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| |
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|
| #include <array> |
| #include <atomic> |
| #include <chrono> |
| #include <condition_variable> |
| #include <list> |
| #include <memory> |
|
|
| #include "common/assert.h" |
| #include "common/microprofile.h" |
| #include "common/settings.h" |
| #include "core/core.h" |
| #include "core/core_timing.h" |
| #include "core/frontend/emu_window.h" |
| #include "core/frontend/graphics_context.h" |
| #include "core/hle/service/nvdrv/nvdata.h" |
| #include "core/perf_stats.h" |
| #include "video_core/cdma_pusher.h" |
| #include "video_core/control/channel_state.h" |
| #include "video_core/control/scheduler.h" |
| #include "video_core/dma_pusher.h" |
| #include "video_core/engines/fermi_2d.h" |
| #include "video_core/engines/kepler_compute.h" |
| #include "video_core/engines/kepler_memory.h" |
| #include "video_core/engines/maxwell_3d.h" |
| #include "video_core/engines/maxwell_dma.h" |
| #include "video_core/gpu.h" |
| #include "video_core/gpu_thread.h" |
| #include "video_core/host1x/host1x.h" |
| #include "video_core/host1x/syncpoint_manager.h" |
| #include "video_core/memory_manager.h" |
| #include "video_core/renderer_base.h" |
| #include "video_core/shader_notify.h" |
|
|
| namespace Tegra { |
|
|
| struct GPU::Impl { |
| explicit Impl(GPU& gpu_, Core::System& system_, bool is_async_, bool use_nvdec_) |
| : gpu{gpu_}, system{system_}, host1x{system.Host1x()}, use_nvdec{use_nvdec_}, |
| shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_}, |
| gpu_thread{system_, is_async_}, scheduler{std::make_unique<Control::Scheduler>(gpu)} {} |
|
|
| ~Impl() = default; |
|
|
| std::shared_ptr<Control::ChannelState> CreateChannel(s32 channel_id) { |
| auto channel_state = std::make_shared<Tegra::Control::ChannelState>(channel_id); |
| channels.emplace(channel_id, channel_state); |
| scheduler->DeclareChannel(channel_state); |
| return channel_state; |
| } |
|
|
| void BindChannel(s32 channel_id) { |
| if (bound_channel == channel_id) { |
| return; |
| } |
| auto it = channels.find(channel_id); |
| ASSERT(it != channels.end()); |
| bound_channel = channel_id; |
| current_channel = it->second.get(); |
|
|
| rasterizer->BindChannel(*current_channel); |
| } |
|
|
| std::shared_ptr<Control::ChannelState> AllocateChannel() { |
| return CreateChannel(new_channel_id++); |
| } |
|
|
| void InitChannel(Control::ChannelState& to_init, u64 program_id) { |
| to_init.Init(system, gpu, program_id); |
| to_init.BindRasterizer(rasterizer); |
| rasterizer->InitializeChannel(to_init); |
| } |
|
|
| void InitAddressSpace(Tegra::MemoryManager& memory_manager) { |
| memory_manager.BindRasterizer(rasterizer); |
| } |
|
|
| void ReleaseChannel(Control::ChannelState& to_release) { |
| UNIMPLEMENTED(); |
| } |
|
|
| |
| void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) { |
| renderer = std::move(renderer_); |
| rasterizer = renderer->ReadRasterizer(); |
| host1x.MemoryManager().BindInterface(rasterizer); |
| host1x.GMMU().BindRasterizer(rasterizer); |
| } |
|
|
| |
| void FlushCommands() { |
| rasterizer->FlushCommands(); |
