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<link href="/docs/diffusers/main/en/_app/immutable/assets/0.tn0RQdqM.css" rel="modulepreload"> <!--[--><!--[0--><!--[--><!--[0--><!--[--><p></p> <div class="items-center shrink-0 min-w-[100px] max-sm:min-w-[50px] justify-end ml-auto flex" style="float: inline-end; margin-inline-start: 10px; display: inline-flex; position: relative; z-index: 10;"><div dir="ltr" class="inline-flex rounded-md max-sm:rounded-sm"><button class="inline-flex items-center gap-1 h-7 max-sm:h-7 px-2 max-sm:px-1.5 text-sm font-medium text-gray-800 border border-r-0 rounded-l-md max-sm:rounded-l-sm border-gray-200 bg-white hover:shadow-inner dark:border-gray-850 dark:bg-gray-950 dark:text-gray-200 dark:hover:bg-gray-800" aria-live="polite"><span class="inline-flex items-center justify-center rounded-md p-0.5 max-sm:p-0 hover:text-gray-800 dark:hover:text-gray-200"><svg class="sm:size-3.5 size-3" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----></span> <span dir="auto">Copy page</span></button> <button class="inline-flex items-center justify-center w-6 max-sm:w-5 h-7 max-sm:h-7 disabled:pointer-events-none text-sm text-gray-500 hover:text-gray-700 dark:hover:text-white rounded-r-md max-sm:rounded-r-sm border border-l transition border-gray-200 bg-white hover:shadow-inner dark:border-gray-850 dark:bg-gray-950 dark:text-gray-200 dark:hover:bg-gray-800" aria-haspopup="menu" aria-expanded="false" aria-label="Open copy menu"><svg class="transition-transform text-gray-400 overflow-visible sm:size-3.5 size-3 rotate-0" width="1em" height="1em" viewBox="0 0 12 7" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M1 1L6 6L11 1" stroke="currentColor"></path></svg><!----></button></div> <!--[-1--><!--]--></div><!----> <!--[0--><h1 class="relative group"><a id="video-generation" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#video-generation"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Geração de vídeo<!----></span></h1><!--]--><!----> <p>Modelos de geração de vídeo estendem a geração de imagens (que pode ser considerada um vídeo de 1 quadro) para também processar dados relacionados a espaço e tempo. Garantir que todos esses dados — texto, espaço, tempo — permaneçam consistentes e alinhados de um quadro para o outro é um grande desafio na geração de vídeos longos e de alta resolução.</p> <p>Modelos modernos de vídeo abordam esse desafio com a arquitetura de difusão transformer (DiT). Isso reduz os custos computacionais e permite uma escalabilidade mais eficiente para dados de imagem e vídeo maiores e de maior qualidade.</p> <p>Confira abaixo o que alguns desses modelos de vídeo são capazes de fazer.</p> <div class="flex space-x-2 items-center my-1.5 mr-8 h-7 !pl-0 -mx-3 md:mx-0"><!--[--><div class="flex items-center border rounded-lg px-1.5 py-1 leading-none select-none text-smd border-gray-800 bg-black dark:bg-gray-700 text-white">Wan2.1</div><div class="flex items-center border rounded-lg px-1.5 py-1 leading-none select-none text-smd text-gray-500 cursor-pointer opacity-90 hover:text-gray-700 dark:hover:text-gray-200 hover:shadow-sm">HunyuanVideo</div><div class="flex items-center border rounded-lg px-1.5 py-1 leading-none select-none text-smd text-gray-500 cursor-pointer opacity-90 hover:text-gray-700 dark:hover:text-gray-200 hover:shadow-sm">LTX-Video</div><!--]--></div> <div class="language-select"><div><div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-comment"># pip install ftfy</span>
<span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">import</span> numpy <span class="hljs-keyword">as</span> np
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> AutoModel, WanPipeline
<span class="hljs-keyword">from</span> diffusers.hooks.group_offloading <span class="hljs-keyword">import</span> apply_group_offloading
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video, load_image
<span class="hljs-keyword">from</span> transformers <span class="hljs-keyword">import</span> UMT5EncoderModel
