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# TUI Components
Extensions and custom tools can render custom TUI components for interactive user interfaces. This page covers the component system and available building blocks.
**Source:** [`@earendil-works/pi-tui`](https://github.com/earendil-works/pi/tree/main/packages/tui)
## Component Interface
All components implement:
```typescript
interface Component {
render(width: number): string[];
handleInput?(data: string): void;
handleMouse?(event: TuiMouseEvent): TuiMouseEventResult | undefined;
wantsKeyRelease?: boolean;
invalidate(): void;
}
```
| Method | Description |
|--------|-------------|
| `render(width)` | Return array of strings (one per line). Each line **must not exceed `width`**. |
| `handleInput?(data)` | Receive keyboard input when component has focus. |
| `handleMouse?(event)` | Receive normalized pointer input in fullscreen mode. |
| `wantsKeyRelease?` | If true, component receives key release events (Kitty protocol). Default: false. |
| `invalidate()` | Clear cached render state. Called on theme changes. |
The TUI appends a full SGR reset and OSC 8 reset at the end of each rendered line. Styles do not carry across lines. If you emit multi-line text with styling, reapply styles per line or use `wrapTextWithAnsi()` so styles are preserved for each wrapped line.
## Focusable Interface (IME Support)
Components that display a text cursor and need IME (Input Method Editor) support should implement the `Focusable` interface:
```typescript
import { CURSOR_MARKER, type Component, type Focusable } from "@earendil-works/pi-tui";
class MyInput implements Component, Focusable {
focused: boolean = false; // Set by TUI when focus changes
render(width: number): string[] {
const marker = this.focused ? CURSOR_MARKER : "";
// Emit marker right before the fake cursor
return [`> ${beforeCursor}${marker}\x1b[7m${atCursor}\x1b[27m${afterCursor}`];
}
}
```
When a `Focusable` component has focus, TUI:
1. Sets `focused = true` on the component
2. Scans rendered output for `CURSOR_MARKER` (a zero-width APC escape sequence)
3. Positions the hardware terminal cursor at that location
4. Shows the hardware cursor only when `showHardwareCursor` is enabled
The cursor remains hidden by default. This keeps the fake cursor rendering, while still positioning the hardware cursor for terminals that track IME candidate windows with hidden cursors. Some terminals require a visible hardware cursor for IME positioning; enable it with the renderer's `showHardwareCursor` constructor argument or `setShowHardwareCursor(true)`. Pi also maps `PI_HARDWARE_CURSOR=1` to this setting before it creates its renderer. The `Editor` and `Input` built-in components already implement this interface.
### Container Components with Embedded Inputs
When a container component (dialog, selector, etc.) contains an `Input` or `Editor` child, the container must implement `Focusable` and propagate the focus state to the child. Otherwise, the hardware cursor won't be positioned correctly for IME input.
```typescript
import { Container, type Focusable, Input } from "@earendil-works/pi-tui";
class SearchDialog extends Container implements Focusable {
private searchInput: Input;
// Focusable implementation - propagate to child input for IME cursor positioning
private _focused = false;
get focused(): boolean {
return this._focused;
}
set focused(value: boolean) {
this._focused = value;
this.searchInput.focused = value;
}
constructor() {
super();
this.searchInput = new Input();
this.addChild(this.searchInput);
}
}
```
Without this propagation, typing with an IME (Chinese, Japanese, Korean, etc.) will show the candidate window in the wrong position on screen.
## Using Components
**In extensions** via `ctx.ui.custom()`:
```typescript
pi.on("session_start", async (_event, ctx) => {
const result = await ctx.ui.custom<string | null>((tui, theme, keybindings, done) =>
new MyComponent({
theme,
keybindings,
onChange: () => tui.requestRender(),
onSelect: (value) => done(value),
onCancel: () => done(null),
})
);
});
```
**In custom tools** via `ctx.ui.custom()`:
```typescript
async execute(toolCallId, params, signal, onUpdate, ctx) {
const result = await ctx.ui.custom<string | null>((tui, theme, keybindings, done) =>
new MyComponent({
theme,
keybindings,
onChange: () => tui.requestRender(),
onSelect: (value) => done(value),
onCancel: () => done(null),
})
);
// Use result...
