Buckets:
| # | |
| # Counts kills per life, in total, and the highest kill streak. | |
| # | |
| # Defaults are useful here, as a player's kills would be '<none>' if he hasn't killed anything yet, | |
| # but with defaults defined those will be used in that case. | |
| variables: | |
| {kill counter.%player%.kills_session} = 0 | |
| {kill counter.%player%.kills_session_max} = 0 | |
| {kill counter.%player%.kills_total} = 0 | |
| on death: | |
| attacker is a player | |
| add 1 to {kill counter.%attacker%.kills_total} | |
| add 1 to {kill counter.%attacker%.kills_session} | |
| {kill counter.%attacker%.kills_session} is greater than {kill counter.%attacker%.kills_session_max}: | |
| set {kill counter.%attacker%.kills_session_max} to {kill counter.%attacker%.kills_session} | |
| on death of player: | |
| set {kill counter.%player%.kills_session} to 0 | |
| command /kills: | |
| executable by: players | |
| trigger: | |
| message "You have killed %{kill counter.%player%.kills_session}% mobs and players in this life out of %{kill counter.%player%.kills_total}% kills in total." | |
| message "Your maximum kill streak is %{kill counter.%player%.kills_session_max}% kills in one life." | |
Xet Storage Details
- Size:
- 1.08 kB
- Xet hash:
- 9b6fb56b6e9c59ae48b7baafb1ae8f814ade0b4530ed2a2623ebe714d2a81b13
·
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