| // | |
| // | |
| // Copyright 2015 gRPC authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // | |
| // | |
| /// A completion queue implements a concurrent producer-consumer queue, with | |
| /// two main API-exposed methods: \a Next and \a AsyncNext. These | |
| /// methods are the essential component of the gRPC C++ asynchronous API. | |
| /// There is also a \a Shutdown method to indicate that a given completion queue | |
| /// will no longer have regular events. This must be called before the | |
| /// completion queue is destroyed. | |
| /// All completion queue APIs are thread-safe and may be used concurrently with | |
| /// any other completion queue API invocation; it is acceptable to have | |
| /// multiple threads calling \a Next or \a AsyncNext on the same or different | |
| /// completion queues, or to call these methods concurrently with a \a Shutdown | |
| /// elsewhere. | |
| /// \remark{All other API calls on completion queue should be completed before | |
| /// a completion queue destructor is called.} | |
| struct grpc_completion_queue; | |
| namespace grpc { | |
| template <class R> | |
| class ClientReader; | |
| template <class W> | |
| class ClientWriter; | |
| template <class W, class R> | |
| class ClientReaderWriter; | |
| template <class R> | |
| class ServerReader; | |
| template <class W> | |
| class ServerWriter; | |
| namespace internal { | |
| template <class W, class R> | |
| class ServerReaderWriterBody; | |
| template <class ResponseType> | |
| void UnaryRunHandlerHelper( | |
| const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*, | |
| grpc::Status&); | |
| template <class ServiceType, class RequestType, class ResponseType, | |
| class BaseRequestType, class BaseResponseType> | |
| class RpcMethodHandler; | |
| template <class ServiceType, class RequestType, class ResponseType> | |
| class ClientStreamingHandler; | |
| template <class ServiceType, class RequestType, class ResponseType> | |
| class ServerStreamingHandler; | |
| template <class Streamer, bool WriteNeeded> | |
| class TemplatedBidiStreamingHandler; | |
| template <grpc::StatusCode code> | |
| class ErrorMethodHandler; | |
| } // namespace internal | |
| class Channel; | |
| class ChannelInterface; | |
| class Server; | |
| class ServerBuilder; | |
| class ServerContextBase; | |
| class ServerInterface; | |
| namespace internal { | |
| class CompletionQueueTag; | |
| class RpcMethod; | |
| template <class InputMessage, class OutputMessage> | |
| class BlockingUnaryCallImpl; | |
| template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6> | |
| class CallOpSet; | |
| } // namespace internal | |
| /// A thin wrapper around \ref grpc_completion_queue (see \ref | |
| /// src/core/lib/surface/completion_queue.h). | |
| /// See \ref doc/cpp/perf_notes.md for notes on best practices for high | |
| /// performance servers. | |
| class CompletionQueue : private grpc::internal::GrpcLibrary { | |
| public: | |
| /// Default constructor. Implicitly creates a \a grpc_completion_queue | |
| /// instance. | |
| CompletionQueue() | |
| : CompletionQueue(grpc_completion_queue_attributes{ | |
| GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING, | |
| nullptr}) {} | |
| /// Wrap \a take, taking ownership of the instance. | |
| /// | |
| /// \param take The completion queue instance to wrap. Ownership is taken. | |
| explicit CompletionQueue(grpc_completion_queue* take); | |
| /// Destructor. Destroys the owned wrapped completion queue / instance. | |
| ~CompletionQueue() override { grpc_completion_queue_destroy(cq_); } | |
| /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT. | |
| enum NextStatus { | |
| SHUTDOWN, ///< The completion queue has been shutdown and fully-drained | |
| GOT_EVENT, ///< Got a new event; \a tag will be filled in with its | |
| ///< associated value; \a ok indicating its success. | |
| TIMEOUT ///< deadline was reached. | |
| }; | |
| /// Read from the queue, blocking until an event is available or the queue is | |
| /// shutting down. | |
| /// | |
| /// \param[out] tag Updated to point to the read event's tag. | |
| /// \param[out] ok true if read a successful event, false otherwise. | |
| /// | |
| /// Note that each tag sent to the completion queue (through RPC operations | |
| /// or alarms) will be delivered out of the completion queue by a call to | |
| /// Next (or a related method), regardless of whether the operation succeeded | |
| /// or not. Success here means that this operation completed in the normal | |
