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use crate::TurnInputSubmission;
use crate::TurnStartOptions;
use crate::agent::AgentStatus;
use crate::agent::registry::AgentMetadata;
use crate::agent::registry::AgentRegistry;
use crate::agent::role::DEFAULT_ROLE_NAME;
use crate::agent::role::resolve_role_config;
use crate::agent::status::is_final;
use crate::agent_communication::AgentCommunicationContext;
use crate::agent_communication::AgentCommunicationKind;
use crate::codex_thread::ThreadConfigSnapshot;
use crate::config::Config;
use crate::config::RolloutBudgetConfig;
use crate::context::SubagentNotification;
use crate::environment_selection::TurnEnvironmentSnapshot;
use crate::rollout_budget::RolloutBudget;
use crate::session::emit_subagent_session_started;
use crate::session::multi_agents::ResolvedMultiAgentV2UsageHints;
use crate::session_prefix::format_inter_agent_completion_message;
use crate::session_prefix::format_subagent_context_line;
use crate::thread_manager::ResumeThreadWithHistoryOptions;
use crate::thread_manager::ThreadIdGenerator;
use crate::thread_manager::ThreadManagerState;
use crate::thread_manager::default_thread_id_generator;
use crate::thread_rollout_truncation::truncate_rollout_to_last_n_fork_turns;
use crate::turn_timing::now_unix_timestamp_ms;
use arc_swap::ArcSwapOption;
use codex_history::InitialHistory;
use codex_history::ResumedHistory;
use codex_history::RolloutItem;
use codex_protocol::AgentPath;
use codex_protocol::SessionId;
use codex_protocol::ThreadId;
use codex_protocol::error::CodexErr;
use codex_protocol::error::CodexErrorDetails;
use codex_protocol::error::Result as CodexResult;
use codex_protocol::items::SubAgentActivityItem;
use codex_protocol::items::TurnItem;
use codex_protocol::models::ContentItem;
use codex_protocol::models::MessagePhase;
use codex_protocol::models::ResponseItem;
use codex_protocol::protocol::Event;
use codex_protocol::protocol::EventMsg;
use codex_protocol::protocol::HasLegacyEvent;
use codex_protocol::protocol::InterAgentCommunication;
use codex_protocol::protocol::ItemCompletedEvent;
use codex_protocol::protocol::ItemStartedEvent;
use codex_protocol::protocol::MultiAgentVersion;
use codex_protocol::protocol::Op;
use codex_protocol::protocol::SessionSource;
use codex_protocol::protocol::SubAgentSource;
use codex_protocol::protocol::ThreadHistoryMode;
use codex_protocol::protocol::ThreadSource;
use codex_protocol::protocol::TurnEnvironmentSelection;
use codex_protocol::turn_input::CyberAccessProgram;
use codex_protocol::user_input::UserInput;
use codex_thread_store::LoadThreadHistoryParams;
use codex_thread_store::ReadThreadParams;
use serde::Serialize;
use std::collections::HashMap;
use std::collections::HashSet;
use std::collections::VecDeque;
use std::sync::Arc;
use std::sync::Weak;
use tokio::sync::watch;
use tracing::warn;
use uuid::Uuid;
pub(crate) use self::delivery::AgentMessage;
pub(crate) use self::delivery::MessageDeliveryError;
pub(crate) use self::delivery::MessageDeliveryMode;
pub(crate) use self::execution::AgentExecutionGuard;
use self::execution::AgentExecutionLimiter;
pub(crate) use self::interrupt::AgentInterruptError;
pub(crate) use self::interrupt::AgentInterruptOutcome;
use self::residency::V2Residency;
mod delivery;
mod execution;
mod interrupt;
mod legacy;
mod residency;
mod service_tier;
mod spawn;
mod user_authorization;
const MAX_ENVIRONMENT_SUBAGENTS: usize = 8;
const MAX_ENVIRONMENT_SUBAGENT_BYTES: usize = 1_024;
#[derive(Clone, Debug, PartialEq, Eq)]
pub(crate) enum SpawnAgentForkMode {
FullHistory,
LastNTurns(usize),
}
#[derive(Clone, Debug, Default)]
pub(crate) struct SpawnAgentOptions {
pub(crate) fork_parent_spawn_call_id: Option<String>,
pub(crate) fork_mode: Option<SpawnAgentForkMode>,
pub(crate) parent_thread_id: Option<ThreadId>,
pub(crate) parent_turn_id: Option<String>,
/// Attribute delegated usage to the turn that initiated it.