text_encoder = UMT5EncoderModel.from_pretrained(<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, subfolder=<span class="hljs-string">&quot;text_encoder&quot;</span>, dtype=torch.bfloat16)
vae = AutoModel.from_pretrained(<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, subfolder=<span class="hljs-string">&quot;vae&quot;</span>, dtype=torch.float32)
transformer = AutoModel.from_pretrained(<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, subfolder=<span class="hljs-string">&quot;transformer&quot;</span>, dtype=torch.bfloat16)
<span class="hljs-comment"># group-offloading</span>
onload_device = torch.device(<span class="hljs-string">&quot;cuda&quot;</span>)
offload_device = torch.device(<span class="hljs-string">&quot;cpu&quot;</span>)
apply_group_offloading(text_encoder,
onload_device=onload_device,
offload_device=offload_device,
offload_type=<span class="hljs-string">&quot;block_level&quot;</span>,
num_blocks_per_group=<span class="hljs-number">4</span>
)
transformer.enable_group_offload(
onload_device=onload_device,
offload_device=offload_device,
offload_type=<span class="hljs-string">&quot;leaf_level&quot;</span>,
use_stream=<span class="hljs-literal">True</span>
)
pipeline = WanPipeline.from_pretrained(
<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>,
vae=vae,
transformer=transformer,
text_encoder=text_encoder,
dtype=torch.bfloat16
)
pipeline.to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
prompt = <span class="hljs-string">&quot;&quot;&quot;
The camera rushes from far to near in a low-angle shot,
revealing a white ferret on a log. It plays, leaps into the water, and emerges, as the camera zooms in
for a close-up. Water splashes berry bushes nearby, while moss, snow, and leaves blanket the ground.
Birch trees and a light blue sky frame the scene, with ferns in the foreground. Side lighting casts dynamic
shadows and warm highlights. Medium composition, front view, low angle, with depth of field.
&quot;&quot;&quot;</span>
negative_prompt = <span class="hljs-string">&quot;&quot;&quot;
Bright tones, overexposed, static, blurred details, subtitles, style, works, paintings, images, static, overall gray, worst quality,
low quality, JPEG compression residue, ugly, incomplete, extra fingers, poorly drawn hands, poorly drawn faces, deformed, disfigured,
misshapen limbs, fused fingers, still picture, messy background, three legs, many people in the background, walking backwards
&quot;&quot;&quot;</span>
output = pipeline(
prompt=prompt,
negative_prompt=negative_prompt,
num_frames=<span class="hljs-number">81</span>,
guidance_scale=<span class="hljs-number">5.0</span>,
).frames[<span class="hljs-number">0</span>]
export_to_video(output, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">16</span>)<!----></pre></div><!----></div><!----> <div hidden=""><div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">from</span> diffusers importAutoModel, HunyuanVideoPipeline
<span class="hljs-keyword">from</span> diffusers.quantizers <span class="hljs-keyword">import</span> PipelineQuantizationConfig
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video
<span class="hljs-comment"># quantize weights to int4 with bitsandbytes</span>
pipeline_quant_config = PipelineQuantizationConfig(
quant_backend=<span class="hljs-string">&quot;bitsandbytes_4bit&quot;</span>,
quant_kwargs={
<span class="hljs-string">&quot;load_in_4bit&quot;</span>: <span class="hljs-literal">True</span>,
<span class="hljs-string">&quot;bnb_4bit_quant_type&quot;</span>: <span class="hljs-string">&quot;nf4&quot;</span>,
<span class="hljs-string">&quot;bnb_4bit_compute_dtype&quot;</span>: torch.bfloat16
},
components_to_quantize=<span class="hljs-string">&quot;transformer&quot;</span>
)
pipeline = HunyuanVideoPipeline.from_pretrained(
<span class="hljs-string">&quot;hunyuanvideo-community/HunyuanVideo&quot;</span>,
quantization_config=pipeline_quant_config,
dtype=torch.bfloat16,
)
<span class="hljs-comment"># model-offloading and tiling</span>
pipeline.enable_model_cpu_offload()
pipeline.vae.enable_tiling()
prompt = <span class="hljs-string">&quot;A fluffy teddy bear sits on a bed of soft pillows surrounded by children&#x27;s toys.&quot;</span>
