.GetValue(); |
| for (u32 region = 0; region < Core::NUM_SYSTEM_TITLE_REGIONS; region++) { |
| const auto path = Core::GetHomeMenuNcchPath(region); |
| ui->menu_Boot_Home_Menu->actions().at(region)->setEnabled( |
| (current_region == Settings::REGION_VALUE_AUTO_SELECT || |
| current_region == static_cast<int>(region)) && |
| !path.empty() && FileUtil::Exists(path)); |
| } |
| } |
|
|
| void GMainWindow::HideMouseCursor() { |
| if (!emu_thread || !UISettings::values.hide_mouse.GetValue()) { |
| mouse_hide_timer.stop(); |
| ShowMouseCursor(); |
| return; |
| } |
| render_window->setCursor(QCursor(Qt::BlankCursor)); |
| secondary_window->setCursor(QCursor(Qt::BlankCursor)); |
| if (UISettings::values.single_window_mode.GetValue()) { |
| setCursor(QCursor(Qt::BlankCursor)); |
| } |
| } |
|
|
| void GMainWindow::ShowMouseCursor() { |
| unsetCursor(); |
| render_window->unsetCursor(); |
| secondary_window->unsetCursor(); |
| if (emu_thread && UISettings::values.hide_mouse) { |
| mouse_hide_timer.start(); |
| } |
| } |
|
|
| void GMainWindow::OnMute() { |
| Settings::values.audio_muted = !Settings::values.audio_muted; |
| UpdateVolumeUI(); |
| } |
|
|
| void GMainWindow::OnDecreaseVolume() { |
| Settings::values.audio_muted = false; |
| const auto current_volume = |
| static_cast<s32>(Settings::values.volume.GetValue() * volume_slider->maximum()); |
| int step = 5; |
| if (current_volume <= 30) { |
| step = 2; |
| } |
| if (current_volume <= 6) { |
| step = 1; |
| } |
| const auto value = |
| static_cast<float>(std::max(current_volume - step, 0)) / volume_slider->maximum(); |
| Settings::values.volume.SetValue(value); |
| UpdateVolumeUI(); |
| } |
|
|
| void GMainWindow::OnIncreaseVolume() { |
| Settings::values.audio_muted = false; |
| const auto current_volume = |
| static_cast<s32>(Settings::values.volume.GetValue() * volume_slider->maximum()); |
| int step = 5; |
| if (current_volume < 30) { |
| step = 2; |
| } |
| if (current_volume < 6) { |
| step = 1; |
| } |
| const auto value = static_cast<float>(current_volume + step) / volume_slider->maximum(); |
| Settings::values.volume.SetValue(value); |
| UpdateVolumeUI(); |
| } |
|
|
| void GMainWindow::UpdateVolumeUI() { |
| const auto volume_value = |
| static_cast<int>(Settings::values.volume.GetValue() * volume_slider->maximum()); |
| volume_slider->setValue(volume_value); |
| if (Settings::values.audio_muted) { |
| volume_button->setChecked(false); |
| volume_button->setText(tr("VOLUME: MUTE")); |
| } else { |
| volume_button->setChecked(true); |
| volume_button->setText(tr("VOLUME: %1%", "Volume percentage (e.g. 50%)").arg(volume_value)); |
| } |
| } |
|
|
| void GMainWindow::UpdateAPIIndicator(bool update) { |
| static std::array graphics_apis = {QStringLiteral("SOFTWARE"), QStringLiteral("OPENGL"), |
| QStringLiteral("VULKAN")}; |
|
|
| static std::array graphics_api_colors = {QStringLiteral("#3ae400"), QStringLiteral("#00ccdd"), |
| QStringLiteral("#91242a")}; |
|
|
| u32 api_index = static_cast<u32>(Settings::values.graphics_api.GetValue()); |
| if (update) { |
| api_index = (api_index + 1) % graphics_apis.size(); |
| |
| #ifndef ENABLE_SOFTWARE_RENDERER |
| if (api_index == static_cast<u32>(Settings::GraphicsAPI::Software)) { |
| api_index = (api_index + 1) % graphics_apis.size(); |
| } |
| #endif |
| #ifndef ENABLE_OPENGL |
