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<meta charset="utf-8" /><meta name="hf:doc:metadata" content="{&quot;title&quot;:&quot;Comprensión de pipelines, modelos y programadores&quot;,&quot;local&quot;:&quot;understanding-pipelines-models-and-schedulers&quot;,&quot;sections&quot;:[{&quot;title&quot;:&quot;Descomponer un pipeline básico&quot;,&quot;local&quot;:&quot;deconstruct-a-basic-pipeline&quot;,&quot;sections&quot;:[],&quot;depth&quot;:2},{&quot;title&quot;:&quot;Descomponer el pipeline de Stable Diffusion&quot;,&quot;local&quot;:&quot;deconstruct-the-stable-diffusion-pipeline&quot;,&quot;sections&quot;:[{&quot;title&quot;:&quot;Crear embeddings de texto&quot;,&quot;local&quot;:&quot;create-text-embeddings&quot;,&quot;sections&quot;:[],&quot;depth&quot;:3},{&quot;title&quot;:&quot;Crear ruido aleatorio&quot;,&quot;local&quot;:&quot;create-random-noise&quot;,&quot;sections&quot;:[],&quot;depth&quot;:3},{&quot;title&quot;:&quot;Denoise the image&quot;,&quot;local&quot;:&quot;denoise-the-image&quot;,&quot;sections&quot;:[],&quot;depth&quot;:3},{&quot;title&quot;:&quot;Decodificar la imagen&quot;,&quot;local&quot;:&quot;decode-the-image&quot;,&quot;sections&quot;:[],&quot;depth&quot;:3}],&quot;depth&quot;:2},{&quot;title&quot;:&quot;Próximos pasos&quot;,&quot;local&quot;:&quot;next-steps&quot;,&quot;sections&quot;:[],&quot;depth&quot;:2}],&quot;depth&quot;:1}"/>
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<link href="/docs/diffusers/main/en/_app/immutable/assets/0.tn0RQdqM.css" rel="modulepreload"> <!--[--><!--[0--><!--[--><!--[0--><!--[--><p></p> <div class="items-center shrink-0 min-w-[100px] max-sm:min-w-[50px] justify-end ml-auto flex" style="float: inline-end; margin-inline-start: 10px; display: inline-flex; position: relative; z-index: 10;"><div dir="ltr" class="inline-flex rounded-md max-sm:rounded-sm"><button class="inline-flex items-center gap-1 h-7 max-sm:h-7 px-2 max-sm:px-1.5 text-sm font-medium text-gray-800 border border-r-0 rounded-l-md max-sm:rounded-l-sm border-gray-200 bg-white hover:shadow-inner dark:border-gray-850 dark:bg-gray-950 dark:text-gray-200 dark:hover:bg-gray-800" aria-live="polite"><span class="inline-flex items-center justify-center rounded-md p-0.5 max-sm:p-0 hover:text-gray-800 dark:hover:text-gray-200"><svg class="sm:size-3.5 size-3" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----></span> <span dir="auto">Copy page</span></button> <button class="inline-flex items-center justify-center w-6 max-sm:w-5 h-7 max-sm:h-7 disabled:pointer-events-none text-sm text-gray-500 hover:text-gray-700 dark:hover:text-white rounded-r-md max-sm:rounded-r-sm border border-l transition border-gray-200 bg-white hover:shadow-inner dark:border-gray-850 dark:bg-gray-950 dark:text-gray-200 dark:hover:bg-gray-800" aria-haspopup="menu" aria-expanded="false" aria-label="Open copy menu"><svg class="transition-transform text-gray-400 overflow-visible sm:size-3.5 size-3 rotate-0" width="1em" height="1em" viewBox="0 0 12 7" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M1 1L6 6L11 1" stroke="currentColor"></path></svg><!----></button></div> <!--[-1--><!--]--></div><!----> <div class="flex space-x-1 " style="float: inline-end; margin-inline-start: 10px; display: inline-flex; position: relative; z-index: 10;" dir="ltr"><!----> <!--[1--><div class="relative colab-dropdown "><button class=" " type="button"><!--[0--><!--[-1--><img alt="Open In Colab" class="!m-0" src="https://colab.research.google.com/assets/colab-badge.svg"/><!--]--><!----><!--]--></button> <!--[-1--><!--]--></div><!--]--> <!--[1--><div class="relative colab-dropdown "><button class=" " type="button"><!--[0--><!--[-1--><img alt="Open In Studio Lab" class="!m-0" src="https://studiolab.sagemaker.aws/studiolab.svg"/><!