video = pipeline(prompt=prompt, num_frames=<span class="hljs-number">61</span>, num_inference_steps=<span class="hljs-number">30</span>).frames[<span class="hljs-number">0</span>]
export_to_video(video, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">15</span>)<!----></pre></div><!----></div><!----> <div hidden=""><div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> LTXPipeline, AutoModel
<span class="hljs-keyword">from</span> diffusers.hooks <span class="hljs-keyword">import</span> apply_group_offloading
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video
<span class="hljs-comment"># fp8 layerwise weight-casting</span>
transformer = AutoModel.from_pretrained(
<span class="hljs-string">&quot;Lightricks/LTX-Video&quot;</span>,
subfolder=<span class="hljs-string">&quot;transformer&quot;</span>,
dtype=torch.bfloat16
)
transformer.enable_layerwise_casting(
storage_dtype=torch.float8_e4m3fn, compute_dtype=torch.bfloat16
)
pipeline = LTXPipeline.from_pretrained(<span class="hljs-string">&quot;Lightricks/LTX-Video&quot;</span>, transformer=transformer, dtype=torch.bfloat16)
<span class="hljs-comment"># group-offloading</span>
onload_device = torch.device(<span class="hljs-string">&quot;cuda&quot;</span>)
offload_device = torch.device(<span class="hljs-string">&quot;cpu&quot;</span>)
pipeline.transformer.enable_group_offload(onload_device=onload_device, offload_device=offload_device, offload_type=<span class="hljs-string">&quot;leaf_level&quot;</span>, use_stream=<span class="hljs-literal">True</span>)
apply_group_offloading(pipeline.text_encoder, onload_device=onload_device, offload_type=<span class="hljs-string">&quot;block_level&quot;</span>, num_blocks_per_group=<span class="hljs-number">2</span>)
apply_group_offloading(pipeline.vae, onload_device=onload_device, offload_type=<span class="hljs-string">&quot;leaf_level&quot;</span>)
prompt = <span class="hljs-string">&quot;&quot;&quot;
A woman with long brown hair and light skin smiles at another woman with long blonde hair. The woman with brown hair wears a black jacket and has a small, barely noticeable mole on her right cheek. The camera angle is a close-up, focused on the woman with brown hair&#x27;s face. The lighting is warm and natural, likely from the setting sun, casting a soft glow on the scene. The scene appears to be real-life footage
&quot;&quot;&quot;</span>
negative_prompt = <span class="hljs-string">&quot;worst quality, inconsistent motion, blurry, jittery, distorted&quot;</span>
video = pipeline(
prompt=prompt,
negative_prompt=negative_prompt,
width=<span class="hljs-number">768</span>,
height=<span class="hljs-number">512</span>,
num_frames=<span class="hljs-number">161</span>,
decode_timestep=<span class="hljs-number">0.03</span>,
decode_noise_scale=<span class="hljs-number">0.025</span>,
num_inference_steps=<span class="hljs-number">50</span>,
).frames[<span class="hljs-number">0</span>]
export_to_video(video, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">24</span>)<!----></pre></div><!----></div><!----><!----></div><!----> <p>Este guia abordará os fundamentos da geração de vídeo, como quais parâmetros configurar e como reduzir o uso de memória.</p> <blockquote class="tip"><p>Se você tiver interesse em aprender mais sobre como usar um modelo específico, consulte o cartão do modelo da API de pipeline deles.</p></blockquote> <!--[1--><h2 class="relative group"><a id="pipeline-parameters" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#pipeline-parameters"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Parâmetros do Pipeline<!----></span></h2><!--]--><!----> <p>Existem vários parâmetros para configurar no pipeline que afetarão a qualidade ou a velocidade da geração de vídeo. Experimentar com diferentes valores de parâmetros é importante para descobrir o equilíbrio adequado entre qualidade e velocidade.</p> <!--[2--><h3 class="relative group"><a id="numframes" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#numframes"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->num_frames<!