Instructions to use Sky-Kim/moonshine-tiny-ko-unity with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- unity-sentis
How to use Sky-Kim/moonshine-tiny-ko-unity with unity-sentis:
string modelName = "[Your model name here].sentis"; Model model = ModelLoader.Load(Application.streamingAssetsPath + "/" + modelName); IWorker engine = WorkerFactory.CreateWorker(BackendType.GPUCompute, model); // Please see provided C# file for more details
- Notebooks
- Google Colab
- Kaggle
Download ProjectSettings/VersionControlSettings.asset from Sky-Kim/moonshine-tiny-ko-unity: direct link, hf CLI and curl.
- Browser
- Download file 188 Bytes
-
https://huggingface.co/Sky-Kim/moonshine-tiny-ko-unity/resolve/main/ProjectSettings/VersionControlSettings.asset
- Command line
-
hf download hf://Sky-Kim/moonshine-tiny-ko-unity/ProjectSettings/VersionControlSettings.asset
-
curl -L -o VersionControlSettings.asset https://huggingface.co/Sky-Kim/moonshine-tiny-ko-unity/resolve/main/ProjectSettings/VersionControlSettings.asset
188 Bytes
| %YAML 1.1 | |
| %TAG !u! tag:unity3d.com,2011: | |
| --- !u!890905787 &1 | |
| VersionControlSettings: | |
| m_ObjectHideFlags: 0 | |
| m_Mode: Visible Meta Files | |
| m_CollabEditorSettings: | |
| inProgressEnabled: 1 | |