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| #include <thread> |
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| #include "common/steady_clock.h" |
| #include "common/uint128.h" |
| #include "common/x64/rdtsc.h" |
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| namespace Common::X64 { |
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| template <u64 Nearest> |
| static u64 RoundToNearest(u64 value) { |
| const auto mod = value % Nearest; |
| return mod >= (Nearest / 2) ? (value - mod + Nearest) : (value - mod); |
| } |
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| u64 EstimateRDTSCFrequency() { |
| |
| FencedRDTSC(); |
| std::this_thread::sleep_for(std::chrono::milliseconds{1}); |
| FencedRDTSC(); |
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| |
| const auto start_time = RealTimeClock::Now(); |
| const u64 tsc_start = FencedRDTSC(); |
| |
| std::this_thread::sleep_for(std::chrono::milliseconds{100}); |
| const auto end_time = RealTimeClock::Now(); |
| const u64 tsc_end = FencedRDTSC(); |
| |
| const u64 timer_diff = static_cast<u64>( |
| std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count()); |
| const u64 tsc_diff = tsc_end - tsc_start; |
| const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff); |
| return RoundToNearest<100'000>(tsc_freq); |
| } |
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| } |
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