Upload message.txt
Browse files- message.txt +430 -0
message.txt
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@@ -0,0 +1,430 @@
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| 1 |
+
extends CanvasLayer
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| 2 |
+
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| 3 |
+
const CONFIG_PATH = "user://touch_layout.cfg"
|
| 4 |
+
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| 5 |
+
var edit_btn: Button
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| 6 |
+
var is_edit_mode = false
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| 7 |
+
var dragged_node = null
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| 8 |
+
var drag_offset = Vector2.ZERO
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| 9 |
+
var selected_node: Node = null
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| 10 |
+
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| 11 |
+
var total_drag_distance = 0.0
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| 12 |
+
var last_drag_pos = Vector2.ZERO
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| 13 |
+
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| 14 |
+
var touch_events = {}
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| 15 |
+
var initial_distance = 0.0
|
| 16 |
+
var initial_scale = Vector2.ONE
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| 17 |
+
var is_scaling = false
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| 18 |
+
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| 19 |
+
var ui_panel: Panel
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| 20 |
+
var label_name: Label
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| 21 |
+
var slider_container: VBoxContainer
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| 22 |
+
var slider_scale: HSlider
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| 23 |
+
var slider_opacity: HSlider
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| 24 |
+
var selection_box: ReferenceRect
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| 25 |
+
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| 26 |
+
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| 27 |
+
func _ready():
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| 28 |
+
# Force controls to sit on top of UI overlays & keep working if paused
|
| 29 |
+
layer = 128
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| 30 |
+
pause_mode = Node.PAUSE_MODE_PROCESS
|
| 31 |
+
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| 32 |
+
# Override gui_disable_input if a splash screen turned it on
|
| 33 |
+
get_tree().get_root().gui_disable_input = false
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| 34 |
+
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| 35 |
+
# Fix full-screen overlays when window resizes or scenes load
|
| 36 |
+
get_tree().connect("screen_resized", self, "_unblock_scene_overlays")
|
| 37 |
+
|
| 38 |
+
_create_selection_box()
|
| 39 |
+
_create_edit_button()
|
| 40 |
+
_create_edit_ui_panel()
|
| 41 |
+
|
