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| #include <array> |
| #include <fmt/format.h> |
|
|
| #include "yuzu/debugger/wait_tree.h" |
| #include "yuzu/uisettings.h" |
|
|
| #include "core/arm/debug.h" |
| #include "core/core.h" |
| #include "core/hle/kernel/k_class_token.h" |
| #include "core/hle/kernel/k_handle_table.h" |
| #include "core/hle/kernel/k_process.h" |
| #include "core/hle/kernel/k_readable_event.h" |
| #include "core/hle/kernel/k_scheduler.h" |
| #include "core/hle/kernel/k_synchronization_object.h" |
| #include "core/hle/kernel/k_thread.h" |
| #include "core/hle/kernel/svc_common.h" |
| #include "core/hle/kernel/svc_types.h" |
| #include "core/memory.h" |
|
|
| namespace { |
|
|
| constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{ |
| {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green}, |
| {Qt::GlobalColor::darkBlue, Qt::GlobalColor::cyan}, |
| {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray}, |
| {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray}, |
| {Qt::GlobalColor::darkRed, Qt::GlobalColor::red}, |
| {Qt::GlobalColor::darkYellow, Qt::GlobalColor::yellow}, |
| {Qt::GlobalColor::red, Qt::GlobalColor::red}, |
| {Qt::GlobalColor::darkCyan, Qt::GlobalColor::cyan}, |
| {Qt::GlobalColor::gray, Qt::GlobalColor::gray}, |
| }}; |
|
|
| bool IsDarkTheme() { |
| const auto& theme = UISettings::values.theme; |
| return theme == std::string("qdarkstyle") || theme == std::string("qdarkstyle_midnight_blue") || |
| theme == std::string("colorful_dark") || theme == std::string("colorful_midnight_blue"); |
| } |
|
|
| } |
|
|
| WaitTreeItem::WaitTreeItem() = default; |
| WaitTreeItem::~WaitTreeItem() = default; |
|
|
| QColor WaitTreeItem::GetColor() const { |
| if (IsDarkTheme()) { |
| return QColor(Qt::GlobalColor::white); |
| } else { |
| return QColor(Qt::GlobalColor::black); |
| } |
| } |
|
|
| std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const { |
| return {}; |
| } |
|
|
| void WaitTreeItem::Expand() { |
| if (IsExpandable() && !expanded) { |
| children = GetChildren(); |
| for (std::size_t i = 0; i < children.size(); ++i) { |
| children[i]->parent = this; |
| children[i]->row = i; |
| } |
| expanded = true; |
| } |
| } |
|
|
| WaitTreeItem* WaitTreeItem::Parent() const { |
| return parent; |
| } |
|
|
| const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const { |
| return children; |
| } |
|
|
| bool WaitTreeItem::IsExpandable() const { |
| return false; |
| } |
|
|
| std::size_t WaitTreeItem::Row() const { |
| return row; |
| } |
|
|
| std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList( |
| Core::System& system) { |
| std::vector<std::unique_ptr<WaitTreeThread>> item_list; |
| std::size_t row = 0; |
| auto add_threads = [&](const std::vector<Kernel::KThread*>& threads) { |
| for (std::size_t i = 0; i < threads.size(); ++i) { |
| if (threads[i]->GetThreadType() == Kernel::ThreadType::User) { |
| item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i], system)); |
| item_list.back()->row = row; |
| } |
| ++row; |
| } |
| }; |
|
|
| add_threads(system.GlobalSchedulerContext().GetThreadList()); |
|
|
| return item_list; |
| } |
|
|
| WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {} |
| WaitTreeText::~WaitTreeText() = default; |
|
|
| QString WaitTreeText::GetText() const { |
| return text; |
| } |
|
|
| WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_) |
| : thread{thread_}, system{system_} {} |
| WaitTreeCallstack::~WaitTreeCallstack() = default; |
|
|
| QString WaitTreeCallstack::GetText() const { |
| return tr("Call stack"); |
| } |
|
|
| std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const { |
| std::vector<std::unique_ptr<WaitTreeItem>> list; |
|
|
| if (thread.GetThreadType() != Kernel::ThreadType::User) { |
| return list; |
| } |
|
|
| if (thread.GetOwnerProcess() == nullptr || !thread.GetOwnerProcess()->Is64Bit()) { |
| return list; |
| } |
|
|
| auto backtrace = Core::GetBacktraceFromContext(thread.GetOwnerProcess(), thread.GetContext()); |
|
|
| for (auto& entry : backtrace) { |
| std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address, |
| entry.original_address, entry.offset, entry.name); |
| list.push_back(std::make_unique<WaitTreeText>(QString::fromStdString(s))); |
| } |
|
|
| return list; |
| } |
|
|
| WaitTreeSynchronizationObject::WaitTreeSynchronizationObject( |
| const Kernel::KSynchronizationObject& object_, Core::System& system_) |
| : object{object_}, system{system_} {} |
| WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default; |
|
|
| WaitTreeExpandableItem::WaitTreeExpandableItem() = default; |
| WaitTreeExpandableItem::~WaitTreeExpandableItem() = default; |