| if (api_index == static_cast<u32>(Settings::GraphicsAPI::OpenGL)) { |
| api_index = (api_index + 1) % graphics_apis.size(); |
| } |
| #endif |
| #ifndef ENABLE_VULKAN |
| if (api_index == static_cast<u32>(Settings::GraphicsAPI::Vulkan)) { |
| api_index = (api_index + 1) % graphics_apis.size(); |
| } |
| #endif |
| Settings::values.graphics_api = static_cast<Settings::GraphicsAPI>(api_index); |
| } |
|
|
| const QString style_sheet = QStringLiteral("QPushButton { font-weight: bold; color: %0; }") |
| .arg(graphics_api_colors[api_index]); |
|
|
| graphics_api_button->setText(graphics_apis[api_index]); |
| graphics_api_button->setStyleSheet(style_sheet); |
| } |
|
|
| void GMainWindow::UpdateStatusButtons() { |
| UpdateAPIIndicator(); |
| UpdateVolumeUI(); |
| } |
|
|
| void GMainWindow::OnMouseActivity() { |
| ShowMouseCursor(); |
| } |
|
|
| void GMainWindow::mouseMoveEvent([[maybe_unused]] QMouseEvent* event) { |
| OnMouseActivity(); |
| } |
|
|
| void GMainWindow::mousePressEvent([[maybe_unused]] QMouseEvent* event) { |
| OnMouseActivity(); |
| } |
|
|
| void GMainWindow::mouseReleaseEvent([[maybe_unused]] QMouseEvent* event) { |
| OnMouseActivity(); |
| } |
|
|
| void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { |
| QString status_message; |
|
|
| QString title, message; |
| QMessageBox::Icon error_severity_icon; |
| if (result == Core::System::ResultStatus::ErrorSystemFiles) { |
| const QString common_message = |
| tr("%1 is missing. Please <a " |
| "href='https://citra-emu.org/wiki/" |
| "dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>dump your " |
| "system archives</a>.<br/>Continuing emulation may result in crashes and bugs."); |
|
|
| if (!details.empty()) { |
| message = common_message.arg(QString::fromStdString(details)); |
| } else { |
| message = common_message.arg(tr("A system archive")); |
| } |
|
|
| title = tr("System Archive Not Found"); |
| status_message = tr("System Archive Missing"); |
| error_severity_icon = QMessageBox::Icon::Critical; |
| } else if (result == Core::System::ResultStatus::ErrorSavestate) { |
| title = tr("Save/load Error"); |
| message = QString::fromStdString(details); |
| error_severity_icon = QMessageBox::Icon::Warning; |
| } else { |
| title = tr("Fatal Error"); |
| message = |
| tr("A fatal error occurred. " |
| "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Check " |
| "the log</a> for details." |
| "<br/>Continuing emulation may result in crashes and bugs."); |
| status_message = tr("Fatal Error encountered"); |
| error_severity_icon = QMessageBox::Icon::Critical; |
| } |
|
|
| QMessageBox message_box; |
| message_box.setWindowTitle(title); |
| message_box.setText(message); |
| message_box.setIcon(error_severity_icon); |
| if (error_severity_icon == QMessageBox::Icon::Critical) { |
| message_box.addButton(tr("Continue"), QMessageBox::RejectRole); |
| QPushButton* abort_button = message_box.addButton(tr("Quit Game"), QMessageBox::AcceptRole); |
| if (result != Core::System::ResultStatus::ShutdownRequested) |
| message_box.exec(); |
|
|
| if (result == Core::System::ResultStatus::ShutdownRequested || |
| message_box.clickedButton() == abort_button) { |
| if (emu_thread) { |
| ShutdownGame(); |
| return; |
| } |
| } |
| } else { |
| |
| |
| message_box.addButton(tr("OK"), QMessageBox::RejectRole); |
| message_box.exec(); |
| } |
|
|
| |