| } |
|
|
| |
| void InvalidateGPUCache() { |
| std::function<void(PAddr, size_t)> callback_writes( |
| [this](PAddr address, size_t size) { rasterizer->OnCacheInvalidation(address, size); }); |
| system.GatherGPUDirtyMemory(callback_writes); |
| } |
|
|
| |
| void OnCommandListEnd() { |
| rasterizer->ReleaseFences(false); |
| Settings::UpdateGPUAccuracy(); |
| } |
|
|
| |
| template <typename Func> |
| [[nodiscard]] u64 RequestSyncOperation(Func&& action) { |
| std::unique_lock lck{sync_request_mutex}; |
| const u64 fence = ++last_sync_fence; |
| sync_requests.emplace_back(action); |
| return fence; |
| } |
|
|
| |
| [[nodiscard]] u64 CurrentSyncRequestFence() const { |
| return current_sync_fence.load(std::memory_order_relaxed); |
| } |
|
|
| void WaitForSyncOperation(const u64 fence) { |
| std::unique_lock lck{sync_request_mutex}; |
| sync_request_cv.wait(lck, [this, fence] { return CurrentSyncRequestFence() >= fence; }); |
| } |
|
|
| |
| void TickWork() { |
| std::unique_lock lck{sync_request_mutex}; |
| while (!sync_requests.empty()) { |
| auto request = std::move(sync_requests.front()); |
| sync_requests.pop_front(); |
| sync_request_mutex.unlock(); |
| request(); |
| current_sync_fence.fetch_add(1, std::memory_order_release); |
| sync_request_mutex.lock(); |
| sync_request_cv.notify_all(); |
| } |
| } |
|
|
| |
| [[nodiscard]] Engines::Maxwell3D& Maxwell3D() { |
| ASSERT(current_channel); |
| return *current_channel->maxwell_3d; |
| } |
|
|
| |
| [[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const { |
| ASSERT(current_channel); |
| return *current_channel->maxwell_3d; |
| } |
|
|
| |
| [[nodiscard]] Engines::KeplerCompute& KeplerCompute() { |
| ASSERT(current_channel); |
| return *current_channel->kepler_compute; |
| } |
|
|
| |
| [[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const { |
| ASSERT(current_channel); |
| return *current_channel->kepler_compute; |
| } |
|
|
| |
| [[nodiscard]] Tegra::DmaPusher& DmaPusher() { |
| ASSERT(current_channel); |
| return *current_channel->dma_pusher; |
| } |
|
|
| |
| [[nodiscard]] const Tegra::DmaPusher& DmaPusher() const { |
| ASSERT(current_channel); |
| return *current_channel->dma_pusher; |
| } |
|
|
| |
| [[nodiscard]] VideoCore::RendererBase& Renderer() { |
| return *renderer; |
| } |
|
|
| |
| [[nodiscard]] const VideoCore::RendererBase& Renderer() const { |
| return *renderer; |
| } |
|
|
| |
| [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() { |
| return *shader_notify; |
| } |
|
|
| |
| [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const { |
| return *shader_notify; |
| } |
|
|
| [[nodiscard]] u64 GetTicks() const { |
| u64 gpu_tick = system.CoreTiming().GetGPUTicks(); |
|
|
| if (Settings::values.use_fast_gpu_time.GetValue()) { |
| gpu_tick /= 256; |
| } |
|
|
| return gpu_tick; |
| } |
|
|
| [[nodiscard]] bool IsAsync() const { |
| return is_async; |
| } |
|
|
| [[nodiscard]] bool UseNvdec() const { |
| return use_nvdec; |
| } |
|
|
| void RendererFrameEndNotify() { |
| system.GetPerfStats().EndGameFrame(); |
| } |
|
|
| |
| |
| |
| void Start() { |
| Settings::UpdateGPUAccuracy(); |
| gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler); |
