Instructions to use Sky-Kim/moonshine-tiny-ko-unity with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- unity-sentis
How to use Sky-Kim/moonshine-tiny-ko-unity with unity-sentis:
string modelName = "[Your model name here].sentis"; Model model = ModelLoader.Load(Application.streamingAssetsPath + "/" + modelName); IWorker engine = WorkerFactory.CreateWorker(BackendType.GPUCompute, model); // Please see provided C# file for more details
- Notebooks
- Google Colab
- Kaggle
Download Assets/Models/ko-tiny/decoder_model.onnx.meta from Sky-Kim/moonshine-tiny-ko-unity: direct link, hf CLI and curl.
- Browser
- Download file 434 Bytes
-
https://huggingface.co/Sky-Kim/moonshine-tiny-ko-unity/resolve/main/Assets/Models/ko-tiny/decoder_model.onnx.meta
- Command line
-
hf download hf://Sky-Kim/moonshine-tiny-ko-unity/Assets/Models/ko-tiny/decoder_model.onnx.meta
-
curl -L -o decoder_model.onnx.meta https://huggingface.co/Sky-Kim/moonshine-tiny-ko-unity/resolve/main/Assets/Models/ko-tiny/decoder_model.onnx.meta
434 Bytes
| fileFormatVersion: 2 | |
| guid: b5e399f7372d64e77b3d34d6a406b100 | |
| ScriptedImporter: | |
| internalIDToNameTable: [] | |
| externalObjects: {} | |
| serializedVersion: 2 | |
| userData: | |
| assetBundleName: | |
| assetBundleVariant: | |
| script: {fileID: 11500000, guid: f22407ba6b4157b4a93d0a670bd3dd57, type: 3} | |
| dynamicDimConfigs: | |
| - name: batch_size | |
| size: -1 | |
| - name: decoder_sequence_length | |
| size: -1 | |
| - name: encoder_sequence_length | |
| size: -1 | |