}
```
## Overlays
Overlays render components on top of existing content without clearing the screen. Pass `{ overlay: true }` to `ctx.ui.custom()`:
```typescript
const result = await ctx.ui.custom<string | null>(
(tui, theme, keybindings, done) => new MyDialog({ onClose: done }),
{ overlay: true }
);
```
For positioning and sizing, use `overlayOptions`:
```typescript
const result = await ctx.ui.custom<string | null>(
(tui, theme, keybindings, done) => new SidePanel({ onClose: done }),
{
overlay: true,
overlayOptions: {
// Size: number or percentage string
width: "50%", // 50% of terminal width
minWidth: 40, // minimum 40 columns
maxHeight: "80%", // max 80% of terminal height
// Position: anchor-based (default: "center")
anchor: "right-center", // 9 positions: center, top-left, top-center, etc.
offsetX: -2, // offset from anchor
offsetY: 0,
// Or percentage/absolute positioning
row: "25%", // 25% from top
col: 10, // column 10
// Margins
margin: 2, // all sides, or { top, right, bottom, left }
// Responsive: hide on narrow terminals
visible: (termWidth, termHeight) => termWidth >= 80,
},
// Get handle for programmatic focus and visibility control
onHandle: (handle) => {
// handle.focus() - focus this overlay and bring it to the visual front
// handle.unfocus() - release input to normal fallback
// handle.unfocus({ target }) - release input to a specific component or null
// handle.setHidden(true/false) - toggle visibility
// handle.hide() - permanently remove
},
}
);
```
### Overlay Focus
A focused visible overlay keeps input ownership across temporary non-overlay UI. If an overlay opens another `ctx.ui.custom()` component without `{ overlay: true }`, that replacement UI receives input while it is active; when it closes, the focused overlay can reclaim input.
Use `handle.unfocus()` when a visible overlay should stop owning input and let TUI fall back to another visible capturing overlay or the previous focus target. Use `handle.unfocus({ target })` when a specific component should receive input while the overlay stays visible. Passing `{ target: null }` intentionally leaves no focused component until focus is set again.
### Overlay Lifecycle
Overlay components are disposed when closed. Don't reuse references - create fresh instances:
```typescript
// Wrong - stale reference
let menu: MenuComponent;
await ctx.ui.custom((_, __, ___, done) => {
menu = new MenuComponent(done);
return menu;
}, { overlay: true });
setActiveComponent(menu); // Disposed
// Correct - re-call to re-show
const showMenu = () => ctx.ui.custom((_, __, ___, done) =>
new MenuComponent(done), { overlay: true });
await showMenu(); // First show
await showMenu(); // "Back" = just call again
```
See [overlay-qa-tests.ts](../examples/extensions/overlay-qa-tests.ts) for comprehensive examples covering anchors, margins, stacking, responsive visibility, and animation.
## Built-in Components
Import from `@earendil-works/pi-tui`:
```typescript
import { Text, Box, Container, Spacer, Markdown } from "@earendil-works/pi-tui";
```
### Text
Multi-line text with word wrapping.
```typescript
const text = new Text(
"Hello World", // content
1, // paddingX (default: 1)
1, // paddingY (default: 1)
(s) => bgGray(s) // optional background function
);
text.setText("Updated");
```
### Box
Container with padding and background color.
```typescript
const box = new Box(
1, // paddingX
1, // paddingY
(s) => bgGray(s) // background function
);
box.addChild(new Text("Content", 0, 0));
box.setBgFn((s) => bgBlue(s));
```
### Container
Groups child components vertically.
```typescript
const container = new Container();
container.addChild(component1);
container.addChild(component2);
container.removeChild(component1);
```
### Spacer
Empty vertical space.