--]--><!----><!--]--></button> <!--[-1--><!--]--></div><!--]--></div><!----> <!--[0--><h1 class="relative group"><a id="understanding-pipelines-models-and-schedulers" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#understanding-pipelines-models-and-schedulers"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Comprensión de pipelines, modelos y programadores<!----></span></h1><!--]--><!----> <p>🧨 Diffusers está diseñado para ser una caja de herramientas flexible y fácil de usar para construir sistemas de difusión adaptados a tu caso de uso. En el núcleo de la caja de herramientas se encuentran los modelos y los programadores. Si bien <a href="/docs/diffusers/main/es/api/pipelines/overview#diffusers.DiffusionPipeline">DiffusionPipeline</a> agrupa estos componentes para mayor comodidad, también puedes desagregar el pipeline y utilizar los modelos y los programadores de forma independiente para crear nuevos sistemas de difusión.</p> <p>En este tutorial, aprenderás a usar modelos y programadores para ensamblar un sistema de difusión para inferencia, comenzando con un pipeline básico y luego avanzando hacia el pipeline de Stable Diffusion.</p> <!--[1--><h2 class="relative group"><a id="deconstruct-a-basic-pipeline" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#deconstruct-a-basic-pipeline"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Descomponer un pipeline básico<!----></span></h2><!--]--><!----> <p>Un pipeline es una forma rápida y sencilla de ejecutar un modelo para inferencia, que requiere no más de cuatro líneas de código para generar una imagen:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> DDPMPipeline
<span class="hljs-meta">&gt;&gt;&gt; </span>ddpm = DDPMPipeline.from_pretrained(<span class="hljs-string">&quot;google/ddpm-cat-256&quot;</span>, use_safetensors=<span class="hljs-literal">True</span>).to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
<span class="hljs-meta">&gt;&gt;&gt; </span>image = ddpm(num_inference_steps=<span class="hljs-number">25</span>).images[<span class="hljs-number">0</span>]
<span class="hljs-meta">&gt;&gt;&gt; </span>image<!----></pre></div><!----> <div class="flex justify-center"><img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/ddpm-cat.png" alt="Image of cat created from DDPMPipeline"/></div> <p>Fue muy fácil, pero ¿cómo lo hizo el pipeline? Desglosemos el pipeline y veamos qué ocurre por debajo.</p> <p>En el ejemplo anterior, el pipeline contiene un modelo <a href="/docs/diffusers/main/es/api/models/unet2d#diffusers.UNet2DModel">UNet2DModel</a> y un <a href="/docs/diffusers/main/es/api/schedulers/ddpm#diffusers.DDPMScheduler">DDPMScheduler</a>. El pipeline desruidiza una imagen tomando ruido aleatorio del tamaño de la salida deseada y pasándolo por el modelo varias veces. En cada paso de tiempo, el modelo predice el <em>ruido residual</em> y el scheduler lo utiliza para predecir una imagen con menos ruido. El pipeline repite este proceso hasta alcanzar el final del número de pasos de inferencia especificado.</p> <p>Para recrear el pipeline con el modelo y el programador por separado, escribamos nuestro propio proceso de desruido.</p> <ol><li>Cargue el modelo y el programador:</li></ol> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> DDPMScheduler, UNet2DModel
<span class="hljs-meta">&gt;&gt;&gt; </span>scheduler = DDPMScheduler.from_pretrained(<span class="hljs-string">&quot;google/ddpm-cat-256&quot;</span>)