|
|
| bool WaitTreeExpandableItem::IsExpandable() const { |
| return true; |
| } |
|
|
| QString WaitTreeSynchronizationObject::GetText() const { |
| return tr("[%1] %2") |
| .arg(object.GetId()) |
| .arg(QString::fromStdString(object.GetTypeObj().GetName())); |
| } |
|
|
| std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make( |
| const Kernel::KSynchronizationObject& object, Core::System& system) { |
| const auto type = |
| static_cast<Kernel::KClassTokenGenerator::ObjectType>(object.GetTypeObj().GetClassToken()); |
| switch (type) { |
| case Kernel::KClassTokenGenerator::ObjectType::KReadableEvent: |
| return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object), |
| system); |
| case Kernel::KClassTokenGenerator::ObjectType::KThread: |
| return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object), |
| system); |
| default: |
| return std::make_unique<WaitTreeSynchronizationObject>(object, system); |
| } |
| } |
|
|
| std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChildren() const { |
| std::vector<std::unique_ptr<WaitTreeItem>> list; |
|
|
| auto threads = object.GetWaitingThreadsForDebugging(); |
| if (threads.empty()) { |
| list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread"))); |
| } else { |
| list.push_back(std::make_unique<WaitTreeThreadList>(std::move(threads), system)); |
| } |
|
|
| return list; |
| } |
|
|
| WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread, Core::System& system_) |
| : WaitTreeSynchronizationObject(thread, system_), system{system_} {} |
| WaitTreeThread::~WaitTreeThread() = default; |
|
|
| QString WaitTreeThread::GetText() const { |
| const auto& thread = static_cast<const Kernel::KThread&>(object); |
| QString status; |
| switch (thread.GetState()) { |
| case Kernel::ThreadState::Runnable: |
| if (!thread.IsSuspended()) { |
| status = tr("runnable"); |
| } else { |
| status = tr("paused"); |
| } |
| break; |
| case Kernel::ThreadState::Waiting: |
| switch (thread.GetWaitReasonForDebugging()) { |
| case Kernel::ThreadWaitReasonForDebugging::Sleep: |
| status = tr("sleeping"); |
| break; |
| case Kernel::ThreadWaitReasonForDebugging::IPC: |
| status = tr("waiting for IPC reply"); |
| break; |
| case Kernel::ThreadWaitReasonForDebugging::Synchronization: |
| status = tr("waiting for objects"); |
| break; |
| case Kernel::ThreadWaitReasonForDebugging::ConditionVar: |
| status = tr("waiting for condition variable"); |
| break; |
| case Kernel::ThreadWaitReasonForDebugging::Arbitration: |
| status = tr("waiting for address arbiter"); |
| break; |
| case Kernel::ThreadWaitReasonForDebugging::Suspended: |
| status = tr("waiting for suspend resume"); |
| break; |
| default: |
| status = tr("waiting"); |
| break; |
| } |
| break; |
| case Kernel::ThreadState::Initialized: |
| status = tr("initialized"); |
| break; |
| case Kernel::ThreadState::Terminated: |
| status = tr("terminated"); |
| break; |
| default: |
| status = tr("unknown"); |
| break; |
| } |
|
|
| const auto& context = thread.GetContext(); |
| const QString pc_info = tr(" PC = 0x%1 LR = 0x%2") |
| .arg(context.pc, 8, 16, QLatin1Char{'0'}) |
| .arg(context.lr, 8, 16, QLatin1Char{'0'}); |
| return QStringLiteral("%1%2 (%3) ") |
| .arg(WaitTreeSynchronizationObject::GetText(), pc_info, status); |
| } |
|
|
| QColor WaitTreeThread::GetColor() const { |
| const std::size_t color_index = IsDarkTheme() ? 1 : 0; |
|
|
| const auto& thread = static_cast<const Kernel::KThread&>(object); |
| switch (thread.GetState()) { |
| case Kernel::ThreadState::Runnable: |
| if (!thread.IsSuspended()) { |
| return QColor(WaitTreeColors[0][color_index]); |
| } else { |
| return QColor(WaitTreeColors[2][color_index]); |
| } |
| case Kernel::ThreadState::Waiting: |
| switch (thread.GetWaitReasonForDebugging()) { |
| case Kernel::ThreadWaitReasonForDebugging::IPC: |
| return QColor(WaitTreeColors[4][color_index]); |
| case Kernel::ThreadWaitReasonForDebugging::Sleep: |
| return QColor(WaitTreeColors[5][color_index]); |
| case Kernel::ThreadWaitReasonForDebugging::Synchronization: |
| case Kernel::ThreadWaitReasonForDebugging::ConditionVar: |
| case Kernel::ThreadWaitReasonForDebugging::Arbitration: |
| case Kernel::ThreadWaitReasonForDebugging::Suspended: |
| return QColor(WaitTreeColors[6][color_index]); |
| break; |
| default: |
| return QColor(WaitTreeColors[3][color_index]); |
| } |
| case Kernel::ThreadState::Initialized: |
| return QColor(WaitTreeColors[7][color_index]); |
| case Kernel::ThreadState::Terminated: |
| return QColor(WaitTreeColors[8][color_index]); |
| default: |
| return WaitTreeItem::GetColor(); |
| } |
| } |
|
|