pub(crate) turn_trigger: Option<String>,
pub(crate) root_turn_id: Option<String>,
pub(crate) environments: Option<Vec<TurnEnvironmentSelection>>,
pub(crate) multi_agent_v2_usage_hints: Option<ResolvedMultiAgentV2UsageHints>,
pub(crate) cyber_access_program: Option<CyberAccessProgram>,
}
#[derive(Clone, Debug)]
pub(crate) struct LiveAgent {
pub(crate) thread_id: ThreadId,
pub(crate) metadata: AgentMetadata,
pub(crate) status: AgentStatus,
}
#[derive(Clone, Debug, Serialize, PartialEq, Eq)]
pub(crate) struct ListedAgent {
pub(crate) agent_name: String,
pub(crate) agent_status: AgentStatus,
}
/// Control-plane handle for multi-agent operations.
/// `AgentControl` is held by each session (via `SessionServices`). It provides capability to
/// spawn new agents and the inter-agent communication layer.
/// An `AgentControl` instance is intended to be created at most once per root thread/session
/// tree. That same `AgentControl` is then shared with every sub-agent spawned from that root,
/// which keeps the registry scoped to that root thread rather than the entire `ThreadManager`.
#[derive(Clone)]
pub(crate) struct AgentControl {
/// session_id is equal to the root thread's ID.
session_id: SessionId,
/// Weak handle back to the global thread registry/state.
/// This is `Weak` to avoid reference cycles and shadow persistence of the form
/// `ThreadManagerState -> CodexThread -> Session -> SessionServices -> ThreadManagerState`.
manager: Weak<ThreadManagerState>,
/// Captured at construction so delegates retain their manager's allocation policy.
thread_id_generator: ThreadIdGenerator,
state: Arc<AgentRegistry>,
v2_residency: Arc<V2Residency>,
agent_execution_limiter: Arc<AgentExecutionLimiter>,
/// Session-scoped state shared by the root thread and every cloned sub-agent control handle.
rollout_budget: Arc<RolloutBudget>,
/// The user-selected root routing tier, shared by the entire agent tree.
root_service_tier: Arc<ArcSwapOption<String>>,
}
impl Default for AgentControl {
fn default() -> Self {
Self::new(
Weak::default(),
default_thread_id_generator(),
/*rollout_budget*/ None,
)
}
}
impl AgentControl {
/// Construct a new `AgentControl` that can spawn/message agents via the given manager state.
pub(crate) fn new(
manager: Weak<ThreadManagerState>,
thread_id_generator: ThreadIdGenerator,
rollout_budget: Option<RolloutBudgetConfig>,
) -> Self {
let control = Self {
session_id: SessionId::default(),
manager,
thread_id_generator,
state: Arc::default(),
v2_residency: Arc::default(),
agent_execution_limiter: Arc::default(),
rollout_budget: Arc::default(),
root_service_tier: Arc::new(ArcSwapOption::from(None)),
};
if let Some(rollout_budget) = rollout_budget {
control.rollout_budget.configure(rollout_budget);
}
control
}
pub(crate) fn with_session_id(mut self, session_id: SessionId, max_threads: usize) -> Self {
self.session_id = session_id;
self.agent_execution_limiter.initialize(max_threads);
self
}
pub(crate) fn session_id(&self) -> SessionId {
self.session_id
}
pub(crate) fn generate_thread_id(&self) -> ThreadId {
(self.thread_id_generator)()
}
pub(crate) fn rollout_budget(&self) -> &RolloutBudget {
self.rollout_budget.as_ref()
}
/// Send rich user input items to an existing agent thread.
pub(crate) async fn send_input(
&self,
agent_id: ThreadId,
input: Vec<UserInput>,
start_options: TurnStartOptions,
) -> CodexResult<String> {
let state = self.upgrade()?;
let thread = state.get_thread(agent_id).await?;
let result = match thread
.start_or_steer_turn(TurnInputRequest::user_input(input).on_start(start_options))
.await
{
Ok(TurnInputSubmission::Started { turn_id }) => Ok(turn_id),
Ok(TurnInputSubmission::Steered { .. }) => {
// MAv1 exposes an opaque `submission_id` to the model. The legacy
// `Op::UserInput` path returned a fresh ID for every steer, while the
// turn-input API returns the active turn ID. Keep the tool-visible ID
// unique without adding a submission receipt back to Core.
