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| #include <algorithm> |
| #include <mutex> |
| #include <thread> |
|
|
| #include <boost/asio.hpp> |
| #include <boost/process/async_pipe.hpp> |
|
|
| #include "common/logging/log.h" |
| #include "common/polyfill_thread.h" |
| #include "common/thread.h" |
| #include "core/core.h" |
| #include "core/debugger/debugger.h" |
| #include "core/debugger/debugger_interface.h" |
| #include "core/debugger/gdbstub.h" |
| #include "core/hle/kernel/global_scheduler_context.h" |
| #include "core/hle/kernel/k_process.h" |
| #include "core/hle/kernel/k_scheduler.h" |
|
|
| template <typename Readable, typename Buffer, typename Callback> |
| static void AsyncReceiveInto(Readable& r, Buffer& buffer, Callback&& c) { |
| static_assert(std::is_trivial_v<Buffer>); |
| auto boost_buffer{boost::asio::buffer(&buffer, sizeof(Buffer))}; |
| r.async_read_some( |
| boost_buffer, [&, c](const boost::system::error_code& error, size_t bytes_read) { |
| if (!error.failed()) { |
| const u8* buffer_start = reinterpret_cast<const u8*>(&buffer); |
| std::span<const u8> received_data{buffer_start, buffer_start + bytes_read}; |
| c(received_data); |
| AsyncReceiveInto(r, buffer, c); |
| } |
| }); |
| } |
|
|
| template <typename Callback> |
| static void AsyncAccept(boost::asio::ip::tcp::acceptor& acceptor, Callback&& c) { |
| acceptor.async_accept([&, c](const boost::system::error_code& error, auto&& peer_socket) { |
| if (!error.failed()) { |
| c(peer_socket); |
| AsyncAccept(acceptor, c); |
| } |
| }); |
| } |
|
|
| template <typename Readable, typename Buffer> |
| static std::span<const u8> ReceiveInto(Readable& r, Buffer& buffer) { |
| static_assert(std::is_trivial_v<Buffer>); |
| auto boost_buffer{boost::asio::buffer(&buffer, sizeof(Buffer))}; |
| size_t bytes_read = r.read_some(boost_buffer); |
| const u8* buffer_start = reinterpret_cast<const u8*>(&buffer); |
| std::span<const u8> received_data{buffer_start, buffer_start + bytes_read}; |
| return received_data; |
| } |
|
|
| enum class SignalType { |
| Stopped, |
| Watchpoint, |
| ShuttingDown, |
| }; |
|
|
| struct SignalInfo { |
| SignalType type; |
| Kernel::KThread* thread; |
| const Kernel::DebugWatchpoint* watchpoint; |
| }; |
|
|
| namespace Core { |
|
|
| class DebuggerImpl : public DebuggerBackend { |
| public: |
| explicit DebuggerImpl(Core::System& system_, u16 port) : system{system_} { |
| InitializeServer(port); |
| } |
|
|
| ~DebuggerImpl() override { |
| ShutdownServer(); |
| } |
|
|
| bool SignalDebugger(SignalInfo signal_info) { |
| std::scoped_lock lk{connection_lock}; |
|
|
| if (stopped || !state) { |
| |
| |
| return false; |
| } |
|
|
| |
| stopped = true; |
| state->info = signal_info; |
|
|
| |
| boost::asio::write(state->signal_pipe, boost::asio::buffer(&stopped, sizeof(stopped))); |
|
|
| return true; |
| } |
|
|
| |
| |
|
|
| std::span<const u8> ReadFromClient() override { |
| return ReceiveInto(state->client_socket, state->client_data); |
| } |
|
|
| void WriteToClient(std::span<const u8> data) override { |
| boost::asio::write(state->client_socket, |
| boost::asio::buffer(data.data(), data.size_bytes())); |
| } |
|
|
| void SetActiveThread(Kernel::KThread* thread) override { |
| state->active_thread = thread; |
| } |
|
|
| Kernel::KThread* GetActiveThread() override { |