| std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { |
| std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren()); |
|
|
| const auto& thread = static_cast<const Kernel::KThread&>(object); |
|
|
| QString processor; |
| switch (thread.GetActiveCore()) { |
| case Kernel::Svc::IdealCoreUseProcessValue: |
| processor = tr("ideal"); |
| break; |
| default: |
| processor = tr("core %1").arg(thread.GetActiveCore()); |
| break; |
| } |
|
|
| list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor))); |
| list.push_back(std::make_unique<WaitTreeText>( |
| tr("affinity mask = %1").arg(thread.GetAffinityMask().GetAffinityMask()))); |
| list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId()))); |
| list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)") |
| .arg(thread.GetPriority()) |
| .arg(thread.GetBasePriority()))); |
| list.push_back(std::make_unique<WaitTreeText>( |
| tr("last running ticks = %1").arg(thread.GetLastScheduledTick()))); |
|
|
| list.push_back(std::make_unique<WaitTreeCallstack>(thread, system)); |
|
|
| return list; |
| } |
|
|
| WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object_, Core::System& system_) |
| : WaitTreeSynchronizationObject(object_, system_) {} |
| WaitTreeEvent::~WaitTreeEvent() = default; |
|
|
| WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_) |
| : thread_list(std::move(list)), system{system_} {} |
| WaitTreeThreadList::~WaitTreeThreadList() = default; |
|
|
| QString WaitTreeThreadList::GetText() const { |
| return tr("waited by thread"); |
| } |
|
|
| std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const { |
| std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size()); |
| std::transform(thread_list.begin(), thread_list.end(), list.begin(), |
| [this](const auto& t) { return std::make_unique<WaitTreeThread>(*t, system); }); |
| return list; |
| } |
|
|
| WaitTreeModel::WaitTreeModel(Core::System& system_, QObject* parent) |
| : QAbstractItemModel(parent), system{system_} {} |
| WaitTreeModel::~WaitTreeModel() = default; |
|
|
| QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const { |
| if (!hasIndex(row, column, parent)) |
| return {}; |
|
|
| if (parent.isValid()) { |
| WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer()); |
| parent_item->Expand(); |
| return createIndex(row, column, parent_item->Children()[row].get()); |
| } |
|
|
| return createIndex(row, column, thread_items[row].get()); |
| } |
|
|
| QModelIndex WaitTreeModel::parent(const QModelIndex& index) const { |
| if (!index.isValid()) |
| return {}; |
|
|
| WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent(); |
| if (!parent_item) { |
| return QModelIndex(); |
| } |
| return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item); |
| } |
|
|
| int WaitTreeModel::rowCount(const QModelIndex& parent) const { |
| if (!parent.isValid()) |
| return static_cast<int>(thread_items.size()); |
|
|
| WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer()); |
| parent_item->Expand(); |
| return static_cast<int>(parent_item->Children().size()); |
| } |
|
|
| int WaitTreeModel::columnCount(const QModelIndex&) const { |
| return 1; |
| } |
|
|
| QVariant WaitTreeModel::data(const QModelIndex& index, int role) const { |
| if (!index.isValid()) |
| return {}; |
|
|
| switch (role) { |
| case Qt::DisplayRole: |
| return static_cast<WaitTreeItem*>(index.internalPointer())->GetText(); |
| case Qt::ForegroundRole: |
| return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor(); |
| default: |
| return {}; |
| } |
| } |
|
|
| void WaitTreeModel::ClearItems() { |
| thread_items.clear(); |
| } |
|
|
| void WaitTreeModel::InitItems() { |
| thread_items = WaitTreeItem::MakeThreadItemList(system); |
| } |
|
|
| WaitTreeWidget::WaitTreeWidget(Core::System& system_, QWidget* parent) |
| : QDockWidget(tr("&Wait Tree"), parent), system{system_} { |
| setObjectName(QStringLiteral("WaitTreeWidget")); |
| view = new QTreeView(this); |
| view->setHeaderHidden(true); |
| setWidget(view); |
| setEnabled(false); |
| } |
|
|
| WaitTreeWidget::~WaitTreeWidget() = default; |
|
|
| void WaitTreeWidget::OnDebugModeEntered() { |
| if (!system.IsPoweredOn()) |
| return; |
| model->InitItems(); |
| view->setModel(model); |
| setEnabled(true); |
| } |
|
|
| void WaitTreeWidget::OnDebugModeLeft() { |
| setEnabled(false); |
| view->setModel(nullptr); |
| model->ClearItems(); |
| } |
|
|
| void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) { |
| model = new WaitTreeModel(system, this); |
| view->setModel(model); |
| setEnabled(false); |
| } |
|
|
| void WaitTreeWidget::OnEmulationStopping() { |
| view->setModel(nullptr); |
| delete model; |
| setEnabled(false); |
| } |
|
|