<span class="hljs-meta">&gt;&gt;&gt; </span>model = UNet2DModel.from_pretrained(<span class="hljs-string">&quot;google/ddpm-cat-256&quot;</span>, use_safetensors=<span class="hljs-literal">True</span>).to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span><!----></pre></div><!----> <ol start="2"><li>Establezca el número de pasos de tiempo para ejecutar el proceso de desruido:</li></ol> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>scheduler.set_timesteps(<span class="hljs-number">50</span>)<!----></pre></div><!----> <ol start="3"><li>Al establecer los pasos de tiempo del programador, se crea un tensor con elementos equiespaciados, 50 en este ejemplo. Cada elemento corresponde a un paso de tiempo en el que el modelo elimina el ruido de una imagen. Cuando crees el bucle de eliminación de ruido más adelante, iterarás sobre este tensor para eliminar el ruido de una imagen:</li></ol> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>scheduler.timesteps
tensor([<span class="hljs-number">980</span>, <span class="hljs-number">960</span>, <span class="hljs-number">940</span>, <span class="hljs-number">920</span>, <span class="hljs-number">900</span>, <span class="hljs-number">880</span>, <span class="hljs-number">860</span>, <span class="hljs-number">840</span>, <span class="hljs-number">820</span>, <span class="hljs-number">800</span>, <span class="hljs-number">780</span>, <span class="hljs-number">760</span>, <span class="hljs-number">740</span>, <span class="hljs-number">720</span>,
<span class="hljs-number">700</span>, <span class="hljs-number">680</span>, <span class="hljs-number">660</span>, <span class="hljs-number">640</span>, <span class="hljs-number">620</span>, <span class="hljs-number">600</span>, <span class="hljs-number">580</span>, <span class="hljs-number">560</span>, <span class="hljs-number">540</span>, <span class="hljs-number">520</span>, <span class="hljs-number">500</span>, <span class="hljs-number">480</span>, <span class="hljs-number">460</span>, <span class="hljs-number">440</span>,
<span class="hljs-number">420</span>, <span class="hljs-number">400</span>, <span class="hljs-number">380</span>, <span class="hljs-number">360</span>, <span class="hljs-number">340</span>, <span class="hljs-number">320</span>, <span class="hljs-number">300</span>, <span class="hljs-number">280</span>, <span class="hljs-number">260</span>, <span class="hljs-number">240</span>, <span class="hljs-number">220</span>, <span class="hljs-number">200</span>, <span class="hljs-number">180</span>, <span class="hljs-number">160</span>,
<span class="hljs-number">140</span>, <span class="hljs-number">120</span>, <span class="hljs-number">100</span>, <span class="hljs-number">80</span>, <span class="hljs-number">60</span>, <span class="hljs-number">40</span>, <span class="hljs-number">20</span>, <span class="hljs-number">0</span>])<!----></pre></div><!----> <ol start="4"><li>Cree algo de ruido aleatorio con la misma forma que la salida deseada:</li></ol> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">import</span> torch
<span class="hljs-meta">&gt;&gt;&gt; </span>sample_size = model.config.sample_size
<span class="hljs-meta">&gt;&gt;&gt; </span>noise = torch.randn((<span class="hljs-number">1</span>, <span class="hljs-number">3</span>, sample_size, sample_size), device=<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span><!----></pre></div><!----> <ol start="5"><li>Ahora escribe un bucle para iterar sobre los pasos de tiempo. En cada paso de tiempo, el modelo realiza una pasada de <a href="/docs/diffusers/main/es/api/models/unet2d#diffusers.UNet2DModel.forward">UNet2DModel.forward()</a> y devuelve el residual con ruido. El método <a href="/docs/diffusers/main/es/api/schedulers/ddpm#diffusers.DDPMScheduler.step">step()</a> del programador toma el residual con ruido, el paso de tiempo y la entrada, y predice la imagen en el paso de tiempo anterior. Esta salida se convierte en la siguiente entrada para el modelo en el bucle de denoising, y se repite hasta llegar al final del array <code>timesteps</code>.</li></ol> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-built_in">input</span> = noise