----></span></h3><!--]--><!----> <p>Um frame é uma imagem estática que é reproduzida em sequência com outros frames para criar movimento ou um vídeo. Controle o número de frames gerados por segundo com <code>num_frames</code>. Aumentar <code>num_frames</code> aumenta a suavidade percebida do movimento e a coerência visual, o que é especialmente importante para vídeos com conteúdo dinâmico. Um valor maior de <code>num_frames</code> também aumenta a duração do vídeo.</p> <p>Alguns modelos de vídeo exigem valores mais específicos de <code>num_frames</code> para inferência. Por exemplo, o <a href="/docs/diffusers/main/pt/api/pipelines/hunyuan_video#diffusers.HunyuanVideoPipeline">HunyuanVideoPipeline</a> recomenda calcular o <code>num_frames</code> com <code>(4 * num_frames) +1</code>. Verifique sempre o cartão de modelo da API de um pipeline para ver se há um valor recomendado.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> LTXPipeline
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video
pipeline = LTXPipeline.from_pretrained(
<span class="hljs-string">&quot;Lightricks/LTX-Video&quot;</span>, dtype=torch.bfloat16
).to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
prompt = <span class="hljs-string">&quot;&quot;&quot;
A woman with long brown hair and light skin smiles at another woman with long blonde hair. The woman
with brown hair wears a black jacket and has a small, barely noticeable mole on her right cheek. The
camera angle is a close-up, focused on the woman with brown hair&#x27;s face. The lighting is warm and
natural, likely from the setting sun, casting a soft glow on the scene. The scene appears to be
real-life footage
&quot;&quot;&quot;</span>
video = pipeline(
prompt=prompt,
negative_prompt=negative_prompt,
width=<span class="hljs-number">768</span>,
height=<span class="hljs-number">512</span>,
num_frames=<span class="hljs-number">161</span>,
decode_timestep=<span class="hljs-number">0.03</span>,
decode_noise_scale=<span class="hljs-number">0.025</span>,
num_inference_steps=<span class="hljs-number">50</span>,
).frames[<span class="hljs-number">0</span>]
export_to_video(video, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">24</span>)<!----></pre></div><!----> <!--[2--><h3 class="relative group"><a id="guidancescale" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#guidancescale"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->guidance_scale<!----></span></h3><!--]--><!----> <p>A escala de orientação ou “cfg” controla o quão de perto os frames gerados seguem a condição de entrada (texto, imagem ou ambos). Aumentar <code>guidance_scale</code> gera frames que se assemelham mais de perto às condições de entrada e inclui detalhes mais finos, mas corre o risco de introduzir artefatos e reduzir a diversidade da saída. Valores mais baixos de <code>guidance_scale</code> encorajam uma aderência mais frouxa ao prompt e uma maior variedade de saída, mas os detalhes podem não ser tão bons. Se for muito baixo, pode ignorar completamente seu prompt e gerar ruído aleatório.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> CogVideoXPipeline, CogVideoXTransformer3DModel
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video
pipeline = CogVideoXPipeline.from_pretrained(
<span class="hljs-string">&quot;THUDM/CogVideoX-2b&quot;</span>,
dtype=torch.float16
).to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
prompt = <span class="hljs-string">&quot;&quot;&quot;
A detailed wooden toy ship with intricately carved masts and sails is seen gliding smoothly over
a plush, blue carpet that mimics the waves of the sea. The ship&#x27;s hull is painted a rich brown,
with tiny windows. The carpet, soft and textured, provides a perfect backdrop, resembling an
oceanic expanse. Surrounding the ship are various other toys and children&#x27;s items, hinting at
a playful environment. The scene captures the innocence and imagination of childhood,
with the toy ship&#x27;s journey symbolizing endless adventures in a whimsical, indoor setting.