```typescript
const spacer = new Spacer(2); // 2 empty lines
```
### Markdown
Renders markdown with syntax highlighting.
```typescript
const md = new Markdown(
"# Title\n\nSome **bold** text",
1, // paddingX
1, // paddingY
theme // MarkdownTheme (see below)
);
md.setText("Updated markdown");
```
### Image
Renders images in supported terminals (Kitty, iTerm2, Ghostty, WezTerm, Warp).
```typescript
const image = new Image(
base64Data, // base64-encoded image
"image/png", // MIME type
theme, // ImageTheme
{ maxWidthCells: 80, maxHeightCells: 24 }
);
```
## Keyboard Input
Use `matchesKey()` for key detection:
```typescript
import { matchesKey, Key } from "@earendil-works/pi-tui";
handleInput(data: string) {
if (matchesKey(data, Key.up)) {
this.selectedIndex--;
} else if (matchesKey(data, Key.enter)) {
this.onSelect?.(this.selectedIndex);
} else if (matchesKey(data, Key.escape)) {
this.onCancel?.();
} else if (matchesKey(data, Key.ctrl("c"))) {
// Ctrl+C
}
}
```
**Key identifiers** (use `Key.*` for autocomplete, or string literals):
- Basic keys: `Key.enter`, `Key.escape`, `Key.tab`, `Key.space`, `Key.backspace`, `Key.delete`, `Key.home`, `Key.end`
- Arrow keys: `Key.up`, `Key.down`, `Key.left`, `Key.right`
- With modifiers: `Key.ctrl("c")`, `Key.shift("tab")`, `Key.alt("left")`, `Key.ctrlShift("p")`
- String format also works: `"enter"`, `"ctrl+c"`, `"shift+tab"`, `"ctrl+shift+p"`
## Mouse Input
Fullscreen mode routes normalized press, release, click, move, drag, and wheel events to components and overlays. Return `{ handled: true }` to suppress default behavior, `capture: true` to retain drag/release ownership, `focus: true` to request keyboard focus, and `render: true` when a hover or release visibly changes the component. Press, click, drag, and wheel render by default; no-op move/release events do not.
```typescript
import { MouseRegion } from "@earendil-works/pi-tui";
const clickable = new MouseRegion(content, (event) => {
if (event.type !== "click" || event.button !== "left") return undefined;
expanded = !expanded;
return { handled: true };
});
```
Unhandled wheel input scrolls the nearest `ScrollView`; unhandled primary-button drags retain transcript selection. OSC 8 links take precedence over parent click regions. `Input`, `Editor`, `SelectList`, and `SettingsList` include fullscreen mouse behavior. Regular mode does not capture mouse input because the terminal owns its scrollback.