<span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">for</span> t <span class="hljs-keyword">in</span> scheduler.timesteps:
<span class="hljs-meta">... </span> <span class="hljs-keyword">with</span> torch.no_grad():
<span class="hljs-meta">... </span> noisy_residual = model(<span class="hljs-built_in">input</span>, t).sample
<span class="hljs-meta">... </span> previous_noisy_sample = scheduler.step(noisy_residual, t, <span class="hljs-built_in">input</span>).prev_sample
<span class="hljs-meta">... </span> <span class="hljs-built_in">input</span> = previous_noisy_sample<!----></pre></div><!----> <p>Este es todo el proceso de eliminación de ruido, y puedes usar este mismo patrón para escribir cualquier sistema de difusión.</p> <ol start="6"><li>El último paso es convertir la salida desruidada en una imagen:</li></ol> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">from</span> PIL <span class="hljs-keyword">import</span> Image
<span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">import</span> numpy <span class="hljs-keyword">as</span> np
<span class="hljs-meta">&gt;&gt;&gt; </span>image = (<span class="hljs-built_in">input</span> / <span class="hljs-number">2</span> + <span class="hljs-number">0.5</span>).clamp(<span class="hljs-number">0</span>, <span class="hljs-number">1</span>).squeeze()
<span class="hljs-meta">&gt;&gt;&gt; </span>image = (image.permute(<span class="hljs-number">1</span>, <span class="hljs-number">2</span>, <span class="hljs-number">0</span>) * <span class="hljs-number">255</span>).<span class="hljs-built_in">round</span>().to(torch.uint8).cpu().numpy()
<span class="hljs-meta">&gt;&gt;&gt; </span>image = Image.fromarray(image)
<span class="hljs-meta">&gt;&gt;&gt; </span>image<!----></pre></div><!----> <p>En la siguiente sección, pondrás a prueba tus habilidades y analizarás el pipeline de Stable Diffusion más complejo. Los pasos son más o menos los mismos. Inicializarás los componentes necesarios y establecerás el número de timesteps para crear un array <code>timestep</code>. El array <code>timestep</code> se utiliza en el bucle de denoising y, para cada elemento de este array, el modelo predice una imagen con menos ruido. El bucle de denoising itera sobre los <code>timestep</code> y, en cada timestep, genera un residual con ruido que el scheduler utiliza para predecir una imagen con menos ruido en el timestep anterior. Este proceso se repite hasta llegar al final del array <code>timestep</code>.</p> <p>¡Pongámoslo a prueba!</p> <!--[1--><h2 class="relative group"><a id="deconstruct-the-stable-diffusion-pipeline" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#deconstruct-the-stable-diffusion-pipeline"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Descomponer el pipeline de Stable Diffusion<!----></span></h2><!--]--><!----> <p>Stable Diffusion es un modelo de <em>difusión latente</em> de texto a imagen. Se denomina modelo de difusión latente porque trabaja con una representación de menor dimensión de la imagen en lugar del espacio de píxeles real, lo que lo hace más eficiente en memoria. El codificador comprime la imagen en una representación más pequeña y un decodificador convierte la representación comprimida de nuevo en una imagen. Para los modelos de texto a imagen, necesitarás un tokenizador y un codificador para generar incrustaciones de texto. A partir del ejemplo anterior, ya sabes que necesitas un modelo UNet y un programador.</p> <p>Como puede ver, esto ya es más complejo que el pipeline de DDPM, que solo contiene un modelo UNet. El modelo Stable Diffusion tiene tres modelos preentrenados separados.