Download index 12.html from Studytime171/lucky: direct link, hf CLI and curl.
- Browser
- Download file 5.28 kB
-
https://huggingface.co/Studytime171/lucky/resolve/main/index%2012.html
- Command line
-
hf download 'hf://Studytime171/lucky/index 12.html'
-
curl -L -o 'index 12.html' https://huggingface.co/Studytime171/lucky/resolve/main/index%2012.html
5.28 kB
| <html> | |
| <head> | |
| <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover"> | |
| <title>GBA.js Mobile Fix</title> | |
| <link rel="stylesheet" href="resources/main.css"> | |
| <style> | |
| /* CSS to ensure buttons are visible and responsive on iOS */ | |
| body, html { | |
| background: #000; margin: 0; padding: 0; width: 100%; height: 100%; | |
| overflow: hidden; position: fixed; touch-action: none; | |
| } | |
| #screen { display: block; margin: 0 auto; width: 100vw; image-rendering: pixelated; } | |
| /* The Touch Layer */ | |
| #touch-container { | |
| position: fixed; top: 0; left: 0; width: 100%; height: 100%; | |
| z-index: 1000; pointer-events: none; | |
| } | |
| .touch-btn { | |
| position: absolute; background: rgba(255, 255, 255, 0.15); | |
| border: 2px solid rgba(255, 255, 255, 0.4); color: white; | |
| display: flex; align-items: center; justify-content: center; | |
| font-family: sans-serif; font-weight: bold; pointer-events: auto; | |
| user-select: none; -webkit-user-select: none; touch-action: none; | |
| } | |
| .touch-btn:active { background: rgba(255, 0, 0, 0.4); } | |
| /* D-PAD Layout */ | |
| #up { bottom: 180px; left: 80px; width: 60px; height: 60px; border-radius: 10px; } | |
| #down { bottom: 60px; left: 80px; width: 60px; height: 60px; border-radius: 10px; } | |
| #left { bottom: 120px; left: 20px; width: 60px; height: 60px; border-radius: 10px; } | |
| #right { bottom: 120px; left: 140px; width: 60px; height: 60px; border-radius: 10px; } | |
| /* Buttons A & B */ | |
| #btn-a { bottom: 130px; right: 25px; width: 85px; height: 85px; border-radius: 50%; background: rgba(255,0,0,0.2); } | |
| #btn-b { bottom: 85px; right: 125px; width: 85px; height: 85px; border-radius: 50%; background: rgba(255,255,0,0.2); } | |
| /* Start & Select */ | |
| .rect-btn { bottom: 25px; width: 90px; height: 40px; border-radius: 5px; font-size: 12px; } | |
| #start { left: 50%; margin-left: 5px; } | |
| #select { left: 50%; margin-left: -95px; } | |
| #ui-bar { position: relative; z-index: 1001; padding: 10px; text-align: center; } | |
| .hidden { display: none; } | |
| </style> | |
| <script src="js/util.js"></script> | |
| <script src="js/core.js"></script> | |
| <script src="js/arm.js"></script> | |
| <script src="js/thumb.js"></script> | |
| <script src="js/mmu.js"></script> | |
| <script src="js/io.js"></script> | |
| <script src="js/audio.js"></script> | |
| <script src="js/video.js"></script> | |
| <script src="js/video/proxy.js"></script> | |
| <script src="js/video/software.js"></script> | |
| <script src="js/irq.js"></script> | |
| <script src="js/keypad.js"></script> | |
| <script src="js/sio.js"></script> | |
| <script src="js/savedata.js"></script> | |
| <script src="js/gpio.js"></script> | |
| <script src="js/gba.js"></script> | |
| <script src="resources/xhr.js"></script> | |
| <script> | |
| var gba; | |
| try { | |
| gba = new GameBoyAdvance(); | |
| gba.keypad.eatInput = true; | |
| } catch (e) { console.error(e); } | |
| window.onload = function() { | |
| if (gba) { | |
| gba.setCanvas(document.getElementById('screen')); | |
| loadRom('resources/bios.bin', function(bios) { | |
| gba.setBios(bios); | |
| }); | |
| setupMobileControls(); | |
| } | |
| }; | |
| function setupMobileControls() { | |
| // Key codes from your keypad.js file: | |
| // A=0, B=1, SELECT=2, START=3, RIGHT=4, LEFT=5, UP=6, DOWN=7 | |
| const mapping = { | |
| 'up': 6, 'down': 7, 'left': 5, 'right': 4, | |
| 'btn-a': 0, 'btn-b': 1, 'start': 3, 'select': 2 | |
| }; | |
| Object.keys(mapping).forEach(id => { | |
| const el = document.getElementById(id); | |
| const gbaKey = mapping[id]; | |
| const press = (e) => { | |
| e.preventDefault(); | |
| // Unlock audio on iOS | |
| if (gba.audio.context && gba.audio.context.state === 'suspended') { | |
| gba.audio.context.resume(); | |
| } | |
| gba.keypad.keydown(gbaKey); | |
| }; | |
| const release = (e) => { | |
| e.preventDefault(); | |
| gba.keypad.keyup(gbaKey); | |
| }; | |
| // iOS specifically needs touchstart/touchend with passive:false | |
| el.addEventListener('touchstart', press, { passive: false }); | |
| el.addEventListener('touchend', release, { passive: false }); | |
| }); | |
| } | |
| function run(file) { | |
| gba.loadRomFromFile(file, function(result) { | |
| if (result) { | |
| document.getElementById('preload').classList.add('hidden'); | |
| gba.runStable(); | |
| } | |
| }); | |
| } | |
| </script> | |
| </head> | |
| <body> | |
| <canvas id="screen" width="480" height="320"></canvas> | |
| <div id="touch-container"> | |
| <div class="touch-btn" id="up">UP</div> | |
| <div class="touch-btn" id="down">DOWN</div> | |
| <div class="touch-btn" id="left">LEFT</div> | |
| <div class="touch-btn" id="right">RIGHT</div> | |
| <div class="touch-btn" id="btn-a">A</div> | |
| <div class="touch-btn" id="btn-b">B</div> | |
| <div class="touch-btn rect-btn" id="start">START</div> | |
| <div class="touch-btn rect-btn" id="select">SELECT</div> | |
| </div> | |
| <div id="ui-bar"> | |
| <div id="preload"> | |
| <button onclick="document.getElementById('loader').click()" style="padding:15px;">SELECT ROM</button> | |
| <input id="loader" type="file" accept=".gba" onchange="run(this.files[0]);" style="display:none;"> | |
| </div> | |
| </div> | |
| </body> | |
| </html> | |