| return state->active_thread.GetPointerUnsafe(); |
| } |
|
|
| private: |
| void InitializeServer(u16 port) { |
| using boost::asio::ip::tcp; |
|
|
| LOG_INFO(Debug_GDBStub, "Starting server on port {}...", port); |
|
|
| |
| connection_thread = std::jthread([&, port](std::stop_token stop_token) { |
| Common::SetCurrentThreadName("Debugger"); |
|
|
| try { |
| |
| tcp::endpoint endpoint{boost::asio::ip::address_v4::any(), port}; |
| tcp::acceptor acceptor{io_context, endpoint}; |
|
|
| AsyncAccept(acceptor, [&](auto&& peer) { AcceptConnection(std::move(peer)); }); |
|
|
| while (!stop_token.stop_requested() && io_context.run()) { |
| } |
| } catch (const std::exception& ex) { |
| LOG_CRITICAL(Debug_GDBStub, "Stopping server: {}", ex.what()); |
| } |
| }); |
| } |
|
|
| void AcceptConnection(boost::asio::ip::tcp::socket&& peer) { |
| LOG_INFO(Debug_GDBStub, "Accepting new peer connection"); |
|
|
| std::scoped_lock lk{connection_lock}; |
|
|
| |
| SetDebugProcess(); |
|
|
| |
| PauseEmulation(); |
|
|
| |
| frontend = std::make_unique<GDBStub>(*this, system, debug_process.GetPointerUnsafe()); |
|
|
| |
| state = ConnectionState{ |
| .client_socket{std::move(peer)}, |
| .signal_pipe{io_context}, |
| .info{}, |
| .active_thread{}, |
| .client_data{}, |
| .pipe_data{}, |
| }; |
|
|
| |
| AsyncReceiveInto(state->signal_pipe, state->pipe_data, [&](auto d) { PipeData(d); }); |
| AsyncReceiveInto(state->client_socket, state->client_data, [&](auto d) { ClientData(d); }); |
|
|
| |
| UpdateActiveThread(); |
|
|
| |
| frontend->Connected(); |
| } |
|
|
| void ShutdownServer() { |
| connection_thread.request_stop(); |
| io_context.stop(); |
| connection_thread.join(); |
| } |
|
|
| void PipeData(std::span<const u8> data) { |
| std::scoped_lock lk{connection_lock}; |
|
|
| switch (state->info.type) { |
| case SignalType::Stopped: |
| case SignalType::Watchpoint: |
| |
| PauseEmulation(); |
|
|
| |
| state->active_thread = state->info.thread; |
| UpdateActiveThread(); |
|
|
| if (state->info.type == SignalType::Watchpoint) { |
| frontend->Watchpoint(std::addressof(*state->active_thread), |
| *state->info.watchpoint); |
| } else { |
| frontend->Stopped(std::addressof(*state->active_thread)); |
| } |
|
|
| break; |
| case SignalType::ShuttingDown: |
| frontend->ShuttingDown(); |
|
|
| |
| state->active_thread.Reset(nullptr); |
| debug_process.Reset(nullptr); |
|
|
| |
| state->signal_pipe.close(); |
| state->client_socket.shutdown(boost::asio::socket_base::shutdown_both); |
| LOG_INFO(Debug_GDBStub, "Shut down server"); |
|
|
| break; |
| } |
| } |
|
|
| void ClientData(std::span<const u8> data) { |
| std::scoped_lock lk{connection_lock}; |
|
|
| const auto actions{frontend->ClientData(data)}; |
| for (const auto action : actions) { |
| switch (action) { |
| case DebuggerAction::Interrupt: { |
| stopped = true; |
| PauseEmulation(); |
| UpdateActiveThread(); |
| frontend->Stopped(state->active_thread.GetPointerUnsafe()); |
| break; |
| } |
| case DebuggerAction::Continue: |
| MarkResumed([&] { ResumeEmulation(); }); |
| break; |
| case DebuggerAction::StepThreadUnlocked: |
| MarkResumed([&] { |
| state->active_thread->SetStepState(Kernel::StepState::StepPending); |
| state->active_thread->Resume(Kernel::SuspendType::Debug); |