</p> <blockquote class="tip"><p>💡 Lee el blog <a href="https://huggingface.co/blog/stable_diffusion#how-does-stable-diffusion-work" rel="nofollow">¿Cómo funciona Stable Diffusion?</a> para obtener más detalles sobre cómo funcionan los modelos VAE, UNet y text encoder.</p></blockquote> <p>Ahora que sabe qué necesita para el pipeline de Stable Diffusion, cargue todos estos componentes con el método <a href="/docs/diffusers/main/es/api/models/overview#diffusers.ModelMixin.from_pretrained">from_pretrained()</a>. Puede encontrarlos en el checkpoint preentrenado <a href="https://huggingface.co/stable-diffusion-v1-5/stable-diffusion-v1-5" rel="nofollow"><code>stable-diffusion-v1-5/stable-diffusion-v1-5</code></a>, y cada componente se almacena en una subcarpeta separada:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">from</span> PIL <span class="hljs-keyword">import</span> Image
<span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">import</span> torch
<span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">from</span> transformers <span class="hljs-keyword">import</span> CLIPTextModel, CLIPTokenizer
<span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> AutoencoderKL, UNet2DConditionModel, PNDMScheduler
<span class="hljs-meta">&gt;&gt;&gt; </span>vae = AutoencoderKL.from_pretrained(<span class="hljs-string">&quot;CompVis/stable-diffusion-v1-4&quot;</span>, subfolder=<span class="hljs-string">&quot;vae&quot;</span>, use_safetensors=<span class="hljs-literal">True</span>)
<span class="hljs-meta">&gt;&gt;&gt; </span>tokenizer = CLIPTokenizer.from_pretrained(<span class="hljs-string">&quot;CompVis/stable-diffusion-v1-4&quot;</span>, subfolder=<span class="hljs-string">&quot;tokenizer&quot;</span>)
<span class="hljs-meta">&gt;&gt;&gt; </span>text_encoder = CLIPTextModel.from_pretrained(
<span class="hljs-meta">... </span> <span class="hljs-string">&quot;CompVis/stable-diffusion-v1-4&quot;</span>, subfolder=<span class="hljs-string">&quot;text_encoder&quot;</span>, use_safetensors=<span class="hljs-literal">True</span>
<span class="hljs-meta">... </span>)
<span class="hljs-meta">&gt;&gt;&gt; </span>unet = UNet2DConditionModel.from_pretrained(
<span class="hljs-meta">... </span> <span class="hljs-string">&quot;CompVis/stable-diffusion-v1-4&quot;</span>, subfolder=<span class="hljs-string">&quot;unet&quot;</span>, use_safetensors=<span class="hljs-literal">True</span>
<span class="hljs-meta">... </span>)<!----></pre></div><!----> <p>En lugar del <a href="/docs/diffusers/main/es/api/schedulers/pndm#diffusers.PNDMScheduler">PNDMScheduler</a> predeterminado, cámbielo por el <a href="/docs/diffusers/main/es/api/schedulers/unipc#diffusers.UniPCMultistepScheduler">UniPCMultistepScheduler</a> para ver lo fácil que resulta incorporar un programador diferente:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> UniPCMultistepScheduler
<span class="hljs-meta">&gt;&gt;&gt; </span>scheduler = UniPCMultistepScheduler.from_pretrained(<span class="hljs-string">&quot;CompVis/stable-diffusion-v1-4&quot;</span>, subfolder=<span class="hljs-string">&quot;scheduler&quot;</span>)<!----></pre></div><!----> <p>Para acelerar la inferencia, mueva los modelos a una GPU ya que, a diferencia del programador, tienen pesos entrenables:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>torch_device = <span class="hljs-string">&quot;cuda&quot;</span> <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
<span class="hljs-meta">&gt;&gt;&gt; </span>vae.to(torch_device)
<span class="hljs-meta">&gt;&gt;&gt; </span>text_encoder.to(torch_device)
