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use std::fs::File;
use std::future::Future;
use std::path::Path;
use std::path::PathBuf;
use codex_apply_patch::CODEX_CORE_APPLY_PATCH_ARG1;
use codex_async_utils::THREAD_STACK_SIZE_BYTES;
#[cfg(unix)]
use codex_exec_server::CODEX_ARG0_EXEC_HELPER_ARG1;
use codex_exec_server::CODEX_FS_HELPER_ARG1;
use codex_install_context::InstallContext;
use codex_sandboxing::landlock::CODEX_LINUX_SANDBOX_ARG0;
use codex_utils_home_dir::find_codex_home;
#[cfg(target_os = "windows")]
use codex_windows_sandbox::CODEX_WINDOWS_SANDBOX_ARG1;
#[cfg(unix)]
use std::os::unix::fs::symlink;
use tempfile::TempDir;
const APPLY_PATCH_ARG0: &str = "apply_patch";
const MISSPELLED_APPLY_PATCH_ARG0: &str = "applypatch";
#[cfg(unix)]
const EXECVE_WRAPPER_ARG0: &str = "codex-execve-wrapper";
const LOCK_FILENAME: &str = ".lock";
#[derive(Clone, Debug, Default, Eq, PartialEq)]
pub struct Arg0DispatchPaths {
/// Stable path to the current Codex executable for child re-execs.
///
/// Prefer this over [`std::env::current_exe()`] in code that may run under
/// a test harness, where `current_exe()` can point at the harness binary
/// instead of the real Codex CLI.
pub codex_self_exe: Option<PathBuf>,
pub codex_linux_sandbox_exe: Option<PathBuf>,
pub main_execve_wrapper_exe: Option<PathBuf>,
}
/// Keeps the per-session PATH entry alive and locked for the process lifetime.
pub struct Arg0PathEntryGuard {
_temp_dir: TempDir,
_lock_file: File,
paths: Arg0DispatchPaths,
}
impl Arg0PathEntryGuard {
fn new(temp_dir: TempDir, lock_file: File, paths: Arg0DispatchPaths) -> Self {
Self {
_temp_dir: temp_dir,
_lock_file: lock_file,
paths,
}
}
pub fn paths(&self) -> &Arg0DispatchPaths {
&self.paths
}
}
pub fn arg0_dispatch() -> Option<Arg0PathEntryGuard> {
// Determine if we were invoked via the special alias.
let mut args = std::env::args_os();
let argv0 = args.next().unwrap_or_default();
let exe_name = Path::new(&argv0)
.file_name()
.and_then(|s| s.to_str())
.unwrap_or("");
#[cfg(unix)]
if exe_name == EXECVE_WRAPPER_ARG0 {
let mut args = std::env::args();
let _ = args.next();
let file = match args.next() {
Some(file) => file,
None => std::process::exit(1),
};
let argv = args.collect::<Vec<_>>();
let runtime = match tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
{
Ok(runtime) => runtime,
Err(_) => std::process::exit(1),
};
let exit_code = runtime.block_on(
codex_shell_escalation::run_shell_escalation_execve_wrapper(file, argv),
);
match exit_code {
Ok(exit_code) => std::process::exit(exit_code),
Err(_) => std::process::exit(1),
}
}
if exe_name == CODEX_LINUX_SANDBOX_ARG0 {
// Safety: [`run_main`] never returns.
