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Upload edit\Qwen3-TTS-test\.venv\Lib\site-packages\torch\include\ATen\ops\linalg_solve.h with huggingface_hub

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edit//Qwen3-TTS-test//.venv//Lib//site-packages//torch//include//ATen//ops//linalg_solve.h ADDED
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+ #pragma once
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+
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+ // @generated by torchgen/gen.py from Function.h
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+
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+ #include <ATen/Context.h>
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+ #include <ATen/DeviceGuard.h>
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+ #include <ATen/TensorUtils.h>
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+ #include <ATen/TracerMode.h>
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+ #include <ATen/core/Generator.h>
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+ #include <ATen/core/Reduction.h>
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+ #include <ATen/core/Tensor.h>
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+ #include <c10/core/Scalar.h>
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+ #include <c10/core/Storage.h>
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+ #include <c10/core/TensorOptions.h>
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+ #include <c10/util/Deprecated.h>
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+ #include <optional>
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+
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+
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+
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+ #include <ATen/ops/linalg_solve_ops.h>
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+
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+ namespace at {
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+
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+
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+ // aten::linalg_solve(Tensor A, Tensor B, *, bool left=True) -> Tensor
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+ inline at::Tensor linalg_solve(const at::Tensor & A, const at::Tensor & B, bool left=true) {
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+ return at::_ops::linalg_solve::call(A, B, left);
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+ }
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+
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+ // aten::linalg_solve.out(Tensor A, Tensor B, *, bool left=True, Tensor(a!) out) -> Tensor(a!)
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+ inline at::Tensor & linalg_solve_out(at::Tensor & out, const at::Tensor & A, const at::Tensor & B, bool left=true) {
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+ return at::_ops::linalg_solve_out::call(A, B, left, out);
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+ }
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+ // aten::linalg_solve.out(Tensor A, Tensor B, *, bool left=True, Tensor(a!) out) -> Tensor(a!)
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+ inline at::Tensor & linalg_solve_outf(const at::Tensor & A, const at::Tensor & B, bool left, at::Tensor & out) {
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+ return at::_ops::linalg_solve_out::call(A, B, left, out);
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+ }
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+
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+ }