<span class="hljs-meta">&gt;&gt;&gt; </span>unet.to(torch_device)<!----></pre></div><!----> <!--[2--><h3 class="relative group"><a id="create-text-embeddings" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#create-text-embeddings"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Crear embeddings de texto<!----></span></h3><!--]--><!----> <p>El siguiente paso es tokenizar el texto para generar embeddings. El texto se utiliza para condicionar el modelo UNet y guiar el proceso de difusión hacia algo que se asemeje al prompt de entrada.</p> <blockquote class="tip"><p>💡 El parámetro <code>guidance_scale</code> determina el peso que debe otorgarse al prompt al generar una imagen.</p></blockquote> <p>¡Siéntete libre de elegir cualquier prompt que te guste si quieres generar algo más!</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>prompt = [<span class="hljs-string">&quot;a photograph of an astronaut riding a horse&quot;</span>]
<span class="hljs-meta">&gt;&gt;&gt; </span>height = <span class="hljs-number">512</span> <span class="hljs-comment"># default height of Stable Diffusion</span>
<span class="hljs-meta">&gt;&gt;&gt; </span>width = <span class="hljs-number">512</span> <span class="hljs-comment"># default width of Stable Diffusion</span>
<span class="hljs-meta">&gt;&gt;&gt; </span>num_inference_steps = <span class="hljs-number">25</span> <span class="hljs-comment"># Number of denoising steps</span>
<span class="hljs-meta">&gt;&gt;&gt; </span>guidance_scale = <span class="hljs-number">7.5</span> <span class="hljs-comment"># Scale for classifier-free guidance</span>
<span class="hljs-meta">&gt;&gt;&gt; </span>generator = torch.manual_seed(<span class="hljs-number">0</span>) <span class="hljs-comment"># Seed generator to create the initial latent noise</span>
<span class="hljs-meta">&gt;&gt;&gt; </span>batch_size = <span class="hljs-built_in">len</span>(prompt)<!----></pre></div><!----> <p>Tokeniza el texto y genera los embeddings a partir del prompt:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>text_input = tokenizer(
<span class="hljs-meta">... </span> prompt, padding=<span class="hljs-string">&quot;max_length&quot;</span>, max_length=tokenizer.model_max_length, truncation=<span class="hljs-literal">True</span>, return_tensors=<span class="hljs-string">&quot;pt&quot;</span>
<span class="hljs-meta">... </span>)
<span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">with</span> torch.no_grad():
<span class="hljs-meta">... </span> text_embeddings = text_encoder(text_input.input_ids.to(torch_device))[<span class="hljs-number">0</span>]<!----></pre></div><!----> <p>También deberá generar los <em>embeddings de texto incondicionales</em>, que son los embeddings para el token de relleno. Estos deben tener la misma forma (<code>batch_size</code> y <code>seq_length</code>) que los <code>text_embeddings</code> condicionales:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>max_length = text_input.input_ids.shape[-<span class="hljs-number">1</span>]
<span class="hljs-meta">&gt;&gt;&gt; </span>uncond_input = tokenizer([<span class="hljs-string">&quot;&quot;</span>] * batch_size, padding=<span class="hljs-string">&quot;max_length&quot;</span>, max_length=max_length, return_tensors=<span class="hljs-string">&quot;pt&quot;</span>)
<span class="hljs-meta">&gt;&gt;&gt; </span>uncond_embeddings = text_encoder(uncond_input.input_ids.to(torch_device))[<span class="hljs-number">0</span>]<!----></pre></div><!----> <p>Concatenemos los embeddings condicionales y no condicionales en un lote para evitar realizar dos pases hacia adelante:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>text_embeddings = torch.cat([uncond_embeddings, text_embeddings])<!----></pre></div><!----> <!--[2--><h3 class="relative group"><a id="create-random-noise" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#create-random-noise"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Crear ruido aleatorio<!----></span></h3><!--]--><!