codex_linux_sandbox::run_main();
} else if exe_name == APPLY_PATCH_ARG0 || exe_name == MISSPELLED_APPLY_PATCH_ARG0 {
codex_apply_patch::main();
}
let argv1 = args.next().unwrap_or_default();
if argv1 == codex_sandboxing::CODEX_WINDOWS_MXC_ARG1 {
codex_sandboxing::run_windows_mxc_main();
}
#[cfg(unix)]
if argv1 == CODEX_ARG0_EXEC_HELPER_ARG1 {
codex_exec_server::run_arg0_exec_helper_main();
}
if argv1 == CODEX_FS_HELPER_ARG1 {
codex_exec_server::run_fs_helper_main();
}
#[cfg(target_os = "windows")]
if argv1 == CODEX_WINDOWS_SANDBOX_ARG1 {
codex_windows_sandbox::run_windows_sandbox_wrapper_main();
}
if argv1 == CODEX_CORE_APPLY_PATCH_ARG1 {
let patch_arg = args.next().and_then(|s| s.to_str().map(str::to_owned));
let exit_code = match patch_arg {
Some(patch_arg) => {
let mut stdout = std::io::stdout();
let mut stderr = std::io::stderr();
let cwd = match codex_utils_absolute_path::AbsolutePathBuf::current_dir() {
Ok(cwd) => cwd,
Err(_) => std::process::exit(1),
};
let runtime = match tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
{
Ok(runtime) => runtime,
Err(_) => std::process::exit(1),
};
let cwd = cwd.into();
let update_file_mode = codex_apply_patch::apply_patch_file_update_mode_from_env();
match runtime.block_on(codex_apply_patch::apply_patch_with_options(
&patch_arg,
codex_apply_patch::ApplyPatchOptions {
update_file_mode,
..Default::default()
},
&cwd,
&mut stdout,
&mut stderr,
codex_exec_server::LOCAL_FS.as_ref(),
/*sandbox*/ None,
)) {
Ok(_) => 0,
Err(_) => 1,
}
}
None => {
eprintln!("Error: {CODEX_CORE_APPLY_PATCH_ARG1} requires a UTF-8 PATCH argument.");
1
}
};
std::process::exit(exit_code);
}
// This modifies the environment, which is not thread-safe, so do this
// before creating any threads/the Tokio runtime.
load_dotenv();
let (path_entry_guard, updated_path_env_var) = prepare_path_env_var_with_aliases(
InstallContext::current(),
std::env::var_os("PATH"),
prepare_path_entry_for_codex_aliases,
);
if let Some(updated_path_env_var) = updated_path_env_var {
// It is safe to call set_var() because our process is single-threaded at
// this point in its execution.
unsafe {
std::env::set_var("PATH", updated_path_env_var);
}
}
path_entry_guard
}
fn prepare_path_env_var_with_aliases(
install_context: &InstallContext,
existing_path: Option<OsString>,
prepare_aliases: impl FnOnce(Option<OsString>) -> std::io::Result<(Arg0PathEntryGuard, OsString)>,
) -> (Option<Arg0PathEntryGuard>, Option<OsString>) {
let package_path = path_env_with_package_path_dir(install_context, existing_path.clone());
let path_for_aliases = package_path.clone().or(existing_path);
match prepare_aliases(path_for_aliases) {
Ok((path_entry, updated_path_env_var)) => (Some(path_entry), Some(updated_path_env_var)),
Err(err) => {
// It is possible that Codex will proceed successfully even if
// creating helper aliases fails, so warn the user and move on.
eprintln!("WARNING: proceeding, even though we could not create PATH aliases: {err}");
(None, package_path)
}
}
}
/// While we want to deploy the Codex CLI as a single executable for simplicity,
/// we also want to expose some of its functionality as distinct CLIs, so we use
/// the "arg0 trick" to determine which CLI to dispatch. This effectively allows
/// us to simulate deploying multiple executables as a single binary on Mac and
/// Linux (but not Windows).
///
/// When the current executable is invoked through the hard-link or alias named
/// `codex-linux-sandbox` we *directly* execute
/// [`codex_linux_sandbox::run_main`] (which never returns). Otherwise we:
///
/// 1. Load `.env` values from `~/.codex/.env` before creating any threads.
/// 2. Spawn a main runtime thread with a controlled stack size.
/// 3. Construct a Tokio multi-thread runtime.
/// 4. Capture the current executable path and derive the
/// `codex-linux-sandbox` helper path (falling back to the current
/// executable if needed) so children can re-invoke the sandbox when running
/// on Linux.
