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| 1 |
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---
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license: other
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tags:
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- combat
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- concept
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- gun
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- minimax h3
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---
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# GUNFU — MiniMax H3 Gunfight & Close-Quarters Action LoRA - v1.0 - 3329892
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**Model Type**: LORA
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**Base Model**: MiniMax H3
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**Trigger Words**: BUNNY
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**Tags**: combat, concept, gun, minimax h3
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## Gallery
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<table>
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<tr>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/d52e7793-05fa-4a79-88db-24dd7f128411/original=true/142891402.mp4" width="200" controls muted autoplay loop></video></td>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/a3f684c8-5d6b-4950-83d6-037d88249f20/original=true/142891446.mp4" width="200" controls muted autoplay loop></video></td>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/dacb1c74-1e4d-41e1-baa1-3b1cdefdd0ff/original=true/142891450.mp4" width="200" controls muted autoplay loop></video></td>
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</tr>
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<tr>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/8c7be1af-93ca-40f2-bef3-c06c78eaeb2f/original=true/142891477.mp4" width="200" controls muted autoplay loop></video></td>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/2f0868a2-1cbe-49e8-b874-1dfb6d7e4836/original=true/142891453.mp4" width="200" controls muted autoplay loop></video></td>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/226c39f1-316e-440d-94d6-9fad71be13b4/original=true/142891508.mp4" width="200" controls muted autoplay loop></video></td>
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</tr>
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<tr>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/0260ec77-ab8a-4850-98aa-c295a8b166cf/original=true/142891509.mp4" width="200" controls muted autoplay loop></video></td>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/886be950-2d72-409e-a14d-a51364ef91be/original=true/142891515.mp4" width="200" controls muted autoplay loop></video></td>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/f0107774-ccae-4a23-b8ee-256e1e8a1a32/original=true/142891408.mp4" width="200" controls muted autoplay loop></video></td>
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</tr>
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<tr>
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<td><video src="https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/d5a049bf-bb4b-4f87-9a25-cdd45ed55813/original=true/142891520.mp4" width="200" controls muted autoplay loop></video></td>
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</tr>
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</table>
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## Description
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🐰 GUNFU — MiniMax H3 枪战与近身枪斗 LoRA
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=================================
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---
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━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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🔥 RunningHub / RH
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━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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[**🎬 NEW — BUNNY H3 High-Dynamic Two-Pass Latent Upscale Workflow**](https://www.runninghub.ai/zh-cn/post/2095927034992533505/?inviteCode=lk4qa7rh)[**🎬 新版——BUNNY H3高动态双采潜空间放大工作流**](https://www.runninghub.ai/zh-cn/post/2095927034992533505/?inviteCode=lk4qa7rh) **It reduces the noise, blur and unstable details that may appear after secondary latent upscaling.
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它主要解决动作LoRA在二次放大后容易出现的噪点、模糊和细节不稳定问题。
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It supports direct output at up to 1080P and has been optimized for 12GB VRAM.
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工作流最高支持1080P直出,并且针对12GB显存进行了优化。
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For 12GB VRAM, the recommended setting is 0.3MP for Stage 1 with 1.5× latent upscaling.
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12GB显存推荐使用一采0.3MP搭配1.5倍latent放大。**
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[**🎬 One-Click Workflow — Start & End Frame Mode
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🎬 一键工作流——首尾帧模式**](https://www.runninghub.ai/zh-cn/post/2093321887345819650/?inviteCode=lk4qa7rh)[**🎬 One-Click Workflow — Multi-Reference Mode
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🎬 一键工作流——多参考模式**](https://www.runninghub.ai/zh-cn/post/2093328847935950849/?inviteCode=lk4qa7rh)
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━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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### [**Highly recommended for complex action: pair this LoRA with BUNNY H3** Conditioning Bridge **for better multi-character logic, action ownership, and scene stability.** **复杂动作场景强烈推荐搭配 BUNNY H3** Conditioning Bridge**,可进一步改善多人互动逻辑、动作归属和场景稳定性。**](https://civitai.red/models/2936635/bunny-h3-conditioning-bridge-or-multi-character-logic-and-scene-stability)
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---
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**Cinematic Gunfights & Close-Quarters Action**
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**电影感枪战 · 近身枪斗 · 动作衔接**
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From ranged firefights to John Wick–style close combat—bring firearms, strikes, throws, and physical struggles into one continuous action sequence.
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从远程交火到疾速追杀式近身搏杀,让枪械、打击、摔投与身体争夺衔接成完整的动作场面。
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GUNFU focuses on how the action connects: engagement, contact, impact reactions, and follow-through.