----> <p>A continuación, genera algo de ruido aleatorio inicial como punto de partida para el proceso de difusión. Esta es la representación latente de la imagen y se irá desruidando gradualmente. En este punto, la imagen <code>latent</code> es más pequeña que el tamaño final de la imagen, pero no hay problema, ya que el modelo la transformará en las dimensiones finales de 512x512 más adelante.</p> <blockquote class="tip"><p>💡 La altura y el ancho se dividen entre 8 porque el modelo <code>vae</code> tiene 3 capas de muestreo descendente. Puedes verificarlo ejecutando lo siguiente:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-number">2</span> ** (<span class="hljs-built_in">len</span>(vae.config.block_out_channels) - <span class="hljs-number">1</span>) == <span class="hljs-number">8</span><!----></pre></div><!----></blockquote> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>latents = torch.randn(
<span class="hljs-meta">... </span> (batch_size, unet.config.in_channels, height // <span class="hljs-number">8</span>, width // <span class="hljs-number">8</span>),
<span class="hljs-meta">... </span> generator=generator,
<span class="hljs-meta">... </span> device=torch_device,
<span class="hljs-meta">... </span>)<!----></pre></div><!----> <!--[2--><h3 class="relative group"><a id="denoise-the-image" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#denoise-the-image"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Denoise the image<!----></span></h3><!--]--><!----> <p>Comience escalando la entrada con la distribución de ruido inicial, <em>sigma</em>, el valor de escala del ruido, que es necesario para programadores mejorados como <a href="/docs/diffusers/main/es/api/schedulers/unipc#diffusers.UniPCMultistepScheduler">UniPCMultistepScheduler</a>:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>latents = latents * scheduler.init_noise_sigma<!----></pre></div><!----> <p>El último paso es crear el bucle de desruido que transformará progresivamente el ruido puro en <code>latents</code> en una imagen descrita por tu prompt. Recuerda que el bucle de desruido debe hacer tres cosas:</p> <ol><li>Establece los pasos de tiempo del programador que se usarán durante el desruido.</li> <li>Itera sobre los pasos de tiempo.</li> <li>En cada paso de tiempo, se llama al modelo UNet para predecir el residuo de ruido y se pasa al programador para calcular la muestra ruidosa anterior.</li></ol> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">from</span> tqdm.auto <span class="hljs-keyword">import</span> tqdm
<span class="hljs-meta">&gt;&gt;&gt; </span>scheduler.set_timesteps(num_inference_steps)
<span class="hljs-meta">&gt;&gt;&gt; </span><span class="hljs-keyword">for</span> t <span class="hljs-keyword">in</span> tqdm(scheduler.timesteps):
<span class="hljs-meta">... </span> <span class="hljs-comment"># expand the latents if we are doing classifier-free guidance to avoid doing two forward passes.</span>
<span class="hljs-meta">... </span> latent_model_input = torch.cat([latents] * <span class="hljs-number">2</span>)
<span class="hljs-meta">... </span> latent_model_input = scheduler.scale_model_input(latent_model_input, timestep=t)
<span class="hljs-meta">... </span> <span class="hljs-comment"># predict the noise residual</span>
<span class="hljs-meta">... </span> <span class="hljs-keyword">with</span> torch.no_grad():
<span class="hljs-meta">... </span> noise_pred = unet(latent_model_input, t, encoder_hidden_states=text_embeddings).sample
<span class="hljs-meta">... </span> <span class="hljs-comment"># perform guidance</span>
<span class="hljs-meta">... </span> noise_pred_uncond, noise_pred_text = noise_pred.chunk(<span class="hljs-number">2</span>)
<span class="hljs-meta">... </span> noise_pred = noise_pred_uncond + guidance_scale * (noise_pred_text - noise_pred_uncond)