| if (emu_thread) { |
| emu_thread->SetRunning(true); |
| message_label->setText(status_message); |
| message_label_used_for_movie = false; |
| } |
| } |
|
|
| void GMainWindow::OnMenuAboutCitra() { |
| AboutDialog about{this}; |
| about.exec(); |
| } |
|
|
| bool GMainWindow::ConfirmClose() { |
| if (!emu_thread || !UISettings::values.confirm_before_closing) { |
| return true; |
| } |
|
|
| QMessageBox::StandardButton answer = |
| QMessageBox::question(this, tr("Citra"), tr("Would you like to exit now?"), |
| QMessageBox::Yes | QMessageBox::No, QMessageBox::No); |
| return answer != QMessageBox::No; |
| } |
|
|
| void GMainWindow::closeEvent(QCloseEvent* event) { |
| if (!ConfirmClose()) { |
| event->ignore(); |
| return; |
| } |
|
|
| UpdateUISettings(); |
| game_list->SaveInterfaceLayout(); |
| hotkey_registry.SaveHotkeys(); |
|
|
| |
| if (emu_thread) { |
| ShutdownGame(); |
| } |
|
|
| render_window->close(); |
| secondary_window->close(); |
| multiplayer_state->Close(); |
| InputCommon::Shutdown(); |
| QWidget::closeEvent(event); |
| } |
|
|
| static bool IsSingleFileDropEvent(const QMimeData* mime) { |
| return mime->hasUrls() && mime->urls().length() == 1; |
| } |
|
|
| static const std::array<std::string, 8> AcceptedExtensions = {"cci", "3ds", "cxi", "bin", |
| "3dsx", "app", "elf", "axf"}; |
|
|
| static bool IsCorrectFileExtension(const QMimeData* mime) { |
| const QString& filename = mime->urls().at(0).toLocalFile(); |
| return std::find(AcceptedExtensions.begin(), AcceptedExtensions.end(), |
| QFileInfo(filename).suffix().toStdString()) != AcceptedExtensions.end(); |
| } |
|
|
| static bool IsAcceptableDropEvent(QDropEvent* event) { |
| return IsSingleFileDropEvent(event->mimeData()) && IsCorrectFileExtension(event->mimeData()); |
| } |
|
|
| void GMainWindow::AcceptDropEvent(QDropEvent* event) { |
| if (IsAcceptableDropEvent(event)) { |
| event->setDropAction(Qt::DropAction::LinkAction); |
| event->accept(); |
| } |
| } |
|
|
| bool GMainWindow::DropAction(QDropEvent* event) { |
| if (!IsAcceptableDropEvent(event)) { |
| return false; |
| } |
|
|
| const QMimeData* mime_data = event->mimeData(); |
| const QString& filename = mime_data->urls().at(0).toLocalFile(); |
|
|
| if (emulation_running && QFileInfo(filename).suffix() == QStringLiteral("bin")) { |
| |
| LoadAmiibo(filename); |
| } else { |
| |
| if (ConfirmChangeGame()) { |
| BootGame(filename); |
| } |
| } |
| return true; |
| } |
|
|
| void GMainWindow::OnFileOpen(const QFileOpenEvent* event) { |
| BootGame(event->file()); |
| } |
|
|
| void GMainWindow::dropEvent(QDropEvent* event) { |
| DropAction(event); |
| } |
|
|
| void GMainWindow::dragEnterEvent(QDragEnterEvent* event) { |
| AcceptDropEvent(event); |
| } |
|
|
| void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { |
| AcceptDropEvent(event); |
| } |
|
|
| bool GMainWindow::ConfirmChangeGame() { |
| if (!emu_thread) [[unlikely]] { |
| return true; |
| } |
|
|
| auto answer = QMessageBox::question( |
| this, tr("Citra"), tr("The game is still running. Would you like to stop emulation?"), |
| QMessageBox::Yes | QMessageBox::No, QMessageBox::No); |
| return answer != QMessageBox::No; |
| } |
|
|
| void GMainWindow::filterBarSetChecked(bool state) { |
| ui->action_Show_Filter_Bar->setChecked(state); |
| emit(OnToggleFilterBar()); |
| } |
|
|
| void GMainWindow::UpdateUITheme() { |