## Line Width
**Critical:** Each line from `render()` must not exceed the `width` parameter.
```typescript
import { visibleWidth, truncateToWidth } from "@earendil-works/pi-tui";
render(width: number): string[] {
// Truncate long lines
return [truncateToWidth(this.text, width)];
}
```
Utilities:
- `visibleWidth(str)` - Get display width (ignores ANSI codes)
- `truncateToWidth(str, width, ellipsis?)` - Truncate with optional ellipsis
- `wrapTextWithAnsi(str, width)` - Word wrap preserving ANSI codes
## Creating Custom Components
Example: Interactive selector
```typescript
import {
matchesKey, Key,
truncateToWidth, visibleWidth
} from "@earendil-works/pi-tui";
class MySelector {
private items: string[];
private selected = 0;
private cachedWidth?: number;
private cachedLines?: string[];
public onSelect?: (item: string) => void;
public onCancel?: () => void;
constructor(items: string[]) {
this.items = items;
}
handleInput(data: string): void {
if (matchesKey(data, Key.up) && this.selected > 0) {
this.selected--;
this.invalidate();
} else if (matchesKey(data, Key.down) && this.selected < this.items.length - 1) {
this.selected++;
this.invalidate();
} else if (matchesKey(data, Key.enter)) {
this.onSelect?.(this.items[this.selected]);
} else if (matchesKey(data, Key.escape)) {
this.onCancel?.();
}
}
render(width: number): string[] {
if (this.cachedLines && this.cachedWidth === width) {
return this.cachedLines;
}
this.cachedLines = this.items.map((item, i) => {
const prefix = i === this.selected ? "> " : " ";
return truncateToWidth(prefix + item, width);
});
this.cachedWidth = width;
return this.cachedLines;
}
invalidate(): void {
this.cachedWidth = undefined;
this.cachedLines = undefined;
}
}
```
Usage in an extension:
```typescript
pi.registerCommand("pick", {
description: "Pick an item",
handler: async (_args, ctx) => {
const items = ["Option A", "Option B", "Option C"];
const selected = await ctx.ui.custom<string | null>((tui, _theme, _keybindings, done) => {
const selector = new MySelector(items);
selector.onSelect = done;
selector.onCancel = () => done(null);
return {
render: (width) => selector.render(width),
handleInput: (data) => {
selector.handleInput(data);
tui.requestRender();
},
invalidate: () => selector.invalidate(),
};
});
if (selected !== null) {
ctx.ui.notify(`Selected: ${selected}`, "info");
}
}
});
```
## Theming
Components accept theme objects for styling.
**In `renderCall`/`renderResult`**, use the `theme` parameter:
```typescript
renderResult(result, options, theme, context) {
// Use theme.fg() for foreground colors
return new Text(theme.fg("success", "Done!"), 0, 0);
// Use theme.bg() for background colors
const styled = theme.bg("toolPendingBg", theme.fg("accent", "text"));
}
```
**Foreground colors** (`theme.fg(color, text)`):
| Category | Colors |
|----------|--------|
| General | `text`, `accent`, `muted`, `dim`, `searchMatchText` |
| Status | `success`, `error`, `warning` |
| Borders | `border`, `borderAccent`, `borderMuted` |
| Messages | `userMessageText`, `customMessageText`, `customMessageLabel` |
| Tools | `toolTitle`, `toolOutput` |
| Diffs | `toolDiffAdded`, `toolDiffRemoved`, `toolDiffContext` |
| Markdown | `mdHeading`, `mdLink`, `mdLinkUrl`, `mdCode`, `mdCodeBlock`, `mdCodeBlockBorder`, `mdQuote`, `mdQuoteBorder`, `mdHr`, `mdListBullet` |
| Syntax | `syntaxComment`, `syntaxKeyword`, `syntaxFunction`, `syntaxVariable`, `syntaxString`, `syntaxNumber`, `syntaxType`, `syntaxOperator`, `syntaxPunctuation` |
| Thinking | `thinkingOff`, `thinkingMinimal`, `thinkingLow`, `thinkingMedium`, `thinkingHigh`, `thinkingXhigh`, `thinkingMax` |
| Modes | `bashMode` |
**Background colors** (`theme.bg(color, text)`):
`selectedBg`, `searchMatchBg`, `userMessageBg`, `customMessageBg`, `toolPendingBg`, `toolSuccessBg`, `toolErrorBg`
**For Markdown**, use `getMarkdownTheme()`:
```typescript
import { getMarkdownTheme } from "@earendil-works/pi-coding-agent";
import { Markdown } from "@earendil-works/pi-tui";
renderResult(result, options, theme, context) {
const mdTheme = getMarkdownTheme();
return new Markdown(result.details.markdown, 0, 0, mdTheme);
}
```
**For custom components**, define your own theme interface:
```typescript
interface MyTheme {
selected: (s: string) => string;
normal: (s: string) => string;
}
```
## Debug logging
Set `PI_TUI_WRITE_LOG` to capture the raw ANSI stream written to stdout.