&quot;&quot;&quot;</span>
video = pipeline(
prompt=prompt,
guidance_scale=<span class="hljs-number">6</span>,
num_inference_steps=<span class="hljs-number">50</span>
).frames[<span class="hljs-number">0</span>]
export_to_video(video, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">8</span>)<!----></pre></div><!----> <!--[2--><h3 class="relative group"><a id="negativeprompt" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#negativeprompt"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->negative_prompt<!----></span></h3><!--]--><!----> <p>Um prompt negativo é útil para excluir elementos que você não deseja ver no vídeo gerado. Ele é comumente usado para refinar a qualidade e o alinhamento do vídeo gerado, afastando o modelo de elementos indesejados, como “blurry, distorted, ugly”. Isso pode resultar em vídeos mais limpos e focados.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-comment"># pip install ftfy</span>
<span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> WanPipeline
<span class="hljs-keyword">from</span> diffusers.schedulers.scheduling_unipc_multistep <span class="hljs-keyword">import</span> UniPCMultistepScheduler
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video
vae = AutoencoderKLWan.from_pretrained(
<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, subfolder=<span class="hljs-string">&quot;vae&quot;</span>, dtype=torch.float32
)
pipeline = WanPipeline.from_pretrained(
<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, vae=vae, dtype=torch.bfloat16
)
pipeline.scheduler = UniPCMultistepScheduler.from_config(
pipeline.scheduler.config, flow_shift=<span class="hljs-number">5.0</span>
)
pipeline.to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
pipeline.load_lora_weights(<span class="hljs-string">&quot;benjamin-paine/steamboat-willie-14b&quot;</span>, adapter_name=<span class="hljs-string">&quot;steamboat-willie&quot;</span>)
pipeline.set_adapters(<span class="hljs-string">&quot;steamboat-willie&quot;</span>)
pipeline.enable_model_cpu_offload()
<span class="hljs-comment"># use &quot;steamboat willie style&quot; to trigger the LoRA</span>
prompt = <span class="hljs-string">&quot;&quot;&quot;
steamboat willie style, golden era animation, The camera rushes from far to near in a low-angle shot,
revealing a white ferret on a log. It plays, leaps into the water, and emerges, as the camera zooms in
for a close-up. Water splashes berry bushes nearby, while moss, snow, and leaves blanket the ground.
Birch trees and a light blue sky frame the scene, with ferns in the foreground. Side lighting casts
dynamic shadows and warm highlights. Medium composition, front view, low angle, with depth of field.
&quot;&quot;&quot;</span>
output = pipeline(
prompt=prompt,
num_frames=<span class="hljs-number">81</span>,
guidance_scale=<span class="hljs-number">5.0</span>,
).frames[<span class="hljs-number">0</span>]
export_to_video(output, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">16</span>)<!----></pre></div><!----> <!--[1--><h2 class="relative group"><a id="reduce-memory-usage" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#reduce-memory-usage"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Reduzir o uso de memória<!----></span></h2><!--]--><!----> <p>Modelos de vídeo recentes, como <a href="/docs/diffusers/main/pt/api/pipelines/hunyuan_video#diffusers.HunyuanVideoPipeline">HunyuanVideoPipeline</a> e <a href="/docs/diffusers/main/pt/api/pipelines/wan#diffusers.WanPipeline">WanPipeline</a>, que possuem mais de 10 bilhões de parâmetros, exigem uma grande quantidade de memória, frequentemente excedendo a memória disponível em hardware de consumo. O Diffusers oferece várias técnicas para reduzir os requisitos de memória desses modelos grandes.