| } |
|
|
| void NotifyShutdown() { |
| std::unique_lock lk{sync_mutex}; |
| shutting_down.store(true, std::memory_order::relaxed); |
| sync_cv.notify_all(); |
| } |
|
|
| |
| void ObtainContext() { |
| if (!cpu_context) { |
| cpu_context = renderer->GetRenderWindow().CreateSharedContext(); |
| } |
| cpu_context->MakeCurrent(); |
| } |
|
|
| |
| void ReleaseContext() { |
| cpu_context->DoneCurrent(); |
| } |
|
|
| |
| void PushGPUEntries(s32 channel, Tegra::CommandList&& entries) { |
| gpu_thread.SubmitList(channel, std::move(entries)); |
| } |
|
|
| |
| void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) { |
| if (!use_nvdec) { |
| return; |
| } |
|
|
| if (!cdma_pushers.contains(id)) { |
| cdma_pushers.insert_or_assign(id, std::make_unique<Tegra::CDmaPusher>(host1x)); |
| } |
|
|
| |
| |
| |
| cdma_pushers[id]->ProcessEntries(std::move(entries)); |
| } |
|
|
| |
| void ClearCdmaInstance(u32 id) { |
| const auto iter = cdma_pushers.find(id); |
| if (iter != cdma_pushers.end()) { |
| cdma_pushers.erase(iter); |
| } |
| } |
|
|
| |
| void FlushRegion(DAddr addr, u64 size) { |
| gpu_thread.FlushRegion(addr, size); |
| } |
|
|
| VideoCore::RasterizerDownloadArea OnCPURead(DAddr addr, u64 size) { |
| auto raster_area = rasterizer->GetFlushArea(addr, size); |
| if (raster_area.preemtive) { |
| return raster_area; |
| } |
| raster_area.preemtive = true; |
| const u64 fence = RequestSyncOperation([this, &raster_area]() { |
| rasterizer->FlushRegion(raster_area.start_address, |
| raster_area.end_address - raster_area.start_address); |
| }); |
| gpu_thread.TickGPU(); |
| WaitForSyncOperation(fence); |
| return raster_area; |
| } |
|
|
| |
| void InvalidateRegion(DAddr addr, u64 size) { |
| gpu_thread.InvalidateRegion(addr, size); |
| } |
|
|
| bool OnCPUWrite(DAddr addr, u64 size) { |
| return rasterizer->OnCPUWrite(addr, size); |
| } |
|
|
| |
| void FlushAndInvalidateRegion(DAddr addr, u64 size) { |
| gpu_thread.FlushAndInvalidateRegion(addr, size); |
| } |
|
|
| void RequestComposite(std::vector<Tegra::FramebufferConfig>&& layers, |
| std::vector<Service::Nvidia::NvFence>&& fences) { |
| size_t num_fences{fences.size()}; |
| size_t current_request_counter{}; |
| { |
| std::unique_lock<std::mutex> lk(request_swap_mutex); |
| if (free_swap_counters.empty()) { |
| current_request_counter = request_swap_counters.size(); |
| request_swap_counters.emplace_back(num_fences); |
| } else { |
| current_request_counter = free_swap_counters.front(); |
| request_swap_counters[current_request_counter] = num_fences; |
| free_swap_counters.pop_front(); |
| } |
| } |
| const auto wait_fence = |
| RequestSyncOperation([this, current_request_counter, &layers, &fences, num_fences] { |
| auto& syncpoint_manager = host1x.GetSyncpointManager(); |
| if (num_fences == 0) { |
| renderer->Composite(layers); |
| } |
| const auto executer = [this, current_request_counter, layers_copy = layers]() { |
| { |
| std::unique_lock<std::mutex> lk(request_swap_mutex); |
| if (--request_swap_counters[current_request_counter] != 0) { |
| return; |
| } |
| free_swap_counters.push_back(current_request_counter); |
| } |
