Buckets:
| <meta charset="utf-8" /><meta name="hf:doc:metadata" content="{"title":"InstructPix2Pix","local":"instructpix2pix","sections":[{"title":"Paramètres du script","local":"script-parameters","sections":[],"depth":2},{"title":"Script d'entraînement","local":"training-script","sections":[],"depth":2},{"title":"Lancer le script","local":"launch-the-script","sections":[],"depth":2},{"title":"Stable Diffusion XL","local":"stable-diffusion-xl","sections":[],"depth":2},{"title":"Étapes suivantes","local":"next-steps","sections":[],"depth":2}],"depth":1}"/> | |
| <link href="/docs/diffusers/main/en/_app/immutable/entry/start.0S0_iEoG.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/chunks/I9eooN77.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/chunks/Bupkjr9f.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/entry/app.CPdOxCbw.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/chunks/CyvZ3FS5.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/chunks/l0QnnOED.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/chunks/DnVIJfC5.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/chunks/DsnmJJEf.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/nodes/0.DteTvmQZ.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/chunks/CoSrdQax.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/nodes/370.93PB5AuR.js" rel="modulepreload"> | |
| <link href="/docs/diffusers/main/en/_app/immutable/chunks/DSPDl1gz.js" rel="modulepreload"> | |
| <!--bny2f6--><meta name="hf:doc:metadata" content="{"title":"InstructPix2Pix","local":"instructpix2pix","sections":[{"title":"Script parameters","local":"script-parameters","sections":[],"depth":2},{"title":"Training script","local":"training-script","sections":[],"depth":2},{"title":"Launch the script","local":"launch-the-script","sections":[],"depth":2},{"title":"Stable Diffusion XL","local":"stable-diffusion-xl","sections":[],"depth":2},{"title":"Next steps","local":"next-steps","sections":[],"depth":2}],"depth":1}"/><!----> | |
| <link href="/docs/diffusers/main/en/_app/immutable/assets/0.tn0RQdqM.css" rel="modulepreload"> <!--[--><!--[0--><!--[--><!--[0--><!--[--><p></p> <div class="items-center shrink-0 min-w-[100px] max-sm:min-w-[50px] justify-end ml-auto flex" style="float: inline-end; margin-inline-start: 10px; display: inline-flex; position: relative; z-index: 10;"><div dir="ltr" class="inline-flex rounded-md max-sm:rounded-sm"><button class="inline-flex items-center gap-1 h-7 max-sm:h-7 px-2 max-sm:px-1.5 text-sm font-medium text-gray-800 border border-r-0 rounded-l-md max-sm:rounded-l-sm border-gray-200 bg-white hover:shadow-inner dark:border-gray-850 dark:bg-gray-950 dark:text-gray-200 dark:hover:bg-gray-800" aria-live="polite"><span class="inline-flex items-center justify-center rounded-md p-0.5 max-sm:p-0 hover:text-gray-800 dark:hover:text-gray-200"><svg class="sm:size-3.5 size-3" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----></span> <span dir="auto">Copy page</span></button> <button class="inline-flex items-center justify-center w-6 max-sm:w-5 h-7 max-sm:h-7 disabled:pointer-events-none text-sm text-gray-500 hover:text-gray-700 dark:hover:text-white rounded-r-md max-sm:rounded-r-sm border border-l transition border-gray-200 bg-white hover:shadow-inner dark:border-gray-850 dark:bg-gray-950 dark:text-gray-200 dark:hover:bg-gray-800" aria-haspopup="menu" aria-expanded="false" aria-label="Open copy menu"><svg class="transition-transform text-gray-400 overflow-visible sm:size-3.5 size-3 rotate-0" width="1em" height="1em" viewBox="0 0 12 7" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M1 1L6 6L11 1" stroke="currentColor"></path></svg><!----></button></div> <!--[-1--><!--]--></div><!----> <!--[0--><h1 class="relative group"><a id="instructpix2pix" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#instructpix2pix"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->InstructPix2Pix<!----></span></h1><!--]--><!