Ok(Uuid::now_v7().to_string())
}
Ok(TurnInputSubmission::NotSubmitted { reason }) => Err(CodexErr::InvalidRequest(
format!("turn input was not submitted: {reason:?}"),
)),
Err(err) => Err(err),
};
self.handle_thread_request_result(agent_id, &state, result)
.await
}
pub(crate) async fn send_inter_agent_communication(
&self,
agent_id: ThreadId,
communication: InterAgentCommunication,
agent_communication_context: AgentCommunicationContext,
start_options: TurnStartOptions,
) -> CodexResult<String> {
let state = self.upgrade()?;
if communication.trigger_turn {
let thread = state.get_thread(agent_id).await?;
self.ensure_execution_capacity_for_turn_start(&thread)
.await?;
}
self.send_inter_agent_communication_after_capacity_check(
agent_id,
&state,
communication,
agent_communication_context,
start_options,
)
.await
}
pub(crate) async fn emit_sub_agent_activity(
&self,
thread_id: ThreadId,
turn_id: String,
item: SubAgentActivityItem,
) -> CodexResult<()> {
let state = self.upgrade()?;
let thread = state.get_thread(thread_id).await?;
let started_at_ms = now_unix_timestamp_ms();
let item = TurnItem::SubAgentActivity(item);
thread
.session
.send_event_raw(Event {
id: turn_id.clone(),
msg: EventMsg::ItemStarted(ItemStartedEvent {
thread_id,
turn_id: turn_id.clone(),
item: item.clone(),
started_at_ms,
}),
})
.await;
let completed_at_ms = now_unix_timestamp_ms();
let completed = ItemCompletedEvent {
thread_id,
turn_id: turn_id.clone(),
item,
started_at_ms: Some(started_at_ms),
completed_at_ms,
};
thread
.session
.send_event_raw(Event {
id: turn_id.clone(),
msg: EventMsg::ItemCompleted(completed.clone()),
})
.await;
for legacy in completed.as_legacy_events(/*show_raw_agent_reasoning*/ false) {
thread
.session
.send_event_raw(Event {
id: turn_id.clone(),
msg: legacy,
})
.await;
}
Ok(())
}
async fn send_inter_agent_communication_after_capacity_check(
&self,
agent_id: ThreadId,
state: &Arc<ThreadManagerState>,
communication: InterAgentCommunication,
context: AgentCommunicationContext,
start_options: TurnStartOptions,
) -> CodexResult<String> {
self.submit_inter_agent_communication(
agent_id,
state,
communication,
context,
start_options,
)
.await
}
async fn submit_inter_agent_communication(
&self,
agent_id: ThreadId,
state: &Arc<ThreadManagerState>,
communication: InterAgentCommunication,
context: AgentCommunicationContext,
start_options: TurnStartOptions,
) -> CodexResult<String> {
let communication_for_log =
crate::agent_communication::logging_enabled().then(|| communication.clone());
let (parent_turn_id, root_turn_id) = if communication.trigger_turn {
(
start_options.parent_turn_id.clone(),
start_options.root_turn_id.clone(),
)
} else {
(None, None)
};
let result = self
.handle_thread_request_result(
agent_id,
state,
state
.send_op(
agent_id,
Op::InterAgentCommunication {
communication,
start_options,
},
parent_turn_id,
root_turn_id,
)
.await,
)
.await;
if let (Some(communication), Ok(communication_id)) =
(communication_for_log, result.as_ref())
{
crate::agent_communication::emit_agent_communication_send(
communication_id,
&context,
&communication,
agent_id,
);
}
result
}
/// Interrupt the current task for an existing agent thread.
pub(crate) async fn interrupt_agent(&self, agent_id: ThreadId) -> CodexResult<String> {
let state = self.upgrade()?;
self.handle_thread_request_result(
agent_id,
&state,
state
.send_op(
agent_id,
Op::Interrupt,
/*parent_turn_id*/ None,
/*root_turn_id*/ None,
)
.await,
)
.await
}
async fn handle_thread_request_result(
&self,
agent_id: ThreadId,
state: &Arc<ThreadManagerState>,
result: CodexResult<String>,
) -> CodexResult<String> {
if result
.as_ref()
.is_err_and(|err| matches!(err.details(), CodexErrorDetails::InternalAgentDied))
{
let _ = state.remove_thread(&agent_id).await;
self.forget_v2_residency(agent_id);
self.state.release_spawned_thread(agent_id);
}
result
}
/// Fetch the last known status for `agent_id`, returning `NotFound` when unavailable.
