File size: 5,799 Bytes
9abace2 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 | /*
* Sovereign IDE — Output Panel
* Scrollable read-only text for build output, terminal output, diagnostics.
*/
#include <windows.h>
#include <d2d1.h>
#include <dwrite.h>
#include <stdlib.h>
#include <string.h>
#include <wchar.h>
extern "C" {
#include "output_panel.h"
}
#define MAX_LINES 4096
#define MAX_LINE_W 2048
#define ROW_H 16.0f
static const D2D1_COLOR_F C_BG = { 0.071f, 0.071f, 0.086f, 1.0f };
static const D2D1_COLOR_F C_TEXT = { 0.780f, 0.780f, 0.780f, 1.0f };
static const D2D1_COLOR_F C_ERR = { 1.000f, 0.400f, 0.400f, 1.0f };
static const D2D1_COLOR_F C_WARN = { 1.000f, 0.820f, 0.400f, 1.0f };
struct OutputPanel {
HWND hwnd;
ID2D1Factory *d2d;
ID2D1HwndRenderTarget *rt;
IDWriteFactory *dw;
IDWriteTextFormat *fmt;
ID2D1SolidColorBrush *br_bg;
ID2D1SolidColorBrush *br_text;
ID2D1SolidColorBrush *br_err;
ID2D1SolidColorBrush *br_warn;
wchar_t lines[MAX_LINES][MAX_LINE_W];
int line_count;
int scroll_top;
};
extern "C" SovResult output_panel_create(OutputPanel **out, HWND hwnd) {
OutputPanel *op = (OutputPanel *)calloc(1, sizeof(OutputPanel));
if (!op) return SOV_ERR_ALLOC;
op->hwnd = hwnd;
D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &op->d2d);
DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory),
reinterpret_cast<IUnknown**>(&op->dw));
op->dw->CreateTextFormat(L"Consolas", nullptr,
DWRITE_FONT_WEIGHT_NORMAL, DWRITE_FONT_STYLE_NORMAL, DWRITE_FONT_STRETCH_NORMAL,
12.0f, L"en-us", &op->fmt);
op->fmt->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
RECT rc; GetClientRect(hwnd, &rc);
op->d2d->CreateHwndRenderTarget(
D2D1::RenderTargetProperties(),
D2D1::HwndRenderTargetProperties(hwnd,
D2D1::SizeU(rc.right - rc.left, rc.bottom - rc.top)),
&op->rt);
if (op->rt) {
op->rt->CreateSolidColorBrush(C_BG, &op->br_bg);
op->rt->CreateSolidColorBrush(C_TEXT, &op->br_text);
op->rt->CreateSolidColorBrush(C_ERR, &op->br_err);
op->rt->CreateSolidColorBrush(C_WARN, &op->br_warn);
}
*out = op;
return SOV_OK;
}
extern "C" void output_panel_destroy(OutputPanel *op) {
if (!op) return;
if (op->br_bg) op->br_bg->Release();
if (op->br_text) op->br_text->Release();
if (op->br_err) op->br_err->Release();
if (op->br_warn) op->br_warn->Release();
if (op->fmt) op->fmt->Release();
if (op->rt) op->rt->Release();
if (op->d2d) op->d2d->Release();
if (op->dw) op->dw->Release();
free(op);
}
extern "C" void output_panel_append(OutputPanel *op, const wchar_t *text) {
/* Split on newlines */
const wchar_t *p = text;
while (*p) {
if (op->line_count >= MAX_LINES) {
/* drop oldest */
memmove(op->lines[0], op->lines[1], (MAX_LINES - 1) * MAX_LINE_W * sizeof(wchar_t));
op->line_count = MAX_LINES - 1;
}
const wchar_t *nl = wcschr(p, L'\n');
size_t chunk = nl ? (size_t)(nl - p) : wcslen(p);
if (chunk >= MAX_LINE_W) chunk = MAX_LINE_W - 1;
wcsncpy_s(op->lines[op->line_count], MAX_LINE_W, p, chunk);
op->line_count++;
if (!nl) break;
p = nl + 1;
}
/* auto-scroll to bottom */
op->scroll_top = op->line_count;
InvalidateRect(op->hwnd, NULL, FALSE);
}
extern "C" void output_panel_clear(OutputPanel *op) {
op->line_count = 0;
op->scroll_top = 0;
InvalidateRect(op->hwnd, NULL, FALSE);
}
extern "C" void output_panel_scroll(OutputPanel *op, int delta) {
op->scroll_top -= delta;
if (op->scroll_top < 0) op->scroll_top = 0;
if (op->scroll_top > op->line_count) op->scroll_top = op->line_count;
InvalidateRect(op->hwnd, NULL, FALSE);
}
extern "C" void output_panel_resize(OutputPanel *op, int w, int h) {
if (op->rt) op->rt->Resize(D2D1::SizeU((UINT32)w, (UINT32)h));
}
extern "C" void output_panel_paint(OutputPanel *op) {
if (!op->rt && op->d2d) {
RECT rc; GetClientRect(op->hwnd, &rc);
UINT W = rc.right > rc.left ? (UINT)(rc.right - rc.left) : 1;
UINT H = rc.bottom > rc.top ? (UINT)(rc.bottom - rc.top) : 1;
op->d2d->CreateHwndRenderTarget(D2D1::RenderTargetProperties(),
D2D1::HwndRenderTargetProperties(op->hwnd, D2D1::SizeU(W, H)), &op->rt);
if (op->rt) {
op->rt->CreateSolidColorBrush(C_BG, &op->br_bg);
op->rt->CreateSolidColorBrush(C_TEXT, &op->br_text);
op->rt->CreateSolidColorBrush(C_ERR, &op->br_err);
op->rt->CreateSolidColorBrush(C_WARN, &op->br_warn);
}
}
if (!op->rt) return;
op->rt->BeginDraw();
op->rt->Clear(&C_BG);
RECT rc; GetClientRect(op->hwnd, &rc);
int visible = (int)((rc.bottom - rc.top) / ROW_H) + 1;
int first = op->scroll_top - visible;
if (first < 0) first = 0;
for (int i = first; i < op->line_count && i < first + visible; i++) {
float y = (float)(i - first) * ROW_H;
const wchar_t *line = op->lines[i];
UINT32 len = (UINT32)wcslen(line);
if (len == 0) continue;
ID2D1SolidColorBrush *br = op->br_text;
/* simple color coding */
if (wcsstr(line, L"error") || wcsstr(line, L"Error")) br = op->br_err;
if (wcsstr(line, L"warning") || wcsstr(line, L"Warning")) br = op->br_warn;
D2D1_RECT_F r = D2D1::RectF(4.0f, y, (float)rc.right - 4.0f, y + ROW_H);
op->rt->DrawText(line, len, op->fmt, r, br);
}
op->rt->EndDraw(nullptr, nullptr);
}
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