----> <p><a href="https://hf.co/papers/2211.09800" rel="nofollow">InstructPix2Pix</a> est un modèle Stable Diffusion entraîné pour modifier des images à partir d'instructions fournies par des humains. Par exemple, votre invite peut être « turn the clouds rainy » et le modèle modifiera l'image d'entrée en conséquence. Ce modèle est conditionné par l'invite texte (ou l'instruction de modification) et l'image d'entrée.</p> <p>Ce guide explore le script d'entraînement <a href="https://github.com/huggingface/diffusers/blob/main/examples/instruct_pix2pix/train_instruct_pix2pix.py" rel="nofollow">train_instruct_pix2pix.py</a> pour vous aider à le maîtriser et à savoir comment l'adapter à votre propre cas d'usage.</p> <p>Avant d'exécuter le script, assurez-vous d'installer la bibliothèque à partir du code source :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-bash "><!---->git <span class="hljs-built_in">clone</span> https://github.com/huggingface/diffusers | |
| <span class="hljs-built_in">cd</span> diffusers | |
| pip install .<!----></pre></div><!----> <p>Puis accédez au dossier d'exemple contenant le script d'entraînement et installez les dépendances requises pour le script que vous utilisez :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-bash "><!----><span class="hljs-built_in">cd</span> examples/instruct_pix2pix | |
| pip install -r requirements.txt<!----></pre></div><!----> <blockquote class="tip"><p>🤗 Accelerate est une bibliothèque qui vous aide à entraîner sur plusieurs GPU/TPU ou avec une précision mixte. Elle configure automatiquement votre configuration d’entraînement en fonction de votre matériel et de votre environnement. Consultez le <a href="https://huggingface.co/docs/accelerate/quicktour" rel="nofollow">tour rapide</a> de 🤗 Accelerate pour en savoir plus.</p></blockquote> <p>Initialiser un environnement 🤗 Accelerate :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-bash "><!---->accelerate config<!----></pre></div><!----> <p>Pour configurer un environnement 🤗 Accelerate par défaut sans choisir de configuration :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-bash "><!---->accelerate config default<!----></pre></div><!----> <p>Sinon, si votre environnement ne prend pas en charge un shell interactif, comme un notebook, vous pouvez utiliser :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-keyword">from</span> accelerate.utils <span class="hljs-keyword">import</span> write_basic_config | |
| write_basic_config()<!----></pre></div><!----> <p>Enfin, si vous souhaitez entraîner un modèle sur votre propre jeu de données, consultez le guide <a href="create_dataset">Create a dataset for training</a> pour apprendre à créer un jeu de données compatible avec le script d'entraînement.</p> <blockquote class="tip"><p>Les sections suivantes mettent en évidence les parties du script d’entraînement importantes pour comprendre comment le modifier, mais elles ne couvrent pas tous les aspects du script en détail. Si vous souhaitez en savoir plus, n’hésitez pas à lire le <a href="https://github.com/huggingface/diffusers/blob/main/examples/instruct_pix2pix/train_instruct_pix2pix.py" rel="nofollow">script</a> et à nous faire part de vos questions ou préoccupations.</p></blockquote> <!--[1--><h2 class="relative group"><a id="script-parameters" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#script-parameters"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Paramètres du script<!----></span></h2><!--]--><!----> <p>Le script d’entraînement comporte de nombreux paramètres pour vous aider à personnaliser votre session d’entraînement. Tous les paramètres et leurs descriptions se trouvent dans la fonction <a href="https://github.com/huggingface/diffusers/blob/64603389da01082055a901f2883c4810d1144edb/examples/instruct_pix2pix/train_instruct_pix2pix.py#L65" rel="nofollow"><code>parse_args()</code></a>. Des valeurs par défaut sont fournies pour la plupart des paramètres et fonctionnent très bien, mais vous pouvez également définir vos propres valeurs dans la commande d’entraînement si vous le souhaitez.</p> <p>Par exemple, pour augmenter la résolution de l'image d'entrée :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-bash "><!---->accelerate launch train_instruct_pix2pix.py \ | |