| 42 |
+
Input.connect("joy_connection_changed", self, "_on_joy_connection_changed")
|
| 43 |
+
_load_layout()
|
| 44 |
+
_check_gamepad_presence()
|
| 45 |
+
|
| 46 |
+
# Give the scene tree a frame to load before running overlay fix
|
| 47 |
+
yield(get_tree(), "idle_frame")
|
| 48 |
+
_unblock_scene_overlays()
|
| 49 |
+
|
| 50 |
+
|
| 51 |
+
func _process(_delta):
|
| 52 |
+
# Keep input alive across scene transitions
|
| 53 |
+
if get_tree().get_root().gui_disable_input:
|
| 54 |
+
get_tree().get_root().gui_disable_input = false
|
| 55 |
+
|
| 56 |
+
|
| 57 |
+
# Prevents full-screen ColorRects / Panels in cutscenes from swallowing touch events
|
| 58 |
+
func _unblock_scene_overlays():
|
| 59 |
+
_recursive_unblock(get_tree().root)
|
| 60 |
+
|
| 61 |
+
|
| 62 |
+
func _recursive_unblock(node: Node):
|
| 63 |
+
if node == self or is_a_parent_of(node):
|
| 64 |
+
return
|
| 65 |
+
|
| 66 |
+
if node is Control:
|
| 67 |
+
if node.mouse_filter == Control.MOUSE_FILTER_STOP:
|
| 68 |
+
node.mouse_filter = Control.MOUSE_FILTER_PASS
|
| 69 |
+
|
| 70 |
+
for child in node.get_children():
|
| 71 |
+
_recursive_unblock(child)
|
| 72 |
+
|
| 73 |
+
|
| 74 |
+
func _input(event):
|
| 75 |
+
if not is_edit_mode:
|
| 76 |
+
return
|
| 77 |
+
|
| 78 |
+
var event_pos = event.position if "position" in event else Vector2.ZERO
|
| 79 |
+
|
| 80 |
+
if ui_panel.visible and ui_panel.get_global_rect().has_point(event_pos):
|
| 81 |
+
return
|
| 82 |
+
|
| 83 |
+
if event is InputEventScreenTouch or (event is InputEventMouseButton and event.button_index == BUTTON_LEFT):
|
| 84 |
+
if event.pressed:
|
| 85 |
+
var index = event.index if "index" in event else 0
|
| 86 |
+
touch_events[index] = event
|
| 87 |
+
|
| 88 |
+
total_drag_distance = 0.0
|
| 89 |
+
last_drag_pos = event_pos
|
| 90 |
+
|
| 91 |
+
if touch_events.size() == 1:
|
| 92 |
+
var children = get_children()
|
| 93 |
+
for i in range(children.size() - 1, -1, -1):
|
| 94 |
+
var child = children[i]
|
| 95 |
+
if not _is_editable_node(child):
|
| 96 |
+
continue
|
| 97 |
+
|
| 98 |
+
var rect = _get_node_rect(child)
|
| 99 |
+
if rect.has_point(event_pos):
|
| 100 |
+
dragged_node = child
|
| 101 |
+
selected_node = child
|
| 102 |
+
drag_offset = event_pos - rect.position
|
| 103 |
+
_update_ui_for_selected()
|
| 104 |
+
_update_selection_box()
|
| 105 |
+
get_tree().set_input_as_handled()
|
| 106 |
+
break
|
| 107 |
+
|
| 108 |
+
elif touch_events.size() == 2 and dragged_node:
|
| 109 |
+
is_scaling = true
|
| 110 |
+
var points = touch_events.values()
|
| 111 |
+
initial_distance = points[0].position.distance_to(points[1].position)
|
| 112 |
+
initial_scale = dragged_node.scale if dragged_node is TouchScreenButton else dragged_node.rect_scale
|
| 113 |
+
|
| 114 |
+
else:
|
| 115 |
+
var index = event.index if "index" in event else 0
|
| 116 |
+
touch_events.erase(index)
|
| 117 |
+
|
| 118 |
+
if dragged_node == edit_btn and total_drag_distance < 15.0:
|
| 119 |
+
_on_EditButton_pressed()
|
| 120 |
+
get_tree().set_input_as_handled()
|
| 121 |
+
return
|
| 122 |
+
|
| 123 |
+
