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Duplicate from dream-textures/texture-diffusion

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Co-authored-by: Carson Katri <carsonkatri@users.noreply.huggingface.co>

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README.md ADDED
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+ ---
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+ license: openrail++
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+ tags:
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+ - text-to-image
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+ - stable-diffusion
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+ widget:
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+ - text: "pbr brick wall"
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+ example_title: "Brick Wall"
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+ - text: "pbr cobblestone path"
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+ example_title: "Cobblestone Path"
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+ ---
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+
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+ # Texture Diffusion
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+ This DreamBooth model is fine-tuned for diffuse textures. It produces flat textures with very little visible lighting/shadows.
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+
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+ ## Samples
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+ Here are a few example images (generated with 50 steps).
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+
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+ | pbr uneven stone wall | pbr dirt with weeds | pbr bright white marble |
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+ | --- | --- | --- |
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+ | ![](samples/pbr%20uneven%20stone%20wall.png) | ![](samples/pbr%20dirt%20with%20weeds.png) | ![](samples/pbr%20bright%20white%20marble.png) |
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+
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+ ## Usage
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+ Use the token `pbr` in your prompts to invoke the style.
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+
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+ This model was made for use in [Dream Textures](https://github.com/carson-katri/dream-textures), a Stable Diffusion add-on for Blender.
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+
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+ You can also use it with [🧨 diffusers](https://github.com/huggingface/diffusers):
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+
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+ ```python
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+ from diffusers import StableDiffusionPipeline
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+ import torch
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+
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+ model_id = "dream-textures/texture-diffusion"
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+
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+ pipe = StableDiffusionPipeline.from_pretrained(model_id, torch_dtype=torch.float16)
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+ pipe = pipe.to("cuda")
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+
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+ prompt = "pbr brick wall"
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+ image = pipe(prompt).images[0]
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+
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+ image.save("bricks.png")
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+ ```
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+
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+ ## Training Details
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+
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+ * Base Model: [stabilityai/stable-diffusion-2-base](https://huggingface.co/stabilityai/stable-diffusion-2-base)
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+ * Resolution: `512`
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+ * Prior Loss Weight: `1.0`
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+ * Class Prompt: `texture`
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+ * Batch Size: `1`
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+ * Learning Rate: `1e-6`
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+ * Precision: `fp16`
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+ * Steps: `4000`
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+ * GPU: Tesla T4
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+
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+ ### Dataset
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+ This model was trained on 278 CC0 textures from [PolyHaven](https://polyhaven.com/).
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+ }
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