| --resolution=512 \<!----></pre></div><!----> <p>De nombreux paramètres de base et importants sont décrits dans le guide d’entraînement <a href="text2image#script-parameters">Text-to-image</a>, ce guide se concentre donc uniquement sur les paramètres pertinents pour InstructPix2Pix :</p> <ul><li><code>--original_image_column</code> : l'image d'origine avant que les modifications ne soient effectuées</li> <li><code>--edited_image_column</code> : l'image après l'application des modifications</li> <li><code>--edit_prompt_column</code> : les instructions pour modifier l'image</li> <li><code>--conditioning_dropout_prob</code> : la probabilité de dropout appliquée à l'image modifiée et aux prompts de modification pendant l'entraînement, permettant le guidage sans classifieur (CFG) pour un ou les deux entrées de conditionnement</li></ul> <!--[1--><h2 class="relative group"><a id="training-script" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#training-script"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Script d'entraînement<!----></span></h2><!--]--><!----> <p>Le code de prétraitement du jeu de données et la boucle d’entraînement se trouvent dans la fonction <a href="https://github.com/huggingface/diffusers/blob/64603389da01082055a901f2883c4810d1144edb/examples/instruct_pix2pix/train_instruct_pix2pix.py#L374" rel="nofollow"><code>main()</code></a>. C’est ici que vous apporterez vos modifications au script d’entraînement pour l’adapter à votre propre cas d’usage.</p> <p>Comme pour les paramètres du script, un parcours détaillé du script d’entraînement est fourni dans le guide d’entraînement <a href="text2image#training-script">Text-to-image</a>. En revanche, ce guide se concentre sur les parties du script spécifiques à InstructPix2Pix.</p> <p>Le script commence par modifier le <a href="https://github.com/huggingface/diffusers/blob/64603389da01082055a901f2883c4810d1144edb/examples/instruct_pix2pix/train_instruct_pix2pix.py#L445" rel="nofollow">nombre de canaux d’entrée</a> de la première couche convolutive du UNet pour prendre en compte l’image de conditionnement supplémentaire d’InstructPix2Pix :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-py "><!---->in_channels = <span class="hljs-number">8</span> | |
| out_channels = unet.conv_in.out_channels | |
| unet.register_to_config(in_channels=in_channels) | |
| <span class="hljs-keyword">with</span> torch.no_grad(): | |
| new_conv_in = nn.Conv2d( | |
| in_channels, out_channels, unet.conv_in.kernel_size, unet.conv_in.stride, unet.conv_in.padding | |
| ) | |
| new_conv_in.weight.zero_() | |
| new_conv_in.weight[:, :<span class="hljs-number">4</span>, :, :].copy_(unet.conv_in.weight) | |
| unet.conv_in = new_conv_in<!----></pre></div><!----> <p>Ces paramètres UNet sont <a href="https://github.com/huggingface/diffusers/blob/64603389da01082055a901f2883c4810d1144edb/examples/instruct_pix2pix/train_instruct_pix2pix.py#L545C1-L551C6" rel="nofollow">mis à jour</a> par l’optimiseur :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-py "><!---->optimizer = optimizer_cls( | |
| unet.parameters(), | |
| lr=args.learning_rate, | |
| betas=(args.adam_beta1, args.adam_beta2), | |
| weight_decay=args.adam_weight_decay, | |
| eps=args.adam_epsilon, | |
| )<!----></pre></div><!----> <p>Ensuite, les images modifiées et les instructions de modification sont <a href="https://github.com/huggingface/diffusers/blob/64603389da01082055a901f2883c4810d1144edb/examples/instruct_pix2pix/train_instruct_pix2pix.py#L624" rel="nofollow">prétraitées</a> et <a href="https://github.com/huggingface/diffusers/blob/64603389da01082055a901f2883c4810d1144edb/examples/instruct_pix2pix/train_instruct_pix2pix.py#L610C24-L610C24" rel="nofollow">tokenisées</a>. Il est important que les mêmes transformations d'image soient appliquées aux images d'origine et aux images modifiées.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-keyword">def</span> <span class="hljs-title function_">preprocess_train</span>(<span class="hljs-params">examples</span>): | |