if touch_events.size() < 2:
|
| 124 |
+
is_scaling = false
|
| 125 |
+
|
| 126 |
+
if touch_events.size() == 0:
|
| 127 |
+
if dragged_node and dragged_node != edit_btn:
|
| 128 |
+
_save_layout()
|
| 129 |
+
dragged_node = null
|
| 130 |
+
|
| 131 |
+
elif event is InputEventScreenDrag or (event is InputEventMouseMotion and Input.is_mouse_button_pressed(BUTTON_LEFT)):
|
| 132 |
+
var index = event.index if "index" in event else 0
|
| 133 |
+
if touch_events.has(index):
|
| 134 |
+
touch_events[index] = event
|
| 135 |
+
|
| 136 |
+
total_drag_distance += last_drag_pos.distance_to(event_pos)
|
| 137 |
+
last_drag_pos = event_pos
|
| 138 |
+
|
| 139 |
+
if is_scaling and dragged_node and touch_events.size() == 2:
|
| 140 |
+
var points = touch_events.values()
|
| 141 |
+
var current_distance = points[0].position.distance_to(points[1].position)
|
| 142 |
+
|
| 143 |
+
if initial_distance > 0:
|
| 144 |
+
var factor = current_distance / initial_distance
|
| 145 |
+
var new_scale = initial_scale * factor
|
| 146 |
+
new_scale.x = clamp(new_scale.x, 0.4, 4.0)
|
| 147 |
+
new_scale.y = clamp(new_scale.y, 0.4, 4.0)
|
| 148 |
+
|
| 149 |
+
if dragged_node is TouchScreenButton:
|
| 150 |
+
dragged_node.scale = new_scale
|
| 151 |
+
elif dragged_node is Control:
|
| 152 |
+
dragged_node.rect_scale = new_scale
|
| 153 |
+
|
| 154 |
+
if slider_scale.value != new_scale.x:
|
| 155 |
+
slider_scale.value = new_scale.x
|
| 156 |
+
|
| 157 |
+
_update_selection_box()
|
| 158 |
+
|
| 159 |
+
elif dragged_node and not is_scaling:
|
| 160 |
+
var new_pos = event_pos - drag_offset
|
| 161 |
+
if dragged_node is TouchScreenButton:
|
| 162 |
+
dragged_node.position = new_pos
|
| 163 |
+
elif dragged_node is Control:
|
| 164 |
+
dragged_node.rect_position = new_pos
|
| 165 |
+
|
| 166 |
+
_update_selection_box()
|
| 167 |
+
get_tree().set_input_as_handled()
|
| 168 |
+
|
| 169 |
+
|
| 170 |
+
func _set_gameplay_active(active: bool):
|
| 171 |
+
for child in get_children():
|
| 172 |
+
if child == ui_panel or child == selection_box or child == edit_btn:
|
| 173 |
+
continue
|
| 174 |
+
|
| 175 |
+
if child is TouchScreenButton:
|
| 176 |
+
child.set_block_signals(!active)
|
| 177 |
+
if not active:
|
| 178 |
+
if child.action != "":
|
| 179 |
+
child.set_meta("saved_action", child.action)
|
| 180 |
+
child.action = ""
|
| 181 |
+
else:
|
| 182 |
+
if child.has_meta("saved_action"):
|
| 183 |
+
child.action = child.get_meta("saved_action")
|
| 184 |
+
|
| 185 |
+
elif child is Control:
|
| 186 |
+
child.set_block_signals(!active)
|
| 187 |
+
if not active:
|
| 188 |
+
child.set_meta("saved_filter", child.mouse_filter)
|
| 189 |
+
child.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
| 190 |
+
else:
|
| 191 |
+
if child.has_meta("saved_filter"):
|
| 192 |
+
child.mouse_filter = child.get_meta("saved_filter")
|
| 193 |
+
|
| 194 |
+
|
| 195 |
+
func _is_editable_node(node) -> bool:
|
| 196 |
+
if node == ui_panel or node == selection_box:
|
| 197 |
+
return false
|
| 198 |
+
if not (node is TouchScreenButton or node is Control):
|
| 199 |
+
return false
|
| 200 |