/// 5. Execute the provided async `main_fn` inside that runtime, forwarding any
/// error. Note that `main_fn` receives [`Arg0DispatchPaths`], which
/// contains the helper executable paths needed to construct
/// [`codex_core::config::Config`].
///
/// This function should be used to wrap any `main()` function in binary crates
/// in this workspace that depends on these helper CLIs.
pub fn arg0_dispatch_or_else<F, Fut>(main_fn: F) -> anyhow::Result<()>
where
F: FnOnce(Arg0DispatchPaths) -> Fut + Send + 'static,
Fut: Future<Output = anyhow::Result<()>>,
{
// Retain the TempDir so it exists for the lifetime of the invocation of
// this executable. Admittedly, we could invoke `keep()` on it, but it
// would be nice to avoid leaving temporary directories behind, if possible.
let path_entry_guard = arg0_dispatch();
let current_exe = std::env::current_exe().ok();
// Regular invocation. Run the async entry point on a thread with the same
// stack budget as Tokio workers; `Runtime::block_on` otherwise runs the
// top-level future on the caller's OS stack.
let handle = std::thread::Builder::new()
.name("codex-main".to_string())
.stack_size(THREAD_STACK_SIZE_BYTES)
.spawn(move || {
let runtime = build_runtime()?;
runtime.block_on(run_main_with_arg0_guard(
path_entry_guard,
current_exe,
main_fn,
))
})?;
match handle.join() {
Ok(result) => result,
Err(payload) => std::panic::resume_unwind(payload),
}
}
async fn run_main_with_arg0_guard<F, Fut>(
path_entry_guard: Option<Arg0PathEntryGuard>,
current_exe: Option<PathBuf>,
main_fn: F,
) -> anyhow::Result<()>
where
F: FnOnce(Arg0DispatchPaths) -> Fut,
Fut: Future<Output = anyhow::Result<()>>,
{
let paths = Arg0DispatchPaths {
codex_self_exe: current_exe.clone(),
codex_linux_sandbox_exe: if cfg!(target_os = "linux") {
linux_sandbox_exe_path(path_entry_guard.as_ref(), current_exe)
} else {
None
},
main_execve_wrapper_exe: path_entry_guard
.as_ref()
.and_then(|path_entry| path_entry.paths().main_execve_wrapper_exe.clone()),
};
let result = main_fn(paths).await;
// Keep the arg0 tempdir guard alive until the async entry point finishes;
// runtime paths above can point at aliases inside that directory.
drop(path_entry_guard);
result
}
fn linux_sandbox_exe_path(
path_entry_guard: Option<&Arg0PathEntryGuard>,
current_exe: Option<PathBuf>,
) -> Option<PathBuf> {
// Prefer the `codex-linux-sandbox` alias when available so callers can
// re-exec through a path whose basename still triggers arg0 dispatch on
// bubblewrap builds that do not support `--argv0`.
path_entry_guard
.and_then(|path_entry| path_entry.paths().codex_linux_sandbox_exe.clone())
.or(current_exe)
}
fn build_runtime() -> anyhow::Result<tokio::runtime::Runtime> {
let mut builder = tokio::runtime::Builder::new_multi_thread();
builder.enable_all();
builder.thread_stack_size(THREAD_STACK_SIZE_BYTES);
Ok(builder.build()?)
}
const ILLEGAL_ENV_VAR_PREFIX: &str = "CODEX_";
/// Load env vars from ~/.codex/.env.