pub(crate) async fn get_status(&self, agent_id: ThreadId) -> AgentStatus {
let Ok(state) = self.upgrade() else {
// No agent available if upgrade fails.
return AgentStatus::NotFound;
};
let Ok(thread) = state.get_thread(agent_id).await else {
return AgentStatus::NotFound;
};
thread.agent_status().await
}
pub(crate) fn register_session_root(
&self,
current_thread_id: ThreadId,
current_parent_thread_id: Option<ThreadId>,
) {
if current_parent_thread_id.is_none() {
self.state.register_root_thread(current_thread_id);
}
}
pub(crate) fn get_agent_metadata(&self, agent_id: ThreadId) -> Option<AgentMetadata> {
self.state.agent_metadata_for_thread(agent_id)
}
pub(crate) fn ensure_agent_known(&self, agent_id: ThreadId) -> CodexResult<AgentMetadata> {
self.state
.agent_metadata_for_thread(agent_id)
.ok_or_else(|| CodexErr::ThreadNotFound(agent_id))
}
pub(crate) async fn list_live_agent_subtree_thread_ids(
&self,
agent_id: ThreadId,
) -> CodexResult<Vec<ThreadId>> {
let mut thread_ids = vec![agent_id];
thread_ids.extend(self.live_thread_spawn_descendants(agent_id).await?);
Ok(thread_ids)
}
pub(crate) async fn get_agent_config_snapshot(
&self,
agent_id: ThreadId,
) -> Option<ThreadConfigSnapshot> {
let Ok(state) = self.upgrade() else {
return None;
};
let Ok(thread) = state.get_thread(agent_id).await else {
return None;
};
Some(thread.config_snapshot().await)
}
pub(crate) async fn resolve_agent_reference(
&self,
_current_thread_id: ThreadId,
current_session_source: &SessionSource,
agent_reference: &str,
) -> CodexResult<ThreadId> {
let current_agent_path = current_session_source
.get_agent_path()
.unwrap_or_else(AgentPath::root);
let agent_path = current_agent_path
.resolve(agent_reference)
.map_err(CodexErr::UnsupportedOperation)?;
if let Some(thread_id) = self.state.agent_id_for_path(&agent_path) {
return Ok(thread_id);
}
Err(CodexErr::UnsupportedOperation(format!(
"live agent path `{}` not found",
agent_path.as_str()
)))
}
/// Subscribe to status updates for `agent_id`, yielding the latest value and changes.
pub(crate) async fn subscribe_status(
&self,
agent_id: ThreadId,
) -> CodexResult<watch::Receiver<AgentStatus>> {
let state = self.upgrade()?;
let thread = state.get_thread(agent_id).await?;
Ok(thread.subscribe_status())
}
pub(crate) async fn format_environment_context_subagents(
&self,
parent_thread_id: ThreadId,
multi_agent_version: MultiAgentVersion,
) -> String {
if multi_agent_version != MultiAgentVersion::V2 {
let Ok(agents) = self.open_thread_spawn_children(parent_thread_id).await else {
return String::new();
};
return agents
.into_iter()
.map(|(thread_id, metadata)| {
let reference = metadata
.agent_path
.as_ref()
.map(|path| path.name().to_string())
.unwrap_or_else(|| thread_id.to_string());
format_subagent_context_line(&reference, metadata.agent_nickname.as_deref())
})
.collect::<Vec<_>>()
.join("\n");
}
let Some(parent_path) = self
.state
.agent_metadata_for_thread(parent_thread_id)
.and_then(|metadata| metadata.agent_path)
else {
return String::new();
};
let parent_prefix = format!("{parent_path}/");
let mut agent_paths = self
.state
.live_agents()
.into_iter()
.filter_map(|metadata| metadata.agent_path)
.filter(|path| {
path.as_str()
.strip_prefix(&parent_prefix)
.is_some_and(|name| !name.contains('/'))
})
.collect::<Vec<_>>();
let loaded_paths = self
.open_thread_spawn_children(parent_thread_id)
.await
.unwrap_or_default()
.into_iter()
.filter_map(|(_, metadata)| metadata.agent_path)
.collect::<HashSet<_>>();
agent_paths.sort();
// Stable sorting preserves alphabetical order within each group.