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GUNFU 注重动作之间的联系:交锋、接触、受击反应,以及紧随其后的动作。
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🔑 **Trigger word:** `BUNNY`
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🔑 **触发词:**`BUNNY`
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🎚️ **Recommended starting weight:** `0.9`
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🎚️ **推荐起始权重:**`0.9`
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---
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### 🧩 Independent Training · 独立训练
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GUNFU was trained independently, without incorporating BASE into its training.
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GUNFU 为独立训练,训练中没有加入 BASE 作为基底。
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Choose your setup based on the scene: ranged firefights or close-quarters gun-fu.
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根据场景选择搭配:远程枪战,或融合体术的近身枪斗。
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### 🎯 Ranged Gunfights · 远程枪战
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**First pass:** `GUNFU 0.9` alone, or `GUNFU 0.9 + Motion Continuity Repair 0.5`.
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**一采:** `GUNFU 0.9` 独立使用,或 `GUNFU 0.9 + 动作修复 0.5`。
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**Second pass:** `GUNFU 0.65 + Motion Continuity Repair 0.25`.
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**二采:** `GUNFU 0.65 + 动作修复 0.25`。
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### 👊 John Wick–Style Gun-Fu · 疾速追杀式近战枪战
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**First pass:** `GUNFU 0.9 + COMBAT 0.5 + Motion Continuity Repair 0.3`.
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**一采:** `GUNFU 0.9 + COMBAT 0.5 + 动作修复 0.3`。
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**Second pass:** `GUNFU 0.65 + Motion Continuity Repair 0.25`.
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**二采:** `GUNFU 0.65 + 动作修复 0.25`。
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GUNFU provides the gunfight focus, COMBAT supports physical combat, and Motion Continuity Repair supports continuity between actions.
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GUNFU 负责枪战与枪斗表现,COMBAT 加强体术表现,动作修复辅助动作之间的连续衔接。
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---
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### 📦 Optional Downloads · 可选文件
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**Two prompt-writing skills + a one-click workflow with the Semantic Bridge node.**
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**两个提示词编写技能 + 包含语义桥节点的一键工作流。**
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🎬 **Cinematic Gunfight Director** — Helps design the action, camera work, pacing, and sound.
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🎬 **枪战场面导演**——负责动作、镜头、节奏与声音设计。
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✍️ **H3 Video Prompt Enhancer** — Turns your scene into a structured H3 prompt.
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✍️ **H3 视频提示词增强**——将场面设计整理成正式的 H3 提示词。
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⚙️ **One-click workflow** — Includes the Semantic Bridge node.
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⚙️ **一键工作流**——包含语义桥节点。
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Download both skill ZIP files and upload them together to GPT or Codex, then ask it to read the skills and write your scene.
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下载两个技能 ZIP,一起上传给 GPT 或 Codex,让它读取技能并按你的要求编写场景即可。
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---
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### 💡 Get More from Your Prompts · 提示词小贴士
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**Make the protagonist and targets clear.**
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**明确主角与攻击目标。**
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Identify each opponent and describe who is attacking whom, especially when several characters share the frame.
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明确每个敌人以及谁在攻击谁,多人同框时尤其重要。
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**Write actions with consequences.**
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**让动作产生可见的后果。**
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Connect contact, loss of balance, hit reactions, and changes in position instead of listing unrelated moves.
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将接触、失衡、受击反应和位置变化连起来,不要只罗列互不关联的招式。
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**Specify the weapon and firing behavior.**
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**明确枪械与开火方式。**
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Describe what the character carries and how it fires instead of only writing “intense gunfight.”
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写清人物拿什么枪、如何开火,不要只写“激烈枪战”。
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**Give the scene a voice.**
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**别让人物默默打完整场。**
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Include gunshots, casing ejection, impact sounds, pain cries, and breathing where the action calls for them.
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根据动作加入枪声、抛壳、撞击声、痛叫和喘息。
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Results depend on your input images, prompts, and generation settings—clear choreography still matters.
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效果会受到输入图片、提示词和生成设置影响,清晰的动作设计仍然重要。
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---
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Author: [FourBunny](https://civitai.com/user/FourBunny)
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Model: [CivitAI Model Page](https://civitai.com/models/2941150?modelVersionId=3329892)
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Archive: [CivArchive Page](https://civarchive.com/models/2941150?modelVersionId=3329892)
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<!-- Version: 20260917_upload -->
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