+
return true
|
| 201 |
+
|
| 202 |
+
|
| 203 |
+
func _get_node_rect(node) -> Rect2:
|
| 204 |
+
var pos = node.global_position if node is TouchScreenButton else node.rect_global_position
|
| 205 |
+
var scale = node.scale if node is TouchScreenButton else node.rect_scale
|
| 206 |
+
var size = Vector2(64, 64)
|
| 207 |
+
|
| 208 |
+
if node is Control:
|
| 209 |
+
size = node.rect_size
|
| 210 |
+
elif node is TouchScreenButton and node.normal:
|
| 211 |
+
size = node.normal.get_size()
|
| 212 |
+
|
| 213 |
+
return Rect2(pos, size * scale)
|
| 214 |
+
|
| 215 |
+
|
| 216 |
+
func _create_selection_box():
|
| 217 |
+
selection_box = ReferenceRect.new()
|
| 218 |
+
selection_box.border_color = Color(1.0, 0.8, 0.0, 1.0)
|
| 219 |
+
selection_box.border_width = 3.0
|
| 220 |
+
selection_box.editor_only = false
|
| 221 |
+
selection_box.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
| 222 |
+
selection_box.hide()
|
| 223 |
+
add_child(selection_box)
|
| 224 |
+
|
| 225 |
+
|
| 226 |
+
func _create_edit_button():
|
| 227 |
+
edit_btn = Button.new()
|
| 228 |
+
edit_btn.text = "EDIT"
|
| 229 |
+
edit_btn.rect_min_size = Vector2(100, 50)
|
| 230 |
+
edit_btn.rect_position = Vector2(20, 20)
|
| 231 |
+
add_child(edit_btn)
|
| 232 |
+
edit_btn.connect("pressed", self, "_on_EditButton_pressed")
|
| 233 |
+
|
| 234 |
+
|
| 235 |
+
func _create_edit_ui_panel():
|
| 236 |
+
ui_panel = Panel.new()
|
| 237 |
+
ui_panel.rect_size = Vector2(280, 150)
|
| 238 |
+
ui_panel.set_anchors_and_margins_preset(Control.PRESET_CENTER_TOP)
|
| 239 |
+
ui_panel.margin_top = 20
|
| 240 |
+
ui_panel.hide()
|
| 241 |
+
add_child(ui_panel)
|
| 242 |
+
|
| 243 |
+
var vbox = VBoxContainer.new()
|
| 244 |
+
vbox.set_anchors_and_margins_preset(Control.PRESET_WIDE)
|
| 245 |
+
vbox.margin_left = 10
|
| 246 |
+
vbox.margin_right = -10
|
| 247 |
+
vbox.margin_top = 10
|
| 248 |
+
vbox.margin_bottom = -10
|
| 249 |
+
ui_panel.add_child(vbox)
|
| 250 |
+
|
| 251 |
+
label_name = Label.new()
|
| 252 |
+
label_name.align = Label.ALIGN_CENTER
|
| 253 |
+
label_name.text = "Tap a button to configure"
|
| 254 |
+
vbox.add_child(label_name)
|
| 255 |
+
vbox.add_child(HSeparator.new())
|
| 256 |
+
|
| 257 |
+
slider_container = VBoxContainer.new()
|
| 258 |
+
slider_container.hide()
|
| 259 |
+
vbox.add_child(slider_container)
|
| 260 |
+
|
| 261 |
+
var label_scale = Label.new()
|
| 262 |
+
label_scale.text = "Button Size:"
|
| 263 |
+
slider_container.add_child(label_scale)
|
| 264 |
+
|
| 265 |
+
slider_scale = HSlider.new()
|
| 266 |
+
slider_scale.min_value = 0.5
|
| 267 |
+
slider_scale.max_value = 4.0
|
| 268 |
+
slider_scale.step = 0.1
|
| 269 |
+
slider_scale.connect("value_changed", self, "_on_scale_changed")
|
| 270 |
+
slider_container.add_child(slider_scale)
|
| 271 |
+
|
| 272 |
+
var label_opacity = Label.new()
|
| 273 |
+
label_opacity.text = "Opacity (0 = Hidden):"
|
| 274 |
+
slider_container.add_child(label_opacity)
|
| 275 |
+
|
| 276 |
+
slider_opacity = HSlider.new()
|
| 277 |
+
slider_opacity.min_value = 0.0
|
| 278 |
+
slider_opacity.max_value = 1.0