| /// valid manner. | |
| /// | |
| /// Server-side RPC request: \a ok indicates that the RPC has indeed | |
| /// been started. If it is false, the server has been Shutdown | |
| /// before this particular call got matched to an incoming RPC. | |
| /// | |
| /// Client-side StartCall/RPC invocation: \a ok indicates that the RPC is | |
| /// going to go to the wire. If it is false, it not going to the wire. This | |
| /// would happen if the channel is either permanently broken or | |
| /// transiently broken but with the fail-fast option. (Note that async unary | |
| /// RPCs don't post a CQ tag at this point, nor do client-streaming | |
| /// or bidi-streaming RPCs that have the initial metadata corked option set.) | |
| /// | |
| /// Client-side Write, Client-side WritesDone, Server-side Write, | |
| /// Server-side Finish, Server-side SendInitialMetadata (which is | |
| /// typically included in Write or Finish when not done explicitly): | |
| /// \a ok means that the data/metadata/status/etc is going to go to the | |
| /// wire. If it is false, it not going to the wire because the call | |
| /// is already dead (i.e., canceled, deadline expired, other side | |
| /// dropped the channel, etc). | |
| /// | |
| /// Client-side Read, Server-side Read, Client-side | |
| /// RecvInitialMetadata (which is typically included in Read if not | |
| /// done explicitly): \a ok indicates whether there is a valid message | |
| /// that got read. If not, you know that there are certainly no more | |
| /// messages that can ever be read from this stream. For the client-side | |
| /// operations, this only happens because the call is dead. For the | |
| /// server-sider operation, though, this could happen because the client | |
| /// has done a WritesDone already. | |
| /// | |
| /// Client-side Finish: \a ok should always be true | |
| /// | |
| /// Server-side AsyncNotifyWhenDone: \a ok should always be true | |
| /// | |
| /// Alarm: \a ok is true if it expired, false if it was canceled | |
| /// | |
| /// \return true if got an event, false if the queue is fully drained and | |
| /// shut down. | |
| bool Next(void** tag, bool* ok) { | |
| // Check return type == GOT_EVENT... cases: | |
| // SHUTDOWN - queue has been shutdown, return false. | |
| // TIMEOUT - we passed infinity time => queue has been shutdown, return | |
| // false. | |
| // GOT_EVENT - we actually got an event, return true. | |
| return (AsyncNextInternal(tag, ok, gpr_inf_future(GPR_CLOCK_REALTIME)) == | |
| GOT_EVENT); | |
| } | |
| /// Read from the queue, blocking up to \a deadline (or the queue's shutdown). | |
| /// Both \a tag and \a ok are updated upon success (if an event is available | |
| /// within the \a deadline). A \a tag points to an arbitrary location usually | |
| /// employed to uniquely identify an event. | |
| /// | |
| /// \param[out] tag Upon success, updated to point to the event's tag. | |
| /// \param[out] ok Upon success, true if a successful event, false otherwise | |
| /// See documentation for CompletionQueue::Next for explanation of ok | |
| /// \param[in] deadline How long to block in wait for an event. | |
| /// | |
| /// \return The type of event read. | |
| template <typename T> | |
| NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) { | |
| grpc::TimePoint<T> deadline_tp(deadline); | |
| return AsyncNextInternal(tag, ok, deadline_tp.raw_time()); | |
| } | |
| /// EXPERIMENTAL | |
| /// First executes \a F, then reads from the queue, blocking up to | |
| /// \a deadline (or the queue's shutdown). | |
| /// Both \a tag and \a ok are updated upon success (if an event is available | |
| /// within the \a deadline). A \a tag points to an arbitrary location usually | |
| /// employed to uniquely identify an event. | |
| /// | |
| /// \param[in] f Function to execute before calling AsyncNext on this queue. | |
| /// \param[out] tag Upon success, updated to point to the event's tag. | |
| /// \param[out] ok Upon success, true if read a regular event, false | |
| /// otherwise. | |
| /// \param[in] deadline How long to block in wait for an event. | |
| /// | |
| /// \return The type of event read. | |
| template <typename T, typename F> | |
| NextStatus DoThenAsyncNext(F&& f, void** tag, bool* ok, const T& deadline) { | |
| CompletionQueueTLSCache cache = CompletionQueueTLSCache(this); | |
| f(); | |
| if (cache.Flush(tag, ok)) { | |
| return GOT_EVENT; | |
| } else { | |
| return AsyncNext(tag, ok, deadline); | |
| } | |
| } | |