| renderer->Composite(layers_copy); |
| }; |
| for (size_t i = 0; i < num_fences; i++) { |
| syncpoint_manager.RegisterGuestAction(fences[i].id, fences[i].value, executer); |
| } |
| }); |
| gpu_thread.TickGPU(); |
| WaitForSyncOperation(wait_fence); |
| } |
|
|
| std::vector<u8> GetAppletCaptureBuffer() { |
| std::vector<u8> out; |
|
|
| const auto wait_fence = |
| RequestSyncOperation([&] { out = renderer->GetAppletCaptureBuffer(); }); |
| gpu_thread.TickGPU(); |
| WaitForSyncOperation(wait_fence); |
|
|
| return out; |
| } |
|
|
| GPU& gpu; |
| Core::System& system; |
| Host1x::Host1x& host1x; |
|
|
| std::map<u32, std::unique_ptr<Tegra::CDmaPusher>> cdma_pushers; |
| std::unique_ptr<VideoCore::RendererBase> renderer; |
| VideoCore::RasterizerInterface* rasterizer = nullptr; |
| const bool use_nvdec; |
|
|
| s32 new_channel_id{1}; |
| |
| std::unique_ptr<VideoCore::ShaderNotify> shader_notify; |
| |
| std::atomic_bool shutting_down{}; |
|
|
| std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{}; |
|
|
| std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts; |
|
|
| std::mutex sync_mutex; |
| std::mutex device_mutex; |
|
|
| std::condition_variable sync_cv; |
|
|
| std::list<std::function<void()>> sync_requests; |
| std::atomic<u64> current_sync_fence{}; |
| u64 last_sync_fence{}; |
| std::mutex sync_request_mutex; |
| std::condition_variable sync_request_cv; |
|
|
| const bool is_async; |
|
|
| VideoCommon::GPUThread::ThreadManager gpu_thread; |
| std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context; |
|
|
| std::unique_ptr<Tegra::Control::Scheduler> scheduler; |
| std::unordered_map<s32, std::shared_ptr<Tegra::Control::ChannelState>> channels; |
| Tegra::Control::ChannelState* current_channel; |
| s32 bound_channel{-1}; |
|
|
| std::deque<size_t> free_swap_counters; |
| std::deque<size_t> request_swap_counters; |
| std::mutex request_swap_mutex; |
| }; |
|
|
| GPU::GPU(Core::System& system, bool is_async, bool use_nvdec) |
| : impl{std::make_unique<Impl>(*this, system, is_async, use_nvdec)} {} |
|
|
| GPU::~GPU() = default; |
|
|
| std::shared_ptr<Control::ChannelState> GPU::AllocateChannel() { |
| return impl->AllocateChannel(); |
| } |
|
|
| void GPU::InitChannel(Control::ChannelState& to_init, u64 program_id) { |
| impl->InitChannel(to_init, program_id); |
| } |
|
|
| void GPU::BindChannel(s32 channel_id) { |
| impl->BindChannel(channel_id); |
| } |
|
|
| void GPU::ReleaseChannel(Control::ChannelState& to_release) { |
| impl->ReleaseChannel(to_release); |
| } |
|
|
| void GPU::InitAddressSpace(Tegra::MemoryManager& memory_manager) { |
| impl->InitAddressSpace(memory_manager); |
| } |
|
|
| void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer) { |
| impl->BindRenderer(std::move(renderer)); |
| } |
|
|
| void GPU::FlushCommands() { |
| impl->FlushCommands(); |
| } |
|
|
| void GPU::InvalidateGPUCache() { |
| impl->InvalidateGPUCache(); |
| } |
|
|
| void GPU::OnCommandListEnd() { |
| impl->OnCommandListEnd(); |
| } |
|
|
| u64 GPU::RequestFlush(DAddr addr, std::size_t size) { |
| return impl->RequestSyncOperation( |
| [this, addr, size]() { impl->rasterizer->FlushRegion(addr, size); }); |