///
/// Security: Do not allow `.env` files to create or modify any variables
/// with names starting with `CODEX_`.
fn load_dotenv() {
if let Ok(codex_home) = find_codex_home()
&& let Ok(iter) = dotenvy::from_path_iter(codex_home.join(".env"))
{
set_filtered(iter);
}
}
/// Helper to set vars from a dotenvy iterator while filtering out `CODEX_` keys.
fn set_filtered<I>(iter: I)
where
I: IntoIterator<Item = Result<(String, String), dotenvy::Error>>,
{
for (key, value) in iter.into_iter().flatten() {
if !key.to_ascii_uppercase().starts_with(ILLEGAL_ENV_VAR_PREFIX) {
// It is safe to call set_var() because our process is
// single-threaded at this point in its execution.
unsafe { std::env::set_var(&key, &value) };
}
}
}
/// Creates a temporary directory with either:
///
/// - UNIX: `apply_patch` symlink to the current executable
/// - WINDOWS: `apply_patch.bat` batch script to invoke the current executable
/// with the hidden `--codex-run-as-apply-patch` flag.
///
/// Returns the temporary directory guard and the PATH value that prepends the
/// temporary directory so `apply_patch` can be on the PATH without requiring the
/// user to install a separate executable, simplifying the deployment of Codex
/// CLI.
/// Note: In debug builds the temp-dir guard is disabled to ease local testing.
///
/// IMPORTANT: Callers must update PATH before multiple threads are spawned.
fn prepare_path_entry_for_codex_aliases(
existing_path: Option<OsString>,
) -> std::io::Result<(Arg0PathEntryGuard, OsString)> {
let codex_home = find_codex_home()?;
#[cfg(not(debug_assertions))]
{
// Guard against placing helpers in system temp directories outside debug builds.
let temp_root = std::env::temp_dir();
if codex_home.starts_with(&temp_root) {
return Err(std::io::Error::new(
std::io::ErrorKind::InvalidInput,
format!(
"Refusing to create helper binaries under temporary dir {temp_root:?} (codex_home: {codex_home:?})"
),
));
}
}
std::fs::create_dir_all(&codex_home)?;
// Use a CODEX_HOME-scoped temp root to avoid cluttering the top-level directory.
let temp_root = codex_home.join("tmp").join("arg0");
std::fs::create_dir_all(&temp_root)?;
#[cfg(unix)]
{
use std::os::unix::fs::PermissionsExt;
// Ensure only the current user can access the temp directory.
std::fs::set_permissions(&temp_root, std::fs::Permissions::from_mode(0o700))?;
}
// Best-effort cleanup of stale per-session dirs. Ignore failures so startup proceeds.
if let Err(err) = janitor_cleanup(&temp_root) {
eprintln!("WARNING: failed to clean up stale arg0 temp dirs: {err}");
}
let temp_dir = tempfile::Builder::new()
.prefix("codex-arg0")
.tempdir_in(&temp_root)?;
let path = temp_dir.path();
let lock_path = path.join(LOCK_FILENAME);
let lock_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(&lock_path)?;
lock_file.try_lock()?;
for filename in &[
APPLY_PATCH_ARG0,
MISSPELLED_APPLY_PATCH_ARG0,
#[cfg(target_os = "linux")]
CODEX_LINUX_SANDBOX_ARG0,
#[cfg(unix)]
EXECVE_WRAPPER_ARG0,
] {
let exe = std::env::current_exe()?;
#[cfg(unix)]
{
let link = path.join(filename);
symlink(&exe, &link)?;
}
#[cfg(windows)]
{
let batch_script = path.join(format!("{filename}.bat"));
let exe = windows_batch_executable_path(&exe, path);
std::fs::write(
&batch_script,
format!(
r#"@echo off
"{exe}" {CODEX_CORE_APPLY_PATCH_ARG1} %*
"#,
),
)?;
}
}
let updated_path_env_var = path_env_with_entry(path, existing_path);