| const QString icons_base_path = QStringLiteral(":/icons/"); |
| const QString default_theme = QStringLiteral("default"); |
| const QString default_theme_path = icons_base_path + default_theme; |
|
|
| const QString& current_theme = UISettings::values.theme; |
| const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second); |
| QStringList theme_paths(default_theme_paths); |
|
|
| if (is_default_theme || current_theme.isEmpty()) { |
| const QString theme_uri(QStringLiteral(":default/style.qss")); |
| QFile f(theme_uri); |
| if (f.open(QFile::ReadOnly | QFile::Text)) { |
| QTextStream ts(&f); |
| qApp->setStyleSheet(ts.readAll()); |
| setStyleSheet(ts.readAll()); |
| } else { |
| LOG_ERROR(Frontend, |
| "Unable to open default stylesheet, falling back to empty stylesheet"); |
| qApp->setStyleSheet({}); |
| setStyleSheet({}); |
| } |
| theme_paths.append(default_theme_path); |
| QIcon::setThemeName(default_theme); |
| } else { |
| const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss")); |
| QFile f(theme_uri); |
| if (f.open(QFile::ReadOnly | QFile::Text)) { |
| QTextStream ts(&f); |
| qApp->setStyleSheet(ts.readAll()); |
| setStyleSheet(ts.readAll()); |
| } else { |
| LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); |
| } |
|
|
| const QString current_theme_path = icons_base_path + current_theme; |
| theme_paths.append({default_theme_path, current_theme_path}); |
| QIcon::setThemeName(current_theme); |
| } |
|
|
| QIcon::setThemeSearchPaths(theme_paths); |
| } |
|
|
| void GMainWindow::LoadTranslation() { |
| |
| if (UISettings::values.language == QStringLiteral("en")) { |
| return; |
| } |
|
|
| bool loaded; |
|
|
| if (UISettings::values.language.isEmpty()) { |
| |
| loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/")); |
| } else { |
| |
| loaded = translator.load(UISettings::values.language, QStringLiteral(":/languages/")); |
| } |
|
|
| if (loaded) { |
| qApp->installTranslator(&translator); |
| } else { |
| UISettings::values.language = QStringLiteral("en"); |
| } |
| } |
|
|
| void GMainWindow::OnLanguageChanged(const QString& locale) { |
| if (UISettings::values.language != QStringLiteral("en")) { |
| qApp->removeTranslator(&translator); |
| } |
|
|
| UISettings::values.language = locale; |
| LoadTranslation(); |
| ui->retranslateUi(this); |
| RetranslateStatusBar(); |
| UpdateWindowTitle(); |
| } |
|
|
| void GMainWindow::OnConfigurePerGame() { |
| u64 title_id{}; |
| system.GetAppLoader().ReadProgramId(title_id); |
| OpenPerGameConfiguration(title_id, game_path); |
| } |
|
|
| void GMainWindow::OpenPerGameConfiguration(u64 title_id, const QString& file_name) { |
| Settings::SetConfiguringGlobal(false); |
| ConfigurePerGame dialog(this, title_id, file_name, gl_renderer, physical_devices, system); |
| const auto result = dialog.exec(); |
|
|
| if (result != QDialog::Accepted) { |
| Settings::RestoreGlobalState(system.IsPoweredOn()); |
| return; |
| } else if (result == QDialog::Accepted) { |
| dialog.ApplyConfiguration(); |
| } |
|
|
| |
| const bool is_powered_on = system.IsPoweredOn(); |
| Settings::RestoreGlobalState(system.IsPoweredOn()); |
|
|
| if (!is_powered_on) { |
| config->Save(); |
| } |
|
|
| UpdateStatusButtons(); |
| } |
|
|
| void GMainWindow::OnMoviePlaybackCompleted() { |
| OnPauseGame(); |