| } |
|
|
| u64 GPU::CurrentSyncRequestFence() const { |
| return impl->CurrentSyncRequestFence(); |
| } |
|
|
| void GPU::WaitForSyncOperation(u64 fence) { |
| return impl->WaitForSyncOperation(fence); |
| } |
|
|
| void GPU::TickWork() { |
| impl->TickWork(); |
| } |
|
|
| |
| Host1x::Host1x& GPU::Host1x() { |
| return impl->host1x; |
| } |
|
|
| |
| const Host1x::Host1x& GPU::Host1x() const { |
| return impl->host1x; |
| } |
|
|
| Engines::Maxwell3D& GPU::Maxwell3D() { |
| return impl->Maxwell3D(); |
| } |
|
|
| const Engines::Maxwell3D& GPU::Maxwell3D() const { |
| return impl->Maxwell3D(); |
| } |
|
|
| Engines::KeplerCompute& GPU::KeplerCompute() { |
| return impl->KeplerCompute(); |
| } |
|
|
| const Engines::KeplerCompute& GPU::KeplerCompute() const { |
| return impl->KeplerCompute(); |
| } |
|
|
| Tegra::DmaPusher& GPU::DmaPusher() { |
| return impl->DmaPusher(); |
| } |
|
|
| const Tegra::DmaPusher& GPU::DmaPusher() const { |
| return impl->DmaPusher(); |
| } |
|
|
| VideoCore::RendererBase& GPU::Renderer() { |
| return impl->Renderer(); |
| } |
|
|
| const VideoCore::RendererBase& GPU::Renderer() const { |
| return impl->Renderer(); |
| } |
|
|
| VideoCore::ShaderNotify& GPU::ShaderNotify() { |
| return impl->ShaderNotify(); |
| } |
|
|
| const VideoCore::ShaderNotify& GPU::ShaderNotify() const { |
| return impl->ShaderNotify(); |
| } |
|
|
| void GPU::RequestComposite(std::vector<Tegra::FramebufferConfig>&& layers, |
| std::vector<Service::Nvidia::NvFence>&& fences) { |
| impl->RequestComposite(std::move(layers), std::move(fences)); |
| } |
|
|
| std::vector<u8> GPU::GetAppletCaptureBuffer() { |
| return impl->GetAppletCaptureBuffer(); |
| } |
|
|
| u64 GPU::GetTicks() const { |
| return impl->GetTicks(); |
| } |
|
|
| bool GPU::IsAsync() const { |
| return impl->IsAsync(); |
| } |
|
|
| bool GPU::UseNvdec() const { |
| return impl->UseNvdec(); |
| } |
|
|
| void GPU::RendererFrameEndNotify() { |
| impl->RendererFrameEndNotify(); |
| } |
|
|
| void GPU::Start() { |
| impl->Start(); |
| } |
|
|
| void GPU::NotifyShutdown() { |
| impl->NotifyShutdown(); |
| } |
|
|
| void GPU::ObtainContext() { |
| impl->ObtainContext(); |
| } |
|
|
| void GPU::ReleaseContext() { |
| impl->ReleaseContext(); |
| } |
|
|
| void GPU::PushGPUEntries(s32 channel, Tegra::CommandList&& entries) { |
| impl->PushGPUEntries(channel, std::move(entries)); |
| } |
|
|
| void GPU::PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) { |
| impl->PushCommandBuffer(id, entries); |
| } |
|
|
| void GPU::ClearCdmaInstance(u32 id) { |
| impl->ClearCdmaInstance(id); |
| } |
|
|
| VideoCore::RasterizerDownloadArea GPU::OnCPURead(PAddr addr, u64 size) { |
| return impl->OnCPURead(addr, size); |
| } |
|
|
| void GPU::FlushRegion(DAddr addr, u64 size) { |
| impl->FlushRegion(addr, size); |
| } |
|
|
| void GPU::InvalidateRegion(DAddr addr, u64 size) { |
| impl->InvalidateRegion(addr, size); |
| } |
|
|
| bool GPU::OnCPUWrite(DAddr addr, u64 size) { |
| return impl->OnCPUWrite(addr, size); |
| } |
|
|
| void GPU::FlushAndInvalidateRegion(DAddr addr, u64 size) { |
| impl->FlushAndInvalidateRegion(addr, size); |
| } |
|
|
| } |
|
|