agent_paths.sort_by_key(|path| !loaded_paths.contains(path));
let mut lines = Vec::with_capacity(agent_paths.len().min(MAX_ENVIRONMENT_SUBAGENTS));
let mut rendered_bytes = " <subagents>\n </subagents>\n".len();
for agent_path in agent_paths {
if lines.len() == MAX_ENVIRONMENT_SUBAGENTS {
break;
}
let line = format!(r#"<agent name="{agent_path}" />"#);
let line_bytes = " \n".len() + line.len();
if rendered_bytes + line_bytes <= MAX_ENVIRONMENT_SUBAGENT_BYTES {
rendered_bytes += line_bytes;
lines.push(line);
}
}
lines.join("\n")
}
pub(crate) async fn list_agents(
&self,
current_session_source: &SessionSource,
path_prefix: Option<&str>,
) -> CodexResult<Vec<ListedAgent>> {
let state = self.upgrade()?;
let resolved_prefix = path_prefix
.map(|prefix| {
current_session_source
.get_agent_path()
.unwrap_or_else(AgentPath::root)
.resolve(prefix)
.map_err(CodexErr::UnsupportedOperation)
})
.transpose()?;
let mut live_agents = self.state.live_agents();
live_agents.sort_by(|left, right| {
left.agent_path
.as_deref()
.unwrap_or_default()
.cmp(right.agent_path.as_deref().unwrap_or_default())
.then_with(|| {
left.agent_id
.map(|id| id.to_string())
.unwrap_or_default()
.cmp(&right.agent_id.map(|id| id.to_string()).unwrap_or_default())
})
});
let root_path = AgentPath::root();
let mut agents = Vec::with_capacity(live_agents.len().saturating_add(1));
if resolved_prefix
.as_ref()
.is_none_or(|prefix| agent_matches_prefix(Some(&root_path), prefix))
&& let Some(root_thread_id) = self.state.agent_id_for_path(&root_path)
&& let Ok(root_thread) = state.get_thread(root_thread_id).await
{
agents.push(ListedAgent {
agent_name: root_path.to_string(),
agent_status: root_thread.agent_status().await,
});
}
for metadata in live_agents {
let Some(thread_id) = metadata.agent_id else {
continue;
};
if resolved_prefix
.as_ref()
.is_some_and(|prefix| !agent_matches_prefix(metadata.agent_path.as_ref(), prefix))
{
continue;
}
let Ok(thread) = state.get_thread(thread_id).await else {
continue;
};
let agent_name = metadata
.agent_path
.as_ref()
.map(ToString::to_string)
.unwrap_or_else(|| thread_id.to_string());
agents.push(ListedAgent {
agent_name,
agent_status: thread.agent_status().await,
});
}
Ok(agents)
}
/// Starts a detached watcher for sub-agents spawned from another thread.
///
/// This is only enabled for `SubAgentSource::ThreadSpawn`, where a parent thread exists and
/// can receive completion notifications.
fn maybe_start_completion_watcher(
&self,
child_thread_id: ThreadId,
session_source: Option<SessionSource>,
child_reference: String,
child_agent_path: Option<AgentPath>,
) {
let Some(SessionSource::SubAgent(SubAgentSource::ThreadSpawn {
parent_thread_id, ..