|
| 279 |
+
slider_opacity.step = 0.1
|
| 280 |
+
slider_opacity.connect("value_changed", self, "_on_opacity_changed")
|
| 281 |
+
slider_container.add_child(slider_opacity)
|
| 282 |
+
|
| 283 |
+
|
| 284 |
+
func _update_ui_for_selected():
|
| 285 |
+
label_name.text = "Settings: " + selected_node.name
|
| 286 |
+
slider_container.show()
|
| 287 |
+
|
| 288 |
+
slider_scale.disconnect("value_changed", self, "_on_scale_changed")
|
| 289 |
+
slider_opacity.disconnect("value_changed", self, "_on_opacity_changed")
|
| 290 |
+
|
| 291 |
+
slider_scale.value = selected_node.scale.x if selected_node is TouchScreenButton else selected_node.rect_scale.x
|
| 292 |
+
slider_opacity.value = selected_node.get_meta("target_opacity") if selected_node.has_meta("target_opacity") else selected_node.modulate.a
|
| 293 |
+
|
| 294 |
+
slider_scale.connect("value_changed", self, "_on_scale_changed")
|
| 295 |
+
slider_opacity.connect("value_changed", self, "_on_opacity_changed")
|
| 296 |
+
|
| 297 |
+
|
| 298 |
+
func _update_selection_box():
|
| 299 |
+
if selected_node:
|
| 300 |
+
var rect = _get_node_rect(selected_node)
|
| 301 |
+
selection_box.rect_global_position = rect.position
|
| 302 |
+
selection_box.rect_size = rect.size
|
| 303 |
+
selection_box.show()
|
| 304 |
+
|
| 305 |
+
|
| 306 |
+
func _on_scale_changed(value):
|
| 307 |
+
if selected_node and not is_scaling:
|
| 308 |
+
var new_scale = Vector2(value, value)
|
| 309 |
+
if selected_node is TouchScreenButton:
|
| 310 |
+
selected_node.scale = new_scale
|
| 311 |
+
elif selected_node is Control:
|
| 312 |
+
selected_node.rect_scale = new_scale
|
| 313 |
+
|
| 314 |
+
_update_selection_box()
|
| 315 |
+
_save_layout()
|
| 316 |
+
|
| 317 |
+
|
| 318 |
+
func _on_opacity_changed(value):
|
| 319 |
+
if selected_node:
|
| 320 |
+
selected_node.set_meta("target_opacity", value)
|
| 321 |
+
if value == 0.0:
|
| 322 |
+
selected_node.modulate = Color(1.0, 0.2, 0.2, 0.4)
|
| 323 |
+
else:
|
| 324 |
+
selected_node.modulate = Color(1.0, 1.0, 1.0, value)
|
| 325 |
+
_save_layout()
|
| 326 |
+
|
| 327 |
+
|
| 328 |
+
func _on_EditButton_pressed():
|
| 329 |
+
is_edit_mode = !is_edit_mode
|
| 330 |
+
|
| 331 |
+
if is_edit_mode:
|
| 332 |
+
edit_btn.text = "SAVE"
|
| 333 |
+
edit_btn.modulate = Color(0.5, 1.0, 0.5)
|
| 334 |
+
ui_panel.show()
|
| 335 |
+
slider_container.hide()
|
| 336 |
+
label_name.text = "Tap a button to configure"
|
| 337 |
+
|
| 338 |
+
_set_gameplay_active(false)
|
| 339 |
+
|
| 340 |
+
for child in get_children():
|
| 341 |
+
if not _is_editable_node(child):
|
| 342 |
+
continue
|
| 343 |
+
child.visible = true
|
| 344 |
+
var opa = child.get_meta("target_opacity") if child.has_meta("target_opacity") else child.modulate.a
|
| 345 |
+
if opa == 0.0:
|
| 346 |
+
child.modulate = Color(1.0, 0.2, 0.2, 0.4)
|
| 347 |
+
else:
|
| 348 |
+
child.modulate = Color(1.0, 1.0, 1.0, opa)
|
| 349 |
+
else:
|
| 350 |
+
edit_btn.text = "EDIT"
|
| 351 |
+
edit_btn.modulate = Color(1.0, 1.0, 1.0)
|
| 352 |
+
ui_panel.hide()
|
| 353 |
+
selection_box.hide()
|
| 354 |
+
selected_node = null