let paths = Arg0DispatchPaths {
codex_self_exe: std::env::current_exe().ok(),
codex_linux_sandbox_exe: {
#[cfg(target_os = "linux")]
{
Some(path.join(CODEX_LINUX_SANDBOX_ARG0))
}
#[cfg(not(target_os = "linux"))]
{
None
}
},
main_execve_wrapper_exe: {
#[cfg(unix)]
{
Some(path.join(EXECVE_WRAPPER_ARG0))
}
#[cfg(not(unix))]
{
None
}
},
};
Ok((
Arg0PathEntryGuard::new(temp_dir, lock_file, paths),
updated_path_env_var,
))
}
#[cfg(windows)]
fn windows_batch_executable_path(executable: &Path, alias_directory: &Path) -> String {
pathdiff::diff_paths(executable, alias_directory)
.filter(|relative_path| relative_path.is_relative())
.map(|relative_path| format!("%~dp0{}", relative_path.display()))
.unwrap_or_else(|| executable.display().to_string())
}
fn path_env_with_package_path_dir(
install_context: &InstallContext,
existing_path: Option<OsString>,
) -> Option<OsString> {
let path_dir = install_context
.package_layout
.as_ref()
.and_then(|package_layout| package_layout.path_dir.as_ref())?;
Some(path_env_with_entry(path_dir.as_path(), existing_path))
}
fn path_env_with_entry(path_entry: &Path, existing_path: Option<OsString>) -> OsString {
#[cfg(unix)]
const PATH_SEPARATOR: &str = ":";
#[cfg(windows)]
const PATH_SEPARATOR: &str = ";";
let capacity = path_entry.as_os_str().len()
+ existing_path
.as_ref()
.map_or(0, |existing_path| 1 + existing_path.len());
let mut path_env_var = OsString::with_capacity(capacity);
path_env_var.push(path_entry);
if let Some(existing_path) = existing_path {
path_env_var.push(PATH_SEPARATOR);
path_env_var.push(existing_path);
}
path_env_var
}
fn janitor_cleanup(temp_root: &Path) -> std::io::Result<()> {
let entries = match std::fs::read_dir(temp_root) {
Ok(entries) => entries,
Err(err) if err.kind() == std::io::ErrorKind::NotFound => return Ok(()),
Err(err) => return Err(err),
};
for entry in entries.flatten() {
let path = entry.path();
if !path.is_dir() {
continue;
}
// Skip the directory if locking fails or the lock is currently held.
let Some(_lock_file) = try_lock_dir(&path)? else {
continue;
};
match std::fs::remove_dir_all(&path) {
Ok(()) => {}
// Expected TOCTOU race: directory can disappear after read_dir/lock checks.
Err(err) if err.kind() == std::io::ErrorKind::NotFound => continue,
Err(err) => return Err(err),
}
}
Ok(())
}
fn try_lock_dir(dir: &Path) -> std::io::Result<Option<File>> {
let lock_path = dir.join(LOCK_FILENAME);
let lock_file = match File::options().read(true).write(true).open(&lock_path) {
Ok(file) => file,
Err(err) if err.kind() == std::io::ErrorKind::NotFound => return Ok(None),
Err(err) => return Err(err),
};
match lock_file.try_lock() {
Ok(()) => Ok(Some(lock_file)),
Err(std::fs::TryLockError::WouldBlock) => Ok(None),
Err(err) => Err(err.into()),
}
}
#[cfg(test)]
mod tests {
use super::Arg0DispatchPaths;
use super::Arg0PathEntryGuard;
use super::LOCK_FILENAME;
use super::janitor_cleanup;
use super::linux_sandbox_exe_path;
#[cfg(unix)]
use super::run_main_with_arg0_guard;
#[cfg(unix)]
use anyhow::ensure;
use codex_install_context::CodexPackageLayout;
use codex_install_context::InstallContext;
use codex_install_context::InstallMethod;
use codex_utils_absolute_path::AbsolutePathBuf;
use pretty_assertions::assert_eq;
use std::fs;
use std::fs::File;
#[cfg(windows)]
use std::os::windows::process::CommandExt;
use std::path::Path;