})) = session_source
else {
return;
};
let control = self.clone();
tokio::spawn(async move {
let status = match control.subscribe_status(child_thread_id).await {
Ok(mut status_rx) => {
let mut status = status_rx.borrow().clone();
while !is_final(&status) {
if status_rx.changed().await.is_err() {
status = control.get_status(child_thread_id).await;
break;
}
status = status_rx.borrow().clone();
}
status
}
Err(_) => control.get_status(child_thread_id).await,
};
if !is_final(&status) {
return;
}
let Ok(state) = control.upgrade() else {
return;
};
let child_thread = state.get_thread(child_thread_id).await.ok();
let child_uses_multi_agent_v2 = match child_thread.as_ref() {
Some(child_thread) => {
child_thread.multi_agent_version() == Some(MultiAgentVersion::V2)
}
None => true,
};
if child_agent_path.is_some() && child_uses_multi_agent_v2 {
let Some(child_agent_path) = child_agent_path.clone() else {
return;
};
let Some(parent_agent_path) = child_agent_path
.as_str()
.rsplit_once('/')
.and_then(|(parent, _)| AgentPath::try_from(parent).ok())
else {
return;
};
let Some(message) = format_inter_agent_completion_message(
parent_agent_path.clone(),
child_agent_path.clone(),
&status,
) else {
return;
};
let communication = InterAgentCommunication::new(
child_agent_path,
parent_agent_path,
Vec::new(),
message,
/*trigger_turn*/ false,
);
let context =
AgentCommunicationContext::new(AgentCommunicationKind::Result, child_thread_id);
let _ = control
.send_inter_agent_communication(
parent_thread_id,
communication,
context,
TurnStartOptions::default(),
)
.await;
return;
}
let Ok(parent_thread) = state.get_thread(parent_thread_id).await else {
return;
};
parent_thread
.inject_fragment_without_turn(SubagentNotification::new(
child_reference.as_str(),
status,
))
.await;
});
}
fn prepare_agent_metadata(
&self,
reservation: &mut crate::agent::registry::SpawnReservation,
config: &Config,
agent_path: Option<AgentPath>,
agent_role: Option<String>,
preferred_agent_nickname: Option<String>,
) -> CodexResult<AgentMetadata> {
if let Some(agent_path) = agent_path.as_ref() {
reservation.reserve_agent_path(agent_path)?;
}
let candidate_names = spawn::agent_nickname_candidates(config, agent_role.as_deref());
let candidate_name_refs: Vec<&str> = candidate_names.iter().map(String::as_str).collect();
let agent_nickname = Some(reservation.reserve_agent_nickname_with_preference(
&candidate_name_refs,
preferred_agent_nickname.as_deref(),
)?);
Ok(AgentMetadata {
agent_id: None,
agent_path,
agent_nickname,
agent_role,
})
}
#[allow(clippy::too_many_arguments)]
fn prepare_thread_spawn(
&self,
reservation: &mut crate::agent::registry::SpawnReservation,
config: &Config,
parent_thread_id: ThreadId,
depth: i32,
agent_path: Option<AgentPath>,
agent_role: Option<String>,
preferred_agent_nickname: Option<String>,
) -> CodexResult<(SessionSource, AgentMetadata)> {
if depth == 1 {
self.state.register_root_thread(parent_thread_id);
}
let agent_metadata = self.prepare_agent_metadata(
reservation,
config,
agent_path,
agent_role,
preferred_agent_nickname,
)?;
let session_source = SessionSource::SubAgent(SubAgentSource::ThreadSpawn {
parent_thread_id,
depth,
agent_path: agent_metadata.agent_path.clone(),
agent_nickname: agent_metadata.agent_nickname.clone(),
agent_role: agent_metadata.agent_role.clone(),
});
Ok((session_source, agent_metadata))
}
fn upgrade(&self) -> CodexResult<Arc<ThreadManagerState>> {
self.manager
.upgrade()
.ok_or_else(|| CodexErr::UnsupportedOperation("thread manager dropped".to_string()))
}
async fn inherited_environments_for_source(
&self,
state: &Arc<ThreadManagerState>,
session_source: Option<&SessionSource>,
) -> Option<TurnEnvironmentSnapshot> {
let Some(SessionSource::SubAgent(SubAgentSource::ThreadSpawn {
parent_thread_id, ..
})) = session_source
else {
return None;
};
let parent_thread = state.get_thread(*parent_thread_id).await.ok()?;
Some(
parent_thread
.session
.services
.turn_environments
.snapshot()
.await,
)
}
async fn inherited_exec_policy_for_source(
&self,
state: &Arc<ThreadManagerState>,
session_source: Option<&SessionSource>,
child_config: &Config,
) -> Option<Arc<crate::exec_policy::ExecPolicyManager>> {
let Some(SessionSource::SubAgent(SubAgentSource::ThreadSpawn {
parent_thread_id, ..