</p> <blockquote class="tip"><p>Consulte o guia <a href="../optimization/memory">Reduzir o uso de memória</a> para mais detalhes sobre outras técnicas de economia de memória.</p></blockquote> <p>Uma dessas técnicas é o <a href="../optimization/memory#group-offloading">group-offloading</a>, que transfere grupos de camadas internas do modelo (como <code>torch.nn.Sequential</code>) para a CPU quando não estão em uso. Essas camadas são carregadas apenas quando são necessárias para o cálculo, evitando armazenar <strong>todos</strong> os componentes do modelo na GPU. Para um modelo com 14 bilhões de parâmetros, como o <a href="/docs/diffusers/main/pt/api/pipelines/wan#diffusers.WanPipeline">WanPipeline</a>, o group-offloading pode reduzir a memória necessária para cerca de 13 GB de VRAM.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-comment"># pip install ftfy</span>
<span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">import</span> numpy <span class="hljs-keyword">as</span> np
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> AutoModel, WanPipeline
<span class="hljs-keyword">from</span> diffusers.hooks.group_offloading <span class="hljs-keyword">import</span> apply_group_offloading
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video, load_image
<span class="hljs-keyword">from</span> transformers <span class="hljs-keyword">import</span> UMT5EncoderModel
text_encoder = UMT5EncoderModel.from_pretrained(<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, subfolder=<span class="hljs-string">&quot;text_encoder&quot;</span>, dtype=torch.bfloat16)
vae = AutoModel.from_pretrained(<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, subfolder=<span class="hljs-string">&quot;vae&quot;</span>, dtype=torch.float32)
transformer = AutoModel.from_pretrained(<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, subfolder=<span class="hljs-string">&quot;transformer&quot;</span>, dtype=torch.bfloat16)
<span class="hljs-comment"># group-offloading</span>
onload_device = torch.device(<span class="hljs-string">&quot;cuda&quot;</span>)
offload_device = torch.device(<span class="hljs-string">&quot;cpu&quot;</span>)
apply_group_offloading(text_encoder,
onload_device=onload_device,
offload_device=offload_device,
offload_type=<span class="hljs-string">&quot;block_level&quot;</span>,
num_blocks_per_group=<span class="hljs-number">4</span>
)
transformer.enable_group_offload(
onload_device=onload_device,
offload_device=offload_device,
offload_type=<span class="hljs-string">&quot;leaf_level&quot;</span>,
use_stream=<span class="hljs-literal">True</span>
)
pipeline = WanPipeline.from_pretrained(
<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>,
vae=vae,
transformer=transformer,
text_encoder=text_encoder,
dtype=torch.bfloat16
)
pipeline.to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
prompt = <span class="hljs-string">&quot;&quot;&quot;
The camera rushes from far to near in a low-angle shot,
revealing a white ferret on a log. It plays, leaps into the water, and emerges, as the camera zooms in
for a close-up. Water splashes berry bushes nearby, while moss, snow, and leaves blanket the ground.
Birch trees and a light blue sky frame the scene, with ferns in the foreground. Side lighting casts dynamic
shadows and warm highlights. Medium composition, front view, low angle, with depth of field.
&quot;&quot;&quot;</span>
negative_prompt = <span class="hljs-string">&quot;&quot;&quot;
Bright tones, overexposed, static, blurred details, subtitles, style, works, paintings, images, static, overall gray, worst quality,
low quality, JPEG compression residue, ugly, incomplete, extra fingers, poorly drawn hands, poorly drawn faces, deformed, disfigured,