| /// Request the shutdown of the queue. | |
| /// | |
| /// \warning This method must be called at some point if this completion queue | |
| /// is accessed with Next or AsyncNext. \a Next will not return false | |
| /// until this method has been called and all pending tags have been drained. | |
| /// (Likewise for \a AsyncNext returning \a NextStatus::SHUTDOWN .) | |
| /// Only once either one of these methods does that (that is, once the queue | |
| /// has been \em drained) can an instance of this class be destroyed. | |
| /// Also note that applications must ensure that no work is enqueued on this | |
| /// completion queue after this method is called. | |
| void Shutdown(); | |
| /// Returns a \em raw pointer to the underlying \a grpc_completion_queue | |
| /// instance. | |
| /// | |
| /// \warning Remember that the returned instance is owned. No transfer of | |
| /// ownership is performed. | |
| grpc_completion_queue* cq() { return cq_; } | |
| protected: | |
| /// Private constructor of CompletionQueue only visible to friend classes | |
| explicit CompletionQueue(const grpc_completion_queue_attributes& attributes) { | |
| cq_ = grpc_completion_queue_create( | |
| grpc_completion_queue_factory_lookup(&attributes), &attributes, | |
| nullptr); | |
| InitialAvalanching(); // reserve this for the future shutdown | |
| } | |
| private: | |
| // Friends for access to server registration lists that enable checking and | |
| // logging on shutdown | |
| friend class grpc::ServerBuilder; | |
| friend class grpc::Server; | |
| // Friend synchronous wrappers so that they can access Pluck(), which is | |
| // a semi-private API geared towards the synchronous implementation. | |
| template <class R> | |
| friend class grpc::ClientReader; | |
| template <class W> | |
| friend class grpc::ClientWriter; | |
| template <class W, class R> | |
| friend class grpc::ClientReaderWriter; | |
| template <class R> | |
| friend class grpc::ServerReader; | |
| template <class W> | |
| friend class grpc::ServerWriter; | |
| template <class W, class R> | |
| friend class grpc::internal::ServerReaderWriterBody; | |
| template <class ResponseType> | |
| friend void grpc::internal::UnaryRunHandlerHelper( | |
| const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*, | |
| grpc::Status&); | |
| template <class ServiceType, class RequestType, class ResponseType> | |
| friend class grpc::internal::ClientStreamingHandler; | |
| template <class ServiceType, class RequestType, class ResponseType> | |
| friend class grpc::internal::ServerStreamingHandler; | |
| template <class Streamer, bool WriteNeeded> | |
| friend class grpc::internal::TemplatedBidiStreamingHandler; | |
| template <grpc::StatusCode code> | |
| friend class grpc::internal::ErrorMethodHandler; | |
| friend class grpc::ServerContextBase; | |
| friend class grpc::ServerInterface; | |
| template <class InputMessage, class OutputMessage> | |
| friend class grpc::internal::BlockingUnaryCallImpl; | |
| // Friends that need access to constructor for callback CQ | |
| friend class grpc::Channel; | |
| // For access to Register/CompleteAvalanching | |
| template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6> | |
| friend class grpc::internal::CallOpSet; | |
| /// EXPERIMENTAL | |
| /// Creates a Thread Local cache to store the first event | |
| /// On this completion queue queued from this thread. Once | |
| /// initialized, it must be flushed on the same thread. | |
| class CompletionQueueTLSCache { | |
| public: | |
| explicit CompletionQueueTLSCache(CompletionQueue* cq); | |
| ~CompletionQueueTLSCache(); | |
| bool Flush(void** tag, bool* ok); | |
| private: | |
| CompletionQueue* cq_; | |
| bool flushed_; | |
| }; | |
| NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline); | |
| /// Wraps \a grpc_completion_queue_pluck. | |
| /// \warning Must not be mixed with calls to \a Next. | |
| bool Pluck(grpc::internal::CompletionQueueTag* tag) { | |
| auto deadline = gpr_inf_future(GPR_CLOCK_REALTIME); | |
| while (true) { | |
| auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); | |
| bool ok = ev.success != 0; | |
| void* ignored = tag; | |
| if (tag->FinalizeResult(&ignored, &ok)) { | |
| ABSL_CHECK(ignored == tag); | |
| return ok; | |
| } | |
| } | |
| } | |
| /// Performs a single polling pluck on \a tag. | |
| /// \warning Must not be mixed with calls to \a Next. | |
| /// | |
| /// TODO: sreek - This calls tag->FinalizeResult() even if the cq_ is already | |