```bash
PI_TUI_WRITE_LOG=/tmp/tui-ansi.log npx tsx packages/tui/test/chat-simple.ts
```
## Performance
Cache rendered output when possible:
```typescript
class CachedComponent {
private cachedWidth?: number;
private cachedLines?: string[];
render(width: number): string[] {
if (this.cachedLines && this.cachedWidth === width) {
return this.cachedLines;
}
// ... compute lines ...
this.cachedWidth = width;
this.cachedLines = lines;
return lines;
}
invalidate(): void {
this.cachedWidth = undefined;
this.cachedLines = undefined;
}
}
```
Call `invalidate()` when state changes, then use the injected `tui.requestRender()` to trigger re-render.
## Invalidation and Theme Changes
When the theme changes, the TUI calls `invalidate()` on all components to clear their caches. Components must properly implement `invalidate()` to ensure theme changes take effect.
### The Problem
If a component pre-bakes theme colors into strings (via `theme.fg()`, `theme.bg()`, etc.) and caches them, the cached strings contain ANSI escape codes from the old theme. Simply clearing the render cache isn't enough if the component stores the themed content separately.
**Wrong approach** (theme colors won't update):
```typescript
class BadComponent extends Container {
private content: Text;
constructor(message: string, theme: Theme) {
super();
// Pre-baked theme colors stored in Text component
this.content = new Text(theme.fg("accent", message), 1, 0);
this.addChild(this.content);
}
// No invalidate override - parent's invalidate only clears
// child render caches, not the pre-baked content
}
```
### The Solution
Components that build content with theme colors must rebuild that content when `invalidate()` is called:
```typescript
class GoodComponent extends Container {
private message: string;
private content: Text;
constructor(message: string) {
super();
this.message = message;
this.content = new Text("", 1, 0);
this.addChild(this.content);
this.updateDisplay();
}
private updateDisplay(): void {
// Rebuild content with current theme
this.content.setText(theme.fg("accent", this.message));
}
override invalidate(): void {
super.invalidate(); // Clear child caches
this.updateDisplay(); // Rebuild with new theme
}
}
```
### Pattern: Rebuild on Invalidate
For components with complex content:
```typescript
class ComplexComponent extends Container {
private data: SomeData;
constructor(data: SomeData) {
super();
this.data = data;
this.rebuild();
}
private rebuild(): void {
this.clear(); // Remove all children
// Build UI with current theme
this.addChild(new Text(theme.fg("accent", theme.bold("Title")), 1, 0));
this.addChild(new Spacer(1));
for (const item of this.data.items) {
const color = item.active ? "success" : "muted";
this.addChild(new Text(theme.fg(color, item.label), 1, 0));
}
}
override invalidate(): void {
super.invalidate();
this.rebuild();
}
}
```
### When This Matters
This pattern is needed when:
1. **Pre-baking theme colors** - Using `theme.fg()` or `theme.bg()` to create styled strings stored in child components
2. **Syntax highlighting** - Using `highlightCode()` which applies theme-based syntax colors
3. **Complex layouts** - Building child component trees that embed theme colors
This pattern is NOT needed when:
1. **Using theme callbacks** - Passing functions like `(text) => theme.fg("accent", text)` that are called during render
2. **Simple containers** - Just grouping other components without adding themed content
3. **Stateless render** - Computing themed output fresh in every `render()` call (no caching)
## Common Patterns
These patterns cover the most common UI needs in extensions. **Copy these patterns instead of building from scratch.**
### Pattern 1: Selection Dialog (SelectList)
For letting users pick from a list of options. Use `SelectList` from `@earendil-works/pi-tui` with `DynamicBorder` for framing.