misshapen limbs, fused fingers, still picture, messy background, three legs, many people in the background, walking backwards
&quot;&quot;&quot;</span>
output = pipeline(
prompt=prompt,
negative_prompt=negative_prompt,
num_frames=<span class="hljs-number">81</span>,
guidance_scale=<span class="hljs-number">5.0</span>,
).frames[<span class="hljs-number">0</span>]
export_to_video(output, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">16</span>)<!----></pre></div><!----> <p>Outra opção para reduzir a memória é considerar a quantização de um modelo, que armazena os pesos do modelo em um tipo de dados de menor precisão. No entanto, a quantização pode impactar a qualidade do vídeo, dependendo do modelo de vídeo específico. Consulte a <a href="../quantization/overview">Visão geral</a> da quantização para saber mais sobre os diferentes backends de quantização suportados.</p> <p>O exemplo abaixo usa <a href="../quantization/bitsandbytes">bitsandbytes</a> para quantizar um modelo.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-comment"># pip install ftfy</span>
<span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> WanPipeline
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> AutoModel, WanPipeline
<span class="hljs-keyword">from</span> diffusers.quantizers <span class="hljs-keyword">import</span> PipelineQuantizationConfig
<span class="hljs-keyword">from</span> diffusers.schedulers.scheduling_unipc_multistep <span class="hljs-keyword">import</span> UniPCMultistepScheduler
<span class="hljs-keyword">from</span> transformers <span class="hljs-keyword">import</span> UMT5EncoderModel
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video
<span class="hljs-comment"># quantize transformer and text encoder weights with bitsandbytes</span>
pipeline_quant_config = PipelineQuantizationConfig(
quant_backend=<span class="hljs-string">&quot;bitsandbytes_4bit&quot;</span>,
quant_kwargs={<span class="hljs-string">&quot;load_in_4bit&quot;</span>: <span class="hljs-literal">True</span>},
components_to_quantize=[<span class="hljs-string">&quot;transformer&quot;</span>, <span class="hljs-string">&quot;text_encoder&quot;</span>]
)
vae = AutoModel.from_pretrained(
<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, subfolder=<span class="hljs-string">&quot;vae&quot;</span>, dtype=torch.float32
)
pipeline = WanPipeline.from_pretrained(
<span class="hljs-string">&quot;Wan-AI/Wan2.1-T2V-14B-Diffusers&quot;</span>, vae=vae, quantization_config=pipeline_quant_config, dtype=torch.bfloat16
)
pipeline.scheduler = UniPCMultistepScheduler.from_config(
pipeline.scheduler.config, flow_shift=<span class="hljs-number">5.0</span>
)
pipeline.to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
pipeline.load_lora_weights(<span class="hljs-string">&quot;benjamin-paine/steamboat-willie-14b&quot;</span>, adapter_name=<span class="hljs-string">&quot;steamboat-willie&quot;</span>)
pipeline.set_adapters(<span class="hljs-string">&quot;steamboat-willie&quot;</span>)
pipeline.enable_model_cpu_offload()
<span class="hljs-comment"># use &quot;steamboat willie style&quot; to trigger the LoRA</span>
prompt = <span class="hljs-string">&quot;&quot;&quot;
steamboat willie style, golden era animation, The camera rushes from far to near in a low-angle shot,
revealing a white ferret on a log. It plays, leaps into the water, and emerges, as the camera zooms in
for a close-up. Water splashes berry bushes nearby, while moss, snow, and leaves blanket the ground.
Birch trees and a light blue sky frame the scene, with ferns in the foreground. Side lighting casts
dynamic shadows and warm highlights. Medium composition, front view, low angle, with depth of field.