| QMessageBox::information(this, tr("Playback Completed"), tr("Movie playback completed.")); |
| } |
|
|
| void GMainWindow::UpdateWindowTitle() { |
| const QString full_name = QString::fromUtf8(Common::g_build_fullname); |
|
|
| if (game_title.isEmpty()) { |
| setWindowTitle(QStringLiteral("Citra %1").arg(full_name)); |
| } else { |
| setWindowTitle(QStringLiteral("Citra %1 | %2").arg(full_name, game_title)); |
| render_window->setWindowTitle( |
| QStringLiteral("Citra %1 | %2 | %3").arg(full_name, game_title, tr("Primary Window"))); |
| secondary_window->setWindowTitle(QStringLiteral("Citra %1 | %2 | %3") |
| .arg(full_name, game_title, tr("Secondary Window"))); |
| } |
| } |
|
|
| void GMainWindow::UpdateUISettings() { |
| if (!ui->action_Fullscreen->isChecked()) { |
| UISettings::values.geometry = saveGeometry(); |
| UISettings::values.renderwindow_geometry = render_window->saveGeometry(); |
| } |
| UISettings::values.state = saveState(); |
| #if MICROPROFILE_ENABLED |
| UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry(); |
| UISettings::values.microprofile_visible = microProfileDialog->isVisible(); |
| #endif |
| UISettings::values.single_window_mode = ui->action_Single_Window_Mode->isChecked(); |
| UISettings::values.fullscreen = ui->action_Fullscreen->isChecked(); |
| UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked(); |
| UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked(); |
| UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked(); |
| UISettings::values.first_start = false; |
| } |
|
|
| void GMainWindow::SyncMenuUISettings() { |
| ui->action_Screen_Layout_Default->setChecked(Settings::values.layout_option.GetValue() == |
| Settings::LayoutOption::Default); |
| ui->action_Screen_Layout_Single_Screen->setChecked(Settings::values.layout_option.GetValue() == |
| Settings::LayoutOption::SingleScreen); |
| ui->action_Screen_Layout_Large_Screen->setChecked(Settings::values.layout_option.GetValue() == |
| Settings::LayoutOption::LargeScreen); |
| ui->action_Screen_Layout_Hybrid_Screen->setChecked(Settings::values.layout_option.GetValue() == |
| Settings::LayoutOption::HybridScreen); |
| ui->action_Screen_Layout_Side_by_Side->setChecked(Settings::values.layout_option.GetValue() == |
| Settings::LayoutOption::SideScreen); |
| ui->action_Screen_Layout_Separate_Windows->setChecked( |
| Settings::values.layout_option.GetValue() == Settings::LayoutOption::SeparateWindows); |
| ui->action_Screen_Layout_Swap_Screens->setChecked(Settings::values.swap_screen.GetValue()); |
| ui->action_Screen_Layout_Upright_Screens->setChecked( |
| Settings::values.upright_screen.GetValue()); |
| } |
|
|
| void GMainWindow::RetranslateStatusBar() { |
| if (emu_thread) |
| UpdateStatusBar(); |
|
|
| emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " |
| "indicate emulation is running faster or slower than a 3DS.")); |
| game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " |
| "This will vary from game to game and scene to scene.")); |
| emu_frametime_label->setToolTip( |
| tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " |
| "full-speed emulation this should be at most 16.67 ms.")); |
|
|
| multiplayer_state->retranslateUi(); |
| } |
|
|
| void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) { |
| #ifdef USE_DISCORD_PRESENCE |
| if (state) { |
| discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>(system); |