```typescript
import type { ExtensionAPI } from "@earendil-works/pi-coding-agent";
import { DynamicBorder } from "@earendil-works/pi-coding-agent";
import { Container, type SelectItem, SelectList, Text } from "@earendil-works/pi-tui";
pi.registerCommand("pick", {
handler: async (_args, ctx) => {
const items: SelectItem[] = [
{ value: "opt1", label: "Option 1", description: "First option" },
{ value: "opt2", label: "Option 2", description: "Second option" },
{ value: "opt3", label: "Option 3" }, // description is optional
];
const result = await ctx.ui.custom<string | null>((tui, theme, _kb, done) => {
const container = new Container();
// Top border
container.addChild(new DynamicBorder((s: string) => theme.fg("accent", s)));
// Title
container.addChild(new Text(theme.fg("accent", theme.bold("Pick an Option")), 1, 0));
// SelectList with theme
const selectList = new SelectList(items, Math.min(items.length, 10), {
selectedPrefix: (t) => theme.fg("accent", t),
selectedText: (t) => theme.fg("accent", t),
description: (t) => theme.fg("muted", t),
scrollInfo: (t) => theme.fg("dim", t),
noMatch: (t) => theme.fg("warning", t),
});
selectList.onSelect = (item) => done(item.value);
selectList.onCancel = () => done(null);
container.addChild(selectList);
// Help text
container.addChild(new Text(theme.fg("dim", "↑↓ navigate • enter select • esc cancel"), 1, 0));
// Bottom border
container.addChild(new DynamicBorder((s: string) => theme.fg("accent", s)));
return {
render: (w) => container.render(w),
invalidate: () => container.invalidate(),
handleInput: (data) => { selectList.handleInput(data); tui.requestRender(); },
};
});
if (result) {
ctx.ui.notify(`Selected: ${result}`, "info");
}
},
});
```
**Examples:** [preset.ts](../examples/extensions/preset.ts), [tools.ts](../examples/extensions/tools.ts)
### Pattern 2: Async Operation with Cancel (BorderedLoader)
For operations that take time and should be cancellable. `BorderedLoader` shows a spinner and handles escape to cancel.
```typescript
import { BorderedLoader } from "@earendil-works/pi-coding-agent";
pi.registerCommand("fetch", {
handler: async (_args, ctx) => {
const result = await ctx.ui.custom<string | null>((tui, theme, _kb, done) => {
const loader = new BorderedLoader(tui, theme, "Fetching data...");
loader.onAbort = () => done(null);
// Do async work
fetchData(loader.signal)
.then((data) => done(data))
.catch(() => done(null));
return loader;
});
if (result === null) {
ctx.ui.notify("Cancelled", "info");
} else {
ctx.ui.setEditorText(result);
}
},
});
```
**Examples:** [qna.ts](../examples/extensions/qna.ts), [handoff.ts](../examples/extensions/handoff.ts)
### Pattern 3: Settings/Toggles (SettingsList)
For toggling multiple settings. Use `SettingsList` from `@earendil-works/pi-tui` with `getSettingsListTheme()`.
```typescript
import { getSettingsListTheme } from "@earendil-works/pi-coding-agent";
import { Container, type SettingItem, SettingsList, Text } from "@earendil-works/pi-tui";
pi.registerCommand("settings", {
handler: async (_args, ctx) => {
const items: SettingItem[] = [
{ id: "verbose", label: "Verbose mode", currentValue: "off", values: ["on", "off"] },
{ id: "color", label: "Color output", currentValue: "on", values: ["on", "off"] },
];
await ctx.ui.custom((_tui, theme, _kb, done) => {
const container = new Container();
container.addChild(new Text(theme.fg("accent", theme.bold("Settings")), 1, 1));
const settingsList = new SettingsList(
items,
Math.min(items.length + 2, 15),
getSettingsListTheme(),
(id, newValue) => {
// Handle value change
ctx.ui.notify(`${id} = ${newValue}`, "info");
},
() => done(undefined), // On close
{ enableSearch: true }, // Optional: enable fuzzy search by label
);
container.addChild(settingsList);
return {
render: (w) => container.render(w),
invalidate: () => container.invalidate(),
handleInput: (data) => settingsList.handleInput?.(data),
};
});
},
});
```
**Examples:** [tools.ts](../examples/extensions/tools.ts)
### Pattern 4: Persistent Status Indicator
Show status in the footer that persists across renders. Good for mode indicators.