})) = session_source
else {
return None;
};
let parent_thread = state.get_thread(*parent_thread_id).await.ok()?;
let parent_config = parent_thread.session.get_config().await;
if !crate::exec_policy::child_uses_parent_exec_policy(&parent_config, child_config) {
return None;
}
Some(Arc::clone(&parent_thread.session.services.exec_policy))
}
async fn open_thread_spawn_children(
&self,
parent_thread_id: ThreadId,
) -> CodexResult<Vec<(ThreadId, AgentMetadata)>> {
let mut children_by_parent = self.live_thread_spawn_children().await?;
Ok(children_by_parent
.remove(&parent_thread_id)
.unwrap_or_default())
}
async fn live_thread_spawn_children(
&self,
) -> CodexResult<HashMap<ThreadId, Vec<(ThreadId, AgentMetadata)>>> {
let state = self.upgrade()?;
let mut children_by_parent = HashMap::<ThreadId, Vec<(ThreadId, AgentMetadata)>>::new();
for (parent_thread_id, child_thread_id) in state.list_live_thread_spawn_edges().await {
children_by_parent
.entry(parent_thread_id)
.or_default()
.push((
child_thread_id,
self.state
.agent_metadata_for_thread(child_thread_id)
.unwrap_or(AgentMetadata {
agent_id: Some(child_thread_id),
..Default::default()
}),
));
}
for children in children_by_parent.values_mut() {
children.sort_by(|left, right| {
left.1
.agent_path
.as_deref()
.unwrap_or_default()
.cmp(right.1.agent_path.as_deref().unwrap_or_default())
.then_with(|| left.0.to_string().cmp(&right.0.to_string()))
});
}
Ok(children_by_parent)
}
async fn persist_thread_spawn_edge_for_source(
&self,
child_thread: &crate::CodexThread,
child_thread_id: ThreadId,
session_source: Option<&SessionSource>,
) {
let Some(parent_thread_id) = session_source.and_then(SessionSource::parent_thread_id)
else {
return;
};
if child_thread.config_snapshot().await.ephemeral {
return;
}
let Ok(state) = self.upgrade() else {
return;
};
let Some(agent_graph_store) = state.agent_graph_store() else {
return;
};
if let Err(err) = agent_graph_store
.upsert_thread_spawn_edge(
parent_thread_id,
child_thread_id,
codex_agent_graph_store::ThreadSpawnEdgeStatus::Open,
)
.await
{
warn!("failed to persist thread-spawn edge: {err}");
}
}
async fn live_thread_spawn_descendants(
&self,
root_thread_id: ThreadId,
) -> CodexResult<Vec<ThreadId>> {
let mut children_by_parent = self.live_thread_spawn_children().await?;
let mut descendants = Vec::new();
let mut stack = children_by_parent
.remove(&root_thread_id)
.unwrap_or_default()
.into_iter()
.map(|(child_thread_id, _)| child_thread_id)
.rev()
.collect::<Vec<_>>();
while let Some(thread_id) = stack.pop() {
descendants.push(thread_id);
if let Some(children) = children_by_parent.remove(&thread_id) {
for (child_thread_id, _) in children.into_iter().rev() {
stack.push(child_thread_id);
}
}
}
Ok(descendants)
}
}
fn agent_matches_prefix(agent_path: Option<&AgentPath>, prefix: &AgentPath) -> bool {
if prefix.is_root() {
return true;
}
agent_path.is_some_and(|agent_path| {
agent_path == prefix
|| agent_path
.as_str()
.strip_prefix(prefix.as_str())
.is_some_and(|suffix| suffix.starts_with('/'))
})
}
pub(crate) fn render_input_preview(input: &[UserInput]) -> String {
input
.iter()
.map(|item| match item {
UserInput::Text { text, .. } => text.clone(),
UserInput::Image { .. } => "[image]".to_string(),
UserInput::LocalImage { path, .. } => {
format!("[local_image:{}]", path.display())
}
UserInput::Audio { .. } => "[audio]".to_string(),
UserInput::LocalAudio { path } => {
format!("[local_audio:{}]", path.display())
}
UserInput::Skill { name, path, .. } => {
format!("[skill:${name}]({})", path.display())
}
UserInput::Mention { name, path, .. } => format!("[mention:${name}]({path})"),
_ => "[input]".to_string(),
})
.collect::<Vec<_>>()
.join("\n")
}
fn thread_spawn_depth(session_source: &SessionSource) -> Option<i32> {
match session_source {
SessionSource::SubAgent(SubAgentSource::ThreadSpawn { depth, .. }) => Some(*depth),
_ => None,
}
}
#[cfg(test)]
#[path = "control_tests.rs"]
mod tests;
|