| ResumeEmulation(state->active_thread.GetPointerUnsafe()); |
| }); |
| break; |
| case DebuggerAction::StepThreadLocked: { |
| MarkResumed([&] { |
| state->active_thread->SetStepState(Kernel::StepState::StepPending); |
| state->active_thread->Resume(Kernel::SuspendType::Debug); |
| }); |
| break; |
| } |
| case DebuggerAction::ShutdownEmulation: { |
| |
| |
| Core::System* system_ref{&system}; |
| std::thread t([system_ref] { system_ref->Exit(); }); |
| t.detach(); |
| break; |
| } |
| } |
| } |
| } |
|
|
| void PauseEmulation() { |
| Kernel::KScopedLightLock ll{debug_process->GetListLock()}; |
| Kernel::KScopedSchedulerLock sl{system.Kernel()}; |
|
|
| |
| for (auto& thread : ThreadList()) { |
| thread.RequestSuspend(Kernel::SuspendType::Debug); |
| } |
| } |
|
|
| void ResumeEmulation(Kernel::KThread* except = nullptr) { |
| Kernel::KScopedLightLock ll{debug_process->GetListLock()}; |
| Kernel::KScopedSchedulerLock sl{system.Kernel()}; |
|
|
| |
| for (auto& thread : ThreadList()) { |
| if (std::addressof(thread) == except) { |
| continue; |
| } |
|
|
| thread.SetStepState(Kernel::StepState::NotStepping); |
| thread.Resume(Kernel::SuspendType::Debug); |
| } |
| } |
|
|
| template <typename Callback> |
| void MarkResumed(Callback&& cb) { |
| stopped = false; |
| cb(); |
| } |
|
|
| void UpdateActiveThread() { |
| Kernel::KScopedLightLock ll{debug_process->GetListLock()}; |
|
|
| auto& threads{ThreadList()}; |
| for (auto& thread : threads) { |
| if (std::addressof(thread) == state->active_thread.GetPointerUnsafe()) { |
| |
| return; |
| } |
| } |
| state->active_thread = std::addressof(threads.front()); |
| } |
|
|
| private: |
| void SetDebugProcess() { |
| debug_process = std::move(system.Kernel().GetProcessList().back()); |
| } |
|
|
| Kernel::KProcess::ThreadList& ThreadList() { |
| return debug_process->GetThreadList(); |
| } |
|
|
| private: |
| System& system; |
| Kernel::KScopedAutoObject<Kernel::KProcess> debug_process; |
| std::unique_ptr<DebuggerFrontend> frontend; |
|
|
| boost::asio::io_context io_context; |
| std::jthread connection_thread; |
| std::mutex connection_lock; |
|
|
| struct ConnectionState { |
| boost::asio::ip::tcp::socket client_socket; |
| boost::process::async_pipe signal_pipe; |
|
|
| SignalInfo info; |
| Kernel::KScopedAutoObject<Kernel::KThread> active_thread; |
| std::array<u8, 4096> client_data; |
| bool pipe_data; |
| }; |
|
|
| std::optional<ConnectionState> state{}; |
| bool stopped{}; |
| }; |
|
|
| Debugger::Debugger(Core::System& system, u16 port) { |
| try { |
| impl = std::make_unique<DebuggerImpl>(system, port); |
| } catch (const std::exception& ex) { |
| LOG_CRITICAL(Debug_GDBStub, "Failed to initialize debugger: {}", ex.what()); |
| } |
| } |
|
|
| Debugger::~Debugger() = default; |
|
|
| bool Debugger::NotifyThreadStopped(Kernel::KThread* thread) { |
| return impl && impl->SignalDebugger(SignalInfo{SignalType::Stopped, thread, nullptr}); |
| } |
|
|
| bool Debugger::NotifyThreadWatchpoint(Kernel::KThread* thread, |
| const Kernel::DebugWatchpoint& watch) { |
| return impl && impl->SignalDebugger(SignalInfo{SignalType::Watchpoint, thread, &watch}); |
| } |
|
|
| void Debugger::NotifyShutdown() { |
| if (impl) { |
| impl->SignalDebugger(SignalInfo{SignalType::ShuttingDown, nullptr, nullptr}); |
| } |
| } |
|
|
| } |
|
|