&quot;&quot;&quot;</span>
output = pipeline(
prompt=prompt,
num_frames=<span class="hljs-number">81</span>,
guidance_scale=<span class="hljs-number">5.0</span>,
).frames[<span class="hljs-number">0</span>]
export_to_video(output, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">16</span>)<!----></pre></div><!----> <!--[1--><h2 class="relative group"><a id="inference-speed" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#inference-speed"><span><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg><!----></span></a> <span><!---->Velocidade de inferência<!----></span></h2><!--]--><!----> <p><a href="https://docs.pytorch.org/tutorials/intermediate/torch_compile_tutorial.html" rel="nofollow">torch.compile</a> pode acelerar a inferência ao usar kernels otimizados. A compilação leva mais tempo na primeira vez, mas, uma vez compilado, é muito mais rápido. O ideal é compilar o pipeline uma vez e, em seguida, usá-lo várias vezes sem alterar nada. Uma alteração, como no tamanho da imagem, dispara a recompilação.</p> <p>O exemplo abaixo compila o transformer no pipeline e usa o modo <code>"max-autotune"</code> para maximizar o desempenho.</p> <div class="code-block relative "><div class="absolute top-2.5 right-4"><button class="inline-flex items-center relative text-sm focus:text-green-500 cursor-pointer focus:outline-none transition duration-200 ease-in-out opacity-0 mx-0.5 text-gray-600 " title="code excerpt" type="button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M28,10V28H10V10H28m0-2H10a2,2,0,0,0-2,2V28a2,2,0,0,0,2,2H28a2,2,0,0,0,2-2V10a2,2,0,0,0-2-2Z" transform="translate(0)"></path><path d="M4,18H2V4A2,2,0,0,1,4,2H18V4H4Z" transform="translate(0)"></path><rect fill="none" width="32" height="32"></rect></svg><!----> <div class=" absolute pointer-events-none transition-opacity bg-black text-white py-1 px-2 leading-tight rounded font-normal shadow left-1/2 top-full transform -translate-x-1/2 translate-y-2 opacity-0 "><div class="absolute bottom-full left-1/2 transform -translate-x-1/2 w-0 h-0 border-black border-4 border-t-0" style="border-left-color: transparent; border-right-color: transparent;"></div> Copiado</div><!----></button><!----></div> <pre class="language-py "><!----><span class="hljs-keyword">import</span> torch
<span class="hljs-keyword">from</span> diffusers <span class="hljs-keyword">import</span> CogVideoXPipeline, CogVideoXTransformer3DModel
<span class="hljs-keyword">from</span> diffusers.utils <span class="hljs-keyword">import</span> export_to_video
pipeline = CogVideoXPipeline.from_pretrained(
<span class="hljs-string">&quot;THUDM/CogVideoX-2b&quot;</span>,
dtype=torch.float16
).to(<span class="hljs-string">&quot;cuda&quot;</span>) <span class="hljs-comment"># or &quot;mps&quot;, &quot;xpu&quot;, &quot;cpu&quot;</span>
<span class="hljs-comment"># torch.compile</span>
pipeline.transformer.to(memory_format=torch.channels_last)
pipeline.transformer = torch.<span class="hljs-built_in">compile</span>(
pipeline.transformer, mode=<span class="hljs-string">&quot;max-autotune&quot;</span>, fullgraph=<span class="hljs-literal">True</span>
)
prompt = <span class="hljs-string">&quot;&quot;&quot;
A detailed wooden toy ship with intricately carved masts and sails is seen gliding smoothly over a plush, blue carpet that mimics the waves of the sea.
The ship&#x27;s hull is painted a rich brown, with tiny windows. The carpet, soft and textured, provides a perfect backdrop, resembling an oceanic expanse.
Surrounding the ship are various other toys and children&#x27;s items, hinting at a playful environment. The scene captures the innocence and imagination of childhood,
with the toy ship&#x27;s journey symbolizing endless adventures in a whimsical, indoor setting.
&quot;&quot;&quot;</span>
video = pipeline(
prompt=prompt,
guidance_scale=<span class="hljs-number">6</span>,
num_inference_steps=<span class="hljs-number">50</span>
).frames[<span class="hljs-number">0</span>]
export_to_video(video, <span class="hljs-string">&quot;output.mp4&quot;</span>, fps=<span class="hljs-number">8</span>)<!----></pre></div><!----> <a class="!text-gray-400 !no-underline text-sm flex items-center not-prose mt-4" href="https://github.com/huggingface/diffusers/blob/main/docs/source/en/using-diffusers/text-img2vid.md" target="_blank"><svg class="mr-1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" fill="currentColor" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32"><path d="M31,16l-7,7l-1.41-1.41L28.17,16l-5.58-5.59L24,9l7,7z"></path><path d="M1,16l7-7l1.41,1.41L3.83,16l5.58,5.59L8,23l-7-7z"></path><path d="M12.419,25.484L17.639,6.552l1.932,0.518L14.351,26.002z"></path></svg><!----> <span><span class="underline">Update</span> on GitHub</span></a><!----> <p></p><!--]--><!----><!--]--><!--]--><!--]--> <!--[-1--><!--]--><!--]-->
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