|
| 355 |
+
dragged_node = null
|
| 356 |
+
touch_events.clear()
|
| 357 |
+
|
| 358 |
+
_set_gameplay_active(true)
|
| 359 |
+
|
| 360 |
+
for child in get_children():
|
| 361 |
+
if not _is_editable_node(child):
|
| 362 |
+
continue
|
| 363 |
+
var opa = child.get_meta("target_opacity") if child.has_meta("target_opacity") else 1.0
|
| 364 |
+
|
| 365 |
+
if opa == 0.0:
|
| 366 |
+
child.visible = false
|
| 367 |
+
else:
|
| 368 |
+
child.visible = true
|
| 369 |
+
child.modulate = Color(1.0, 1.0, 1.0, opa)
|
| 370 |
+
|
| 371 |
+
_save_layout()
|
| 372 |
+
_check_gamepad_presence()
|
| 373 |
+
|
| 374 |
+
|
| 375 |
+
func _save_layout():
|
| 376 |
+
var config = ConfigFile.new()
|
| 377 |
+
for child in get_children():
|
| 378 |
+
if not _is_editable_node(child):
|
| 379 |
+
continue
|
| 380 |
+
var node_name = child.name
|
| 381 |
+
config.set_value("Layout", node_name + "_pos", child.position if child is TouchScreenButton else child.rect_position)
|
| 382 |
+
config.set_value("Layout", node_name + "_scale", child.scale if child is TouchScreenButton else child.rect_scale)
|
| 383 |
+
config.set_value("Layout", node_name + "_opacity", child.get_meta("target_opacity") if child.has_meta("target_opacity") else child.modulate.a)
|
| 384 |
+
config.save(CONFIG_PATH)
|
| 385 |
+
|
| 386 |
+
|
| 387 |
+
func _load_layout():
|
| 388 |
+
var config = ConfigFile.new()
|
| 389 |
+
if config.load(CONFIG_PATH) == OK:
|
| 390 |
+
for child in get_children():
|
| 391 |
+
if not _is_editable_node(child):
|
| 392 |
+
continue
|
| 393 |
+
var node_name = child.name
|
| 394 |
+
|
| 395 |
+
if config.has_section_key("Layout", node_name + "_pos"):
|
| 396 |
+
if child is TouchScreenButton:
|
| 397 |
+
child.position = config.get_value("Layout", node_name + "_pos")
|
| 398 |
+
else:
|
| 399 |
+
child.rect_position = config.get_value("Layout", node_name + "_pos")
|
| 400 |
+
|
| 401 |
+
if config.has_section_key("Layout", node_name + "_scale"):
|
| 402 |
+
if child is TouchScreenButton:
|
| 403 |
+
child.scale = config.get_value("Layout", node_name + "_scale")
|
| 404 |
+
else:
|
| 405 |
+
child.rect_scale = config.get_value("Layout", node_name + "_scale")
|
| 406 |
+
|
| 407 |
+
if config.has_section_key("Layout", node_name + "_opacity"):
|
| 408 |
+
var saved_opa = config.get_value("Layout", node_name + "_opacity")
|
| 409 |
+
child.set_meta("target_opacity", saved_opa)
|
| 410 |
+
|
| 411 |
+
if saved_opa == 0.0:
|
| 412 |
+
child.visible = false
|
| 413 |
+
else:
|
| 414 |
+
child.visible = true
|
| 415 |
+
child.modulate = Color(1.0, 1.0, 1.0, saved_opa)
|
| 416 |
+
|
| 417 |
+
|
| 418 |
+
func _on_joy_connection_changed(_device_id, _connected):
|
| 419 |
+
if not is_edit_mode:
|
| 420 |
+
_check_gamepad_presence()
|
| 421 |
+
|
| 422 |
+
|
| 423 |
+
func _check_gamepad_presence():
|
| 424 |
+
if is_edit_mode:
|
| 425 |
+
return
|
| 426 |
+
var is_gamepad = Input.get_connected_joypads().size() > 0
|
| 427 |
+
for child in get_children():
|
| 428 |
+
if not _is_editable_node(child):
|
| 429 |
+
continue
|
| 430 |
+
child.visible = !is_gamepad
|