```typescript
// Set status (shown in footer)
ctx.ui.setStatus("my-ext", ctx.ui.theme.fg("accent", "● active"));
// Clear status
ctx.ui.setStatus("my-ext", undefined);
```
**Examples:** [status-line.ts](../examples/extensions/status-line.ts), [plan-mode/index.ts](../examples/extensions/plan-mode/index.ts), [preset.ts](../examples/extensions/preset.ts)
### Pattern 4b: Working Indicator Customization
Customize the inline working indicator shown while pi is streaming a response.
```typescript
// Static indicator
ctx.ui.setWorkingIndicator({ frames: [ctx.ui.theme.fg("accent", "●")] });
// Custom animated indicator
ctx.ui.setWorkingIndicator({
frames: [
ctx.ui.theme.fg("dim", "·"),
ctx.ui.theme.fg("muted", "•"),
ctx.ui.theme.fg("accent", "●"),
ctx.ui.theme.fg("muted", "•"),
],
intervalMs: 120,
});
// Hide the indicator entirely
ctx.ui.setWorkingIndicator({ frames: [] });
// Restore pi's default spinner
ctx.ui.setWorkingIndicator();
```
This only affects the normal streaming working indicator. Compaction and retry loaders keep their built-in styling. Custom frames are rendered verbatim, so extensions must add their own colors when needed.
**Examples:** [working-indicator.ts](../examples/extensions/working-indicator.ts)
### Pattern 5: Widgets Above/Below Editor
Show persistent content above or below the input editor. Good for todo lists, progress.
```typescript
// Simple string array (above editor by default)
ctx.ui.setWidget("my-widget", ["Line 1", "Line 2"]);
// Render below the editor
ctx.ui.setWidget("my-widget", ["Line 1", "Line 2"], { placement: "belowEditor" });
// Or with theme
ctx.ui.setWidget("my-widget", (_tui, theme) => {
const lines = items.map((item, i) =>
item.done
? theme.fg("success", "✓ ") + theme.fg("muted", item.text)
: theme.fg("dim", "○ ") + item.text
);
return {
render: () => lines,
invalidate: () => {},
};
});
// Clear
ctx.ui.setWidget("my-widget", undefined);
```
**Examples:** [plan-mode/index.ts](../examples/extensions/plan-mode/index.ts)
### Pattern 6: Custom Footer
Replace the footer. `footerData` exposes data not otherwise accessible to extensions.
```typescript
ctx.ui.setFooter((tui, theme, footerData) => ({
invalidate() {},
render(width: number): string[] {
// footerData.getGitBranch(): string | null
// footerData.getExtensionStatuses(): ReadonlyMap<string, string>
return [`${ctx.model?.id} (${footerData.getGitBranch() || "no git"})`];
},
dispose: footerData.onBranchChange(() => tui.requestRender()), // reactive
}));
ctx.ui.setFooter(undefined); // restore default
```
Token stats available via `ctx.sessionManager.getBranch()` and `ctx.model`.
**Examples:** [custom-footer.ts](../examples/extensions/custom-footer.ts)
### Pattern 7: Custom Editor (vim mode, etc.)
Replace the main input editor with a custom implementation. Useful for modal editing (vim), different keybindings (emacs), or specialized input handling.