| preprocessed_images = preprocess_images(examples) | |
| original_images, edited_images = preprocessed_images.chunk(<span class="hljs-number">2</span>) | |
| original_images = original_images.reshape(-<span class="hljs-number">1</span>, <span class="hljs-number">3</span>, args.resolution, args.resolution) | |
| edited_images = edited_images.reshape(-<span class="hljs-number">1</span>, <span class="hljs-number">3</span>, args.resolution, args.resolution) | |
| examples[<span class="hljs-string">"original_pixel_values"</span>] = original_images | |
| examples[<span class="hljs-string">"edited_pixel_values"</span>] = edited_images | |
| captions = <span class="hljs-built_in">list</span>(examples[edit_prompt_column]) | |
| examples[<span class="hljs-string">"input_ids"</span>] = tokenize_captions(captions) | |
| <span class="hljs-keyword">return</span> examples<!----></pre></div><!----> <p>Enfin, dans la <a href="https://github.com/huggingface/diffusers/blob/64603389da01082055a901f2883c4810d1144edb/examples/instruct_pix2pix/train_instruct_pix2pix.py#L730" rel="nofollow">boucle d'entraînement</a>, elle commence par encoder les images modifiées dans l'espace latent :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-py "><!---->latents = vae.encode(batch[<span class="hljs-string">"edited_pixel_values"</span>].to(weight_dtype)).latent_dist.sample() | |
| latents = latents * vae.config.scaling_factor<!----></pre></div><!----> <p>Ensuite, le script applique le dropout aux embeddings de l'image d'origine et de l'instruction d'édition pour prendre en charge le CFG. C'est ce qui permet au modèle de moduler l'influence de l'instruction d'édition et de l'image d'origine sur l'image éditée.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-py "><!---->encoder_hidden_states = text_encoder(batch[<span class="hljs-string">"input_ids"</span>])[<span class="hljs-number">0</span>] | |
| original_image_embeds = vae.encode(batch[<span class="hljs-string">"original_pixel_values"</span>].to(weight_dtype)).latent_dist.mode() | |
| <span class="hljs-keyword">if</span> args.conditioning_dropout_prob <span class="hljs-keyword">is</span> <span class="hljs-keyword">not</span> <span class="hljs-literal">None</span>: | |
| random_p = torch.rand(bsz, device=latents.device, generator=generator) | |
| prompt_mask = random_p < <span class="hljs-number">2</span> * args.conditioning_dropout_prob | |
| prompt_mask = prompt_mask.reshape(bsz, <span class="hljs-number">1</span>, <span class="hljs-number">1</span>) | |
| null_conditioning = text_encoder(tokenize_captions([<span class="hljs-string">""</span>]).to(accelerator.device))[<span class="hljs-number">0</span>] | |
| encoder_hidden_states = torch.where(prompt_mask, null_conditioning, encoder_hidden_states) | |
| image_mask_dtype = original_image_embeds.dtype | |
| image_mask = <span class="hljs-number">1</span> - ( | |
| (random_p >= args.conditioning_dropout_prob).to(image_mask_dtype) | |
| * (random_p < <span class="hljs-number">3</span> * args.conditioning_dropout_prob).to(image_mask_dtype) | |
| ) | |
| image_mask = image_mask.reshape(bsz, <span class="hljs-number">1</span>, <span class="hljs-number">1</span>, <span class="hljs-number">1</span>) | |