<span class="hljs-meta">... </span> <span class="hljs-comment"># compute the previous noisy sample x_t -&gt; x_t-1</span>
<span class="hljs-meta">... </span> latents = scheduler.step(noise_pred, t, latents).prev_sample<!----></pre></div><!----> <!--[2--><h3 class="relative group"><a id="decode-the-image" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#decode-the-image"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Decodificar la imagen<!----></span></h3><!--]--><!----> <p>El paso final es usar <code>vae</code> para decodificar la representación latente en una imagen y obtener la salida decodificada con <code>sample</code>:</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-comment"># scale and decode the image latents with vae</span>
latents = <span class="hljs-number">1</span> / <span class="hljs-number">0.18215</span> * latents
<span class="hljs-keyword">with</span> torch.no_grad():
image = vae.decode(latents).sample<!----></pre></div><!----> <p>Por último, convierte la imagen a <code>PIL.Image</code> para ver la imagen generada.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-meta">&gt;&gt;&gt; </span>image = (image / <span class="hljs-number">2</span> + <span class="hljs-number">0.5</span>).clamp(<span class="hljs-number">0</span>, <span class="hljs-number">1</span>).squeeze()
<span class="hljs-meta">&gt;&gt;&gt; </span>image = (image.permute(<span class="hljs-number">1</span>, <span class="hljs-number">2</span>, <span class="hljs-number">0</span>) * <span class="hljs-number">255</span>).to(torch.uint8).cpu().numpy()
<span class="hljs-meta">&gt;&gt;&gt; </span>image = Image.fromarray(image)
<span class="hljs-meta">&gt;&gt;&gt; </span>image<!----></pre></div><!----> <div class="flex justify-center"><img src="https://huggingface.co/blog/assets/98_stable_diffusion/stable_diffusion_k_lms.png"/></div> <!--[1--><h2 class="relative group"><a id="next-steps" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#next-steps"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Próximos pasos<!----></span></h2><!--]--><!----> <p>Desde pipelines básicos hasta complejos, has visto que todo lo que realmente necesitas para escribir tu propio sistema de difusión es un bucle de desruido. El bucle debe establecer los pasos de tiempo del programador, iterar sobre ellos y alternar entre llamar al modelo UNet para predecir el residuo de ruido y pasarlo al programador para calcular la muestra ruidosa anterior.</p> <p>Esto es exactamente para lo que está diseñado 🧨 Diffusers: para que escribir tu propio sistema de difusión utilizando modelos y programadores sea intuitivo y fácil.</p> <p>Para tus próximos pasos, puedes:</p> <ul><li>Aprende a <a href="../conceptual/contribution">construir y contribuir con un pipeline</a> a 🧨 Diffusers. ¡No podemos esperar a ver en qué te inspiras!</li> <li>Explora los <a href="../api/pipelines/overview">pipelines existentes</a> en la biblioteca y comprueba si puedes descomponerlos y construir un pipeline desde cero utilizando los modelos y los programadores por separado.</li></ul> <a class="!text-gray-400 !no-underline text-sm flex items-center not-prose mt-4" href="https://github.com/huggingface/diffusers/blob/main/docs/source/en/using-diffusers/write_own_pipeline.md" target="_blank"><svg class="mr-1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M31,16l-7,7l-1.41-1.41L28.17,16l-5.58-5.59L24,9l7,7z"></path><path d="M1,16l7-7l1.41,1.41L3.83,16l5.58,5.59L8,23l-7-7z"></path><path d="M12.419,25.484L17.639,6.552l1.932,0.518L14.351,26.002z"></path></svg><!----> <span><span class="underline">Update</span> on GitHub</span></a><!----> <p></p><!--]--><!----><!--]--><!--]--><!--]--> <!--[-1--><!--]--><!--]-->
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