use std::path::PathBuf;
use tempfile::TempDir;
struct PackagePathTestFixture {
_temp_dir: TempDir,
arg0_dir: PathBuf,
existing_dir: PathBuf,
install_context: InstallContext,
path_dir: AbsolutePathBuf,
}
fn create_lock(dir: &Path) -> std::io::Result<File> {
let lock_path = dir.join(LOCK_FILENAME);
File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(lock_path)
}
fn package_path_test_fixture() -> anyhow::Result<PackagePathTestFixture> {
let temp_dir = TempDir::new()?;
let arg0_dir = temp_dir.path().join("arg0");
let package_dir = temp_dir.path().join("package");
let bin_dir = package_dir.join("bin");
let path_dir = package_dir.join("codex-path");
let existing_dir = temp_dir.path().join("existing-bin");
fs::create_dir_all(&arg0_dir)?;
fs::create_dir_all(&bin_dir)?;
fs::create_dir_all(&path_dir)?;
fs::create_dir_all(&existing_dir)?;
let path_dir = AbsolutePathBuf::from_absolute_path(path_dir.canonicalize()?)?;
let install_context = InstallContext {
method: InstallMethod::Other,
package_layout: Some(CodexPackageLayout {
package_dir: AbsolutePathBuf::from_absolute_path(package_dir.canonicalize()?)?,
bin_dir: AbsolutePathBuf::from_absolute_path(bin_dir.canonicalize()?)?,
resources_dir: None,
path_dir: Some(path_dir.clone()),
}),
};
Ok(PackagePathTestFixture {
_temp_dir: temp_dir,
arg0_dir,
existing_dir,
install_context,
path_dir,
})
}
#[cfg(windows)]
#[test]
fn windows_batch_alias_preserves_unicode_executable_paths() -> anyhow::Result<()> {
let root = TempDir::new()?;
let profile = root.path().join("用户");
let alias_directory = profile.join(".codex").join("tmp").join("arg0");
let executable_directory = profile.join("bin");
fs::create_dir_all(&alias_directory)?;
fs::create_dir_all(&executable_directory)?;
let system_root = std::env::var_os("SystemRoot")
.ok_or_else(|| anyhow::anyhow!("missing Windows system root"))?;
let command_shell = PathBuf::from(system_root).join("System32").join("cmd.exe");
let executable = executable_directory.join("cmd.exe");
fs::copy(&command_shell, &executable)?;
let batch_path = alias_directory.join("apply_patch.bat");
let executable_path = super::windows_batch_executable_path(&executable, &alias_directory);
fs::write(
&batch_path,
format!("@echo off\r\n\"{executable_path}\" /d /c exit 37\r\n"),
)?;
let output = std::process::Command::new(command_shell)
.args(["/d", "/c"])
.raw_arg(format!("chcp 437>nul & call \"{}\"", batch_path.display()))
.output()?;
assert_eq!(output.status.code(), Some(37));
Ok(())
}
#[cfg(windows)]
#[test]
fn windows_batch_alias_preserves_cross_volume_executable_paths() {
assert_eq!(
super::windows_batch_executable_path(
Path::new(r"D:\Tools\codex.exe"),
Path::new(r"C:\Users\person\.codex\tmp\arg0"),
),
r"D:\Tools\codex.exe",
);
}
#[test]
fn linux_sandbox_exe_path_prefers_codex_linux_sandbox_alias() -> std::io::Result<()> {
let temp_dir = TempDir::new()?;
let lock_file = create_lock(temp_dir.path())?;
let alias_path = temp_dir.path().join("codex-linux-sandbox");
let path_entry = Arg0PathEntryGuard::new(
temp_dir,
lock_file,
Arg0DispatchPaths {
codex_self_exe: Some(PathBuf::from("/usr/bin/codex")),
codex_linux_sandbox_exe: Some(alias_path.clone()),
main_execve_wrapper_exe: None,
},
);
assert_eq!(
linux_sandbox_exe_path(Some(&path_entry), Some(PathBuf::from("/usr/bin/codex"))),
Some(alias_path),
);
Ok(())
}
#[test]