| /// shutdown. This is most likely a bug and if it is a bug, then change this | |
| /// implementation to simple call the other TryPluck function with a zero | |
| /// timeout. i.e: | |
| /// TryPluck(tag, gpr_time_0(GPR_CLOCK_REALTIME)) | |
| void TryPluck(grpc::internal::CompletionQueueTag* tag) { | |
| auto deadline = gpr_time_0(GPR_CLOCK_REALTIME); | |
| auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); | |
| if (ev.type == GRPC_QUEUE_TIMEOUT) return; | |
| bool ok = ev.success != 0; | |
| void* ignored = tag; | |
| // the tag must be swallowed if using TryPluck | |
| ABSL_CHECK(!tag->FinalizeResult(&ignored, &ok)); | |
| } | |
| /// Performs a single polling pluck on \a tag. Calls tag->FinalizeResult if | |
| /// the pluck() was successful and returned the tag. | |
| /// | |
| /// This exects tag->FinalizeResult (if called) to return 'false' i.e expects | |
| /// that the tag is internal not something that is returned to the user. | |
| void TryPluck(grpc::internal::CompletionQueueTag* tag, | |
| gpr_timespec deadline) { | |
| auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); | |
| if (ev.type == GRPC_QUEUE_TIMEOUT || ev.type == GRPC_QUEUE_SHUTDOWN) { | |
| return; | |
| } | |
| bool ok = ev.success != 0; | |
| void* ignored = tag; | |
| ABSL_CHECK(!tag->FinalizeResult(&ignored, &ok)); | |
| } | |
| /// Manage state of avalanching operations : completion queue tags that | |
| /// trigger other completion queue operations. The underlying core completion | |
| /// queue should not really shutdown until all avalanching operations have | |
| /// been finalized. Note that we maintain the requirement that an avalanche | |
| /// registration must take place before CQ shutdown (which must be maintained | |
| /// elsewhere) | |
| void InitialAvalanching() { | |
| gpr_atm_rel_store(&avalanches_in_flight_, gpr_atm{1}); | |
| } | |
| void RegisterAvalanching() { | |
| gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{1}); | |
| } | |
| void CompleteAvalanching() { | |
| if (gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{-1}) == | |
| 1) { | |
| grpc_completion_queue_shutdown(cq_); | |
| } | |
| } | |
| void RegisterServer(const grpc::Server* server) { | |
| (void)server; | |
| grpc::internal::MutexLock l(&server_list_mutex_); | |
| server_list_.push_back(server); | |
| } | |
| void UnregisterServer(const grpc::Server* server) { | |
| (void)server; | |
| grpc::internal::MutexLock l(&server_list_mutex_); | |
| server_list_.remove(server); | |
| } | |
| bool ServerListEmpty() const { | |
| grpc::internal::MutexLock l(&server_list_mutex_); | |
| return server_list_.empty(); | |
| return true; | |
| } | |
| static CompletionQueue* CallbackAlternativeCQ(); | |
| static void ReleaseCallbackAlternativeCQ(CompletionQueue* cq); | |
| grpc_completion_queue* cq_; // owned | |
| gpr_atm avalanches_in_flight_; | |
| // List of servers associated with this CQ. Even though this is only used with | |
| // NDEBUG, instantiate it in all cases since otherwise the size will be | |
| // inconsistent. | |
| mutable grpc::internal::Mutex server_list_mutex_; | |
| std::list<const grpc::Server*> | |
| server_list_ /* GUARDED_BY(server_list_mutex_) */; | |
| }; | |
| /// A specific type of completion queue used by the processing of notifications | |
| /// by servers. Instantiated by \a ServerBuilder or Server (for health checker). | |
| class ServerCompletionQueue : public CompletionQueue { | |
| public: | |
| bool IsFrequentlyPolled() { return polling_type_ != GRPC_CQ_NON_LISTENING; } | |
| protected: | |
| /// Default constructor | |
| ServerCompletionQueue() : polling_type_(GRPC_CQ_DEFAULT_POLLING) {} | |
| private: | |
| /// \param completion_type indicates whether this is a NEXT or CALLBACK | |
| /// completion queue. | |
| /// \param polling_type Informs the GRPC library about the type of polling | |
| /// allowed on this completion queue. See grpc_cq_polling_type's description | |
| /// in grpc_types.h for more details. | |
| /// \param shutdown_cb is the shutdown callback used for CALLBACK api queues | |
| ServerCompletionQueue(grpc_cq_completion_type completion_type, | |
| grpc_cq_polling_type polling_type, | |
| grpc_completion_queue_functor* shutdown_cb) | |
| : CompletionQueue(grpc_completion_queue_attributes{ | |
| GRPC_CQ_CURRENT_VERSION, completion_type, polling_type, | |
| shutdown_cb}), | |
| polling_type_(polling_type) {} | |
| grpc_cq_polling_type polling_type_; | |
| friend class grpc::ServerBuilder; | |
| friend class grpc::Server; | |
| }; | |
| } // namespace grpc | |