| original_image_embeds = image_mask * original_image_embeds<!----></pre></div><!----> <p>C’est à peu près tout ! À part les différences décrites ici, le reste du script est très similaire au script d’entraînement <a href="text2image#training-script">Text-to-image</a>, n’hésitez donc pas à le consulter pour plus de détails. Si vous souhaitez en savoir plus sur le fonctionnement de la boucle d’entraînement, consultez le tutoriel <a href="../using-diffusers/write_own_pipeline">Understanding pipelines, models and schedulers</a> qui détaille le schéma de base du processus de débruitage.</p> <!--[1--><h2 class="relative group"><a id="launch-the-script" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#launch-the-script"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Lancer le script<!----></span></h2><!--]--><!----> <p>Une fois que vous êtes satisfait des modifications apportées à votre script ou que la configuration par défaut vous convient, vous êtes prêt à lancer le script d’entraînement ! 🚀</p> <p>Ce guide utilise le jeu de données <a href="https://huggingface.co/datasets/fusing/instructpix2pix-1000-samples" rel="nofollow">fusing/instructpix2pix-1000-samples</a>, qui est une version réduite du <a href="https://huggingface.co/datasets/timbrooks/instructpix2pix-clip-filtered" rel="nofollow">jeu de données original</a>. Vous pouvez également créer et utiliser votre propre jeu de données si vous le souhaitez (voir le guide <a href="create_dataset">Créer un jeu de données pour l’entraînement</a>).</p> <p>Définissez la variable d’environnement <code>MODEL_NAME</code> sur le nom du modèle (il peut s’agir d’un identifiant de modèle sur le Hub ou d’un chemin vers un modèle local), et la variable <code>DATASET_ID</code> sur le nom du jeu de données sur le Hub. Le script crée et enregistre tous les composants (extracteur de caractéristiques, planificateur, encodeur de texte, UNet, etc.) dans un sous-dossier de votre dépôt.</p> <blockquote class="tip"><p>Pour de meilleurs résultats, essayez des sessions d’entraînement plus longues avec un jeu de données plus volumineux. Nous n’avons testé ce script d’entraînement que sur un jeu de données de plus petite envergure.</p> <br/> <p>Pour suivre la progression de l’entraînement avec Weights and Biases, ajoutez le paramètre <code>--report_to=wandb</code> à la commande d’entraînement et spécifiez une image de validation avec <code>--val_image_url</code> ainsi qu’un prompt de validation avec <code>--validation_prompt</code>. Cela peut s’avérer très utile pour déboguer le modèle.</p></blockquote> <p>Si vous entraînez sur plus d’un GPU, ajoutez le paramètre <code>--multi_gpu</code> à la commande <code>accelerate launch</code>.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-bash "><!---->accelerate launch --mixed_precision=<span class="hljs-string">"fp16"</span> train_instruct_pix2pix.py \ | |
| --pretrained_model_name_or_path=<span class="hljs-variable">$MODEL_NAME</span> \ | |
| --dataset_name=<span class="hljs-variable">$DATASET_ID</span> \ | |
| --enable_xformers_memory_efficient_attention \ | |
| --resolution=256 \ | |
| --random_flip \ | |
| --train_batch_size=4 \ | |
| --gradient_accumulation_steps=4 \ | |
| --gradient_checkpointing \ | |
| --max_train_steps=15000 \ | |
| --checkpointing_steps=5000 \ | |
| --checkpoints_total_limit=1 \ | |
| --learning_rate=5e-05 \ | |
| --max_grad_norm=1 \ | |
| --lr_warmup_steps=0 \ | |
| --conditioning_dropout_prob=0.05 \ | |
| --mixed_precision=fp16 \ | |
| --seed=42 \ | |
| --push_to_hub<!----></pre></div><!----> <p>Une fois l’entraînement terminé, vous pouvez utiliser votre nouveau InstructPix2Pix pour l’inférence :</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copié</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-keyword">import</span> PIL | |
| <span class="hljs-keyword">import</span> requests | |
| <span class="hljs-keyword">import</span> torch | |
| <span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> StableDiffusionInstructPix2PixPipeline | |
| <span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> load_image | |
| pipeline = StableDiffusionInstructPix2PixPipeline.from_pretrained(<span class="hljs-string">"your_cool_model"</span>, dtype=torch.float16).to(<span class="hljs-string">"cuda"</span>) <span class="hljs-comment"># or "mps", "xpu", "cpu"</span> | |
| generator = torch.Generator(<span class="hljs-string">"cuda"</span>).manual_seed(<span class="hljs-number">0</span>) | |
| image = load_image(<span class="hljs-string">"https://huggingface.co/datasets/sayakpaul/sample-datasets/resolve/main/test_pix2pix_4.png"</span>) | |