fn path_env_can_prepend_package_path_before_arg0_alias_dir() -> anyhow::Result<()> {
let fixture = package_path_test_fixture()?;
let package_path = super::path_env_with_package_path_dir(
&fixture.install_context,
Some(fixture.existing_dir.as_os_str().to_owned()),
)
.expect("package path dir should update PATH");
let updated_path = super::path_env_with_entry(&fixture.arg0_dir, Some(package_path));
assert_eq!(
std::env::split_paths(&updated_path).collect::<Vec<_>>(),
vec![
fixture.arg0_dir,
fixture.path_dir.as_path().to_path_buf(),
fixture.existing_dir
],
);
Ok(())
}
#[test]
fn package_path_survives_arg0_alias_setup_failure() -> anyhow::Result<()> {
let fixture = package_path_test_fixture()?;
let (path_entry_guard, updated_path_env_var) = super::prepare_path_env_var_with_aliases(
&fixture.install_context,
Some(fixture.existing_dir.as_os_str().to_owned()),
|path_for_aliases| {
assert_eq!(
std::env::split_paths(
&path_for_aliases.expect("package PATH should be passed to alias setup")
)
.collect::<Vec<_>>(),
vec![
fixture.path_dir.as_path().to_path_buf(),
fixture.existing_dir.clone()
],
);
Err(std::io::Error::other("alias setup failed"))
},
);
assert!(path_entry_guard.is_none());
let updated_path_env_var =
updated_path_env_var.expect("package PATH should survive alias setup failure");
assert_eq!(
std::env::split_paths(&updated_path_env_var).collect::<Vec<_>>(),
vec![
fixture.path_dir.as_path().to_path_buf(),
fixture.existing_dir
],
);
Ok(())
}
#[cfg(unix)]
#[test]
fn run_main_with_arg0_guard_keeps_aliases_alive_until_main_returns() -> anyhow::Result<()> {
let temp_dir = TempDir::new()?;
let alias_path = temp_dir.path().join("codex-helper-alias");
fs::write(&alias_path, b"")?;
let lock_file = create_lock(temp_dir.path())?;
let path_entry = Arg0PathEntryGuard::new(
temp_dir,
lock_file,
Arg0DispatchPaths {
codex_self_exe: Some(PathBuf::from("/usr/bin/codex")),
codex_linux_sandbox_exe: Some(alias_path.clone()),
main_execve_wrapper_exe: Some(alias_path),
},
);
super::build_runtime()?.block_on(run_main_with_arg0_guard(
/*path_entry_guard*/ Some(path_entry),
Some(PathBuf::from("/usr/bin/codex")),
|paths| async move {
let alias_path = paths
.codex_linux_sandbox_exe
.or(paths.main_execve_wrapper_exe)
.expect("unix dispatch should create at least one alias path");
ensure!(
alias_path.exists(),
"alias path disappeared before main future was polled: {}",
alias_path.display()
);
tokio::task::yield_now().await;
ensure!(
alias_path.exists(),
"alias path disappeared while main future was running: {}",
alias_path.display()
);
Ok(())
},
))
}
#[test]
fn janitor_skips_dirs_without_lock_file() -> std::io::Result<()> {
let root = tempfile::tempdir()?;
let dir = root.path().join("no-lock");
fs::create_dir(&dir)?;
janitor_cleanup(root.path())?;
assert!(dir.exists());
Ok(())
}
#[test]
fn janitor_skips_dirs_with_held_lock() -> std::io::Result<()> {
let root = tempfile::tempdir()?;
let dir = root.path().join("locked");
fs::create_dir(&dir)?;
let lock_file = create_lock(&dir)?;
lock_file.try_lock()?;
janitor_cleanup(root.path())?;
assert!(dir.exists());
Ok(())
}
#[test]
fn janitor_removes_dirs_with_unlocked_lock() -> std::io::Result<()> {
let root = tempfile::tempdir()?;
let dir = root.path().join("stale");
fs::create_dir(&dir)?;
create_lock(&dir)?;
janitor_cleanup(root.path())?;
assert!(!dir.exists());
Ok(())
}
}
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