| } else { |
| discord_rpc = std::make_unique<DiscordRPC::NullImpl>(); |
| } |
| #else |
| discord_rpc = std::make_unique<DiscordRPC::NullImpl>(); |
| #endif |
| discord_rpc->Update(); |
| } |
|
|
| #ifdef __unix__ |
| void GMainWindow::SetGamemodeEnabled(bool state) { |
| if (emulation_running) { |
| Common::Linux::SetGamemodeState(state); |
| } |
| } |
| #endif |
|
|
| #ifdef main |
| #undef main |
| #endif |
|
|
| static Qt::HighDpiScaleFactorRoundingPolicy GetHighDpiRoundingPolicy() { |
| #ifdef _WIN32 |
| |
| |
|
|
| |
| int temp_argc = 0; |
| char** temp_argv = nullptr; |
| QApplication temp{temp_argc, temp_argv}; |
|
|
| |
| const QScreen* primary_screen = QGuiApplication::primaryScreen(); |
| if (!primary_screen) { |
| return Qt::HighDpiScaleFactorRoundingPolicy::PassThrough; |
| } |
|
|
| const QRect screen_rect = primary_screen->geometry(); |
| const qreal real_ratio = primary_screen->devicePixelRatio(); |
| const qreal real_width = std::trunc(screen_rect.width() * real_ratio); |
| const qreal real_height = std::trunc(screen_rect.height() * real_ratio); |
|
|
| |
| |
| constexpr qreal minimum_width = 1350.0; |
| constexpr qreal minimum_height = 900.0; |
|
|
| const qreal width_ratio = std::max(1.0, real_width / minimum_width); |
| const qreal height_ratio = std::max(1.0, real_height / minimum_height); |
|
|
| |
| const qreal max_ratio = std::trunc(std::min(width_ratio, height_ratio)); |
|
|
| if (max_ratio > real_ratio) { |
| return Qt::HighDpiScaleFactorRoundingPolicy::Round; |
| } else { |
| return Qt::HighDpiScaleFactorRoundingPolicy::Floor; |
| } |
| #else |
| |
| return Qt::HighDpiScaleFactorRoundingPolicy::PassThrough; |
| #endif |
| } |
|
|
| int main(int argc, char* argv[]) { |
| Common::DetachedTasks detached_tasks; |
| MicroProfileOnThreadCreate("Frontend"); |
| SCOPE_EXIT({ MicroProfileShutdown(); }); |
|
|
| |
| QCoreApplication::setOrganizationName(QStringLiteral("Citra team")); |
| QCoreApplication::setApplicationName(QStringLiteral("Citra")); |
|
|
| auto rounding_policy = GetHighDpiRoundingPolicy(); |
| QApplication::setHighDpiScaleFactorRoundingPolicy(rounding_policy); |
|
|
| #ifdef __APPLE__ |
| auto bundle_dir = FileUtil::GetBundleDirectory(); |
| if (bundle_dir) { |
| FileUtil::SetCurrentDir(bundle_dir.value() + ".."); |
| } |
| #endif |
|
|
| #ifdef ENABLE_OPENGL |
| QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); |
| QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts); |
| #endif |
|
|
| QApplication app(argc, argv); |
|
|
| |
| |
| setlocale(LC_ALL, "C"); |
|
|
| auto& system{Core::System::GetInstance()}; |
|
|
| |
| system.RegisterImageInterface(std::make_shared<QtImageInterface>()); |
|
|
| GMainWindow main_window(system); |
|
|
| |
| Frontend::RegisterDefaultApplets(system); |
|
|
| system.RegisterMiiSelector(std::make_shared<QtMiiSelector>(main_window)); |
| system.RegisterSoftwareKeyboard(std::make_shared<QtKeyboard>(main_window)); |
|
|
| #ifdef __APPLE__ |
| |
| system.RegisterMicPermissionCheck(&AppleAuthorization::CheckAuthorizationForMicrophone); |
| #endif |
|
|
| main_window.show(); |
|
|
| QObject::connect(&app, &QGuiApplication::applicationStateChanged, &main_window, |
| &GMainWindow::OnAppFocusStateChanged); |
|
|
| int result = app.exec(); |
| detached_tasks.WaitForAllTasks(); |
| return result; |
| } |
|
|