smodusermc's picture
download
raw
8.81 kB
{
"id": 45,
"name": "Baldi's Basics Classic Remastered, Webport",
"entry": "https://garbsoftball.com/games/BBCR/index.html",
"verification_scope": "staged bucket bytes + observed repairs, network-blocked local HTTP mirror, not file:// or self-contained HTML",
"sha256_checked_files": 5,
"sha256_mismatches": [],
"repair_pass": {
"phase": "repair",
"external_network": "blocked in browser",
"runtime_test": "startup_observed_needs_visual_review",
"input_assertions": [],
"title": "Unity WebGL Player | Baldi's Basics Classic Remastered",
"body_text": "",
"canvas_count": 1,
"screenshot": "evidence/0045-repair.jpg",
"page_errors": [],
"console_warnings_errors": [
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DllNotFoundException: Unable to load DLL 'steam_api64'. Tried the load the following dynamic libraries: \n\n\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"[.WebGL-0x3abc001cba00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x3abc001cba00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x3abc001cba00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x3abc001cba00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"warning: 2 FS.syncfs operations in flight at once, probably just doing extra work"
],
"blocked_external_requests": [],
"browser_crashed": false
},
"offline_pass": {
"phase": "offline",
"external_network": "blocked in browser",
"runtime_test": "startup_observed_needs_visual_review",
"input_assertions": [],
"title": "Unity WebGL Player | Baldi's Basics Classic Remastered",
"body_text": "",
"canvas_count": 1,
"screenshot": "evidence/0045-offline.jpg",
"page_errors": [],
"console_warnings_errors": [
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DllNotFoundException: Unable to load DLL 'steam_api64'. Tried the load the following dynamic libraries: \n\n\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.\n",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"[.WebGL-0x18c4001cba00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x18c4001cba00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x18c4001cba00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels",
"[.WebGL-0x18c4001cba00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://developer.chrome.com/blog/autoplay/#web_audio",
"warning: 2 FS.syncfs operations in flight at once, probably just doing extra work"
],
"blocked_external_requests": [],
"browser_crashed": false
},
"offline_missing_requests": {},
"observed_offline_paths": [
"site/games/BBCR/Build/WebGL.data",
"site/games/BBCR/Build/WebGL.framework.js",
"site/games/BBCR/Build/WebGL.loader.js",
"site/games/BBCR/Build/WebGL.wasm",
"site/games/BBCR/StreamingAssets/Subtitles_En.json",
"site/games/BBCR/index.html"
],
"repairs": [
{
"url": "https://garbsoftball.com/games/BBCR/StreamingAssets/Subtitles_En.json",
"path": "site/games/BBCR/StreamingAssets/Subtitles_En.json",
"bytes": 81158,
"sha256": "bae0f828ab232b3198966bf8feaed1fbcca300dfa79f2ba12c1023b7d9da2dd1",
"content_type": "application/json; charset=utf-8"
}
],
"runtime_redirects": {},
"status": "startup_observed_needs_visual_review",
"automated_status": "startup_observed_needs_visual_review",
"reviewed_outcome": "Intro/splash only",
"review_note": "Narrow startup observation only; no full playthrough or save/reload test.",
"full_playthrough_verified": false,
"visual_review": "Screenshot manually reviewed; classification does not rely solely on a canvas existing."
}

Xet Storage Details

Size:
8.81 kB
·
Xet hash:
bd550fe88930a82bb71e230a8bdd5d1e362b110c425ac397f053077734cd79a5

Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.