```typescript
import { CustomEditor, type ExtensionAPI } from "@earendil-works/pi-coding-agent";
import { matchesKey, truncateToWidth } from "@earendil-works/pi-tui";
type Mode = "normal" | "insert";
class VimEditor extends CustomEditor {
private mode: Mode = "insert";
handleInput(data: string): void {
// Escape: switch to normal mode, or pass through for app handling
if (matchesKey(data, "escape")) {
if (this.mode === "insert") {
this.mode = "normal";
return;
}
// In normal mode, escape aborts agent (handled by CustomEditor)
super.handleInput(data);
return;
}
// Insert mode: pass everything to CustomEditor
if (this.mode === "insert") {
super.handleInput(data);
return;
}
// Normal mode: vim-style navigation
switch (data) {
case "i": this.mode = "insert"; return;
case "h": super.handleInput("\x1b[D"); return; // Left
case "j": super.handleInput("\x1b[B"); return; // Down
case "k": super.handleInput("\x1b[A"); return; // Up
case "l": super.handleInput("\x1b[C"); return; // Right
}
// Pass unhandled keys to super (ctrl+c, etc.), but filter printable chars
if (data.length === 1 && data.charCodeAt(0) >= 32) return;
super.handleInput(data);
}
render(width: number): string[] {
const lines = super.render(width);
// Add mode indicator to bottom border (use truncateToWidth for ANSI-safe truncation)
if (lines.length > 0) {
const label = this.mode === "normal" ? " NORMAL " : " INSERT ";
const lastLine = lines[lines.length - 1]!;
// Pass "" as ellipsis to avoid adding "..." when truncating
lines[lines.length - 1] = truncateToWidth(lastLine, width - label.length, "") + label;
}
return lines;
}
}
export default function (pi: ExtensionAPI) {
pi.on("session_start", (_event, ctx) => {
// Factory receives the TUI, theme, and keybindings from the app
ctx.ui.setEditorComponent((tui, theme, keybindings) =>
new VimEditor(tui, theme, keybindings)
);
});
}
```
**Key points:**
- **Extend `CustomEditor`** (not base `Editor`) to get app keybindings (escape to abort, ctrl+d to exit, model switching, etc.)
- **Call `super.handleInput(data)`** for keys you don't handle
- **Status spinners**: custom editors keep standalone status rows by default. Pass `{ embedWorkingStatus: true }` as the fourth `CustomEditor` constructor argument to embed working, compaction, branch summarization, and retry spinners in the editor border instead.
- **Factory pattern**: `setEditorComponent` receives a factory function that gets `tui`, `theme`, and `keybindings`
- **Pass `undefined`** to restore the default editor: `ctx.ui.setEditorComponent(undefined)`
**Examples:** [modal-editor.ts](../examples/extensions/modal-editor.ts)
## Key Rules
1. **Always use theme from callback** - Don't import theme directly. Use `theme` from the `ctx.ui.custom((tui, theme, keybindings, done) => ...)` callback.
2. **Always type DynamicBorder color param** - Write `(s: string) => theme.fg("accent", s)`, not `(s) => theme.fg("accent", s)`.
3. **Call tui.requestRender() after state changes** - In `handleInput`, call `tui.requestRender()` after updating state.
4. **Return the three-method object** - Custom components need `{ render, invalidate, handleInput }`.
5. **Use existing components** - `SelectList`, `SettingsList`, `BorderedLoader` cover 90% of cases. Don't rebuild them.
## Examples
- **Selection UI**: [examples/extensions/preset.ts](../examples/extensions/preset.ts) - SelectList with DynamicBorder framing
- **Async with cancel**: [examples/extensions/qna.ts](../examples/extensions/qna.ts) - BorderedLoader for LLM calls
- **Settings toggles**: [examples/extensions/tools.ts](../examples/extensions/tools.ts) - SettingsList for tool enable/disable
- **Status indicators**: [examples/extensions/plan-mode/index.ts](../examples/extensions/plan-mode/index.ts) - setStatus and setWidget
- **Working indicator**: [examples/extensions/working-indicator.ts](../examples/extensions/working-indicator.ts) - setWorkingIndicator
- **Custom footer**: [examples/extensions/custom-footer.ts](../examples/extensions/custom-footer.ts) - setFooter with stats
- **Custom editor**: [examples/extensions/modal-editor.ts](../examples/extensions/modal-editor.ts) - Vim-like modal editing
- **Snake game**: [examples/extensions/snake.ts](../examples/extensions/snake.ts) - Full game with keyboard input, game loop
- **Custom tool rendering**: [examples/extensions/todo.ts](../examples/extensions/todo.ts) - renderCall and renderResult
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