| prompt = <span class="hljs-string">"add some ducks to the lake"</span> | |
| num_inference_steps = <span class="hljs-number">20</span> | |
| image_guidance_scale = <span class="hljs-number">1.5</span> | |
| guidance_scale = <span class="hljs-number">10</span> | |
| edited_image = pipeline( | |
| prompt, | |
| image=image, | |
| num_inference_steps=num_inference_steps, | |
| image_guidance_scale=image_guidance_scale, | |
| guidance_scale=guidance_scale, | |
| generator=generator, | |
| ).images[<span class="hljs-number">0</span>] | |
| edited_image.save(<span class="hljs-string">"edited_image.png"</span>)<!----></pre></div><!----> <p>Vous devriez expérimenter avec différentes valeurs de <code>num_inference_steps</code>, <code>image_guidance_scale</code> et <code>guidance_scale</code> pour observer leur impact sur la vitesse et la qualité de l’inférence. Les paramètres d’échelle de guidage sont particulièrement déterminants, car ils contrôlent dans quelle mesure l’image d’origine et les instructions de modification influencent l’image éditée.</p> <!--[1--><h2 class="relative group"><a id="stable-diffusion-xl" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#stable-diffusion-xl"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Stable Diffusion XL<!----></span></h2><!--]--><!----> <p>Stable Diffusion XL (SDXL) est un puissant modèle de génération d'images à partir de texte qui produit des images haute résolution et qui ajoute un second encodeur de texte à son architecture. Utilisez le script <a href="https://github.com/huggingface/diffusers/blob/main/examples/instruct_pix2pix/train_instruct_pix2pix_sdxl.py" rel="nofollow"><code>train_instruct_pix2pix_sdxl.py</code></a> pour entraîner un modèle SDXL à suivre des instructions d'édition d'image.</p> <p>Le script d’entraînement SDXL est abordé plus en détail dans le guide <a href="sdxl">Entraînement SDXL</a>.</p> <!--[1--><h2 class="relative group"><a id="next-steps" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#next-steps"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Étapes suivantes<!----></span></h2><!--]--><!----> <p>Félicitations pour avoir entraîné votre propre modèle InstructPix2Pix ! 🥳 Pour en savoir plus sur le modèle, il peut être utile de :</p> <ul><li>Lisez le billet de blog <a href="https://huggingface.co/blog/instruction-tuning-sd" rel="nofollow">Instruction-tuning Stable Diffusion with InstructPix2Pix</a> pour en savoir plus sur certaines expériences que nous avons réalisées avec InstructPix2Pix, la préparation des jeux de données et les résultats pour différentes instructions.</li></ul> <a class="!text-gray-400 !no-underline text-sm flex items-center not-prose mt-4" href="https://github.com/huggingface/diffusers/blob/main/docs/source/en/training/instructpix2pix.md" target="_blank"><svg class="mr-1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M31,16l-7,7l-1.41-1.41L28.17,16l-5.58-5.59L24,9l7,7z"></path><path d="M1,16l7-7l1.41,1.41L3.83,16l5.58,5.59L8,23l-7-7z"></path><path d="M12.419,25.484L17.639,6.552l1.932,0.518L14.351,26.002z"></path></svg><!----> <span><span class="underline">Update</span> on GitHub</span></a><!----> <p></p><!--]--><!----><!--]--><!--]--><!--]--> <!--[-1--><!--]--><!--]--> | |
| <script> | |
| { | |
| __sveltekit_1qsdbwf = { | |
| base: "/docs/diffusers/main/en", | |
| assets: "/docs/diffusers/main/en" | |
| }; | |
| const element = document.currentScript.parentElement; | |
| Promise.all([ | |
| import("/docs/diffusers/main/en/_app/immutable/entry/start.0S0_iEoG.js"), | |
| import("/docs/diffusers/main/en/_app/immutable/entry/app.CPdOxCbw.js") | |
| ]).then(([kit, app]) => { | |
| kit.start(app, element, { | |
| node_ids: [0, 370], | |
| data: [null,null], | |
| form: null, | |
| error: null | |
| }); | |
| }); | |
| } | |
| </script> | |
Xet Storage Details
- Size:
- 45.9 kB
- Xet hash:
- 0f594f24884a92fa5e3d87e4988af0ae7324c47bf77e939c601adc45b01f3737
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.